Editing Ninji
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 13: | Line 13: | ||
====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''==== | ====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''==== | ||
[[File:SMB2 art Ninji 1.png|thumb|left|x200px|A Ninji's original design for ''Yume Kōjō: Doki Doki Panic'' and the Western ''Super Mario Bros. 2'']] | [[File:SMB2 art Ninji 1.png|thumb|left|x200px|A Ninji's original design for ''Yume Kōjō: Doki Doki Panic'' and the Western ''Super Mario Bros. 2'']] | ||
{{multiple image|align=right|image1=Ninji SMB2 Sprite.png|width1=50|caption1=''[[Super Mario Bros. 2]]''|image2=Ninji SMB2 All-Stars.png|width2=50|caption2=''[[Super Mario All-Stars | {{multiple image|align=right|image1=Ninji SMB2 Sprite.png|width1=50|caption1=''[[Super Mario Bros. 2]]''|image2=Ninji SMB2 All-Stars.png|width2=50|caption2=''[[Super Mario All-Stars]]''}} | ||
Ninjis first appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]''. In this game, Ninjis serve [[Wart]], a mischievous frog-like monster who had seized control of the dream world known as [[Subcon]]. There are two types of Ninji: the first type, called '''Ninji - 1''', charges at the player, suddenly jumping as it approaches;<ref name=yume/><ref name=dream/> the second type, called '''Ninji - 2''', remains in one place and jumps up and down.<ref name=kojo>{{cite|quote=「{{ruby|場所|ばしょ}}を{{ruby|移動|いどう}}しないで、その{{ruby|場|ば}}でジャンプを{{ruby|繰|く}}り{{ruby|返|かえ}}すだけのヘンなヤツ。」 ("''They do not stray from their spot and jump repeatedly like strange guys.''")|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet (ハックン{{ruby|B|ビー}})|page=31|language=ja|date=1987|publisher=Nintendo}}</ref><ref>{{cite|quote=He stays in one spot and jumps repeatedly. A strange guy.|title=''Super Mario Bros. 2'' instruction booklet (Ninji - 2 description)|page=24|language=en-us|date=1988|publisher=Nintendo of America}}</ref> In ''Yume Kōjō: Doki Doki Panic'', this Ninji type has three jump heights, but the middle jump height was not retained in ''Super Mario Bros. 2''. The ''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]'' swaps the names for Ninji A and Ninji B, though not its anglophone localizations. | Ninjis first appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]''. In this game, Ninjis serve [[Wart]], a mischievous frog-like monster who had seized control of the dream world known as [[Subcon]]. There are two types of Ninji: the first type, called '''Ninji - 1''', charges at the player, suddenly jumping as it approaches;<ref name=yume/><ref name=dream/> the second type, called '''Ninji - 2''', remains in one place and jumps up and down.<ref name=kojo>{{cite|quote=「{{ruby|場所|ばしょ}}を{{ruby|移動|いどう}}しないで、その{{ruby|場|ば}}でジャンプを{{ruby|繰|く}}り{{ruby|返|かえ}}すだけのヘンなヤツ。」 ("''They do not stray from their spot and jump repeatedly like strange guys.''")|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet (ハックン{{ruby|B|ビー}})|page=31|language=ja|date=1987|publisher=Nintendo}}</ref><ref>{{cite|quote=He stays in one spot and jumps repeatedly. A strange guy.|title=''Super Mario Bros. 2'' instruction booklet (Ninji - 2 description)|page=24|language=en-us|date=1988|publisher=Nintendo of America}}</ref> In ''Yume Kōjō: Doki Doki Panic'', this Ninji type has three jump heights, but the middle jump height was not retained in ''Super Mario Bros. 2''. The ''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]'' swaps the names for Ninji A and Ninji B, though not its anglophone localizations. | ||
Line 19: | Line 19: | ||
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''==== | ====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''==== | ||
[[File:SMW Ninji sprite.png|frame|right]] | [[File:SMW Ninji sprite.png|frame|right]] | ||
Ninjis, also named '''Mini-Ninjas''',<ref name="mariomania">{{cite|quote=Being cooped up in Bowser's Castle has driven the Mini-Ninja batty. He bounces up and down, waiting for a hapless hero to use for a punching bag.|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=52|date=August 1991|publisher=Nintendo of America|language=en-us}}</ref> are enemies in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its remake]]. They are encountered | Ninjis, also named '''Mini-Ninjas''',<ref name="mariomania">{{cite|quote=Being cooped up in Bowser's Castle has driven the Mini-Ninja batty. He bounces up and down, waiting for a hapless hero to use for a punching bag.|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=52|date=August 1991|publisher=Nintendo of America|language=en-us}}</ref> are enemies in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its remake]]. They are encountered in the [[Front Door]] and [[Back Door]] levels only, where they have been driven crazy from their isolation there.<ref name="mariomania"/> Ninjis blend in the darkness and are difficult to see unless the searchlight is activated; to accomplish this effect, they reuse their tri-color ''Super Mario Bros. 2'' sprites rather than receiving new sprites. They jump in place and can be defeated with stomps, fireballs, or a cape attack. Like in ''Yume Kōjō: Doki Doki Panic'', they have three jump heights, though the difference is more pronounced. Despite using their previous 8-bit sprites, the artwork for this game reinterprets their red spots as buttons, while previously they had been depicted as parts of the creature's mouth. This interpretation is used for all further depictions, including [[reissue]]s of ''Super Mario Bros. 2'', despite not looking like the sprites in that game. Ninjis are one of the few enemies absent from the ending credits. | ||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
Line 40: | Line 39: | ||
[[File: CartoonNinji.jpg|thumb|left|A Ninji from ''The Super Mario Bros. Super Show!'']] | [[File: CartoonNinji.jpg|thumb|left|A Ninji from ''The Super Mario Bros. Super Show!'']] | ||
{{quote|It's-a the Mario Brothers! Stop-a them!|Ninji|"[[Karate Koopa]]"}} | {{quote|It's-a the Mario Brothers! Stop-a them!|Ninji|"[[Karate Koopa]]"}} | ||
Despite appearing prominently in its opening sequence, Ninjis only appear once in ''[[The Super Mario Bros. Super Show!]]'', in the episode "[[Karate Koopa]], | Despite appearing prominently in its opening sequence, Ninjis only appear once in ''[[The Super Mario Bros. Super Show!]]'', in the episode "[[Karate Koopa]]", where they are simply referred to once as '''blackbelt ninjas''' by [[Toad]]<ref>{{cite|quote=Blackbelt ninjas! Run for it!|author=[[Toad]]|title=''[[Karate Koopa]]''}}</ref> and aid [[Bowser|Karate Koopa]] in his plan to capture [[Princess Peach|Princess Toadstool]] and sell her into slavery for a fortune. Somewhat parodying their namesake, they are skilled in hand-to-hand combat and speak in thick Japanese accents. | ||
{{br}} | {{br}} | ||
====''Super Mario World'' television series==== | ====''Super Mario World'' television series==== | ||
[[File:Galoombas, Boo Buddies and Ninjis.jpg|thumb|Ninjis in the ''Super Mario World'' television series episode "[[The Yoshi Shuffle]]".]] | [[File:Galoombas, Boo Buddies and Ninjis.jpg|thumb|Ninjis in the ''Super Mario World'' television series episode "[[The Yoshi Shuffle]]".]] | ||
In the ''[[Super Mario World (television series)|Super Mario World]]'' animated series, Ninjis appear | In the ''[[Super Mario World (television series)|Super Mario World]]'' animated series, Ninjis appear only in the episode "[[The Yoshi Shuffle]]" as spectators to [[Yoshi]] and Mario's football game against [[Roy|Bully]], [[Morton|Big Mouth]], [[Larry|Cheatsy]] and several [[Chargin' Chuck|Koopa Football Player]]s in the Neon Castle. Here, they are brown in color, have red teeth, distinct fingered hands, and stubby feet without claws. | ||
===''Super Mario-kun''=== | ===''Super Mario-kun''=== | ||
Line 85: | Line 84: | ||
====''Paper Mario: Sticker Star''==== | ====''Paper Mario: Sticker Star''==== | ||
[[File:PMSS Ninji battle.png|thumb|A Ninji dodges Mario's attack in ''Paper Mario: Sticker Star''.]] | [[File:PMSS Ninji battle.png|thumb|A Ninji dodges Mario's attack in ''Paper Mario: Sticker Star''.]] | ||
After 12 years of absence, Ninjis return to the ''Paper Mario'' series in ''[[Paper Mario: Sticker Star]]'', this time as enemies. They | After 12 years of absence, Ninjis return to the ''Paper Mario'' series in ''[[Paper Mario: Sticker Star]]'', this time as enemies. They only appear in [[World 3 (Paper Mario: Sticker Star)|World 3]], and are the weakest enemy that can be encountered in the forest, being only slightly stronger than [[Goomba]]s. Despite this, Ninjis are still aggressive and chase Mario if they see him. In the overworld, Ninjis tend to hide in the poisoned waters or trees of the forest levels, much like the [[Bzzap!|Bzzaps!]] in ''Paper Mario''. | ||
In battle, a Ninji can either turn itself into a throwing star and hurl itself at Mario, or it can run up to Mario and slam him. Mario must watch the positions of Ninjis, as they are one of the few enemies that can dodge Mario's attacks (the others being [[Paragoomba]]s, [[Shiny Paragoomba]]s and the [[Wiggler Segment]]s). If they are jumping, they cannot be hammered, and if they are standing still, they cannot be jumped on. If Ninjis are hit with the 'wrong' attacks, they disappear in a cloud of smoke and leave a decoy log behind, causing the attack to miss; they then run back into battle while falling from the top screen. This may cause Mario to fall on his face. Ninjis can be hit with the [[Hurlhammer]] sticker even when they are jumping. They can also dodge [[Shell]] sticker attacks if they are jumping. If Ninjis are [[sleep]]ing, [[crumpled]], [[stopped]], or [[dizzy]], they are not able to dodge Mario's jump attacks. A Ninji may drop a [[Throwing Star]] sticker when defeated. | In battle, a Ninji can either turn itself into a throwing star and hurl itself at Mario, or it can run up to Mario and slam him. Mario must watch the positions of Ninjis, as they are one of the few enemies that can dodge Mario's attacks (the others being [[Paragoomba]]s, [[Shiny Paragoomba]]s and the [[Wiggler Segment]]s). If they are jumping, they cannot be hammered, and if they are standing still, they cannot be jumped on. If Ninjis are hit with the 'wrong' attacks, they disappear in a cloud of smoke and leave a decoy log behind, causing the attack to miss; they then run back into battle while falling from the top screen. This may cause Mario to fall on his face. Ninjis can be hit with the [[Hurlhammer]] sticker even when they are jumping. They can also dodge [[Shell]] sticker attacks if they are jumping. If Ninjis are [[sleep]]ing, [[crumpled]], [[stopped]], or [[dizzy]], they are not able to dodge Mario's jump attacks. A Ninji may drop a [[Throwing Star]] sticker when defeated. | ||
Line 143: | Line 142: | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 2''==== | ====''Super Mario Bros. 2''==== | ||
*Ninji - 1 | |||
:*'''Instruction booklet bio:''' ''He is a little devil who appears in the dreams of NES players. He moves fast and will persistently chase you.'' | |||
*Ninji - 2 | |||
:*'''Instruction booklet bio:''' ''He stays in one spot and jumps repeatedly. A strange guy.'' | |||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
*'''Notebook bio:''' ''This enemy leaps and jumps like a ninja. Oddly, these guys are also pretty good at operating [[airship]]s...'' | |||
===''[[Perfect Ban Mario Character Daijiten]]''=== | ===''[[Perfect Ban Mario Character Daijiten]]''=== | ||
Line 197: | Line 189: | ||
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ||
*'''''Bowser Jr.'s Journey'' profile:''' ''They're ever ready for battle, with shuriken in hand. They supposedly like to discipline <font color=red>foes with a tail</font>. | |||
===''Mario Golf: Super Rush''=== | ===''Mario Golf: Super Rush''=== | ||
*'''[[Play Nintendo]]:''' ''The shell-shielded Koopa Troopa can make the ball bounce several times, while Nimble Ninji can use Glide Dash and float over opponents on the way to the next hole.''<ref name="Play Nintendo"/> | |||
===[[Play Nintendo]]=== | ===[[Play Nintendo]]=== | ||
*'''''Small, nimble, and always ready for battle.'''<br>These foes are speedy and quiet. They leap and jump like a ninja to attack, with shuriken in hand!<br>Ninjies are also kind of small. But what they lack in size, they make up for in enthusiasm!''<ref>{{cite|date=2024|url=https://play.nintendo.com/themes/friends/ninji/|title=Play Nintendo|accessdate=September 3, 2024}}</ref> | |||
==Gallery== | ==Gallery== | ||
Line 222: | Line 204: | ||
Ninji SMB2.jpg|''[[Super Mario Advance]]'' | Ninji SMB2.jpg|''[[Super Mario Advance]]'' | ||
Ninji SMR.png|''[[Super Mario Run]]'' | Ninji SMR.png|''[[Super Mario Run]]'' | ||
MvDK NS Mini Ninji.png|[[Mario vs. Donkey Kong (Nintendo Switch) | MvDK NS Mini Ninji.png|''[[Mario vs. Donkey Kong (Nintendo Switch)]]'' | ||
</gallery> | </gallery> | ||