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{{item infobox
{{Item-infobox
|image=[[File:Orange.png|120px]]<br>Artwork from ''Donkey Kong 64''
|image=[[File:Orange.png|120px]]
|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Poochy & Yoshi's Woolly World]]'' ([[List of games by date#2017|2017]])
}}
}}
'''Oranges''' have functional purposes in a number of games of the [[Super Mario (franchise)|''Super Mario'' franchise]], most commonly in the form of obtainable items.
{{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks the Parrot|Donkey Kong 64}}
 
==History==
===''Donkey Kong 64''===
{{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks|Donkey Kong 64}}
[[File:DK64 Orange Grenade.gif|frame|left]]
[[File:DK64 Orange Grenade.gif|frame|left]]
Oranges,<ref>{{cite|author=[[DK Rap]] narrator|quote=[[Grape]]s, [[melon]]s, oranges, and [[coconut]] shells!|title=''Donkey Kong 64''|date=1999|publisher=Nintendo|language=en}}</ref><ref name="squawks">{{cite|author=[[Squawks]]|quote=Pick up the oranges and hold {{button|n64|Z}} then press {{button|n64|Cright}} to throw them. Just throw 5 oranges and you're done in here.|title=[[Training Barrel]], ''Donkey Kong 64''|publisher=Nintendo|language=en|date=1999}}</ref> or more descriptively '''Orange Grenades''',<ref>{{cite|publisher=Bradygames|date=1999|isbn=1-56686-909-9|language=en-us|author=Bogenn, Tim, and Ken Schmidt|title=''Donkey Kong 64'' Official Strategy Guide|page=4}}</ref> appear in ''Donkey Kong 64'' as throwable explosives that resemble regular oranges but have a grenade pin on top. Oranges can defeat most enemies and knock down fragile fences. An orange can be thrown by pressing {{button|n64|Cright}} while holding {{button|n64|Z}},<ref name=squawks/> and one of the [[Training Barrel]] challenges is for Donkey Kong to throw five oranges.<ref name=squawks/> Only up to twenty oranges can be carried at first, but there are two purchasable ammo belt upgrades at [[Funky's Store]] that increase the maximum capacity to 25 and 30, respectively. [[Klump]]s can throw green oranges to attack, and [[Mechanical Zinger]]s and some [[Zinger]]s can drop them overhead to attack. In one of Klump's animations while being a distance away, it eats an oranges without taking harm and then belches. However, throwing oranges at Klumps defeats them, whilst regular physical moves do not, like with [[Robokremling]]s. In the Multiplayer mode, [[Krusha]]'s weapon is the [[orange grenade launcher]], but it shoots oranges that do not function like grenades but cause an identical shockwave attack to a [[Kasplat]]'s instead.
'''Oranges''', also known as '''Orange Grenades'''<ref>Bogenn, Tim, and Ken Schmidt. ''Donkey Kong 64'' Official Strategy Guide. Page 4.</ref>, are explosive fruit and collectible weapons that appear in every level of ''[[Donkey Kong 64]]''. They look like regular oranges but have a grenade pin on top. The active [[Kong]] can throw oranges if the player presses {{button|n64|Cright}} while holding {{button|n64|Z}}, including while in mid-air. Oranges first appear in one of the [[Training Barrel]]s, to teach the player on how to throw oranges. By default, the Kongs can only carry up to 20 oranges, but by purchasing ammo belt upgrades at [[Funky's Store]], the limit slightly increases to 25, and then another time to 30. Oranges can defeat most enemies and knock down certain fragile walls and fences.


The game experiences slowdown while an orange explodes, though this can be exploited to bypass the collision detection of certain walls, such as the one blocking the entrance to the [[Angry Aztec]] lobby.<ref>{{cite|title=Lag|author=Balaam|date=August 4, 2018|publisher=YouTube|url=www.youtube.com/watch?v=c20scWL3xIE|language=en|accessdate=November 11, 2024}}</ref> This was fixed inherently with the [[Virtual Console]] release on [[Wii U]], because the system has a more consistent frame rate.
[[Klump]]s, [[Mechanical Zinger]]s, and some [[Zinger]]s attack with green oranges; Klumps throw them while the Zingers drop them overhead. Klumps are sometimes seen eating oranges from afar, which they are shown to be unaffected by, because after swallowing the orange, the Klump belches. The Kong can only defeat Klumps and [[Robokremling]]s by throwing an orange at them.


===''Mario Party'' series===
Oranges also appear as a weapon in Multiplayer mode, where they create an identical shockwave attack to that of a [[Kasplat]]'s. [[Krusha]] also uses oranges as ammo for his [[orange grenade launcher]] weapon.
[[File:Orange Honeycomb Havoc MP2.png|frame|left]]
Oranges have only minor roles in the [[Mario Party (series)|''Mario Party'' series]], indistinct from other fruits in the minigames they appear in. In [[Honeycomb Havoc]] of ''[[Mario Party 2]]'' (also returning in ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]''), they are one of the fruits to catch. In [[Fruits of Doom]] of ''[[Mario Party 4]]'', they are a potential fruit on Bowser's list.


===''Donkey Kong Jungle Beat''===
==Other appearances==
A giant orange appears in ''[[Donkey Kong Jungle Beat]]'' as the goal at the end of [[Silver Snow Peak]] and [[Sky Garden (level)|Sky Garden]] in the [[Orange Kingdom]].
In ''[[Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku]]'', the ''Donkey Kong 64'' artwork of an orange makes a cameo in Freestyle Zone, as one of the images that appears on screen as the player freely drums on the [[DK Bongos]].


===''Donkey Konga 3 JP''===
[[File:Orange Honeycomb Havoc MP2.png|frame|left]]
In the Freestyle Zone of ''[[Donkey Konga 3 JP]]'', artwork of an orange from ''Donkey Kong 64'' may appear as the player drums the [[Nintendo GameCube#DK Bongos|DK Bongos]].
In ''[[Mario Party 2]]'', oranges appear on the tree in the minigame [[Honeycomb Havoc]].


===''DK: Jungle Climber''===
In ''[[DK: Jungle Climber]]'', oranges appear in the [[Orange Picker]] mini-game, where the objective is for [[Donkey Kong]] to climb from oranges to earn points.
Oranges appear in ''[[DK: Jungle Climber]]'' as the main feature of the [[Orange Picker]] minigame, where [[Donkey Kong]] has to climb from them to earn points.


===''Yoshi's Woolly World''===
In ''[[Mario Party 4]]'', oranges appear in the Bowser [[minigame]] [[Fruits of Doom]], as one of the potential fruits on [[Bowser]]'s list.
[[File:YWW BonusGame.jpg|200px|thumb]]
Orange slices appear as collectibles in the [[Bonus Game (Yoshi's Woolly World)|Bonus Games]] of ''[[Yoshi's Woolly World]]'', each being worth fifty [[bead]]s, like most other collectible fruit.


===''Yoshi's Crafted World''===
[[File:YWW BonusGame.jpg|200px|thumb|right]]
Oranges in ''[[Yoshi's Crafted World]]'' are one of the souvenir hunt requests from the [[Rumble Jungle]] [[Blockafeller]]. Five orange papier-mâché [[List of crafts in Yoshi's Crafted World|crafts]] also appear on the flip side of [[Jungle Tour Challenge]].
In ''[[Yoshi's Woolly World]]'', orange slices appear in [[Bonus Game (Yoshi's Woolly World)|Bonus Games]].
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==Names in other languages==
==Trivia==
{{foreign names
*The explosion from oranges cause the game to lag, which is compensated by speeding up the Kong. The lag can be abused to bypass the collision detection of certain walls, such as the one blocking the entrance to the Angry Aztec lobby. This is ineffective in the Wii U's Virtual Console release, which has a more consistent framerate.
|Fre=Orange
}}


==References==
==References==
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{{DK64}}
{{DK64}}
[[Category:Berries]]
[[Category:Fruit]]
[[Category:Explosives]]
[[Category:Explosives]]
[[Category:Projectiles]]
[[Category:Projectiles]]
[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Collectibles]]
[[Category:Donkey Kong 64 items]]
[[Category:Donkey Kong 64 items]]
[[Category:Donkey Konga 3 JP]]
[[de:Orangengranate]]
[[de:Orangengranate]]

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