Editing Opening Night
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|info="''Is this your first time conducting? Oh, it's simple! You just move the Form Baton, and we'll follow your lead. Just promise to take us through the end. (The orchestra)''" | |info="''Is this your first time conducting? Oh, it's simple! You just move the Form Baton, and we'll follow your lead. Just promise to take us through the end. (The orchestra)''" | ||
|form="The Remote Control" | |form="The Remote Control" | ||
| | |song=SMB 3 Athletic<br>SMB 3 White Clear<br>SMB 3 Miss<br>Super Mario<br>Donkey Kong<br>SMB 3 Course Clear<br>Mario Brothers<br>Dr. Mario<br>Clu Clu Land<br>Kid Icarus<br>SMB Course Clear<br>Excite Bike<br>The Legend of Zelda | ||
}} | }} | ||
'''Opening Night''' is a [[microgame]] found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]] & [[18-Volt]]'s stage. It features sprites from classic | '''Opening Night''' is a [[microgame]] found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]] & [[18-Volt]]'s stage. It features sprites from classic [[Nintendo Entertainment System|NES]] games, as well as music. | ||
==Gameplay== | ==Gameplay== | ||
The object is to wave the [[ | The object is to wave the [[Wii#Wii Remote|Wii Remote]] in the 4/4 conducting pattern to conduct the orchestra through a music track (see below). Once done, the player's [[Mii]] (the conductor) will bow to the audience. | ||
*'''Level 1:''' The player must conduct [[Mario]], [[Luigi]] and [[Link]] to play very short music lasting four seconds, including: | *'''Level 1:''' The player must conduct [[Mario]], [[Luigi]] and [[Link]] to play very short music lasting four seconds, including: | ||
**''[[Super Mario Bros. 3]]'' | **''[[Super Mario Bros. 3]]'' athletic theme | ||
**''Super Mario Bros. 3'' [[Boom Boom]]/[[Koopalings|Koopaling]] victory theme | **''Super Mario Bros. 3'' [[Boom Boom]]/[[Koopalings|Koopaling]] victory theme | ||
**''Super Mario Bros. 3'' lose theme | **''Super Mario Bros. 3'' lose theme | ||
**''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|overworld/lose theme]] | **''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|overworld/lose theme]] | ||
**''[[Donkey Kong (game)|Donkey Kong]]'' level start theme | **''[[Donkey Kong (game)|Donkey Kong]]'' level start theme | ||
*'''Level 2:''' The player must conduct Mario, Luigi, Link, [[Toad]] and [[ | *'''Level 2:''' The player must conduct Mario, Luigi, Link, [[Toad]] and [[Pit (character)|Pit]] to play long music lasting either four or eight seconds, including: | ||
**''Super Mario Bros. 3'' level goal theme | **''Super Mario Bros. 3'' level goal theme | ||
**''[[Mario Bros. (game)|Mario Bros.]]'' | **''[[Mario Bros. (game)|Mario Bros.]]'' main theme | ||
**''[[Dr. Mario (game)|Dr. Mario]]'' level settings theme | **''[[Dr. Mario (game)|Dr. Mario]]'' level settings theme | ||
**'' | **''{{wp|Clu Clu Land}}'' main theme | ||
*'''Level 3:''' The player must conduct Mario, Luigi, Link, Pit, [[ | *'''Level 3:''' The player must conduct Mario, Luigi, Link, Pit, [[Samus]], [[Princess Peach]], and [[Donkey Kong]] to play longer music lasting eight seconds, including: | ||
**'' | **''{{wp|Kid Icarus}}'' underworld theme | ||
**''Super Mario Bros.'' | **''Super Mario Bros.'' level goal theme | ||
**'' | **''{{wp|Excitebike}}'' main theme | ||
**'' | **''{{wp|The Legend of Zelda (video game)|The Legend of Zelda}}'' overworld theme | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ファミコンえんそうかい | ||
| | |JapR=Famikon Ensōkai | ||
| | |JapM=NES (lit. Famicom) Concert | ||
}} | }}\ | ||
{{9-Volt & 18-Volt's Microgames}} | |||
{{9-Volt & 18-Volt's | {{WWSM Microgames}} | ||
{{WWSM | |||
[[Category:WarioWare: Smooth Moves microgames]] | [[Category:WarioWare: Smooth Moves microgames]] |