Editing Opening Night

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{{distinguish|Opening Night!}}
{{distinguish|Opening Night!}}
{{minigame infobox
{{minigame-infobox
|image=[[File:WWSM Opening Night.png|250px]]
|image=[[File:WWSM Opening Night.png|250px]]
|appears_in=''[[WarioWare: Smooth Moves]]''
|appeared_in=''[[WarioWare: Smooth Moves]]''
|type=[[9-Volt]] & [[18-Volt]]
|type=[[9-Volt]] and [[18-Volt]]
|intro=''Conduct!''
|intro=''Conduct!''
|info="''Is this your first time conducting? Oh, it's simple! You just move the Form Baton, and we'll follow your lead. Just promise to take us through the end. (The orchestra)''"
|info=''"Is this your first time conducting? Oh, it's simple! You just move the Form Baton, and we'll follow your lead. Just promise to take us through the end. (The orchestra)"''
|form="The Remote Control"
|form="The Remote Control"
|track=SMB 3 Athletic<br>SMB 3 White Clear<br>SMB 3 Miss<br>Super Mario<br>Donkey Kong<br>SMB 3 Course Clear<br>Mario Brothers<br>Dr. Mario<br>Clu Clu Land<br>Kid Icarus<br>SMB Course Clear<br>Excite Bike<br>The Legend of Zelda
|song=SMB 3 Athletic<br>SMB 3 White Clear<br>SMB 3 Miss<br>Super Mario<br>Donkey Kong<br>SMB 3 Course Clear<br>Mario Brothers<br>Dr. Mario<br>Clu Clu Land<br>Kid Icarus<br>SMB Course Clear<br>Excite Bike<br>The Legend of Zelda
}}
}}
'''Opening Night''' is a [[microgame]] found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]] & [[18-Volt]]'s stage. It features sprites from classic [[Family Computer]] and [[Nintendo Entertainment System|NES]] games, as well as music.
'''Opening Night''' is a [[microgame]] found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]]/[[18-Volt]]'s stage. It features sprites from classic [[NES]] games, as well as music.
 
==Gameplay==
==Gameplay==
The object is to wave the [[nwiki:Wii Remote|Wii Remote]] in the 4/4 conducting pattern to conduct the orchestra through a music track (see below). Once done, the player's [[Mii]] (the conductor) will bow to the audience.
The object is to wave the [[Wii#Wii Remote|Wii Remote]] in the 4/4 conducting pattern to conduct the orchestra through a music track (see below). Once done, the player's [[Mii]] (the conductor) will bow to the audience.
*'''Level 1:''' The player must conduct [[Mario]], [[Luigi]] and [[Link]] to play very short music lasting four seconds, including:
 
**''[[Super Mario Bros. 3]]'' "[[Athletic Theme (Super Mario Bros. 3)|Athletic Theme]]"
* '''Level 1:''' Conduct [[Mario]], [[Luigi]] and [[Link]] to play very short music lasting 4 seconds including:
**''Super Mario Bros. 3'' [[Boom Boom]]/[[Koopalings|Koopaling]] victory theme
** ''[[Super Mario Bros. 3]]'' athletic theme
**''Super Mario Bros. 3'' lose theme
** ''Super Mario Bros. 3'' [[Boom Boom]]/[[Koopaling]] victory theme
**''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|overworld/lose theme]]
** ''Super Mario Bros. 3'' lose theme
**''[[Donkey Kong (game)|Donkey Kong]]'' level start theme
** ''[[Super Mario Bros.]]'' overworld/lose theme
*'''Level 2:''' The player must conduct Mario, Luigi, Link, [[Toad]] and [[icaruspedia:Pit|Pit]] to play long music lasting either four or eight seconds, including:
** ''[[Donkey Kong (game)|Donkey Kong]]'' level start theme
**''Super Mario Bros. 3'' level goal theme
* '''Level 2:''' Conduct Mario, Luigi, Link, [[Toad]] and [[Pit (character)|Pit]] to play long music lasting 4 seconds or 8 seconds including:
**''[[Mario Bros. (game)|Mario Bros.]]'' [[Title BGM|main theme]]
** ''Super Mario Bros. 3'' level goal theme
**''[[Dr. Mario (game)|Dr. Mario]]'' level settings theme
** ''[[Mario Bros. (game)|Mario Bros.]]'' main theme
**''[[nwiki:Clu Clu Land|Clu Clu Land]]'' game over/level clear theme
** ''[[Dr. Mario (game)|Dr. Mario]]'' level settings theme
*'''Level 3:''' The player must conduct Mario, Luigi, Link, Pit, [[metroidwiki:Samus Aran|Samus]], [[Princess Peach]], and [[Donkey Kong]] to play longer music lasting eight seconds, including:
** ''[[wikipedia:Clu Clu Land|Clu Clu Land]]'' main theme
**''[[icaruspedia:Kid Icarus|Kid Icarus]]'' underworld theme
* '''Level 3:''' Conduct Mario, Luigi, Link, Pit, [[Samus]], [[Princess Peach]], and [[Donkey Kong]] to play longer music lasting 8 seconds including:
**''Super Mario Bros.'' [[Course Clear|level goal theme]]
** ''[[wikipedia:Kid Icarus|Kid Icarus]]'' underworld theme
**''[[nwiki:Excitebike|Excitebike]]'' main theme
** ''Super Mario Bros.'' level goal theme
**''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]'' [[zeldawiki:The Legend of Zelda (Theme)|overworld theme]]
** ''[[wikipedia:Excitebike|Excitebike]]'' main theme
** ''[[wikipedia:The Legend of Zelda (video game)|The Legend of Zelda]]'' overworld theme


==Names in other languages==
==Names in other languages==
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|Jap=ファミコンえんそうかい
|Jap=ファミコンえんそうかい
|JapR=Famikon Ensōkai
|JapR=Famikon Ensōkai
|JapM=Famicom Concert
|JapM=NES (lit. Famicom) Concert
}}
}}


{{9-Volt & 18-Volt's microgames}}
{{9-Volt and 18-Volt's Microgames}}
{{WWSM microgames}}
{{WWSM Microgames}}
[[Category:WarioWare: Smooth Moves microgames]]
[[Category:WarioWare: Smooth Moves Microgames‎]]

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