Editing New Super Luigi U

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1,314: Line 1,314:
==Items and objects==
==Items and objects==
===Items===
===Items===
These are collectibles, pickups, and health-restoring objects.
These are collectibles, pickups, and health-restoring objects.
{|class="wikitable" style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:#78c829"
|-style="color:white;background:#78c829"
!width=12%|Name
!width=12%|Name
!Description
!width=38%|Description
!width=12%|Name
!width=38%|Description
|-
|-
|style="background:white"|[[File:NSMBU Coin Artwork.png|100x100px]]<br>[[Coin]]s
|style="background:white"|[[File:NSMBU Coin Artwork.png|100x100px]]<br>[[Coin]]s
|align=left|Collecting 100 of these gives the player an extra life.
|align=left|Collecting 100 of these gives the player an extra life.
|-
|style="background:white"|[[File:NSMBU Asset Sprite Hidden Coin.png|100x100px]]<br>[[Hidden Coin]]s
|style="background:white"|[[File:NSMBU Asset Sprite Hidden Coin.png|100x100px]]<br>[[Hidden Coin]]s
|align=left|An outline of a coin that becomes a coin if Luigi goes through it.
|align=left|An outline of a coin that becomes a coin if Luigi goes through it.
Line 1,329: Line 1,329:
|style="background:white"|[[File:NSMBU Red Coin Render.png|100x100px]]<br>[[Red Coin]]s
|style="background:white"|[[File:NSMBU Red Coin Render.png|100x100px]]<br>[[Red Coin]]s
|align=left|Collecting all eight Red Coins that appear after passing through a Red Ring gives a Super Mushroom, Fire Flower, or 1-Up Mushroom, depending on what power-up the player is currently using.
|align=left|Collecting all eight Red Coins that appear after passing through a Red Ring gives a Super Mushroom, Fire Flower, or 1-Up Mushroom, depending on what power-up the player is currently using.
|-
|style="background:white"|[[File:NSMBU Asset Model Blue Coin.png|100x100px]]<br>[[Blue Coin]]s
|style="background:white"|[[File:NSMBU Asset Model Blue Coin.png|100x100px]]<br>[[Blue Coin]]s
|align=left|These coins are just like normal coins, but they appear by hitting a [[P Switch]].
|align=left|These coins are just like normal coins, but they appear by hitting a [[P Switch]].
Line 1,335: Line 1,334:
|style="background:white"|[[File:Green CoinNSMBU.png|100x100px]]<br>[[Green Coin]]s
|style="background:white"|[[File:Green CoinNSMBU.png|100x100px]]<br>[[Green Coin]]s
|align=left|Collecting all five groups of Green Coins that appear after passing through a Green Ring gives a Super Mushroom, Fire Flower, or 1-Up Mushroom, depending on what power-up the player is currently using.
|align=left|Collecting all five groups of Green Coins that appear after passing through a Green Ring gives a Super Mushroom, Fire Flower, or 1-Up Mushroom, depending on what power-up the player is currently using.
|-
|style="background:white"|[[File:NSMBU Starcoin Artwork.png|100x100px]]<br>[[Star Coin]]s
|style="background:white"|[[File:NSMBU Starcoin Artwork.png|100x100px]]<br>[[Star Coin]]s
|align=left|Three of these are located in every course in hard-to-reach or hidden areas.
|align=left|Three of these are located in every course in hard-to-reach or hidden areas.
Line 1,341: Line 1,339:
|style="background:white"|[[File:NSMBU 1-Up Mushroom.png|100x100px]]<br>[[1-Up Mushroom]]s
|style="background:white"|[[File:NSMBU 1-Up Mushroom.png|100x100px]]<br>[[1-Up Mushroom]]s
|align=left|Gives the player an [[extra life]].
|align=left|Gives the player an [[extra life]].
|-
|style="background:white"|[[File:NSMBU Asset Model 3-Up Moon.png|100x100px]]<br>[[3-Up Moon]]s
|style="background:white"|[[File:NSMBU Asset Model 3-Up Moon.png|100x100px]]<br>[[3-Up Moon]]s
|align=left|Gives the player three [[extra life|extra lives]]. Only appears in [[Boost Mode]].
|align=left|Gives the player three [[extra life|extra lives]]. Only appears in [[Boost Mode]].
Line 1,347: Line 1,344:
|style="background:white"|[[File:NSMBU Red Shell Artwork.png|100x100px]]<br>[[Koopa Shell]]s
|style="background:white"|[[File:NSMBU Red Shell Artwork.png|100x100px]]<br>[[Koopa Shell]]s
|align=left|[[Koopa Troopa]]s temporarily retreat into their shells when stomped, which can then be kicked, picked up, or thrown. They bounce off of opposing walls and can damage the player character character on the rebound, but they can be stopped with a well-timed jump or fireballs. The [[Giant Green Shell|giant shells]] of [[Big Koopa Troopa]]s can also be sent sliding by jumping on them, but are too large to hold.
|align=left|[[Koopa Troopa]]s temporarily retreat into their shells when stomped, which can then be kicked, picked up, or thrown. They bounce off of opposing walls and can damage the player character character on the rebound, but they can be stopped with a well-timed jump or fireballs. The [[Giant Green Shell|giant shells]] of [[Big Koopa Troopa]]s can also be sent sliding by jumping on them, but are too large to hold.
|-
|style="background:white"|[[File:NSMBU Screenshot Buzzy Shell.png|100x100px]]<br>[[Buzzy Shell]]s
|style="background:white"|[[File:NSMBU Screenshot Buzzy Shell.png|100x100px]]<br>[[Buzzy Shell]]s
|align=left|These work like Koopa Shells, but they are impervious to fire. Fireballs cannot stop them.
|align=left|These work like Koopa Shells, but they are impervious to fire. Fireballs cannot stop them.
Line 1,353: Line 1,349:
|style="background:white"|[[File:NSMBU Asset Model Barrel.png|100x100px]]<br>[[Barrel]]s
|style="background:white"|[[File:NSMBU Asset Model Barrel.png|100x100px]]<br>[[Barrel]]s
|align=left|An item that the player can pick up and throw at enemies to defeat them and at coins to collect them. [[Broozer]]s can also throw them. Another player who touches a barrel while it rolls will take damage.
|align=left|An item that the player can pick up and throw at enemies to defeat them and at coins to collect them. [[Broozer]]s can also throw them. Another player who touches a barrel while it rolls will take damage.
|-
|style="background:white"|[[File:NSMBW POW Block Artwork.png|100x100px]]<br>[[POW Block]]s
|style="background:white"|[[File:NSMBW POW Block Artwork.png|100x100px]]<br>[[POW Block]]s
|align=left|A block that causes a large tremor on the ground when thrown.
|align=left|A block that causes a large tremor on the ground when thrown.
Line 1,359: Line 1,354:
|style="background:white"|[[File:NSMBU Screenshot Ice Block.png|100x100px]]<br>[[Ice block (Ice Mario)|Ice blocks]]
|style="background:white"|[[File:NSMBU Screenshot Ice Block.png|100x100px]]<br>[[Ice block (Ice Mario)|Ice blocks]]
|align=left|A block that is created by an enemy that was frozen with an [[Ice Ball|ice ball]]. This block can be picked up and thrown like a barrel.
|align=left|A block that is created by an enemy that was frozen with an [[Ice Ball|ice ball]]. This block can be picked up and thrown like a barrel.
|-
|style="background:white"|[[File:NSMBU Asset Model Springboard.png|100x100px]]<br>[[Trampoline]]s
|style="background:white"|[[File:NSMBU Asset Model Springboard.png|100x100px]]<br>[[Trampoline]]s
|align=left|A spring that lets the player jump high into the air. It can be picked up and carried around.
|align=left|A spring that lets the player jump high into the air. It can be picked up and carried around.
Line 1,365: Line 1,359:
|style="background:white"|[[File:NSMBU Green Yoshi Egg Artwork.png|100x100px]]<br>[[Yoshi's Egg]]s
|style="background:white"|[[File:NSMBU Green Yoshi Egg Artwork.png|100x100px]]<br>[[Yoshi's Egg]]s
|align=left|An egg that Yoshi comes out of or produces after eating five fruits, which contain power-ups. They come in two different colors: green releases the adult [[Yoshi]].
|align=left|An egg that Yoshi comes out of or produces after eating five fruits, which contain power-ups. They come in two different colors: green releases the adult [[Yoshi]].
|-
|style="background:white"|[[File:NSMBU Yellow Yoshi Egg Artwork.png|100x100px]]<br>[[Yoshi's Egg|Glowing Baby Yoshi's Egg]]s
|style="background:white"|[[File:NSMBU Yellow Yoshi Egg Artwork.png|100x100px]]<br>[[Yoshi's Egg|Glowing Baby Yoshi's Egg]]s
|align=left|This yellow eggs releases a [[Glowing Baby Yoshi]].
|align=left|This yellow eggs releases a [[Glowing Baby Yoshi]].
Line 1,371: Line 1,364:
|style="background:white"|[[File:NSMBU Asset Model Fruit.png|100x100px]]<br>[[Fruit (Yoshi food)|Fruit]]s
|style="background:white"|[[File:NSMBU Asset Model Fruit.png|100x100px]]<br>[[Fruit (Yoshi food)|Fruit]]s
|align=left|A fruit that Yoshi eats. When Yoshi eats five fruits, he makes an egg that contains an item.
|align=left|A fruit that Yoshi eats. When Yoshi eats five fruits, he makes an egg that contains an item.
|-
|style="background:white"|[[File:NSMBU Purple Star Artwork.png|100x100px]]<br>[[Boost Star]]s
|style="background:white"|[[File:NSMBU Purple Star Artwork.png|100x100px]]<br>[[Boost Star]]s
|align=left|A star that appears during [[Boost Mode]].
|align=left|A star that appears during [[Boost Mode]].

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)