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This is the first of two games released outside of Japan and South Korea to feature a different-colored game box, the second being the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. The box for ''New Super Mario Bros. Wii'' is red, as opposed to most other Wii games with a white box.
This is the first of two games released outside of Japan and South Korea to feature a different-colored game box, the second being the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. The box for ''New Super Mario Bros. Wii'' is red, as opposed to most other Wii games with a white box.
==Story==
==Story==
[[File:NSMBW Prologue.png|thumb|upright=1.1|left|Bowser Jr. and the Koopalings jumping out of the cake]]
[[File:NSMBW Prologue.png|thumb|upright=1.1|left|Bowser Jr. and the Koopalings jumping out of the cake]]
[[Mario]], [[Luigi]], [[Yellow Toad and Blue Toad|Yellow Toad, and Blue Toad]] are celebrating [[Princess Peach]]'s birthday, when a big [[cake]] slides in. As Princess Peach approaches it, [[Bowser Jr.]] (who masterminded the plot to infiltrate via the birthday cake<ref>{{cite|url=www.nintendo.co.jp/wii/smnj/story/index.html|publisher=nintendo.co.jp|title=''New Super Mario Bros. Wii'' character page] (Click on the blue circle with the arrow to reach the Koopaling page and click on the pictures to see the short bio of each of the Koopalings)|accessdate=June 3, 2024}}</ref>) and the [[Koopalings]] jump out. The Koopalings throw the cake on top of Princess Peach, the Mario Bros., and the Toads, trapping Princess Peach inside and leaving the Mario Bros. and Toads briefly stunned. From there, the Koopalings and Bowser Jr. run out of the castle and load the cake onto their [[airship]] while the Mario Bros. and the Toads recover and follow closely. The Toads from the castle soon use a [[cannon]] to blast away presents containing Propeller Mushrooms and Penguin Suits so Mario and the others can obtain them, but they explode in the air and spread the items in 9 worlds.<ref>[http://www.true-gaming.net/tgupload/images2/mario3.jpg Famitsu scans]</ref>
[[Mario]], [[Luigi]], [[Yellow Toad and Blue Toad|Yellow Toad, and Blue Toad]] are celebrating [[Princess Peach]]'s birthday, when a big [[cake]] slides in. As Princess Peach approaches it, [[Bowser Jr.]] (who masterminded the plot to infiltrate via the birthday cake<ref>{{cite|url=www.nintendo.co.jp/wii/smnj/story/index.html|publisher=nintendo.co.jp|title=''New Super Mario Bros. Wii'' character page] (Click on the blue circle with the arrow to reach the Koopaling page and click on the pictures to see the short bio of each of the Koopalings)|accessdate=June 3, 2024}}</ref>) and the [[Koopalings]] jump out. The Koopalings throw the cake on top of Princess Peach, the Mario Bros., and the Toads, trapping Princess Peach inside and leaving the Mario Bros. and Toads briefly stunned. From there, the Koopalings and Bowser Jr. run out of the castle and load the cake onto their [[airship]] while the Mario Bros. and the Toads recover and follow closely. The Toads from the castle soon use a [[cannon]] to blast away presents containing Propeller Mushrooms and Penguin Suits so Mario and the others can obtain them, but they explode in the air and spread the items in 9 worlds.<ref>[http://www.true-gaming.net/tgupload/images2/mario3.jpg Famitsu scans]</ref>


Throughout the chase, Mario and co. battle the Koopalings in their fortresses, then in their castles. Afterward, Bowser Jr. flies in the airship with Princess Peach stuck in it, though during two occasions, the airship leaves without Bowser Jr., allowing the Mario Bros. and Toads to chase after him. When the gang defeats Bowser Jr. in World 8, [[Kamek|Magikoopa]] appears and takes Princess Peach away, taking her to [[Bowser's Castle]] and locking her in a cage.
Throughout the chase, Mario and co. battle the Koopalings in their towers, followed by in their castles. Afterward, Bowser Jr. flies in the airship with Princess Peach stuck in it, though during two occasions, the airship leaves without Bowser Jr., allowing the Mario Bros. and Toads to chase after him. When the gang defeats Bowser Jr. in World 8, [[Kamek|Magikoopa]] appears and takes Princess Peach away, taking her to [[Bowser's Castle]] and locking her in a cage.


When Mario and the gang finally get to Bowser's Castle, they find [[Bowser]] and battle him. One of them has to [[jump]] on a [[! Switch]] behind Bowser to send him falling into the pit below. After Mario, Luigi, Yellow Toad, and Blue Toad celebrate their "victory", they see "Princess Peach" in a cage, until they realize that it is actually Magikoopa in disguise. Magikoopa then sprinkles magic into the pit Bowser fell in, which turns Bowser [[Giant Bowser|giant]]. After Bowser has been powered up, the four can do nothing but flee from the giant boss. Soon they find a dead end with a huge ! Switch, and the real Princess Peach in a cage above it. They push it, and Bowser falls through the floor as the princess is released from her cage. As Mario and Princess Peach walk out, they see Luigi, Yellow Toad, and Blue Toad arrive in their hot air balloons. Luigi lets Mario and Princess Peach into his balloon but is accidentally left behind, so Yellow Toad and Blue Toad offer Luigi a ride in their balloon. As they sail off, Princess Peach asks Mario if she told him about the [[World 9 (New Super Mario Bros. Wii)|secret world]]. If the player beats the level again, Princess Peach will ask Mario to tell her about his adventure again.
When Mario and the gang finally get to Bowser's Castle, they find [[Bowser]]. One of them has to [[jump]] on a [[! Switch]] behind Bowser to "defeat" him. After Mario, Luigi, Yellow Toad, and Blue Toad celebrate their "victory", they see "Princess Peach" crying in a cage, until they find out it actually turns out to be Magikoopa disguised as her. Magikoopa then powers Bowser up, making him [[Giant Bowser|giant]]. After Bowser has been powered up, the four can do nothing but flee from the giant boss. Soon they find a dead end with a huge ! Switch, and the real Princess Peach in a cage above them. They push it, and Bowser falls through the floor in final defeat as the princess is released from her cage. As Mario and Princess Peach walk out, they see Luigi, Yellow Toad, and Blue Toad arrive in their hot air balloons. Luigi lets Mario and Princess Peach into his balloon but is accidentally left behind. Yellow Toad and Blue Toad then offer Luigi a ride in their balloon. As they sail off, Princess Peach asks Mario if she told him about the [[World 9 (New Super Mario Bros. Wii)|secret world]]. If the player beats the level again, Princess Peach will ask Mario to tell her about his adventure again.


[[File:NSMBW Bowser's Castle Falling Over.png|200px|thumb|left|Bowser, Bowser Jr., and the Koopalings watch as the castle collapses]]
[[File:NSMBW Bowser's Castle Falling Over.png|200px|thumb|left|Bowser, Bowser Jr., and the Koopalings watch as the castle collapses]]
In a post-credits scene, [[Larry|Larry Koopa]] arrives at Bowser's Castle from [[World 1 (New Super Mario Bros. Wii)|World 1]] and is shown exhausted and limping before collapsing onto the ground. Bowser Jr. walks up to him and orders him to get up and help the rest of the Koopalings trying to push Bowser, who is now back to normal size, right side up. They finally succeed and celebrate, but the castle soon falls on top of Bowser before the screen cuts to black and a crushing sound is heard, along with Bowser groaning in pain.
In a post-credits scene, [[Larry|Larry Koopa]] is seen exhausted and limping toward Bowser's Castle following his defeat in [[World 1 (New Super Mario Bros. Wii)|World 1]]. As he collapses and passes out, Bowser Jr. walks up to him, orders him to get up, and shows him the rest of the Koopalings trying to push Bowser, who is back to normal, right side up. They finally succeed and celebrate, but the castle soon falls on top of Bowser before the screen cuts to black and a crushing sound is heard.
{{br}}
{{br}}


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===Worlds===
===Worlds===
The world names originate from the game's [[Prima Games|Prima]] guide.
The world names originate from the game's [[Prima Games|Prima]] guide.
{|style="width:100%;text-align:center"class=wikitable
{|style="width:100%;text-align:center" class=wikitable
|-style="background:#E70012;color:white;"
|-style="background:#E70012;color:white;"
!colspan=2 width="10%"|World
!colspan=2 width="10%"|World
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==Characters==
==Characters==
===Playable characters===
===Playable characters===
{|class="wikitable"style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!width=12%|Name
!width=12%|Name
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===Yoshi===
===Yoshi===
{|class="wikitable"style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!width=12%|Name
!width=12%|Name
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===Non-playable characters===
===Non-playable characters===
{|class="wikitable"style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!width=12%|Name
!width=12%|Name
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The displayed English names appear in the [[Prima Games]] guidebook,<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2009|isbn=978-0-3074-6767-6}}</ref> the [[List of New Super Mario Bros. Wii trading cards|EnterPlay trading cards]], and officially-licensed sources published before ''New Super Mario Bros. Wii''. Two localization choices made are deviated from here: Sledge Bros are referred to as "Sumo Bros." in the guidebook<ref>Bueno, p. 14</ref> and on their [[:File:NSMBWiiTC-24-Back.png|trading card]], but that name was previously and subsequently used for a [[Sumo Bro|different enemy]]. Mechakoopas are referred to as "Windup Koopas" in the guidebook,<ref>Bueno, p. 16</ref> but are recognized under their original name on their [[:File:NSMBWiiTC-17-Back.png|trading card]] and this is followed in paratexts for subsequent games. Several enemies wholly new to the franchise did not have names published at the time of the game's release and are incorporated here in retrospect. These are Hefty Goomba, Eep Cheep, Scaredy Rat, and Big Fuzzy.
The displayed English names appear in the [[Prima Games]] guidebook,<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2009|isbn=978-0-3074-6767-6}}</ref> the [[List of New Super Mario Bros. Wii trading cards|EnterPlay trading cards]], and officially-licensed sources published before ''New Super Mario Bros. Wii''. Two localization choices made are deviated from here: Sledge Bros are referred to as "Sumo Bros." in the guidebook<ref>Bueno, p. 14</ref> and on their [[:File:NSMBWiiTC-24-Back.png|trading card]], but that name was previously and subsequently used for a [[Sumo Bro|different enemy]]. Mechakoopas are referred to as "Windup Koopas" in the guidebook,<ref>Bueno, p. 16</ref> but are recognized under their original name on their [[:File:NSMBWiiTC-17-Back.png|trading card]] and this is followed in paratexts for subsequent games. Several enemies wholly new to the franchise did not have names published at the time of the game's release and are incorporated here in retrospect. These are Hefty Goomba, Eep Cheep, Scaredy Rat, and Big Fuzzy.
{|class="wikitable sortable"style="width:100%;text-align:center"
 
{|class="wikitable sortable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!rowspan=2 width=10%|Name
!rowspan=2 width=10%|Name
!class="unsortable"rowspan=2|Description
!class="unsortable" rowspan=2|Description
!class="unsortable"colspan=2 |Levels
!class="unsortable" colspan=2 |Levels
!rowspan=2|Pts.
!rowspan=2|Pts.
!rowspan=2|New
!rowspan=2|New
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Bullet style="background:white"|[[File:BulletBillWii.png|100x100px]]<br>[[Bullet Bill]]
|data-sort-value=Bull style="background:white"|[[File:BulletBillWii.png|100x100px]]<br>[[Bullet Bill]]
|align=left|Bullets that fly straight forward, moving out of the way when they make contact with one another. They are shot from Bill Blasters and Bill Blaster Turrets or appear from the edges of the screen.
|align=left|Bullets that fly straight forward, moving out of the way when they make contact with one another. They are shot from Bill Blasters and Bill Blaster Turrets or appear from the edges of the screen.
|[[World 3-2 (New Super Mario Bros. Wii)|World 3-2]]
|[[World 3-2 (New Super Mario Bros. Wii)|World 3-2]]
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|—
|—
|-
|-
|data-sort-value=Bull's style="background:white"|[[File:NSMBW Asset Model Bull's-Eye Banzai.png|100x100px]]<br>[[Bull's-Eye Banzai]]
|data-sort-value=KinWstyle="background:white"|[[File:NSMBW Asset Model Bull's-Eye Banzai.png|100x100px]]<br>[[Bull's-Eye Banzai|King Bill (World 9-3)]]
|align=left|Banzai Bills that endlessly rise from the bottom of the screen and home in on the player’s vertical position before continuing forward once they reach the designated height.
|align=left|Banzai Bills that endlessly rise from the bottom of the screen and home in on the player’s vertical position before continuing forward once they reach the designated height.
|colspan=2|[[World 9-3 (New Super Mario Bros. Wii)|World 9-3]]
|colspan=2|[[World 9-3 (New Super Mario Bros. Wii)|World 9-3]]
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|-
|-
|data-sort-value=BigC style="background:white"|[[File:NSMBW Asset Model Big Chain Chomp.png|100x100px]]<br>[[Big Chain Chomp]]
|data-sort-value=BigC style="background:white"|[[File:NSMBW Asset Model Big Chain Chomp.png|100x100px]]<br>[[Big Chain Chomp]]
|align=left|This Chain Chomp was enlarged by [[Kamek|Magikoopa]] before the second boss battle with [[Iggy]]. It is fastened to a chariot that holds Iggy and is screwed to a track. The Big Chain Chomp lunges at Mario during the boss battle and drags Iggy with it. Hitting Iggy causes the Big Chain Chomp to become enraged and lung at Mario more quickly. Defeating the Koopaling causes the Big Chain Chomp to revert to its original size before disappearing.
|align=left|This Chain Chomp was enlarged by the [[Kamek|Magikoopa]] before the second boss battle with [[Iggy]]. It is fastened to a chariot that holds Iggy and is screwed to a track. The Big Chain Chomp lunges at Mario during the boss battle and drags Iggy with it. Hitting Iggy causes the Big Chain Chomp to become enraged and lung at Mario more quickly. Defeating the Koopaling causes the Big Chain Chomp to revert to its original size before disappearing.
|colspan=2|{{world-link|5|castle|World 5-Castle (New Super Mario Bros. Wii)}}
|colspan=2|{{world-link|5|castle|World 5-Castle (New Super Mario Bros. Wii)}}
|200
|200
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===Obstacles===
===Obstacles===
{|class="wikitable"style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!rowspan=2 width=10%|Name
!rowspan=2 width=10%|Name
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===Bosses===
===Bosses===
The [[Koopalings]] return to the [[Super Mario (series)|''Super Mario'' series]] as the main antagonists in this game. They are fought in all of the [[Tower]] and [[Castle]] levels, with their [[magic wand]]s being their main way of attack, and utilizing obstacles.
The [[Koopalings]] return to the [[Super Mario (series)|''Super Mario'' series]] as the main antagonists in this game. They are fought in all of the [[Tower]] and [[Castle]] levels, with their [[magic wand]]s being their main way of attack, and utilizing obstacles.
{|class="wikitable"style="width:100%;text-align:center"
{|class="wikitable"style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
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===Items===
===Items===
These are collectibles, pickups, and health-restoring objects.
These are collectibles, pickups, and health-restoring objects.
{|class="wikitable"style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!width=12%|Name
!width=12%|Name
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===Power-ups===
===Power-ups===
{|class="wikitable"style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:#FF2400"
!width=12% rowspan=3|Power-up
!width=12% rowspan=3|Power-up
!width=5% colspan=2|Form
!width=5% colspan=2|Form
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!width=6%|{{Chart icon|NSMBW-ToadB}}
!width=6%|{{Chart icon|NSMBW-ToadB}}
|-
|-
|style="background:white"rowspan=2|N/A
|style="background:white" rowspan=2|N/A
|style="background:white"|[[File:NSMBW Screenshot Small Mario.png|50x50px]]<br>[[Small Mario]]
|style="background:white"|[[File:NSMBW Screenshot Small Mario.png|50x50px]]<br>[[Small Mario]]
|style="background:white"|[[File:NSMBW Screenshot Small Luigi.png|50x50px]]<br>[[Small Mario|Small Luigi]]
|style="background:white"|[[File:NSMBW Screenshot Small Luigi.png|50x50px]]<br>[[Small Mario|Small Luigi]]
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|style="background:white"|[[File:NSMBW Small Blue Toad Sprite.png|50x50px]]<br>[[Small Mario|Small Blue Toad]]
|style="background:white"|[[File:NSMBW Small Blue Toad Sprite.png|50x50px]]<br>[[Small Mario|Small Blue Toad]]
|-
|-
|style="background:white"rowspan=2|[[File:NSMBW Super Mushroom Artwork.png|100x100px]]<br>[[Super Mushroom]]
|style="background:white" rowspan=2|[[File:NSMBW Super Mushroom Artwork.png|100x100px]]<br>[[Super Mushroom]]
|style="background:white"|[[File:NSMBW Mario Solo Artwork.png|50x50px]]<br>[[Super Mario (form)|Super Mario]]
|style="background:white"|[[File:NSMBW Mario Solo Artwork.png|50x50px]]<br>[[Super Mario (form)|Super Mario]]
|style="background:white"|[[File:NSMBW Luigi Solo Artwork.png|50x50px]]<br>[[Super Mario (form)|Super Luigi]]
|style="background:white"|[[File:NSMBW Luigi Solo Artwork.png|50x50px]]<br>[[Super Mario (form)|Super Luigi]]
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|style="background:white"|[[File:NSMBW Blue Toad Main Artwork.png|50x50px]]<br>[[Super Mario (form)|Super Blue Toad]]
|style="background:white"|[[File:NSMBW Blue Toad Main Artwork.png|50x50px]]<br>[[Super Mario (form)|Super Blue Toad]]
|-
|-
|style="background:white"rowspan=2|[[File:Fire Flower - New Super Mario Bros.png|100x100px]]<br>[[Fire Flower]]
|style="background:white" rowspan=2|[[File:Fire Flower - New Super Mario Bros.png|100x100px]]<br>[[Fire Flower]]
|style="background:white"|[[File:Fire Mario.png|50x50px]]<br>[[Fire Mario]]
|style="background:white"|[[File:Fire Mario.png|50x50px]]<br>[[Fire Mario]]
|style="background:white"|[[File:NSMBW Screenshot Fire Luigi.png|50x50px]]<br>[[Fire Mario|Fire Luigi]]
|style="background:white"|[[File:NSMBW Screenshot Fire Luigi.png|50x50px]]<br>[[Fire Mario|Fire Luigi]]
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|style="background:white"|[[File:NSMBW Fire Blue Toad Render.png|50x50px]]<br>[[Fire Mario|Fire Blue Toad]]
|style="background:white"|[[File:NSMBW Fire Blue Toad Render.png|50x50px]]<br>[[Fire Mario|Fire Blue Toad]]
|-
|-
|style="background:white"rowspan=2|[[File:NSMBW Propeller Mushroom Artwork.png|100x100px]]<br>[[Propeller Mushroom]]
|style="background:white" rowspan=2|[[File:NSMBW Propeller Mushroom Artwork.png|100x100px]]<br>[[Propeller Mushroom]]
|style="background:white"|[[File:NSMBW Propeller Mario.png|50x50px]]<br>[[Propeller Mario]]
|style="background:white"|[[File:NSMBW Propeller Mario.png|50x50px]]<br>[[Propeller Mario]]
|style="background:white"|[[File:PropellerLuigiNSMBW.png|50x50px]]<br>[[Propeller Mario|Propeller Luigi]]
|style="background:white"|[[File:PropellerLuigiNSMBW.png|50x50px]]<br>[[Propeller Mario|Propeller Luigi]]
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|style="background:white"|[[File:PropellerBlueToad.png|50x50px]]<br>[[Propeller Mario|Propeller Blue Toad]]
|style="background:white"|[[File:PropellerBlueToad.png|50x50px]]<br>[[Propeller Mario|Propeller Blue Toad]]
|-
|-
|style="background:white"rowspan=2|[[File:NSMBW ice flower.png|100x100px]]<br>[[Ice Flower]]
|style="background:white" rowspan=2|[[File:NSMBW ice flower.png|100x100px]]<br>[[Ice Flower]]
|style="background:white"|[[File:NSMBW Ice Mario Artwork.png|50x50px]]<br>[[Ice Mario]]
|style="background:white"|[[File:NSMBW Ice Mario Artwork.png|50x50px]]<br>[[Ice Mario]]
|style="background:white"|[[File:NSMBW Screenshot Ice Luigi.jpg|50x50px]]<br>[[Ice Mario|Ice Luigi]]
|style="background:white"|[[File:NSMBW Screenshot Ice Luigi.jpg|50x50px]]<br>[[Ice Mario|Ice Luigi]]
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|style="background:white"|[[File:NSMBW Screenshot Ice Blue Toad.jpg|50x50px]]<br>[[Ice Mario|Ice Blue Toad]]
|style="background:white"|[[File:NSMBW Screenshot Ice Blue Toad.jpg|50x50px]]<br>[[Ice Mario|Ice Blue Toad]]
|-
|-
|style="background:white"rowspan=2|[[File:Penguinsuit.png|100x100px]]<br>[[Penguin Suit]]
|style="background:white" rowspan=2|[[File:Penguinsuit.png|100x100px]]<br>[[Penguin Suit]]
|style="background:white"|[[File:NSMBW Penguin Mario Artwork.png|50x50px]]<br>[[Penguin Mario]]
|style="background:white"|[[File:NSMBW Penguin Mario Artwork.png|50x50px]]<br>[[Penguin Mario]]
|style="background:white"|[[File:PenguinLuigiNSMBW.png|50x50px]]<br>[[Penguin Mario|Penguin Luigi]]
|style="background:white"|[[File:PenguinLuigiNSMBW.png|50x50px]]<br>[[Penguin Mario|Penguin Luigi]]
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|style="background:white"|[[File:NSMBW Screenshot Penguin Blue Toad.png|50x50px]]<br>[[Penguin Mario|Penguin Blue Toad]]
|style="background:white"|[[File:NSMBW Screenshot Penguin Blue Toad.png|50x50px]]<br>[[Penguin Mario|Penguin Blue Toad]]
|-
|-
|style="background:white"rowspan=2|[[File:NSMBW Mini Mushroom Artwork.png|100x100px]]<br>[[Mini Mushroom]]
|style="background:white" rowspan=2|[[File:NSMBW Mini Mushroom Artwork.png|100x100px]]<br>[[Mini Mushroom]]
|style="background:white"|[[File:Mini Mario.PNG|50x50px]]<br>[[Mini Mario]]
|style="background:white"|[[File:Mini Mario.PNG|50x50px]]<br>[[Mini Mario]]
|style="background:white"|[[File:NSMBW Screenshot Mini Luigi.png|50x50px]]<br>[[Mini Mario|Mini Luigi]]
|style="background:white"|[[File:NSMBW Screenshot Mini Luigi.png|50x50px]]<br>[[Mini Mario|Mini Luigi]]
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|style="background:white"|[[File:NSMBW Screenshot Mini Blue Toad.png|50x50px]]<br>[[Mini Mario|Mini Blue Toad]]
|style="background:white"|[[File:NSMBW Screenshot Mini Blue Toad.png|50x50px]]<br>[[Mini Mario|Mini Blue Toad]]
|-
|-
|style="background:white"rowspan=2|[[File:MKW Star Artwork.png|100x100px]]<br>[[Super Star|Star]]
|style="background:white" rowspan=2|[[File:MKW Star Artwork.png|100x100px]]<br>[[Super Star|Star]]
|style="background:white"|[[File:NSMB2 Invincible Mario Artwork.png|50x50px]]<br>[[Invincible Mario]]
|style="background:white"|[[File:NSMB2 Invincible Mario Artwork.png|50x50px]]<br>[[Invincible Mario]]
|style="background:white"|[[File:InvicibleSmallLuigiNSMBW.png|50x50px]]<br>[[Invincible Mario|Invincible Luigi]]
|style="background:white"|[[File:InvicibleSmallLuigiNSMBW.png|50x50px]]<br>[[Invincible Mario|Invincible Luigi]]
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===Objects===
===Objects===
Objects are interactable elements of the environment that cannot be picked up or collected by [[Mario]]. For objects that primarily function as obstructions or hazards, see [[#Obstacles|above]].
Objects are interactable elements of the environment that cannot be picked up or collected by [[Mario]]. For objects that primarily function as obstructions or hazards, see [[#Obstacles|above]].
{|class="wikitable"style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!width=12%|Name
!width=12%|Name
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==References to other media==
==References to other media==
[[File:NSMBW Kamek Using Magic.png|thumb|Magikoopa using magic to assist Roy]]
[[File:NSMBW Kamek Using Magic.png|thumb|Kamek using magic to assist Roy]]
*''[[Donkey Kong (game)|Donkey Kong]]'': [[Broozer]]s hit [[barrel]]s when a player is near, rolling the barrel towards them, similar to [[Donkey Kong]]'s ability to throw barrels in this game.
*''[[Donkey Kong (game)|Donkey Kong]]'': [[Broozer]]s hit [[barrel]]s when a player is near, rolling the barrel towards them, similar to [[Donkey Kong]]'s ability to throw barrels in this game.
*''[[Mario Bros. (game)|Mario Bros.]]'': The [[POW Block]] reappears and has the same design as in ''Mario Bros.'' The POW Block can also be carried. The first underground Coin Battle area in {{world-link|coin|1|World Coin-1 (New Super Mario Bros. Wii)}} also bears some resemblance to the ''Mario Bros.'' arena.
*''[[Mario Bros. (game)|Mario Bros.]]'': The [[POW Block]] reappears and has the same design as in ''Mario Bros.'' The POW Block can also be carried. The first underground Coin Battle area in {{world-link|coin|1|World Coin-1 (New Super Mario Bros. Wii)}} also bears some resemblance to the ''Mario Bros.'' arena.
*''[[Super Mario Bros.]]'': The secret "Level Clear" tune and fireworks are taken from this game. The first tunes from the overworld theme is played during the beginning of the Staff Roll. The overworld theme is once again used as a cover for the Toad Houses. The underground theme is used as a cover for the volcano underground theme. The ending fanfare is covered when [[Kamek|Magikoopa]] and [[Princess Peach]] are rescued in addition to when Mario and Princess Peach leave [[Bowser's Castle]]. Near the beginning of the game, [[Bowser Jr.]] states in a letter that he ordered his minions to stuff every [[Toad (species)|Toad]] they see into a [[? Block]], which might be a reference to the fact that [[Bowser]] transformed them into ? Blocks, according to the instruction book. Also, [[Roy|Roy Koopa]]'s Castle has three way corridors, with only one being the correct path. This puzzle mimics the puzzles in World 4-4, World 7-4, and World 8-4. {{world-link|coin|2|World Coin-2 (New Super Mario Bros. Wii)}} is nearly identical in layout to [[World 1-1 (Super Mario Bros.)|World 1-1]] from this game. The secret corridor found above the ceiling near the end of [[World 1-2 (New Super Mario Bros. Wii)|World 1-2]] is reminiscent of the empty corridor found above the ceiling in [[World 1-2 (Super Mario Bros.)|World 1-2]].
*''[[Super Mario Bros.]]'': The secret "Level Clear" tune and fireworks are taken from this game. The first tunes from the overworld theme is played during the beginning of the Staff Roll. The overworld theme is once again used as a cover for the Toad Houses. The underground theme is used as a cover for the volcano underground theme. The ending fanfare is covered when [[Kamek]] and [[Princess Peach]] are rescued in addition to when Mario and Princess Peach leave [[Bowser's Castle]]. Near the beginning of the game, [[Bowser Jr.]] states in a letter that he ordered his minions to stuff every [[Toad (species)|Toad]] they see into a [[? Block]], which might be a reference to the fact that [[Bowser]] transformed them into ? Blocks, according to the instruction book. Also, [[Roy|Roy Koopa]]'s Castle has three way corridors, with only one being the correct path. This puzzle mimics the puzzles in World 4-4, World 7-4, and World 8-4. {{world-link|coin|2|World Coin-2 (New Super Mario Bros. Wii)}} is nearly identical in layout to [[World 1-1 (Super Mario Bros.)|World 1-1]] from this game. The secret corridor found above the ceiling near the end of [[World 1-2 (New Super Mario Bros. Wii)|World 1-2]] is reminiscent of the empty corridor found above the ceiling in [[World 1-2 (Super Mario Bros.)|World 1-2]].
*''[[Super Mario Bros.: The Lost Levels]]'': World 2-4 features [[wind]]. The extended version of the ending fanfare can be heard exclusively when Bowser is defeated in multiplayer.
*''[[Super Mario Bros.: The Lost Levels]]'': World 2-4 features [[wind]]. The extended version of the ending fanfare can be heard exclusively when Bowser is defeated in multiplayer.
*''[[Super Mario Bros. 3]]'': The [[Penguin Suit]] is based on the suits in this game, mainly the [[Frog Suit]]. The [[Koopalings]]' battle theme is a cover and once again played when fighting against them. The Airship theme is a cover that plays on the Airships. The design on the [[Fortress]]es are based on the Fortress sprite in this game. [[Jellybeam]]s resemble the in-game sprites of [[Jelectro]]s. [[Stalking Piranha Plant]]s resemble [[Ptooie]]s whose behavior is largely given to [[River Piranha Plant]]s. The [[Enemy Course]]s are similar to the levels when fighting against a [[Hammer Bro]], [[Fire Bro]], [[Boomerang Bro]], or [[Sledge Bro]] and even use a cover of the song. Also, reserved power-ups can be used on the world maps. The game features an inventory window, rather than a summonable item, only accessible from the overworld, reminiscent of that of ''Super Mario Bros. 3''. Most of the Koopalings are fought in the same kind of land they are, like in ''Super Mario Bros. 3''. For example, Lemmy Koopa is in charge of the ice-themed world in both games, and Wendy O. Koopa is in charge of the water-themed world in both games. In addition, [[Power-up Panels]] is likely based on the card-matching minigame in this game. [[Toad House]]s feature checkered floor tiles like those seen in this game's [[fortress]] and kings' chambers. Artwork of Mario holding a [[Green Shell]] resembles [[:File:RaccoonMario GreenShell SMB3.png|promotional artwork]] of [[Raccoon Mario]] holding a [[Koopa Troopa|Green Koopa Troopa]] from this game. Artwork of a [[Spike]] throwing a [[Spike Ball|spiked ball]] resembles [[:File:SMB3 Spike.jpg|its promotional artwork from this game]].
*''[[Super Mario Bros. 3]]'': The [[Penguin Suit]] is based on the suits in this game, mainly the [[Frog Suit]]. The [[Koopalings]]' battle theme is a cover and once again played when fighting against them. The Airship theme is a cover that plays on the Airships. The design on the [[Fortress]]es are based on the Fortress sprite in this game. [[Jellybeam]]s resemble the in-game sprites of [[Jelectro]]s. [[Stalking Piranha Plant]]s resemble [[Ptooie]]s whose behavior is largely given to [[River Piranha Plant]]s. The [[Enemy Course]]s are similar to the levels when fighting against a [[Hammer Bro]], [[Fire Bro]], [[Boomerang Bro]], or [[Sledge Bro]] and even use a cover of the song. Also, reserved power-ups can be used on the world maps. The game features an inventory window, rather than a summonable item, only accessible from the overworld, reminiscent of that of ''Super Mario Bros. 3''. Most of the Koopalings are fought in the same kind of land they are, like in ''Super Mario Bros. 3''. For example, Lemmy Koopa is in charge of the ice-themed world in both games, and Wendy O. Koopa is in charge of the water-themed world in both games. In addition, [[Power-up Panels]] is likely based on the card-matching minigame in this game. [[Toad House]]s feature checkered floor tiles like those seen in this game's [[fortress]] and kings' chambers. Artwork of Mario holding a [[Green Shell]] resembles [[:File:RaccoonMario GreenShell SMB3.png|promotional artwork]] of [[Raccoon Mario]] holding a [[Koopa Troopa|Green Koopa Troopa]] from this game. Artwork of a [[Spike]] throwing a [[Spike Ball|spiked ball]] resembles [[:File:SMB3 Spike.jpg|its promotional artwork from this game]].
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*''[[Puzzle & Dragons: Super Mario Bros. Edition]]'': The world and course designs are heavily similar to those of ''New Super Mario Bros. Wii''. Ice Mario and Penguin Mario appear in this game as Leaders.
*''[[Puzzle & Dragons: Super Mario Bros. Edition]]'': The world and course designs are heavily similar to those of ''New Super Mario Bros. Wii''. Ice Mario and Penguin Mario appear in this game as Leaders.
*''[[Mario Tennis: Ultra Smash]]'': [[Bowser Jr.]] uses his [[Junior Clown Car]] in the game.
*''[[Mario Tennis: Ultra Smash]]'': [[Bowser Jr.]] uses his [[Junior Clown Car]] in the game.
*''[[Super Mario Maker]]'': The fanfare for completing the easy 100 Mario Challenge in the ''New Super Mario Bros. U'' style is the fanfare that plays when rescuing [[Kamek|Magikoopa]] in disguise.
*''[[Super Mario Maker]]'': The fanfare for completing the easy 100 Mario Challenge in the ''New Super Mario Bros. U'' style is the fanfare that plays when rescuing Kamek in disguise.
*''[[Mario & Sonic at the Rio 2016 Olympic Games]]'': [[Dry Bowser]]'s theme is an arrangement of the final boss music from ''New Super Mario Bros. Wii''. Larry and Wendy's themes are arrangements of the castle boss theme, and the ground theme appears as an arrangement. In the 3DS version, the [[Propeller Block]] appears in [[Golf Plus]].
*''[[Mario & Sonic at the Rio 2016 Olympic Games]]'': [[Dry Bowser]]'s theme is an arrangement of the final boss music from ''New Super Mario Bros. Wii''. Larry and Wendy's themes are arrangements of the castle boss theme, and the ground theme appears as an arrangement. In the 3DS version, the [[Propeller Block]] appears in [[Golf Plus]].
*''[[Mario Party: Star Rush]]'': The castle and underwater themes appear as songs in the Rhythm Recital mode for this game, but the latter appears under ''New Super Mario Bros. U''{{'}}s name.
*''[[Mario Party: Star Rush]]'': The castle and underwater themes appear as songs in the Rhythm Recital mode for this game, but the latter appears under ''New Super Mario Bros. U''{{'}}s name.

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