Editing Opening Night
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{{distinguish|Opening Night!}} | {{distinguish|Opening Night!}} | ||
{{minigame infobox | {{minigame-infobox | ||
|image=[[File:WWSM Opening Night.png|250px]] | |image=[[File:WWSM Opening Night.png|250px]] | ||
| | |appeared_in=''[[WarioWare: Smooth Moves]]'' | ||
|type=[[9-Volt]] | |type=[[9-Volt]] and [[18-Volt]] | ||
|intro=''Conduct!'' | |intro=''Conduct!'' | ||
|info= | |info=''"Is this your first time conducting? Oh, it's simple! You just move the Form Baton, and we'll follow your lead. Just promise to take us through the end. (The orchestra)"'' | ||
|form="The Remote Control" | |form="The Remote Control" | ||
| | |song=SMB 3 Athletic<br>SMB 3 White Clear<br>SMB 3 Miss<br>Super Mario<br>Donkey Kong<br>SMB 3 Course Clear<br>Mario Brothers<br>Dr. Mario<br>Clu Clu Land<br>Kid Icarus<br>SMB Course Clear<br>Excite Bike<br>The Legend of Zelda | ||
}} | }} | ||
'''Opening Night''' is a [[microgame]] found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]] | '''Opening Night''' is a [[microgame]] found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]]/[[18-Volt]]'s stage. It features sprites from classic [[NES]] games, as well as music. | ||
==Gameplay== | ==Gameplay== | ||
The object is to wave the [[ | The object is to wave the [[Wii#Wii Remote|Wii Remote]] in the 4/4 conducting pattern to conduct the orchestra through a music track (see below). Once done, the player's [[Mii]] (the conductor) will bow to the audience. | ||
*'''Level 1:''' The player must conduct [[Mario]], [[Luigi]] and [[Link]] to play very short music lasting | |||
**''[[Super Mario Bros. 3]]'' | * '''Level 1:''' The player must conduct [[Mario]], [[Luigi]] and [[Link]] to play very short music lasting 4 seconds including: | ||
**''Super Mario Bros. 3'' [[Boom Boom]]/[[ | ** ''[[Super Mario Bros. 3]]'' athletic theme | ||
**''Super Mario Bros. 3'' lose theme | ** ''Super Mario Bros. 3'' [[Boom Boom]]/[[Koopaling]] victory theme | ||
**''[[Super Mario Bros.]]'' | ** ''Super Mario Bros. 3'' lose theme | ||
**''[[Donkey Kong (game)|Donkey Kong]]'' level start theme | ** ''[[Super Mario Bros.]]'' overworld/lose theme | ||
*'''Level 2:''' The player must conduct Mario, Luigi, Link, [[Toad]] and [[ | ** ''[[Donkey Kong (game)|Donkey Kong]]'' level start theme | ||
**''Super Mario Bros. 3'' level goal theme | * '''Level 2:''' The player must conduct Mario, Luigi, Link, [[Toad]] and [[Pit (character)|Pit]] to play long music lasting ether 4 or 8 seconds including: | ||
**''[[Mario Bros. (game)|Mario Bros.]]'' | ** ''Super Mario Bros. 3'' level goal theme | ||
**''[[Dr. Mario (game)|Dr. Mario]]'' level settings theme | ** ''[[Mario Bros. (game)|Mario Bros.]]'' main theme | ||
**''[[ | ** ''[[Dr. Mario (game)|Dr. Mario]]'' level settings theme | ||
*'''Level 3:''' The player must conduct Mario, Luigi, Link, Pit, [[ | ** ''[[wikipedia:Clu Clu Land|Clu Clu Land]]'' main theme | ||
**''[[ | * '''Level 3:''' The player must conduct Mario, Luigi, Link, Pit, [[Samus]], [[Princess Peach]], and [[Donkey Kong]] to play longer music lasting 8 seconds including: | ||
**''Super Mario Bros.'' | ** ''[[wikipedia:Kid Icarus|Kid Icarus]]'' underworld theme | ||
**''[[ | ** ''Super Mario Bros.'' level goal theme | ||
**''[[ | ** ''[[wikipedia:Excitebike|Excitebike]]'' main theme | ||
** ''[[wikipedia:The Legend of Zelda (video game)|The Legend of Zelda]]'' overworld theme | |||
==Names in other languages== | ==Names in other languages== | ||
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|Jap=ファミコンえんそうかい | |Jap=ファミコンえんそうかい | ||
|JapR=Famikon Ensōkai | |JapR=Famikon Ensōkai | ||
|JapM=Famicom Concert | |JapM=NES (lit. Famicom) Concert | ||
}} | }} | ||
{{9-Volt | {{9-Volt and 18-Volt's Microgames}} | ||
{{WWSM | {{WWSM Microgames}} | ||
[[Category:WarioWare: Smooth Moves microgames]] | [[Category:WarioWare: Smooth Moves microgames]] |