Editing Outmaway
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|comparable=[[Buster Beetle]]<br>[[Unshelled Koopa Troopa#Super Mario World / Super Mario World: Super Mario Advance 2|Unshelled Blue Koopa]] | |comparable=[[Buster Beetle]]<br>[[Unshelled Koopa Troopa#Super Mario World / Super Mario World: Super Mario Advance 2|Unshelled Blue Koopa]] | ||
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'''Outmaways''' are enemies that appear in ''[[Super Mario Bros. Wonder]]''. They are round white enemies with | '''Outmaways''' are enemies that appear in ''[[Super Mario Bros. Wonder]]''. They are round white enemies with red-rimmed ski goggles and red shoes that kick [[Ice Block]]s and [[Shell]]s in their way. Some Outmaways walk back and forth, behaving like a [[Goombrat]], while others are stationary. They appear prominently in a level with their own name, [[Outmaway Valley]], as well as [[A Final Uncharted Area: Poison Ruins]] and the Break Time! level [[Break Time! Kick It, Outmaway]]. | ||
Their name is a shortening of the phrase "out of my way", a reference to their attack pattern, which is reminiscent of [[Buster Beetle]] from ''[[Super Mario Bros. 3]]'', as well as [[Unshelled Koopa Troopa#Super Mario World / Super Mario World: Super Mario Advance 2|unshelled Blue Koopa Troopas]] from ''[[Super Mario World]]''. Outmaways can be defeated by any attack, but, like the unshelled blue Koopa Troopas of ''Super Mario World'', they can stop and kick incoming shells or Ice Blocks even if their back is turned. However, they can only deal with one Ice Block or shell at a time, hence, they can be defeated if they are hit by an incoming Ice Block or shell while they are already preoccupied with another. | Their name is a shortening of the phrase "out of my way", a reference to their attack pattern, which is reminiscent of [[Buster Beetle]] from ''[[Super Mario Bros. 3]]'', as well as [[Unshelled Koopa Troopa#Super Mario World / Super Mario World: Super Mario Advance 2|unshelled Blue Koopa Troopas]] from ''[[Super Mario World]]''. Outmaways can be defeated by any attack, but, like the unshelled blue Koopa Troopas of ''Super Mario World'', they can stop and kick incoming shells or Ice Blocks even if their back is turned. However, they can only deal with one Ice Block or shell at a time, hence, they can be defeated if they are hit by an incoming Ice Block or shell while they are already preoccupied with another. |