Editing Northern Kremisphere

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{rewrite}}
{{location infobox
{{location infobox
|image=[[File:Northern Kremisphere DKC3 map.png|256px]]
|image=Northern Kremisphere DKC3 map.png
|width=256px
|inhabitants=[[Brothers Bear]], [[Banana Bird]]s
|inhabitants=[[Brothers Bear]], [[Banana Bird]]s
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' ([[Game Boy Advance]]) ([[List of games by date#2005|2005]])
|latest_appearance=''[[Donkey Kong Land III]]'' ([[List of games by date#1997|1997]])
}}
}}
{{quote|Dear [[Dixie Kong|Dixie]]<br>Gone exploring the islands with [[Donkey Kong|DK]], Back tomorrow!<br>--[[Diddy Kong|Diddy]]|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 5}}
{{quote2|Dear [[Dixie Kong|Dixie]]<br>Gone exploring the islands with [[Donkey Kong|DK]], Back tomorrow!<br>--[[Diddy Kong|Diddy]]|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 5}}
The '''Northern Kremisphere''' (also referred to as '''[[Donkey Kong Country (disambiguation)|Donkey Kong Country]]'''<ref>{{cite|title=''Nintendo Power'' Volume 90|date=November 1996|page=26|quote=Kremwood Forest demonstrates more of the diversity of the islands of Donkey Kong Country.|publisher=Nintendo of America|language=en-us}}</ref> or '''Kong Country'''<ref>{{cite|date=December 1996|language=en-us|publisher=Nintendo of America|title=''Nintendo Power'' Volume 91|page=61|quote=Somewhere in the Kaos Kore lurks the most menacing mechanical monster in the history of Kong Country.}}</ref>) is the main setting and the overworld of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. It is located to the south of [[Donkey Kong Island]], as the nearest mainland in that direction.<ref>{{cite|date=1996|language=en-us|publisher=Nintendo of America|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet|page=5}}</ref> [[Koco]]s are said to patrol the waters of Donkey Kong Island,<ref>{{cite|publisher=Nintendo of America|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet|page=19|language=en-us|date=1996}}</ref> despite only appearing in the region explicitly labeled the Northern Kremisphere. [[Dixie Kong]] and [[Kiddy Kong]] travel to the Northern Kremisphere in both games. The name "Northern Kremisphere" is a pun on the {{wp|Northern Hemisphere}}, the top half of the [[Earth]], and the setting is inspired by {{wp|Canada}} and {{wp|Europe#List of states and territories|northern European countries}}.
The '''Northern Kremisphere''' (also referred to as '''[[Donkey Kong Country (disambiguation)|Donkey Kong Country]]'''<ref>''Nintendo Power'' Volume 90, page 26. "''Kremwood Forest demonstrates more of the diversity of the islands of Donkey Kong Country.''"</ref> or '''Kong Country'''<ref>''Nintendo Power'' Volume 91, page 61. "''Somewhere in the Kaos Kore lurks the most menacing mechanical monster in the history of Kong Country.''"</ref>) is the main setting and the overworld of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. [[Dixie Kong]] and [[Kiddy Kong]] travel to this area in both games. The name "Northern Kremisphere" is a pun on the {{wp|Northern Hemisphere}}, the top half of the [[Earth]], and the setting is inspired by {{wp|Canada}} and {{wp|Europe#List of states and territories|northern European countries}}.
==Description==
As evidenced by its landscape, the Northern Kremisphere is a broad region with a temperate to frigid climate. The Northern Kremisphere is different from the main overworld from each of the two previous ''Donkey Kong Country'' games because the Kongs have more freedom to explore the Northern Kremisphere map by swimming in its lakes, rather than just follow a set path between the worlds. They can also explore the map to find some [[secret cave]]s. Dixie and Kiddy can rent watercraft from [[Funky's Rentals]], as it is more effective for traveling on the water between the islands. There are many redwood and fir trees around the mountains, plateaus and plains alike. The [[Kremling]]s have polluted and industrialized some areas, such as [[Mekanos]].


As evidenced by its landscape, the Northern Kremisphere is a broad region with a temperate to frigid climate. The Northern Kremisphere is different from the main overworld from each of the two previous ''Donkey Kong Country'' games because the Kongs have more freedom to explore the Northern Kremisphere map by swimming in its lakes, rather than just follow a set path between the worlds. They can also explore the map to find some [[secret cave]]s. Dixie and Kiddy can rent watercraft from [[Funky's Rentals]], as it is more effective for traveling on the water between the islands. There are many redwood and fir trees around the mountains, plateaus and plains alike. The [[Kremling]]s have polluted and industrialized some areas, such as [[Mekanos]].
The Northern Kremisphere, despite its name, is located to the south of [[Donkey Kong Island]], as the nearest mainland in that direction.<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 5.</ref> [[Koco]]s are said to patrol the waters of Donkey Kong Island,<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 19.</ref> despite only appearing in the region explicitly labeled the Northern Kremisphere.


==History==
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
Months after [[Crocodile Isle]] disappears from the map,<ref name="manual">{{cite|date=1996|publisher=Nintendo of America|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet|page=4|language=en-us}}</ref> the mainland is invaded by [[Kremling]] remnants where they build their industrial bases.<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide|page=54|language=en-us|publisher=Nintendo of America|date=1996|quote='''FIRE-BALL FRENZY''' The Krem Company factory operates around the clock, and Karbine is there to ensure that the Kremlings keep their noses to the grindstone. A productive Kremling is a happy Kremling!}}</ref><ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide|page=76|language=en-us|publisher=Nintendo of America|date=1996|quote='''KRACK-SHOT KROC''' After the Kaos debacle at Mekanos, a subsidiary of Kremling Industries relocated to K3. Security is tight at the factory. There’s even talk about a hired gun working there.}}</ref> When [[Donkey Kong]] and [[Diddy Kong]] go missing for two days, the entire mainland is dominated by the [[Kremling Krew]] where their robotic leader, [[KAOS]], is created.{{ref needed}}
Months after [[Crocodile Isle]] disappears from the map,<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 4.</ref> the mainland is invaded by [[Kremling]] remnants where they build their industrial bases.<ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 54. "'''''FIRE-BALL FRENZY''' The Krem Company factory operates around the clock, and Karbine is there to ensure that the Kremlings keep their noses to the grindstone. A productive Kremling is a happy Kremling!''"</ref><ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 76. "'''''KRACK-SHOT KROC''' After the Kaos debacle at Mekanos, a subsidiary of Kremling Industries relocated to K3. Security is tight at the factory. There’s even talk about a hired gun working there.''"</ref> When [[Donkey Kong]] and [[Diddy Kong]] go missing for two days, the entire mainland is dominated by the [[Kremling Krew]] where their robotic leader, [[KAOS]], is created.{{ref needed}}


During the events of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', Dixie and Kiddy travel to the Northern Kremisphere in search of DK and Diddy. They travel through many worlds and eventually discover [[Krematoa]], a secret island revealed from the depths of Northern Kremisphere's waters. Eventually, Dixie and Kiddy reach [[Kaos Kore]], where they defeat KAOS and its creator, [[King K. Rool|Baron K. Roolenstein]], and rescue Donkey Kong and Diddy. After defeating Baron K. Roolenstein a second time, Dixie and Kiddy can rescue the [[Banana Queen]], who then flies around the Northern Kremisphere map after Baron K. Roolenstein, who is riding a Hover Craft, and drops an egg on him.
During the events of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', Dixie and Kiddy travel to the Northern Kremisphere in search of DK and Diddy. They travel through many worlds and eventually discover [[Krematoa]], a secret island revealed from the depths of Northern Kremisphere's waters. Eventually, Dixie and Kiddy reach [[Kaos Kore]], where they defeat KAOS and its creator, [[King K. Rool|Baron K. Roolenstein]], and rescue Donkey Kong and Diddy. After defeating Baron K. Roolenstein a second time, Dixie and Kiddy can rescue the [[Banana Queen]], who then flies around the Northern Kremisphere map after Baron K. Roolenstein, who is riding a Hover Craft, and drops an egg on him.


The following locations appear in the Northern Kremisphere:
The [[Game Boy Advance]] remake features an exclusive world, [[Pacifica]], from the Northern Kremisphere overworld.
 
===''Donkey Kong Land III''===
In ''[[Donkey Kong Land III]]'', Dixie and Kiddy return to the Northern Kremisphere to search for the fabled [[Lost World (Donkey Kong Land III)|Lost World]]. In their journey, they explore several new areas, such as [[Cape Codswallop]] and [[Primate Plains]].<ref>''Donkey Kong Land III'' instruction booklet, page 2.</ref>


{{columns|count=2|
==Profiles==
;South
{{quote2|There are eight areas to explore in the Northern Kremisphere. Not counting Bear cabins, Secret Caves or major baddie hangouts, that means you have over forty levels to conquer before finishing the game. Rumor has it — and it might just be simian senility — that Cranky Kong covered all the levels and found everything in five hours and fifteen minutes!|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' SNES Player's Guide, page 4}}
{{quote2|There are nine areas to explore in this part of the world, not counting secret caves, Kremling hideout's and Brother Bear residences. That gives you over filty levels to conquer before the end of your journey!|''Donkey Kong Country 3'' GBA instruction booklet, page 20}}
{{quote2|Kong Country has changed quite a bit since your last adventure.|''Nintendo Power'' vol. 89, page 33}}
==Locations==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
====South====
*[[Wrinkly's Save Cave]]
*[[Wrinkly's Save Cave]]
*[[Bazaar's General Store]]
*[[Bazaar's General Store]]
Line 26: Line 38:
*[[Kremwood Forest]] (world 2)
*[[Kremwood Forest]] (world 2)
*[[Blunder's Booth]]
*[[Blunder's Booth]]
;Center
 
====Center====
*[[Cotton Top Cove]] (world 3)
*[[Cotton Top Cove]] (world 3)
*[[Bramble's Bungalow]]
*[[Bramble's Bungalow]]
*[[Mekanos]] (world 4)
*[[Mekanos]] (world 4)
*[[Krematoa]] (secret world)
*[[Krematoa]] (secret world)
;North
 
====North====
*[[K3]] (world 5)
*[[K3]] (world 5)
*[[Barter's Swap Shop]]
*[[Barter's Swap Shop]]
Line 37: Line 51:
*[[Pacifica]] ([[Game Boy Advance|GBA]]-exclusive world 7)
*[[Pacifica]] ([[Game Boy Advance|GBA]]-exclusive world 7)
*[[Kaos Kore]] (world 7 [SNES] / world 8 [GBA])
*[[Kaos Kore]] (world 7 [SNES] / world 8 [GBA])
}}


===''Donkey Kong Land III''===
===''Donkey Kong Land III''===
In ''[[Donkey Kong Land III]]'', Dixie and Kiddy return to the Northern Kremisphere to search for the fabled [[Lost World (Donkey Kong Land III)|Lost World]],<ref>{{cite|language=en-us|publisher=Nintendo of America|date=1997|title=''Donkey Kong Land III'' instruction booklet|page=2}}</ref> exploring different places than they had in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'':
*[[Cape Codswallop]]
*[[Cape Codswallop]]
*[[Primate Plains]]
*[[Primate Plains]]
Line 48: Line 59:
*[[Tin Can Valley]]
*[[Tin Can Valley]]
*[[Lost World (Donkey Kong Land III)|Lost World]]
*[[Lost World (Donkey Kong Land III)|Lost World]]
==Profiles==
*'''Player's Guide:''' ''There are eight areas to explore in the Northern Kremisphere. Not counting Bear cabins, Secret Caves or major baddie hangouts, that means you have over forty levels to conquer before finishing the game. Rumor has it — and it might just be simian senility — that Cranky Kong covered all the levels and found everything in five hours and fifteen minutes!''<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide|page=4|language=en-us|publisher=Nintendo of America|date=1996}}</ref>
*'''''Nintendo Power'' vol. 89:''' ''Kong Country has changed quite a bit since your last adventure.''<ref>{{cite|title=''Nintendo Power'' Volume 89|date=October 1996|page=33|publisher=Nintendo of America|language=en-us}}</ref>
*'''Instruction booklet (Game Boy Advance version):''' ''There are nine areas to explore in this part of the world, not counting secret caves, Kremling hideout's and Brother Bear residences. That gives you over fifty levels to conquer before the end of your journey!''<ref>{{cite|language=en-us|date=2005|publisher=Nintendo of America|title=''Donkey Kong Country 3'' (GBA) instruction booklet|page=20}}</ref>


==Gallery==
==Gallery==
Line 66: Line 72:
|Jap=クレミス{{hover|島|とう}}<ref>''Super Donkey Kong 3: Nazo no Kremis-tō''「クレミス{{hover|島|とう}}マップ」fold-out</ref>
|Jap=クレミス{{hover|島|とう}}<ref>''Super Donkey Kong 3: Nazo no Kremis-tō''「クレミス{{hover|島|とう}}マップ」fold-out</ref>
|JapR=Kuremisu-tō
|JapR=Kuremisu-tō
|JapM=Kremis Island
|JapM=Kremis Islands
|Spa=Kremisferio Norte
|Spa=Kremisferio Norte
|SpaM=Northern Kremisphere
|SpaM=Northern Kremisphere
|Fre=Krémisphère Nord
|Fra=Krémisphère Nord
|FreM=Northern Kremisphere
|FraM=Northern Kremisphere
|Ger=Nördliche Kremisphäre
|Ger=Nördliche Kremisphäre
|GerM=Northern Kremisphere
|GerM=Northern Kremisphere
|Ita=Kremisfero Nord (''DKC3'')<br>Paese di Donkey Kong/Donkey Kong Country (''DKL3'')
|Ita=Kremisferio Nord
|ItaM=Northern Kremisphere<br>Donkey Kong('s) Country
|ItaM=Northern Kremisphere
}}
}}


Line 94: Line 100:


==Trivia==
==Trivia==
*According to the game's official Player's Guide, a supposed, in-universe rumor claims that [[Cranky Kong]] covered all of the levels in the Northern Kremisphere and found everything by five hours and fifteen minutes.<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=4|language=en-us|publisher=Nintendo of America|date=1996|quote='''NORTHERN KREMISPHERE''' There are eight areas to explore in the Northern Kremisphere. Not counting Bear cabins, Secret Caves or major baddie hangouts, that means you have over forty levels to conquer before finishing the game. Rumor has it — and it might just be simian senility — that Cranky Kong covered all the levels and found everything in five hours and fifteen minutes!}}</ref> This is supported by the ranking seen in-game upon completing the game 103%.
*According to the game's official Player's Guide, a supposed, in-universe rumor claims that [[Cranky Kong]] covered all of the levels in the Northern Kremisphere and found everything by five hours and fifteen minutes.<ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 4. "'''''NORTHERN KREMISPHERE''' There are eight areas to explore in the Northern Kremisphere. Not counting Bear cabins, Secret Caves or major baddie hangouts, that means you have over forty levels to conquer before finishing the game. Rumor has it — and it might just be simian senility — that Cranky Kong covered all the levels and found everything in five hours and fifteen minutes!''"</ref> This is supported by the ranking seen in-game upon completing the game 103%.


==References==
==References==

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)