Editing OrangStand Sprint
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[[File:DK64 Orangstand Sprint.png|thumb|[[Lanky Kong]] using OrangSprint to race the [[Beetle ( | [[File:DK64 Orangstand Sprint.png|thumb|[[Lanky Kong]] using '''OrangSprint''' to race the [[Beetle (Donkey Kong 64)|Beetle]] in [[Crystal Caves]].]] | ||
The '''OrangStand Sprint''' ('''''Palmus Dashium'''''),<ref>''Donkey Kong 64'' in-game</ref> or '''OrangSprint''',<ref | The '''OrangStand Sprint''' ('''''Palmus Dashium'''''),<ref>''Donkey Kong 64'' in-game</ref> or '''OrangSprint''',<ref>''Donkey Kong 64'' instruction booklet, page 17.</ref> is one of [[Lanky Kong]]'s special abilities in ''[[Donkey Kong 64]]''. | ||
OrangSprint can be purchased from [[Cranky's Lab]] in [[Crystal Caves]] for seven [[Banana Bunch Coin]]s. Afterwards, Lanky can activate it by jumping into a [[Cranky's Kong Barrel|Lanky Barrel]]. | |||
While performing the OrangSprint, Lanky walks on his hands as if he was performing the basic [[OrangStand]], but can run far faster than he normally would. The longer he performs the OrangSprint, the more [[Crystal Coconut]]s he will use up; when he runs out of Crystal Coconuts, the move will wear off. The move will not wear off if Lanky falls into water. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ハンドスプリント | |Jap=ハンドスプリント | ||
|JapR= | |JapR=Handosupurinto | ||
|JapM=Hand Sprint | |JapM=Hand Sprint | ||
|Fre=Orang-Ousprint | |Fre=Orang-Ousprint | ||
}} | |FreM=}} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{DK64}} | {{DK64}} | ||
[[Category:Donkey Kong 64 | [[Category:Donkey Kong 64]] | ||
[[ | [[Category:Donkey Kong Special Moves]] |