Editing Night Falls on Really Rolling Hills

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{{about|the level in ''[[Super Mario 3D World]]''|the level in ''[[New Super Mario Bros. 2]]''|{{world link|mushroom|1|World Mushroom-1 (New Super Mario Bros. 2)}}}}
{{articleabout|the level in ''[[Super Mario 3D World]]''|the level in ''[[New Super Mario Bros. 2]]''|{{world-link|mushroom|1|World Mushroom-1}}}}
{{level infobox
{{Levelbox
|image=[[File:Night Falls.jpg|250px]]
|image=[[Image:NightFalls.png|250px]]
|code={{world|mushroom2|1}}
|code={{world|mushroom2|1}}
|world=[[World Mushroom (Super Mario 3D World)|World Mushroom]]
|world=[[World Mushroom (Super Mario 3D World)|World Mushroom]]
|game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]''
|game=''[[Super Mario 3D World]]''
|limit=30 seconds
|limit=30 seconds
|before_alt=
|beforealt=
|before=[[Cosmic Cannon Cluster|<<]]
|before=[[Cosmic Cannon Cluster|<<]]
|after=[[Spiky Mount Beanpole|>>]] [[Deep-Black Jungle Drift|>>]]
|after=[[Spiky Mount Beanpole|>>]] [[Deep-Black Jungle Drift|>>]]
}}
}}


'''Night Falls on Really Rolling Hills''', otherwise known as '''{{world|mushroom2|1}}''', is the first level in [[World Mushroom (Super Mario 3D World)|World Mushroom]] in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]''. It is unlocked by completing [[Cosmic Cannon Cluster]], and its own completion unlocks [[Spiky Mount Beanpole]] and [[Deep-Black Jungle Drift]]. This is the first level in the game to not include any stamps, besides minor levels such as [[Toad House]]s, [[Mystery House]]s, or [[Coin Express]].
'''Night Falls on Really Rolling Hills''', otherwise known as '''{{world|mushroom2|1}}''', is the first level in [[World Mushroom (Super Mario 3D World)|World Mushroom]] in ''[[Super Mario 3D World]]''. It is unlocked by completing [[Cosmic Cannon Cluster]], and its own completion unlocks [[Spiky Mount Beanpole]] and [[Deep-Black Jungle Drift]].  


==Layout==
==Layout==
The stage is a redesign of [[Really Rolling Hills]] in [[World 2 (Super Mario 3D World)|World 2]], and is naturally almost identical in design. The level is instead set in the dead of night and is shorter, given that when the characters begin the level, they only have 30 seconds to get through it while picking up [[+ Clock]]s and dodging [[Spiny Skipsqueak]]s, which replace regular [[Skipsqueak]]s, and [[Spiny|Spinies]], which are randomly scattered throughout the level.
The stage is a 'speed run' version of [[Really Rolling Hills]], and is naturally almost identical in design. Just as with [[Faster Fort Fire Bros.]], when the characters begin the level, they only have 30 seconds to get through it while picking up [[+ Clock]]s and dodging [[Spiny Skipsqueak]]s, which replace regular [[Skipsqueak]]s, and [[Spiny|Spinies]], which are randomly scattered throughout the level.


==[[Green Star]]s==
==[[Green Star (Super Mario 3D World)|Green Stars]]==
{| class="wikitable" style="text-align: center"
*'''Green Star 1:''' The player needs to touch a [[Green Ring]] found over a rolling hill, and collect all the green coins. Doing so awards the player with the star.
!Image
*'''Green Star 2:''' Once the player gets underground, they need to follow the top route in order to get the star.
!Location
*'''Green Star 3:''' The player needs to go underground and take the lower route, which brings them to a pipe. They must light up all the color panels in order for the star to appear.
|-
|[[File:SM3DW WM-1 1st Green Star.jpg|150px]]
|The player needs to touch a [[Green Star Ring]] found over a rolling hill, and collect all the green coins. Doing so awards the player with the Green Star.
|-
|[[File:SM3DW WM-1 2nd Green Star.jpg|150px]]
|Once the player gets underground, they need to follow the top route in order to get the Green Star.
|-
|[[File:SM3DW WM-1 3rd Green Star.jpg|150px]]
|The player needs to go underground and take the lower route, which brings them to a pipe. They must light up all the [[Color Panel]]s in order for the Green Star to appear.
|}
 
==Enemies==
{{number of enemies
|image1=[[File:Spiny Skipsqueak SM3DW Prima.jpg|50px]]
|name1=[[Spiny Skipsqueak]]
|count1=19
|image2=[[File:Spiny SM3DW Prima.jpg|50px]]
|name2=[[Spiny]]
|count2=13
}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreignname
|Jap=急げ!夜の回転平原
|Jap=急げ!夜の回転平原
|JapR=Isoge! Yoru no kaiten heigen
|JapR=Isoge! Yoru no kaiten heigen
|JapM=Quicker! Rolling plains at night
|JapM=Get The Goal Pole! Spinning Wheel Park
|Spa=Desconcertante contrarreloj rodante
|SpaM=Puzzling rolling time trial
|FreA=Plaine roule-pelouse de nuit
|FreAM=Plain Roll-lawn at night
|Dut=Heuvels aan de rol bij nacht
|DutM=Rolling hills at night
|Ita=Giardino rotante notturno
|ItaM=Rotating night garden
|Por=Crepúsculo nos jardins rolantes
|PorM=Dusk at the rolling gardens
|Rus=На крутящихся холмах наступила ночь
|RusR=Na krutyashchihsya holmah nastupila noch
|RusM=The night came to the rolling hills
|Ger=Nacht über den Kullerhügeln
|GerM=Night over the Rollhill
|ChiS=快点!晚上的旋转平原
|ChiSR=Kuàidiǎn! Wǎnshàng de Xuánzhuǎn Píngyuán
|ChiSM=Quicker! Rolling plains at night
|ChiT=快點!晚上的旋轉平原
|ChiTR=Kuàidiǎn! Wǎnshàng de Xuánzhuǎn Píngyuán
|ChiTM=Quicker! Rolling plains at night
|Kor=서둘러라! 밤의 회전 평원
|KorR=Seodulleora! Bam-ui Hoejeon Pyeong'won
|KorM=Hurry! Rotation Plain at Night
}}
}}


{{SM3DW levels}}
{{BoxTop}}
{{SM3DW}}
{{SM3DW Levels}}
[[Category:Grasslands]]
[[Category:Grasslands]]
[[Category:Super Mario 3D World levels]]
[[Category:Super Mario 3D World Levels]]
[[de:Nacht über den Kullerhügeln]]

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