Editing New Super Mario Bros. 2
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|style="background:white"|[[File:NSMB2 Asset Sprite Banzai Bill Cannon.png|100x100px]]<br>[[Banzai Bill Cannon]] | |style="background:white"|[[File:NSMB2 Asset Sprite Banzai Bill Cannon.png|100x100px]]<br>[[Banzai Bill Cannon]] | ||
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|colspan=2|[[World 2-B (New Super Mario Bros. 2)|World 2-B]] | |colspan=2|[[World 2-B (New Super Mario Bros. 2)|World 2-B]] | ||
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|style="background:white"|[[File:NSMB2-Ghost-Raccoon.png|100x100px]]<br>[[Boo Wall]] | |style="background:white"|[[File:NSMB2-Ghost-Raccoon.png|100x100px]]<br>[[Boo Wall]] | ||
|align=left|[[Boo]]s control these walls and shift them to force Mario down particular paths. | |align=left|[[Boo]]s control these walls and shift them to force Mario down particular paths. | ||
|colspan=2|{{world-link|4|ghosthousen2|World 4-Ghost House (New Super Mario Bros. 2)}} | |colspan=2|{{world-link|4|ghosthousen2|World 4-Ghost House (New Super Mario Bros. 2)}} | ||
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|{{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}} | |{{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}} | ||
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|style="background:white"|[[File:GiantSpikedBall NSMB2.png|100x100px]]<br>[[Giant Spiked Ball| | |style="background:white"|[[File:World 2-Castle NSMB2.png|100x100px]]<br>[[Flame Bullet]] | ||
|align=left|Flames that jump in an arc. | |||
|{{world-link|2|castlen2|World 2-Castle (New Super Mario Bros. 2)}} | |||
|{{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}} | |||
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|style="background:white"|[[File:GiantSpikedBall NSMB2.png|100x100px]]<br>[[Giant Spiked Ball|Giant spiked ball]] | |||
|align=left|Large spiked balls of two sizes that can break through stone tiles. | |align=left|Large spiked balls of two sizes that can break through stone tiles. | ||
|{{world-link|mushroom|castlen2|World Mushroom-Castle}} | |{{world-link|mushroom|castlen2|World Mushroom-Castle}} | ||
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|align=left|A block made of ice that serve as platforms. | |align=left|A block made of ice that serve as platforms. | ||
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|style="background:white"|[[File:NSMB2 Asset Sprite Long Chikuwa Block.png|100x100px]]<br>[[Ice Donut Block]] | |style="background:white"|[[File:NSMB2 Asset Sprite Long Chikuwa Block.png|100x100px]]<br>[[Ice Donut Block]] | ||
|align=left|Long Donut Blocks made of ice. | |align=left|Long Donut Blocks made of ice. | ||
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|align=left|A block that causes a large tremor on the ground when hit. | |align=left|A block that causes a large tremor on the ground when hit. | ||
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|style="background:white"|[[File:NSMB2 Asset Sprite Rotating Block 2.png|100x100px]]<br> | |style="background:white"|[[File:NSMB2 Asset Sprite Rotating Block 2.png|100x100px]]<br>Rotating Blocks | ||
|align=left|Blocks that twirl. Brick Blocks and ? Blocks are fastened to them. | |align=left|Blocks that twirl. Brick Blocks and ? Blocks are fastened to them. | ||
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|align=left|Changes or adds things to an area, such as platforms, for a limited time. | |align=left|Changes or adds things to an area, such as platforms, for a limited time. | ||
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|style="background:white"|[[File:NSMB2 Asset Sprite Conveyor Belt Switch.png|100x100px]]<br>[[Conveyor Belt Switch]] | |style="background:white"|[[File:NSMB2 Asset Sprite Conveyor Belt Switch.png|100x100px]]<br>[[Conveyor Belt Switch]] | ||
|align=left|Switches that change the direction of certain Conveyer Belts. | |align=left|Switches that change the direction of certain Conveyer Belts. | ||
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|align=left|Makes eight Red Coins appear. If the player collects all eight coins before they disappear, they receive either a power-up, which varies in between levels, or a [[1-Up Mushroom]], depending on the player's current size. | |align=left|Makes eight Red Coins appear. If the player collects all eight coins before they disappear, they receive either a power-up, which varies in between levels, or a [[1-Up Mushroom]], depending on the player's current size. | ||
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|style="background:white"|[[File:Burner NSMB2.png|100x100px]]<br>[[Switch | |style="background:white"|[[File:Burner NSMB2.png|100x100px]]<br>[[Switch Burner]] | ||
|align=left|Block-like switches that control [[Burner]]s. Striking them temporary turns the Burners off. | |align=left|Block-like switches that control [[Burner]]s. Striking them temporary turns the Burners off. | ||
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|align=left|Lifts carried by [[Peepa]]s. They carry the platforms through the sky when touched, periodically shifting them abruptly and shaking them. | |align=left|Lifts carried by [[Peepa]]s. They carry the platforms through the sky when touched, periodically shifting them abruptly and shaking them. | ||
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|style="background:white"|[[File:NSMB2 World 5-Ghosthouse.PNG|100x100px]]<br>[[Haunted | |style="background:white"|[[File:NSMB2 World 5-Ghosthouse.PNG|100x100px]]<br>[[Haunted Stairs]] | ||
|align=left|The steps materialize when a nearby ? Switch is pressed. They appear only for a brief period of time. | |align=left|The steps materialize when a nearby ? Switch is pressed. They appear only for a brief period of time. | ||
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