Editing P-Up, D-Down
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|ttydns=Boost Mario's Attack by 1, but also boost the damage taken by 1. | |ttydns=Boost Mario's Attack by 1, but also boost the damage taken by 1. | ||
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'''P-Up, D-Down''' is a [[badge]] available in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]'', acting as a parallel to [[P-Down, D-Up]]. In ''Paper Mario'', it is found in the [[Crystal Palace]], in a hole being covered by a pushable [[Albino Dino]] statue. In ''Paper Mario: The Thousand-Year Door'', it is found in [[Riverside Station]], in one of the paths of the maze that can only be crossed in [[Mario]]'s tube form, and can be rarely dropped by or stolen from [[Dark Koopatrol]]s and [[Elite X-Naut]]s. If it is equipped by Mario, it lowers his defense by one point, increasing the amount of damage he takes from all enemy attacks, but it also boosts his attack by one, increasing the damage of all of his [[jump]] and [[hammer]] attacks. The badge's effects stack if multiple copies of it are equipped, rendering Mario's defense power below 0 if no defense-increasing badges are equipped to counteract it. [[P-Up, D-Down P]] is a variation of the badge that only affects Mario's [[partner]]. | |||
'''P-Up, D-Down''' is a [[badge]] available in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]'', acting as a parallel to [[P-Down, D-Up]]. In ''Paper Mario'', it is found in the [[Crystal Palace]], in a hole being covered by a pushable [[Albino Dino]] statue. In ''Paper Mario: The Thousand-Year Door'', it is found in [[Riverside Station]], in one of the paths of the maze that can only be crossed in [[Mario]]'s tube form | |||
==[[Merluvlee]]'s prediction in ''Paper Mario''== | ==[[Merluvlee]]'s prediction in ''Paper Mario''== |