Editing Nintendo DS (battle course)

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'''Nintendo DS''' is one of the battle courses featured in ''[[Mario Kart DS]]''. The arena takes place on the first [[Nintendo DS]] model in outer space, in a similar manner to the [[Nintendo GameCube (battle course)|Nintendo GameCube]] stage from ''[[Mario Kart: Double Dash!!]]'', which takes place on its giant [[Nintendo GameCube|namesake system]] in the same setting. The Nintendo DS course has two connected platforms, which are the top and bottom screen of the large Nintendo DS. The system includes design consistencies such as the [[Nintendo DS#Microphone|microphone]] and speakers and a slanted top screen, though it is not as curved. The top screen displays the title screen of ''Mario Kart DS''. There are four [[Item Box]]es on the top screen, and six on the bottom screen, both creating a ring-like formation. The course has no obstacles aside from driving off of the stage.
'''Nintendo DS''' is one of the battle courses featured in ''[[Mario Kart DS]]''. The arena takes place on the first [[Nintendo DS]] model in outer space, in a similar manner to the [[Nintendo GameCube (battle course)|Nintendo GameCube]] stage from ''[[Mario Kart: Double Dash!!]]'', which takes place on its giant [[Nintendo GameCube|namesake system]] in the same setting. The Nintendo DS course has two connected platforms, which are the top and bottom screen of the large Nintendo DS. The system includes design consistencies such as the [[Nintendo DS#Microphone|microphone]] and speakers and a slanted top screen, though it is not as curved. The top screen displays the title screen of ''Mario Kart DS''. There are four [[Item Box]]es on the top screen, and six on the bottom screen, both creating a ring-like formation. The course has no obstacles aside from driving off of the stage.


In Shine Runners, there are ten possible spawning locations for the [[Shine Sprite]]s, divided into two sets of five spawning locations for each screen of the large Nintendo DS. Their distribution layout is the same on both platforms of the course, with four spawning locations on each corner and one in the center.
In Shine Runners, there are ten possible spawning locations for the [[Shine Sprite]]s, divided into two sets of five Shine Sprites for each screen of the large Nintendo DS. Their distribution layout is the same on both platforms of the course, with four Shine Sprites on each corner and one in the center.


There are two [[Mario Kart DS#Missions|missions]] that take place on Nintendo DS, the only battle course with said number of missions. In Mission 1-5, [[Toad]] must pass through 6 gates within 30 seconds. In Mission 7-6, [[Mario]] must pass through 8 gates within 11 seconds. All gates are arranged in a small circle, though not in order.
There are two [[Mario Kart DS#Missions|missions]] that take place on Nintendo DS, the only battle course with said number of missions. In Mission 1-5, [[Toad]] must pass through 6 gates within 30 seconds. In Mission 7-6, [[Mario]] must pass through 8 gates within 11 seconds. All gates are arranged in a small circle, though not in order.

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