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{{ | {{Infobox | ||
|title=Nintendo Land | |||
|image=[[File:Nintendoland boxcover.png|270px]]<br>North American box cover | |image=[[File:Nintendoland boxcover.png|270px]]<br>'''North American box cover''' | ||
|developer=[[Nintendo | |developer=[[Nintendo]] | ||
|publisher=Nintendo | |publisher=Nintendo | ||
|platforms=[[Wii U]] | |platforms=[[Wii U]] | ||
| | |released={{releasedate|USA|November 18, 2012|Europe|November 30, 2012|Australia|November 30, 2012|Japan|December 8, 2012}} | ||
|genre=Party | |||
|genre= | |ratings={{ratings|esrb=E10+|pegi=7|cero=a|acb=pg|usk=6}} | ||
|ratings={{ratings|esrb=E10+|pegi=7|cero=a|acb=pg|usk=6 | |||
|modes=1-5 players | |modes=1-5 players | ||
| | |media={{container|wiiu=1|wiiudl=1}} | ||
|input={{input|wiiu=1|wiiununchuk=1 | |input={{input|wiiu=1|wiiununchuk=1}} | ||
}} | }} | ||
'''''Nintendo Land''''' is a launch title for the [[Wii U]], which was first released in North America on November | '''''Nintendo Land''''' is a launch title for the [[Wii U]], which was first released in North America on November 18th, 2012, Europe and Australia on November 30, 2012, and Japan on December 8, 2012. The game's setting is based on a virtual theme park, containing twelve [[minigame]]s (referred to as attractions by [[Monita]], the game's host) built around various [[Nintendo]] franchises, including four based on ''[[Mario (series)|Mario]]'' and its subseries. The minigames are played using {{button|wiiu|GamePad}} alongside up to four {{button|wii|Wiimote}} (with {{button|wii|Nunchuk}}), and are intended to showcase the many new features of the Wii U. | ||
In the US, Europe, and Australia, ''Nintendo Land'' comes packed in with the Wii U Deluxe Set. It is also sold as a stand-alone product where players can buy it if they have the Basic Set. It was removed from the [[Nintendo eShop]] in North America on November 10, 2013. | |||
==Minigames== | ==Minigames== | ||
The minigames featured in ''Nintendo Land'' are divided into three distinct types: | The minigames featured in ''Nintendo Land'' are divided into three distinct types: | ||
===Team attractions=== | ===Team attractions=== | ||
These minigames involve every player co-operating in some way. However, it is possible to play these minigames with one player only. These are the largest and most expansive attractions in the game. Number of players: 1-5 | These minigames involve every player co-operating in some way. However, it is possible to play these minigames with one player only. These are the largest and most expansive attractions in the game. Number of players: 1-5 | ||
{|cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;margin-bottom:10px;" | {| cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; margin-bottom:10px;" | ||
|- | |||
!Image | !Image | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
|align="center"|[[File:NLLoZBQLogo.png|120px]] | |align="center" |[[File:NLLoZBQLogo.png|120px]] | ||
|align="center"|[[ZeldaWiki:The Legend of Zelda: Battle Quest|The Legend of Zelda: Battle Quest]] | |align="center" |[[ZeldaWiki:The Legend of Zelda: Battle Quest|The Legend of Zelda: Battle Quest]] | ||
|Takes place in a ''[[ZeldaWiki:The Legend of Zelda (Series)|The Legend of Zelda]]''-based world, where the [[Mii]]s are dressed up as [[Link]], sharing [[ZeldaWiki: | |Takes place in a ''[[ZeldaWiki:The Legend of Zelda (Series)|The Legend of Zelda]]''-based world, where the [[Mii]]s are dressed up as [[Link]], sharing [[ZeldaWiki:Hearts|Hearts]]. They must fight many enemies along the way. The player with {{button|wiiu|GamePad}} is an archer, providing backup, while the other players with {{button|wii|Wiimote}} act as swordsmen. | ||
|- | |- | ||
|align="center"|[[File:Pikmin Adventure NL.png|120px]] | |align="center" |[[File:Pikmin Adventure NL.png|120px]] | ||
|align="center"|[[Pikipedia:Pikmin Adventure|Pikmin Adventure]] | |align="center" |[[Pikipedia:Nintendo Land#Pikmin Adventure|Pikmin Adventure]] | ||
|This multi-player minigame is based on ''[[Pikipedia:Pikmin series|Pikmin]]''. The player acts like [[Captain Olimar]], using {{button|wiiu|GamePad}} and the stylus to control a group of [[Pikmin]] through missions to find the lost spaceship. The players with {{button|wii|Wiimote}} act as giant Pikmin and fight alongside him. | |This multi-player minigame is based on ''[[Pikipedia:Pikmin series|Pikmin]]''. The player acts like [[Captain Olimar]], using {{button|wiiu|GamePad}} and the stylus to control a group of [[Pikmin]] through missions to find the lost spaceship. The players with {{button|wii|Wiimote}} act as giant Pikmin and fight alongside him. | ||
|- | |- | ||
|align="center"|[[File:Metroid Blast NL.png|120px]] | |align="center" |[[File:Metroid Blast NL.png|120px]] | ||
|align="center" | |align="center" |Metroid Blast | ||
|Based on the ''[[MetroidWiki:Metroid (series)|Metroid]]'' series, the players dress up like [[ | |Based on the ''[[MetroidWiki:Metroid (series)|Metroid]]'' series, the players dress up like [[Samus Aran]] in a space area. The {{button|wiiu|GamePad}} player drives a [[gunship]], while the other players combat against or with them on ground. | ||
|} | |} | ||
===Competitive attractions=== | ===Competitive attractions=== | ||
These minigames involve the one player with the GamePad to pursue or be pursued by other players. Number of players: 2-5 | These minigames involve the one player with the GamePad to pursue or be pursued by other players. Number of players: 2-5 | ||
{|cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;margin-bottom:10px;" | {| cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; margin-bottom:10px;" | ||
|- | |||
!Image | !Image | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
|align="center"|[[File: | |align="center" |[[File:Mario chase.png|120px]] | ||
|align="center"|[[Mario Chase]] | |align="center" |[[Mario Chase]] | ||
|Based on the ''[[Super Mario (series)|Super Mario]]'' series, this minigame involves four players dressed as [[Toad (species)|Toads]] running through a '' | |Based on the ''[[Super Mario (series)|Super Mario]]'' series, this minigame involves four players dressed as [[Toad (species)|Toads]] running through a ''Mario''-themed park to find a solo player who is dressed as [[Mario]]. The solo player can see where the team is on {{button|wiiu|GamePad}}. The Mario player runs faster than the Toad players, so the Toad players must cooperate to trap the Mario player. | ||
|- | |- | ||
|align="center"|[[File:NLLGMLogo.png|120px]] | |align="center" |[[File:NLLGMLogo.png|120px]] | ||
|align="center"|[[Luigi's Ghost Mansion]] | |align="center" |[[Luigi's Ghost Mansion]] | ||
|In this minigame, four players are dressed as | |In this minigame, four players are dressed as Mario, [[Luigi]], [[Wario]] and [[Waluigi]]. Each player tries to attack the solo player (in a [[Gold Ghost]] costume) using flashlights. However, the solo is invisible and can be seen only on {{button|wiiu|GamePad}}. The setting is a reference to ''[[Luigi's Mansion]]''. | ||
|- | |- | ||
|align="center"|[[File:NLACSDLogo.png|120px]] | |align="center" |[[File:NLACSDLogo.png|120px]] | ||
|align="center"|[[Nookipedia:Animal Crossing: Sweet Day|Animal Crossing: Sweet Day]] | |align="center" |[[Nookipedia:Animal Crossing: Sweet Day|Animal Crossing: Sweet Day]] | ||
|The solo player controls two guards (dressed as [[Nookipedia:Copper|Copper]] and [[Nookipedia:Booker|Booker]]) and must chase the team players who try to collect a certain number of candies scattered throughout the town before time runs out. However, team players get slower each time they collect a candy. | |The solo player controls two guards (dressed as [[Nookipedia:Copper|Copper]] and [[Nookipedia:Booker|Booker]]) and must chase the team players who try to collect a certain number of candies scattered throughout the town before time runs out. However, team players get slower each time they collect a candy. | ||
<small>'''Note''': This game can actually play up to 6 players by having two players share {{button|wiiu|GamePad}} to control the guards cooperatively.</small> | |||
|} | |} | ||
===Solo attractions=== | ===Solo attractions=== | ||
These minigames can be played only by a single player, but other players can help by using special abilities | These minigames can be played only by a single player, but other players can help by using special abilities that the player with the GamePad cannot do, such as getting rid of obstacles in Captain Falcon Twister Race and freezing enemies in Takamaru's Ninja Castle. | ||
{|cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;margin-bottom:10px;" | |||
{| cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; margin-bottom:10px;" | |||
|- | |||
!Image | !Image | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
|align="center"|[[File:Yoshi Fruit Cart NL.png|120px]] | |align="center" |[[File:Yoshi Fruit Cart NL.png|120px]] | ||
|align="center"|[[Yoshi's Fruit Cart]] | |align="center" |[[Yoshi's Fruit Cart]] | ||
|This attraction's name and gimmicks are based on the ''[[Yoshi ( | |This attraction's name and gimmicks are based on the ''[[Yoshi (series)|Yoshi]]'' series. The player must draw lines on {{button|wiiu|GamePad}}, starting from their cart, which is modeled after [[Yoshi]]. These lines will guide the cart when the game begins. The lines must coincide with every [[fruit]], so the cart will pass through them in the order the fruits are numbered. When all the fruits are collected a door will open, and the cart must pass through it to clear the level. However, the fruit is invisible on the GamePad. | ||
|- | |- | ||
|align="center"|[[File:Octopus Dance NL.png|120px]] | |align="center" |[[File:Octopus Dance NL.png|120px]] | ||
|align="center"|Octopus Dance | |align="center" |[[Octopus Dance]] | ||
|This game is based on the ''[[Game & Watch]]'' game ''[[Octopus (Game & Watch)|Octopus]]''. The player must memorize the moves of the character on the TV screen and repeat them using either the control sticks or the gyro sensor | |This game is based on the ''[[Game & Watch]]'' game ''[[Octopus (Game & Watch)|Octopus]]''. The player must memorize the moves of the character on the TV screen and repeat them using either the control sticks or the gyro sensor. | ||
|- | |- | ||
|align="center"|[[File:NLDKCCLogo.png|120px]] | |align="center" |[[File:NLDKCCLogo.png|120px]] | ||
|align="center"|[[Donkey Kong's Crash Course]] | |align="center" |[[Donkey Kong's Crash Course]] | ||
|This minigame is aesthetically based on the arcade game ''[[Donkey Kong (game)|Donkey Kong]]''. The player must navigate through a series of paths and platforms by tilting {{button|wiiu|GamePad}}, which moves the player's cart, collecting [[banana]]s and checkpoint flags along the way. The {{button|wiiu|L}} and {{button|wiiu|R}} buttons are used to operate special white platforms | |This minigame is aesthetically based on the arcade game ''[[Donkey Kong (game)|Donkey Kong]]''. The player must navigate through a series of paths and platforms by tilting {{button|wiiu|GamePad}}, which moves the player's cart, collecting [[banana]]s and checkpoint flags along the way. The {{button|wiiu|L}} and {{button|wiiu|R}} buttons are used to operate special white platforms. | ||
|- | |- | ||
|align="center"|[[File:NLTNCLogo.png|120px]] | |align="center" |[[File:NLTNCLogo.png|120px]] | ||
|align="center"|Takamaru's Ninja Castle | |align="center" |Takamaru's Ninja Castle | ||
|This minigame is based on the [[ | |This minigame is based on the [[Famicom]] game ''[[wikipedia:Nazo no Murasame Jō|Nazo no Murasame Jō]]''. Here, the player must use the {{button|wiiu|GamePad}} screen to throw shurikens at ninja enemies. | ||
|- | |- | ||
|align="center"|[[File:CF Twister Race NL.png|120px]] | |align="center" |[[File:CF Twister Race NL.png|120px]] | ||
|align="center"|[[ | |align="center" |[[F-ZeroWiki:Captain Falcon's Twister Race|Captain Falcon's Twister Race]] | ||
|In this ''[[ | |In this ''[[F-ZeroWiki:F-Zero (series)|F-Zero]]''-themed game, the player must guide a high-speed wind-up vehicle to the goal while holding {{button|wiiu|GamePad}} vertically. The player must avoid obstacles and follow the track by tilting {{button|wiiu|GamePad}} from side to side. | ||
|- | |- | ||
|align="center"|[[File:NL-Balloon Trip Breeze Logo.png|120px]] | |align="center" |[[File:NL-Balloon Trip Breeze Logo.png|120px]] | ||
|align="center"|Balloon Trip Breeze | |align="center" |Balloon Trip Breeze | ||
|The player controls their character through the sky collecting balloons and avoiding obstacles, just like the [[Nintendo Entertainment System|NES]] game '' | |The player controls their character through the sky collecting balloons and avoiding obstacles, just like the [[Nintendo Entertainment System|NES]] game ''[[wikipedia:Balloon Fight|Balloon Fight]]''. | ||
|} | |} | ||
== | ==Reception== | ||
The game has been well-received. GameXplain gave the single-player 4 stars out of 5 and the multi-player 4.5 stars out of 5<ref>[http://www.youtube.com/watch?v=eJ-Pfffv4Ic&feature=plcp]</ref> and referred to it as the best Nintendo multiplayer game since ''[[Super Smash Bros. Brawl]]''. GamesMaster gave it 86/100 (86%), describing it as ''"An essential purchase for party lovers that whets the Nintendo appetite. Bring friends."'' IGN gave it an 8.7 score out of 10, and GameSpot gave it a score of 8 out of 10 <ref>[http://www.youtube.com/watch?v=5C1S7j5jn7I]</ref>. | |||
The player | |||
''Nintendo Land'' is the 2nd best selling game for the [[Wii U]], selling 3.09 million copies worldwide, as of March 31, 2014. | |||
==Staff== | ==Staff== | ||
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==Gallery== | ==Gallery== | ||
{{ | {{morepic}} | ||
}} | |||
== | ==Name in other languages== | ||
{{Foreignname | |||
{{ | |||
|Jap=ニンテンドーランド | |Jap=ニンテンドーランド | ||
|JapR=Nintendō Rando | |JapR=Nintendō Rando | ||
|JapM=Nintendo | |JapM= | ||
|Rus= | |||
|RusR= | |||
|RusM= | |||
|Kor=닌텐도 랜드 | |||
|KorR=Nintendo Laendeu | |||
|KorM= | |||
|Chi=任天堂大陆 | |||
|ChiR=Rèntiāntáng Dàlù | |||
|ChiM= | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* | *When heading to an attraction, at the start-up screen, the player can hear tunes from previous games of the series that the attraction is based on, this music grows louder the closer the player is to an attraction. | ||
*The player can use coins obtained in the minigames to play a kind of retro style [[wikipedia:Pachinko|pachinko]] mini-game. The player can win [[? Block]]s that, when opened, reveal different prizes based on objects found in the attractions. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{BoxTop}} | |||
{{ | |||
{{NL}} | {{NL}} | ||
{{ | {{Mariogames}} | ||
{{Wii U}} | {{Wii U}} | ||
{{WiFi}} | |||
[[Category:Nintendo Land|*]] | [[Category:Nintendo Land|*]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Wii U | [[Category:Wii U Games]] | ||
[[Category:Crossover | [[Category:Crossover Games]] | ||
[[Category:2012 games]] | [[Category:2012 games]] | ||