Editing New Super Mario Bros. 2

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!width=8%|First
!width=8%|First
!width=8%|Last
!width=8%|Last
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|style="background:white"|[[File:World 2-Castle NSMB2.png|100x100px]]<br>[[Balls of Fire (New Super Mario Bros. 2)|Balls of Fire]]<ref name=roberts>{{cite|author=Roberts, Rachel, Cardner Clark, editors|title="New Super Mario Bros. 2" in ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse Comics|Dark Horse Books]]|date=2018|page=119|isbn=978-1-50670-897-3}}</ref>
|align=left|Flames that jump in an arc.
|{{world-link|2|castlen2|World 2-Castle (New Super Mario Bros. 2)}}
|{{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}}
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|style="background:white"|[[File:NSMB2 Asset Sprite Banzai Bill Cannon.png|100x100px]]<br>[[Banzai Bill Cannon]]
|style="background:white"|[[File:NSMB2 Asset Sprite Banzai Bill Cannon.png|100x100px]]<br>[[Banzai Bill Cannon]]
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|colspan=2|[[World 2-B (New Super Mario Bros. 2)|World 2-B]]
|colspan=2|[[World 2-B (New Super Mario Bros. 2)|World 2-B]]
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|style="background:white"|[[File:NSMB2-Ghost-Raccoon.png|100x100px]]<br>[[Boo Wall]]<ref name=roberts/>
|style="background:white"|[[File:NSMB2-Ghost-Raccoon.png|100x100px]]<br>[[Boo Wall]]
|align=left|[[Boo]]s control these walls and shift them to force Mario down particular paths.
|align=left|[[Boo]]s control these walls and shift them to force Mario down particular paths.
|colspan=2|{{world-link|4|ghosthousen2|World 4-Ghost House (New Super Mario Bros. 2)}}
|colspan=2|{{world-link|4|ghosthousen2|World 4-Ghost House (New Super Mario Bros. 2)}}
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|{{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}}
|{{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}}
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|style="background:white"|[[File:GiantSpikedBall NSMB2.png|100x100px]]<br>[[Giant Spiked Ball|Large spiked ball]]
|style="background:white"|[[File:World 2-Castle NSMB2.png|100x100px]]<br>[[Flame Bullet]]
|align=left|Flames that jump in an arc.
|{{world-link|2|castlen2|World 2-Castle (New Super Mario Bros. 2)}}
|{{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}}
|-
|style="background:white"|[[File:GiantSpikedBall NSMB2.png|100x100px]]<br>[[Giant Spiked Ball|Giant spiked ball]]
|align=left|Large spiked balls of two sizes that can break through stone tiles.
|align=left|Large spiked balls of two sizes that can break through stone tiles.
|{{world-link|mushroom|castlen2|World Mushroom-Castle}}
|{{world-link|mushroom|castlen2|World Mushroom-Castle}}
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|align=left|A block made of ice that serve as platforms.
|align=left|A block made of ice that serve as platforms.
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|style="background:white"|[[File:NSMB2 Asset Sprite Long Chikuwa Block.png|100x100px]]<br>[[Ice Donut Block]]<ref name=obj1>Roberts and Clark, p. 200</ref>
|style="background:white"|[[File:NSMB2 Asset Sprite Long Chikuwa Block.png|100x100px]]<br>[[Ice Donut Block]]
|align=left|Long Donut Blocks made of ice.
|align=left|Long Donut Blocks made of ice.
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|align=left|A block that causes a large tremor on the ground when hit.
|align=left|A block that causes a large tremor on the ground when hit.
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|style="background:white"|[[File:NSMB2 Asset Sprite Rotating Block 2.png|100x100px]]<br>[[Rotating Block (New Super Mario Bros. 2)|Rotating Block]]<ref name=obj1/>
|style="background:white"|[[File:NSMB2 Asset Sprite Rotating Block 2.png|100x100px]]<br>Rotating Blocks
|align=left|Blocks that twirl. Brick Blocks and ? Blocks are fastened to them.
|align=left|Blocks that twirl. Brick Blocks and ? Blocks are fastened to them.
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|align=left|Changes or adds things to an area, such as platforms, for a limited time.
|align=left|Changes or adds things to an area, such as platforms, for a limited time.
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|style="background:white"|[[File:NSMB2 Asset Sprite Conveyor Belt Switch.png|100x100px]]<br>[[Conveyor Belt Switch]]<ref name=obj1/>
|style="background:white"|[[File:NSMB2 Asset Sprite Conveyor Belt Switch.png|100x100px]]<br>[[Conveyor Belt Switch]]
|align=left|Switches that change the direction of certain Conveyer Belts.
|align=left|Switches that change the direction of certain Conveyer Belts.
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|align=left|Makes eight Red Coins appear. If the player collects all eight coins before they disappear, they receive either a power-up, which varies in between levels, or a [[1-Up Mushroom]], depending on the player's current size.
|align=left|Makes eight Red Coins appear. If the player collects all eight coins before they disappear, they receive either a power-up, which varies in between levels, or a [[1-Up Mushroom]], depending on the player's current size.
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|style="background:white"|[[File:Burner NSMB2.png|100x100px]]<br>[[Switch-Burner]]<ref name=obj1/>
|style="background:white"|[[File:Burner NSMB2.png|100x100px]]<br>[[Switch Burner]]
|align=left|Block-like switches that control [[Burner]]s. Striking them temporary turns the Burners off.
|align=left|Block-like switches that control [[Burner]]s. Striking them temporary turns the Burners off.
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|align=left|Lifts carried by [[Peepa]]s. They carry the platforms through the sky when touched, periodically shifting them abruptly and shaking them.
|align=left|Lifts carried by [[Peepa]]s. They carry the platforms through the sky when touched, periodically shifting them abruptly and shaking them.
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|style="background:white"|[[File:NSMB2 World 5-Ghosthouse.PNG|100x100px]]<br>[[Haunted Stairway]]<ref name=obj1/>
|style="background:white"|[[File:NSMB2 World 5-Ghosthouse.PNG|100x100px]]<br>[[Haunted Stairs]]
|align=left|The steps materialize when a nearby ? Switch is pressed. They appear only for a brief period of time.
|align=left|The steps materialize when a nearby ? Switch is pressed. They appear only for a brief period of time.
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