Editing ON/OFF Switch Research Expedition
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{{ | {{image}} | ||
|image= | {{Levelbox | ||
|image= | |||
|code= | |code= | ||
|game=''[[Super Mario Maker 2]]'' | |game=''[[Super Mario Maker 2]]'' | ||
|style={{ | |style={{SMMstyle|smb}} | ||
|theme= | |theme='''Main area:''' Sky<br>'''Sub area:''' Underground | ||
|limit=300 seconds | |limit=300 seconds | ||
|before=[[A Downhill Battle|<<]] | |before=[[A Downhill Battle|<<]] | ||
|after=[[Hello, 3D World!|>>]] | |after=[[Hello, 3D World!|>>]] | ||
}} | }} | ||
'''ON/OFF Switch Research Expedition''' is the second course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the sky theme for the main area and the underground theme for the sub-area, as well as in the ''[[Super Mario Bros.]]'' style. It is posted by Doctor Gizmo, and has a difficulty rating of 1/4 stars | '''ON/OFF Switch Research Expedition''' is the second course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the sky theme for the main area and the underground theme for the sub-area, as well as in the ''[[Super Mario Bros.]]'' style. It is posted by Doctor Gizmo, and has a difficulty rating of 1/4 stars. | ||
==Layout== | ==Layout== | ||
The level begins with two different sets of blocks triggered by an [[ON/OFF Switch]], along with a [[? Block]] containing a [[Super Mushroom]]. Some [[Piranha Plant]]s follow, along with another ON/OFF Switch and three [[Goomba]]s. Yet another ON/OFF Switch appears alongside a [[Big Chain Chomp]], and after Mario utilizes an ON/OFF switch to clear out some more Piranha Plants, the [[Checkpoint Flag]] appears. An ON/OFF Switch puzzle featuring a [[1-Up Mushroom]] follows, along with another ON/OFF Switch puzzle featuring a Winged [[Big Piranha Plant]] and a [[10-Coin]]. Mario must then enter a [[Warp Pipe]] and utilize yet another ON/OFF Switch to grab a [[Super Star]], which he must use against a Big Piranha Plant blockade in the main area. The last ON/OFF Switch puzzle featured involves kicking a red [[Koopa Troopa]] so that it bounds against an ON/OFF Switch over and over, allowing Mario to get across a final stretch of blocks triggered by said ON/OFF Switch and reach the [[Goal Pole]]. | The level begins with two different sets of blocks triggered by an [[ON/OFF Switch]], along with a [[? Block]] containing a [[Super Mushroom]]. Some [[Piranha Plant]]s follow, along with another ON/OFF Switch and three [[Goomba]]s. Yet another ON/OFF Switch appears alongside a [[Big Chain Chomp]], and after Mario utilizes an ON/OFF switch to clear out some more Piranha Plants, the [[Checkpoint Flag]] appears. An ON/OFF Switch puzzle featuring a [[1-Up Mushroom]] follows, along with another ON/OFF Switch puzzle featuring a Winged [[Big Piranha Plant]] and a [[10-Coin]]. Mario must then enter a [[Warp Pipe]] and utilize yet another ON/OFF Switch to grab a [[Super Star]], which he must use against a Big Piranha Plant blockade in the main area. The last ON/OFF Switch puzzle featured involves kicking a red [[Koopa Troopa]] so that it bounds against an ON/OFF Switch over and over, allowing Mario to get across a final stretch of blocks triggered by said ON/OFF Switch and reach the [[Goal Pole]]. | ||
==Description== | |||
''"Hm? Hm! Hmm... The <font color=#0080FF>ON/OFF Switch</font>. No one knows how it actually works. Wireless protocols? Ancient magic? Get to the end of this course, and I'll reward you handsomely, hm?"'' | |||
==Enemies== | ==Enemies== | ||
*[[Piranha Plant]]s | |||
*[[Goomba]]s | |||
*[[Big Chain Chomp]] | |||
*Winged [[Big Piranha Plant]] | |||
*[[Big Piranha Plant]]s | |||
*[[Koopa Troopa]] | |||
{{SMM2 | {{SMM2 Levels}} | ||
[[Category:Super Mario Maker 2 Levels]] | |||
[[Category:Super Mario Maker 2 | |||