Editing Nintendo GameCube

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{{about|the video game system|the Battle mode stage in ''Mario Kart: Double Dash!!'' of the same name|[[Nintendo GameCube (battle course)]]|the treasure based off the system from ''Wario World''|[[List of treasures in Wario World#Pecan Sands|List of treasures in Wario World § Pecan Sands]]}}
{{about|the video game system|the Battle mode stage in ''Mario Kart: Double Dash!!'' of the same name|[[Nintendo GameCube (battle course)]]|the treasure based off the system from ''Wario World''|[[List of treasures in Wario World#Pecan Sands|List of treasures in Wario World § Pecan Sands]]}}
{{distinguish|Nintendo Cube}}
{{system infobox
{{system infobox
|image=[[File:Nintendo GameCube console.png|250px]]
|image=[[File:Nintendo GameCube console.png|250px]]
|generation=Sixth
|generation=Sixth
|release={{flag list|Japan|September 14, 2001<ref>{{cite|author=|date=September 14, 2001|url=http://news.bbc.co.uk/2/hi/entertainment/1543848.stm|title=GameCube launches in Japan|publisher=BBC News|archive=https://web.archive.org/web/20150117054316/http://news.bbc.co.uk/2/hi/entertainment/1543848.stm|accessdate=July 1, 2024}}</ref>|USA|November 18, 2001<ref>{{cite|author=David Becker|date=August 23, 2001|url=http://news.cnet.com/Nintendo-delays-U.S.-launch-of-GameCube/2100-1040_3-272053.html|title=Nintendo delays U.S. launch of GameCube|publisher=CNET News|archive=https://web.archive.org/web/20150402105211/http://news.cnet.com/Nintendo-delays-U.S.-launch-of-GameCube/2100-1040_3-272053.html|accessdate=July 1, 2024}}</ref>|Europe|May 3, 2002<ref>{{cite|author=|date=May 2, 2002|title=GameCube gets midnight launch|url=http://news.bbc.co.uk/2/hi/entertainment/1963749.stm|publisher=BBC News|language=English|archive=https://web.archive.org/web/20140502211811/http://news.bbc.co.uk/2/hi/entertainment/1963749.stm|accessdate=July 1, 2024}}</ref>|Australia|May 17, 2002<ref>{{cite|author=Nadia Cameron|date=May 20, 2002|url=https://www.pcworld.idg.com.au/article/22321/gamecube_launch_rounds_console_troika/|title=GameCube launch rounds out console troika|publisher=PC World Australia|archive=https://web.archive.org/web/20220410234818/https://www.pcworld.idg.com.au/article/22321/gamecube_launch_rounds_console_troika/|accessdate=July 1, 2024}}</ref>|South Africa|November 2002<ref>{{cite|author=Rogers, Joshua Alexander|date=April 16, 2020|url=www.linkedin.com/pulse/video-games-around-world-south-africa-joshua-rogers|title=Video Games around the World|publisher=LinkedIn|archive=web.archive.org/web/20220925153658/https://www.linkedin.com/pulse/video-games-around-world-south-africa-joshua-rogers|accessdate=March 23, 2024}}</ref>|ROC|November 21, 2002<ref>{{cite|url=multiplayer.it/notizie/il-gamecube-arriva-a-taiwan.html|title=Il GameCube arriva a Taiwan|language=it|publisher=multiplayer.it|accessdate=May 12, 2024}}</ref>|South Korea|December 14, 2002<ref>{{cite|url=gccontrollerlibrary.com/emerald-blue-gamecube-controller|title=Emerald Blue GameCube Controller|publisher=The GCC Library|accessdate=April 30, 2024}}</ref>}}
|release={{release|Japan|September 14, 2001<ref>{{cite|author=|date=September 14, 2001|url=http://news.bbc.co.uk/2/hi/entertainment/1543848.stm|title=GameCube launches in Japan|publisher=BBC News|archive=https://web.archive.org/web/20150117054316/http://news.bbc.co.uk/2/hi/entertainment/1543848.stm|accessdate=July 1, 2024}}</ref>|USA|November 18, 2001<ref>{{cite|author=David Becker|date=August 23, 2001|url=http://news.cnet.com/Nintendo-delays-U.S.-launch-of-GameCube/2100-1040_3-272053.html|title=Nintendo delays U.S. launch of GameCube|publisher=CNET News|archive=https://web.archive.org/web/20150402105211/http://news.cnet.com/Nintendo-delays-U.S.-launch-of-GameCube/2100-1040_3-272053.html|accessdate=July 1, 2024}}</ref>|Europe|May 3, 2002<ref>{{cite|author=|date=May 2, 2002|title=GameCube gets midnight launch|url=http://news.bbc.co.uk/2/hi/entertainment/1963749.stm|publisher=BBC News|language=English|archive=https://web.archive.org/web/20140502211811/http://news.bbc.co.uk/2/hi/entertainment/1963749.stm|accessdate=July 1, 2024}}</ref>|Australia|May 17, 2002<ref>{{cite|author=Nadia Cameron|date=May 20, 2002|url=https://www.pcworld.idg.com.au/article/22321/gamecube_launch_rounds_console_troika/|title=GameCube launch rounds out console troika|publisher=PC World Australia|archive=https://web.archive.org/web/20220410234818/https://www.pcworld.idg.com.au/article/22321/gamecube_launch_rounds_console_troika/|accessdate=July 1, 2024}}</ref>|South Africa|November 2002<ref>{{cite|author=Rogers, Joshua Alexander|date=April 16, 2020|url=www.linkedin.com/pulse/video-games-around-world-south-africa-joshua-rogers|title=Video Games around the World|publisher=LinkedIn|archive=web.archive.org/web/20220925153658/https://www.linkedin.com/pulse/video-games-around-world-south-africa-joshua-rogers|accessdate=March 23, 2024}}</ref>|ROC|November 21, 2002<ref>{{cite|url=multiplayer.it/notizie/il-gamecube-arriva-a-taiwan.html|title=Il GameCube arriva a Taiwan|language=it|publisher=multiplayer.it|accessdate=May 12, 2024}}</ref>|South Korea|December 14, 2002<ref>{{cite|url=gccontrollerlibrary.com/emerald-blue-gamecube-controller|title=Emerald Blue GameCube Controller|publisher=The GCC Library|accessdate=April 30, 2024}}</ref>}}
|discontinued={{flag list|Japan|October 28, 2007{{ref needed}}|USA|2007<ref>{{cite|deadlink=y|archive=web.archive.org/web/20121002170342/http://www.mcvuk.com/news/read/nintendo-ends-gamecube-support|title=Nintendo ends GameCube support|author=Parfitt, Ben|date=February 22, 2007|accessdate=May 12, 2024|language=en}}</ref>|Europe|May 17, 2008{{ref needed}}}}
|discontinued={{release|Japan|October 28, 2007{{ref needed}}|USA|2007<ref>{{cite|deadlink=y|archive=web.archive.org/web/20121002170342/http://www.mcvuk.com/news/read/nintendo-ends-gamecube-support|title=Nintendo ends GameCube support|author=Parfitt, Ben|date=February 22, 2007|accessdate=May 12, 2024|language=en}}</ref>|Europe|May 17, 2008{{ref needed}}}}
|predecessor=[[Nintendo 64]]
|predecessor=[[Nintendo 64]]
|successor=[[Wii]]
|successor=[[Wii]]
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{{quote|Born to Play.|The GameCube slogan}}
{{quote|Born to Play.|The GameCube slogan}}
[[File:GCN Logo.svg|left|125px|Logo of the GameCube]]
[[File:GCN Logo.svg|left|125px|Logo of the GameCube]]
The '''{{wp|GameCube|Nintendo GameCube}}''', or simply the '''GameCube''', is a home video game console developed by [[Nintendo]] and released in late 2001 as the successor to the [[Nintendo 64]]. The Nintendo GameCube has six ports on its front: four controller ports (like the Nintendo 64) and two memory card ports. It has three buttons on top: Open, Reset, and Power. On the bottom are two serial ports and one high-speed port for add-on expansions. The Nintendo GameCube was released in five colors: Indigo, Black, Orange (outside America), Silver (since 2003), and Gold, though indigo is the standard color, as shown from its few appearances in the [[Super Mario (franchise)|''Super Mario'' franchise]] and other Nintendo media in general. The system uses proprietary 8-cm Game Discs based on the {{wp|MiniDVD}} format that are able to hold up to 1.5 GB (1,459,978,240 bytes), making it the first Nintendo console to use optical discs as the primary storage medium.
The '''{{wp|GameCube|Nintendo GameCube}}''', or simply the '''GameCube''', is a home console system developed by [[Nintendo]] and released in late 2001 as the successor of the [[Nintendo 64]]. The Nintendo GameCube has six ports on its front: four controller ports (like the Nintendo 64) and two memory card ports. It has three buttons on top: Open, Reset, and Power. On the bottom are two serial ports and one high-speed port for add-on expansions. The Nintendo GameCube was released in five colors: Indigo, Black, Orange (outside of America), Silver (since 2003), and Gold, though indigo is the standard color, as shown from its few appearances in the [[Super Mario (franchise)|''Super Mario'' franchise]] and other Nintendo media in general. The system uses proprietary 8 cm Game Discs based on the {{wp|MiniDVD}} format that are able to hold up to 1.5 GB (1,459,978,240 bytes), making it the first Nintendo console to use optical discs as the primary storage medium.


During pre-production, the console was codenamed "Project Dolphin," a name alluded to in several early Nintendo GameCube games, such as ''[[Super Mario Sunshine]]'', where its main setting, [[Isle Delfino]], is shaped like a dolphin. Since ''Super Mario Sunshine'' did not release alongside the Nintendo GameCube at launch, the Nintendo GameCube is the first Nintendo home console since the [[Family Computer]] to not have a game from the [[Super Mario (series)|''Super Mario'' series]] as a launch title.
During pre-production, the console was codenamed "Project Dolphin," a name alluded to in several early Nintendo GameCube games, such as ''[[Super Mario Sunshine]]'', where its main setting, [[Isle Delfino]], is shaped like a dolphin. Since ''Super Mario Sunshine'' did not release alongside the Nintendo GameCube at launch, the Nintendo GameCube is the first Nintendo home console since the [[Family Computer]] to not have a game from the [[Super Mario (series)|''Super Mario'' series]] as a launch title.
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[[File:GB Player.jpg|thumb|150px|The Game Boy Player]]
[[File:GB Player.jpg|thumb|150px|The Game Boy Player]]
{{main|Game Boy Player}}
{{main|Game Boy Player}}
The '''Game Boy Player''' is an add-on peripheral released in 2003 and allowing players to play [[Game Boy]], [[Game Boy Color]], and [[Game Boy Advance]] titles on their television screen through their Nintendo GameCube. Most ''Super Mario'' games across the three systems are compatible with the Game Boy Player. However, those with tilt functionality, including ''[[Yoshi Topsy-Turvy]]'' and ''[[WarioWare: Twisted!]]'', are prohibitively difficult to play via the Game Boy Player due to the games using gyroscopes built into the cartridges, requiring the player to tilt the GameCube itself. The peripheral attaches to the bottom of the system, and requires a special disc in order to play any handheld titles. It is also capable of linking up to Game Boy systems and accessories, including the [[e-Reader]] and [[Game Boy Camera]], and players can connect their Game Boy Advance systems to the Nintendo GameCube by use of the Nintendo GameCube–Game Boy Advance Cable to use their systems as a controller, though some games support the rumble feature included with the standard controller. During gameplay, players can bring up a menu with the {{button|GCN|Z}} button that allows them to scroll through various options, including setting the screen size, changing the border surrounding the game, changing the button mapping for a Nintendo GameCube controller, changing the screen filter, and setting a timer. Players can also select to change the cartridge from this menu without turning off the system.
The '''Game Boy Player''' is an add-on peripheral released in 2003 and allowing players to play [[Game Boy]], [[Game Boy Color]], and [[Game Boy Advance]] titles on their television screen through their Nintendo GameCube. Most ''Super Mario'' games across the three systems are compatible with the Game Boy Player. However, those with tilt functionality, including ''[[Yoshi Topsy-Turvy]]'' and ''[[WarioWare: Twisted!]]'', are prohibitively difficult to play via the Game Boy Player due to the games using gyroscopes built into the cartridges, requiring the player to tilt the GameCube itself. The peripheral attaches to the bottom of the system, and requires a special disc in order to play any handheld titles. It is also capable of linking up to Game Boy systems and accessories, including the [[e-Reader]] and [[Game Boy Camera]], and players can connect their Game Boy Advance systems to the Nintendo GameCube by use of the Nintendo GameCube - Game Boy Advance Cable to use their systems as a controller, though some games support the rumble feature included with the standard controller. During gameplay, players can bring up a menu with the {{button|GCN|Z}} button that allows them to scroll through various options, including setting the screen size, changing the border surrounding the game, changing the button mapping for a Nintendo GameCube controller, changing the screen filter, and setting a timer. Players can also select to change the cartridge from this menu without turning off the system.


==Appearances in the ''Super Mario'' franchise==
==Appearances in the ''Super Mario'' franchise==
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===''Mario Party'' series===
===''Mario Party'' series===
The Nintendo GameCube has a few minor appearances in the [[Mario Party (series)|''Mario Party'' series]]. The Nintendo GameCube in ''[[Mario Party 4]]'' is referenced in the form of the [[Party Cube]], and the rumble machine in the options screen is clearly based on the system. A Nintendo GameCube in ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'' can be seen inside the [[Orb hut]]s; Additionally, a GameCube can be seen in [[E. Gadd's Garage]] on the bottom-left corner of the board in ''Mario Party 6''.
The Nintendo GameCube has a few minor appearances in the [[Mario Party (series)|''Mario Party'' series]]. The Nintendo GameCube in ''[[Mario Party 4]]'' is referenced in the form of the [[Party Cube]], and the rumble machine in the options screen is clearly based on the system. A Nintendo GameCube in ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'' can be seen inside the [[Orb hut]]s.
{{br|left}}
{{br|left}}


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A Nintendo GameCube in ''[[Super Paper Mario]]'' is one of the game consoles that [[Francis]] keeps in his room.
A Nintendo GameCube in ''[[Super Paper Mario]]'' is one of the game consoles that [[Francis]] keeps in his room.
===''WarioWare: Touched!''===
The Nintendo GameCube in ''[[WarioWare: Touched!]]'' can be seen in the [[microgame]] [[Game On]], along with its controller cable and a [[nwiki:Game Disc|Game Disc]], and one of the falling objects during the credit reel is a Nintendo GameCube logo. A Nintendo GameCube is also used by [[9-Volt]] and [[18-Volt]] to play a fictional video game, ''[[36-Volt Man]]''.
{{br|left}}
{{br|left}}
===''WarioWare'' series===
====''WarioWare: Touched!''====
In ''[[WarioWare: Touched!]]'', a Nintendo GameCube can be seen in the [[microgame]] [[Game On]], along with its controller cable and a [[nwiki:Game Disc|Game Disc]], and one of the falling objects during the credit reel is a Nintendo GameCube logo. A Nintendo GameCube is also used by [[9-Volt]] and [[18-Volt]] to play a fictional video game, ''[[36-Volt Man]]''.
====''WarioWare: Get It Together!''====
[[File:WWGIT-Nintendo-12.png|thumb|right]]
In ''[[WarioWare: Get It Together!]]'', a Nintendo GameCube appears in Level 1 of the microgame [[WarioWare (microgame)|WarioWare]]. Three GameCubes also can be seen in [[9-Volt]]'s room.


===''Super Mario Galaxy''===
===''Super Mario Galaxy''===
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NintendoGameCubeIcon-MKDD.png|The Nintendo GameCube battle course in ''[[Mario Kart: Double Dash!!]]''
NintendoGameCubeIcon-MKDD.png|The Nintendo GameCube battle course in ''[[Mario Kart: Double Dash!!]]''
SM3DAS Artwork Nintendo GameCube.png|The GameCube icon used to promote ''[[Super Mario 3D All-Stars]]''
SM3DAS Artwork Nintendo GameCube.png|The GameCube icon used to promote ''[[Super Mario 3D All-Stars]]''
Nostalgic Tunes PMTTYDNS icon.png|The Nostalgic Tunes badge in the Nintendo Switch remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]''
</gallery>
</gallery>


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Dkk.jpg|[[Donkey Konga]]
Dkk.jpg|[[Donkey Konga]]
Dkk2.jpg|[[Donkey Konga 2]]
Dkk2.jpg|[[Donkey Konga 2]]
Donkeykonga3.jpg|[[Donkey Konga 3 JP]]
Donkeykonga3.jpg|[[Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku|Donkey Konga 3]]
Luigi's Mansion Box.png|[[Luigi's Mansion]]
Luigi's Mansion Box.png|[[Luigi's Mansion]]
Mario Golf Toadstool Tour.jpg|[[Mario Golf: Toadstool Tour]]
Mario Golf Toadstool Tour.jpg|[[Mario Golf: Toadstool Tour]]

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