Octopus (Game & Watch)

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Classic version of Octopus from Game & Watch Gallery 4 Octopus
Octopus's Classic version (top) and Modern version (bottom) from Game & Watch Gallery 4

Octopus is a Game & Watch game released as part of the Wide Screen series on July 16, 1981. It appears as a minigame in Game & Watch Gallery and Game & Watch Gallery 4. WarioWare: Smooth Moves also has a microgame based on it, titled Game & Watch Octopus.

Gameplay[edit]

Classic version[edit]

Classic version of Octopus from Game & Watch Gallery
The Classic version of Octopus from Game & Watch Gallery

Three scuba divers head for a treasure chest under the sea, guarded by the Octopus. The divers must be patient because the Octopus's arms are moving randomly. The player earns one point for every piece of treasure they grab and three points for returning the load to the boat. As the player progresses in the game, the Octopus's arms move faster. Game B is faster and more difficult. If the Octopus grabs a diver, the player gets a miss. At 200 and 500 points, any misses the player has are removed. When the player gets three misses, they receive a Game Over.

Modern version[edit]

The Modern version of Octopus from Game & Watch Gallery
The Modern version of Octopus from Game & Watch Gallery
The Modern version of Octopus from Game & Watch Gallery

The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by Mario down below and Princess Peach in the boat. In this version, Mario earns twice as many points for every piece of treasure he brings to Peach. However, Mario gets slower as he grabs more treasure. To counter this, he can throw all of his treasure, which lightens his load and can stun one of the Octopus's arms for a brief time. Sometimes the Octopus squirts clouds of black ink, and if one hits Mario, he receives a miss. When Mario amasses 200, 500, and 700 points, a Lakitu appears and drops a heart for him to remove a miss. The Modern version also features music, with the tempo changing depending on the speed of the game. In Game & Watch Gallery 4, the Octopus changes color each time the player gets 200 points.

In Game & Watch Gallery 4, if the player selects the game yet does not actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a Game Boy Advance in another. However, he ends up surrounded by four octopus arms (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of the Lakitu and, trying to hold on, is ultimately forced to drop his belongings, with a crown and gold objects falling out of the loot bag. Finally, each octopus arm retrieves a treasure, including the loot bag itself as well as the GBA.

Controls[edit]

Game & Watch Gallery[edit]

Classic version[edit]

  • +Control Pad (up and left): Return
  • +Control Pad (down and right) and A Button: Advance/Pick up

Modern version[edit]

  • +Control Pad (up and left): Return
  • +Control Pad (down and right) and A Button: Advance/Pick up
  • B Button: Throw

Game & Watch Gallery 4[edit]

Classic version[edit]

  • +Control Pad (up and left): Return
  • +Control Pad (down and right) and A Button: Forward/Pick up

Modern version[edit]

  • +Control Pad (up and left): Return
  • +Control Pad (down and right) and A Button: Forward/Pick up
  • B Button: Discard

Gallery[edit]

Modern version[edit]

Game & Watch Gallery[edit]

Game & Watch Gallery 4[edit]

External links[edit]