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[[File:SMRPG Nimbus Castle.png|thumb|Screenshot from ''Super Mario RPG: Legend of the Seven Stars'']]
[[File:SMRPG Nimbus Castle.png|frame]]
'''Nimbus Castle'''<ref>{{cite|language=en-us|date=1996|author=Pelland, Scott, and Kent Miller|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|page=82|publisher=Nintendo of America}}</ref> is the home of [[King Nimbus]], [[Queen Nimbus]], and their many pet birds in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its Nintendo Switch remake]]. Normally, it is open to the public, but when first visited during the game, it has been occupied by the vain former advisor [[Valentina]] who is enacting a plan to gain control of [[Nimbus Land]]. To that end, she has closed it off and replaced the guards with her hired monsters. In order to get inside, [[Mario]] is disguised by the sculptor [[Garro]] among many statues Valentina ordered of herself. After getting inside, Mario first needs to avoid or fight [[Dodo]].
'''Nimbus Castle'''<ref>Pelland, Scott, and Kent Miller. ''Super Mario RPG: Legend of the Seven Stars'' Player's Guide. Page 82.</ref> is the home of [[King Nimbus]], [[Queen Nimbus]], and their many pet birds in ''[[Super Mario RPG: Legend of the Seven Stars]]''. Normally, it is open to the public, but when first visited during the game, it has been occupied by the vain former advisor [[Valentina]] who is enacting a plan to gain control of [[Nimbus Land]]. To that end, she has closed it off and replaced the guards with her hired monsters. In order to get inside, [[Mario]] is disguised by the sculptor [[Garro]] among many statues Valentina ordered of herself. After getting inside, Mario first needs to avoid or fight [[Dodo]].


The castle has a confusing layout, and some of the statues are not of Valentina, but of [[Birdy|Birdies]], which reveal themselves to actually be real ones in disguise like Mario and attack if approached. Many [[Pinwheel (Super Mario RPG)|Pinwheel]]s also appear to blow him around, though they also serve as a distraction for the [[Sling Shy|Sling Shies]]. Certain doors are guarded by a [[Jawful]] or [[Big Troopa]], marking one of the few times in the game where "big" enemies appear on the overworld.
The castle has a confusing layout, and some of the statues are not of Valentina, but of [[Birdy|Birdies]], which reveal themselves to actually be real ones in disguise - like Mario - and attack if approached. Many [[Pinwheel (Super Mario RPG)|Pinwheel]]s also appear to blow him around, though they also serve as a distraction for the [[Sling Shy|Sling Shies]]. Certain doors are guarded by a [[Jawful]] or [[Big Troopa]], marking one of the few times in the game where "big" enemies appear on the overworld.


The former staff can be found in a guarded room. Speaking to a former guard gets the [[Castle Key 1]], which can be used to open a door to where [[Beezo]] is watering a giant egg called [[Shelly]]. After Beezo fails to escape due to the next door also being locked, Shelly asks Mario and company to "play" with it; during the ensuing battle, it hatches into [[Birdo]]. Upon defeat, Birdo gives the [[Castle Key 2]] and returns to being inside Shelly, while Mario and the party find that Valentina is holding a supposedly bedridden King Nimbus locked in a small room. Shy Away informs Valentina of Mario's approach, and she, Beezo, and Dodo flee. In the hallways after, there are several patrolling [[Bluebird]]s, along with a fleeing Dodo, though there is also a [[Super Star|Starman]] with which to instantly defeat many of them. Continuing causes Mario to fall from a door in the side of the castle, falling through the topmost section of the [[Beanstalk (Super Mario RPG)|Beanstalk]].
The former staff can be found in a guarded room. Speaking to a former guard gets the [[Castle Key 1]], which can be used to open a door to where [[Beezo]] is watering a giant egg called [[Shelly]]. After Beezo fails to escape due to the next door also being locked, Shelly asks Mario and company to "play" with it; during the ensuing battle, it hatches into [[Birdo]]. Upon defeat, Birdo gives the [[Castle Key 2]] and returns to being inside Shelly, while Mario and the party find that Valentina is holding a supposedly bedridden King Nimbus locked in a small room. Shy Away informs Valentina of Mario's approach, and she, Beezo, and Dodo flee. In the halls after, Dodo is seen again patrolling with several [[Bluebird]]s, though they can be simply defeated with a nearby [[Super Star|Starman]]. Continuing causes Mario to fall from a door in the side of the castle, falling through the topmost section of the [[Big Vine]].


Once Valentina has been run off, the castle returns to the control of the [[Nimbus]] royalty, it is reopened to the public, all the monsters are removed, the Valentina statues are replaced with King Nimbus statues, and Shelly's room now has statues of all of Mario's group.
Once Valentina has been run off, the castle returns to the control of the [[Nimbus]] royalty, it is reopened to the public, all the monsters are removed, the Valentina statues are replaced with King Nimbus statues, and Shelly's room now has statues of all of Mario's group.
==Enemies==
==Enemies==
{{SMRPG map}}
{{SMRPG map}}
Note: All enemies disappear after Valentina is defeated.
Note: All enemies disappear after Valentina is defeated
<gallery>
*[[Dodo]] (optional boss on two occasions)
Birdy SMRPG art.jpg|[[Birdy]]
*[[Birdy]]
SMRPG HeavyTroopa.png|[[Big Troopa]]
*[[Big Troopa]]
SlingShy SMRPG.png|[[Sling Shy]]
*[[Sling Shy]]
Pinwheel SMRPG artwork.jpg|[[Pinwheel (Super Mario RPG)|Pinwheel]]
*[[Pinwheel (Super Mario RPG)|Pinwheel]]
Muckle Sprite - Super Mario RPG.png|[[Muckle]]
*[[Muckle]]
SMRPG Jawful.png|[[Jawful]]
*[[Jawful]]
SMRPG Shaman.png|[[Shaman]]
*[[Shaman]]
SMRPG Orbison.jpg|[[Orbison]]
*[[Orbison]]
Birdy Blue.png|[[Bluebird]]
*[[Bluebird]]
Dodo.jpg|[[Dodo]] (optional boss on two occasions)
*[[Shelly]]/[[Birdo]] (boss)
Shelly Sprite - Super Mario RPG.png|[[Shelly]] (initial boss)
**[[Eggbert]]
Mario RPG Birdo.png|[[Birdo]] (main boss)
Mysteryegg.png|[[Eggbert]] (boss helper)
</gallery>
 
==Items==
===Field/Given===
{|class=wikitable style="text-align:center"
!rowspan=2|Item
!rowspan=2|Image
!rowspan=2|Location
!colspan=2|Location image
|-
!Original
!Remake
|-
|[[Feather (accessory)|Feather]]
|[[File:Dodo Feather.png]]
|style="text-align:left"|Picked up after succesfully completing the statue minigame with [[Dodo]].
|[[File:Nimbus Land (Feather).png]]
|[[File:Nimbus Land (Feather) (Switch).png|300px]]
|-
|[[Flower Jar]]
|[[File:RPG Bag.png]]
|<nowiki/>
*In the room with 3 doors, Mario should take the left one. After reaching the very end, he can get a Flower Jar by talking to the man in the blue clothing.
*After defeating [[Valentina]], given by a man in the "king's bedroom".
|[[File:Nimbus Land (Flower Jar 1).png]][[File:Nimbus Land (Flower Jar 2).png]]
|[[File:Nimbus Land (Flower Jar 1) (Switch).png|300px]][[File:Nimbus Land (Flower Jar 2) (Switch).png|300px]]
|-
|[[Castle Key 1]]
|[[File:RPG Key.png]]
|style="text-align:left"|In the room with 3 doors, Mario should take the left one. After reaching the very end, he can get a key to the middle one from the guy in the left corner.
|[[File:Nimbus Land (Castle Key 1).png]]
|[[File:Nimbus Land (Castle Key 1) (Switch).png|300px]]
|-
|[[Castle Key 2]]
|[[File:RPG Key.png]]
|style="text-align:left"|Given by [[Birdo#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Birdo]] after defeating her.
|[[File:Nimbus Land (Castle Key 2).png]]
|[[File:Nimbus Land (Castle Key 2) (Switch).png|300px]]
|}
 
===Treasure Boxes===
{|class=wikitable style="text-align:center"
!rowspan=2|Item
!rowspan=2|Image
!rowspan=2|Location
!colspan=2|Location image
|-
!Original
!Remake
|-
|[[Flower (Super Mario RPG)|Flower]]
|[[File:RPG Flower.png]]
|<nowiki/>
*After Mario goes to the entrance of the castle, then to the left and through 2 hallways, the treasure is found at the end of the second one.
*In the grand hallway with the three doorways, found in the corner between a left doorway and a birdcage.
*In the grand hallway with the three doorways, Mario should go through the left one and through the next room, to reach a dead end in the next one. Here, he can find another Treasure.
|[[File:Nimbus Land Treasure 1.png|240px]][[File:Nimbus Land Treasure 3.png|240px]][[File:Nimbus Land Treasure 4.png|240px]]
|[[File:Nimbus Land Treasure 1 (Switch).png|300px]][[File:Nimbus Land Treasure 3 (Switch).png|300px]][[File:Nimbus Land Treasure 4 (Switch).png|300px]]
|-
|[[Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mushroom]]
|[[File:SMRPG Mushroom box.png]]
|style="text-align:left"|In the crossroads room, Mario should go through the one with a door and through the following hallway. He then comes across a room with a lone statue and a treasure behind it.
|[[File:Nimbus Land Treasure 2.png|240px]]
|[[File:Nimbus Land Treasure 2 (Switch).png|300px]]
|-
|[[Super_Star#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Star]] (first time), Flower (second time)
|[[File:SMRPG Star box.png]] [[File:RPG Flower.png]]
|style="text-align:left"|After confronting [[Valentina]] in the throne room and following her through three hallways, this treasure is found high in the air in the middle of the second hallway. To reach it, Mario must jump under it to make a block appear. During the "chase", this treasure contains a Star, but after Valentina has been defeated and Mario returns here, it will be filled up again, this time with a Flower.
|[[File:Nimbus Land Treasure 5.png|240px]]
|[[File:Nimbus Land Treasure 5 (Switch).png|300px]]
|}
 
===Hidden Treasure===
{|class=wikitable style="text-align:center"
!rowspan=2|Item
!rowspan=2|Image
!rowspan=2|Location
!colspan=2|Location image
|-
!Original
!Remake
|-
|[[Frog Coin]]
|[[File:Frog Coin.png]]
|<nowiki/>
*This Hidden Treasure is only available after defeating [[Valentina]]. Inside the castle, in the grand hallway with the three doorways, Mario should find a bird in a cage near the northwestern corner of the room. Jumping at the corner reveals the Hidden Treasure.
*In the same area, Mario should enter the middle doorway to the next room, and -- after defeating [[Birdo]] -- proceed to the next area and jump on the visible treasure box. Jumping from it reveals the Hidden Treasure.
*Back into the grand hallway with the three doorways, Mario should enter the one on the left and continue until he finds a set of stairs in the second room. Just near the entrance to a room with a Save Block, Mario should jump against the wall to reveal the Hidden Treasure.
*In the same area, at the bottom of the stairs, Mario should walk along the boundary of the hallway until he eventually walks on an invisible path. Mario should jump at the end of this invisible path to reveal another Hidden Treasure.
|[[File:HiddenChest35.png]][[File:HiddenChest36.png]][[File:HiddenChest37.png]][[File:HiddenChest38.png]]
|[[File:NimbusCastle1Switch.jpg|300px]][[File:NimbusCastle4Switch.jpg|300px]][[File:NimbusCastle3Switch.jpg|300px]][[File:NimbusCastle2Switch.jpg|300px]]
|}
 
==Gallery==
<gallery>
File:NimbusCastleFacade SMRPG-NS.png|The castle's facade in the remake
File:NimbusCastleThroneRoom SMRPG-NS.png|The throne room in the remake
File:NimbusCastleHallway SMRPG-NS.png|A hallway in the remake
File:NimbusCastleWindowHallway SMRPG-NS.png|Another hallway in the remake
File:NimbusCastlePartyMembersStatueRoom SMRPG-NS.png|Room with golden statues of the party members after Valentina is defeated, as seen in the remake
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=マシュマロの{{ruby|宮殿|きゅうでん}}<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=1996|page=2 and 83|title=''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック''|isbn=4091025382}}</ref>
|Jap=マシュマロの{{ruby|宮殿|きゅうでん}}<ref>''Super Mario RPG'' Final Edition, pages 2 and 83.</ref>
|JapN=original
|JapR=Mashumaro Kyūden
|JapR=Mashumaro Kyūden
|JapM=Nimbus Palace
|JapM=Marshmallow Palace
|Jap2=マシュマロ{{ruby|城|じょう}}
|FraA=Château de Nimbus
|Jap2N=remake
|FraAM=Nimbus Castle
|Jap2R=Mashumaro Jō
|FraE=Palais de Nimbus
|Jap2M=Nimbus Castle
|FraEM=Nimbus Palace
|Chi=棉花糖王宮
|ChiR=Miánhuātáng Wánggōng
|ChiM=Nimbus Royal Palace
|Dut=Nimbuspaleis
|DutM=Nimbus Palace
|FreA=Château de Nimbus
|FreAM=Nimbus Castle
|FreE=Palais de Nimbus
|FreEM=Nimbus Palace
|Ger=Schloss Nimbus
|Ger=Schloss Nimbus
|GerM=Nimbus Castle
|GerM=Nimbus Castle
|Spa=Castillo de Nimbus <small>(remake)</small><ref>{{cite|url=www.youtube.com/watch?v=VIMoFw69yew&t=2249s|language=es-es|timestamp=37:29|author=FatalRagnarok|date=November 20, 2023|publisher=YouTube|title=''SUPER MARIO RPG'' REMAKE 🍷 PARTE 6 "VALENTINA y las FÍSICAS DESAPARECIDAS" 🍷 GUÍA 100% (+ SECRETOS)|accessdate=June 27, 2024}}</ref><ref>{{cite|language=es-es|url=www.youtube.com/watch?v=TGYEUSXD1ag&t=20054s|timestamp=5:34:14|title=Juego Completo (Español Latino) I Super Mario RPG Remake|author=Efowzeff|publisher=YouTube|date=November 26, 2023|accessdate=June 27, 2024}}</ref>
|Spa=Castillo de Nimbus
|SpaM=Nimbus Castle
|SpaM=Nimbus Castle
|Kor=마시멜로 성
|Kor=마시멜로 성
|KorR=Masimello Seong
|KorR=Masimello Seong
|KorM=Nimbus Castle
|KorM=Marshmallow Palace
|Ita=Castello di Nimbus
|Ita=Castello di Nimbus
|ItaM=Nimbus Castle
|ItaM=Nimbus Castle

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