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==Gameplay==
==Gameplay==
The objective of the minigame is to [[jump]] and touch one of the floating music bubbles. Once a player touches a note, a regular musical note appears for a second as the character's color, and the player earns a [[point]]. Players can also jump on opponents to stun them for a few seconds as well as jump higher. Whoever hits the notes the most times after 30 seconds are up wins the minigame.
The objective of the minigame is to [[jump]] and touch one of the floating music bubbles. Once a player touches a note, a regular musical note appears for a second as the character's color (red for [[Mario]], and blue for [[Luigi]], for example), and the player earns a [[point]]. Players can also jump on opponents to stun them for a few seconds as well as jump higher. Whoever hits the notes the most times after 30 seconds are up wins the minigame.


This minigame appears as the fifth minigame in Decathlon Park. Here, the player's objective is to hit the notes as many times as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.
This minigame appears as the fifth minigame in Decathlon Park. Here, the player's objective is to hit the notes as many times as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.
The notes produced by each character are color-coded as follows:
*[[Mario]] – red
*[[Luigi]] – blue
*{{Peach}} – magenta
*[[Yoshi]] – lime
*[[Wario]] – purple
*{{Daisy}} – yellow
*[[Waluigi]] – black
*[[Toad]] – white
*[[Boo]] – cyan
*[[Koopa Kid]] – green
*[[Toadette]] – pink


==Ending==
==Ending==

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