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|code=3-S1
|code=3-S1
|game=''[[Wario Land: Shake It!]]''
|game=''[[Wario Land: Shake It!]]''
|track=Glittertown (before holding a Merfle Barrel)<br>Neon City (after freeing a purple Merfle)
|track=Glittertown (before freeing Merfle)<br>Neon City (after freeing Merfle)
|before=[[Glittertown|<<]]
|before=[[Glittertown|<<]]
|after=[[Derailed Express|>>]]
|after=[[Derailed Express|>>]]
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==Layout==
==Layout==
Like Glittertown, this level features [[slot machine (Wario Land: Shake It!)|slot machines]]; in addition to [[bomb]]s, [[Bumbleprod]]s, balls, and (in one case) [[coin]]s like in the previous level, these slot machines can release hot [[Flimflam]]s that catches [[Wario]] [[Flaming Wario|on fire]] and icy Flimflams that turns him into a [[Snowman Wario|snowball]]. At the beginning of the stage, Wario stands on invisible platforms that can only be seen through spotlights. Then, Wario enters a building where he encounters the first slot machine. He must use the bomb from it to clear his way. Afterwards, Wario finds the first [[List of treasures in Wario Land: Shake It!|treasure]], the way to which is blocked by a [[Snowman Block]]. Wario needs to use the second slot machine, avoid [[Shortfuse]]s and make use of balls and icy Flimflams to get through. Outside the building, colorful fountains from Glittertown reappear, lifting Wario to a hidden tunnel where the second treasure lies and the golden enemy which is a [[Bandinero]]. In the next section, Wario should use the third slot machine to break metallic blocks with bombs and become Flaming Wario to get [[coin]]s. He also needs to become Snowman Wario to fall down so that he can get the last treasure in the next section. The last section contains both fountains and invisible platforms. Once Wario busts a purple [[Merfle]] out of a [[Merfle Barrel]] at the top, he will have to use the [[Max Fastosity Dasherator]], strike several [[Certainy Switch]]es and get back before time runs out. There is a hidden slot machine in Wario's running back that will reward him with 10,000 coins each time he hits the coin symbol.
Like Glittertown, this level features [[slot machine (Wario Land: Shake It!)|slot machines]]; in addition to [[bomb]]s, [[Bumbleprod]]s, balls, and (in one case) [[coin]]s like in the previous level, these slot machines can release hot [[Flimflam]]s that catches [[Wario]] [[Flaming Wario|on fire]] and icy Flimflams that turns him into a [[Snowman Wario|snowball]]. At the beginning of the stage, Wario stands on invisible platforms that can only be seen through spotlights. Then, Wario enters a building where he encounters the first slot machine. He must use the bomb from it to clear his way. Afterwards, Wario finds the first [[List of treasures in Wario Land: Shake It!|treasure]], the way to which is blocked by a [[Snowman Block]]. Wario needs to use the second slot machine, avoid [[Shortfuse]]s and make use of balls and icy Flimflams to get through. Outside the building, colorful fountains from Glittertown reappear, lifting Wario to a hidden tunnel where the second treasure lies and the golden enemy which is a [[Bandinero]]. In the next section, Wario should use the third slot machine to break metallic blocks with bombs and become Flaming Wario to get [[coin]]s. He also needs to become Snowman Wario to fall down so that he can get the last treasure in the next section. The last section contains both fountains and invisible platforms. Once Wario finds the [[Merfle Barrel|caged]] [[Merfle]] at the top, he will have to use the [[Max Fastosity Dasherator]], strike several [[Certainy Switch]]es and get back before time runs out. There is a hidden slot machine in Wario's running back that will reward him with 10,000 coins each time he hits the coin symbol.
{{br}}
{{br}}


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==Missions==
==Missions==
{{image|more=yes|section=yes|Each mission has an icon associated. They should be uploaded and added to this section.}}
[[File:WLSI Neon City golden enemy.png|thumb|Wario near the level's golden enemy]]
[[File:WLSI Neon City golden enemy.png|thumb|Wario near the level's golden enemy]]
{| class="wikitable" style="text-align:center"
{{WLSI missions table
! Icon
|icon1=[[File:No image.png|18px]]
! Mission
|mission1=''Finish before the clock hits 1:40:00''
! Description
|icon2=[[File:No image.png|18px]]
|-
|mission2=''Beat the stage without taking damage''
| [[File:WLSI! Clock icon.png]]
|icon3=[[File:No image.png|18px]]
| style="text-align:left" | ''Finish before the clock hits 1:40:00''
|mission3=''Collect 70,000 [[coin]]s''
| style="text-align:left" | After holding a [[Merfle Barrel]], Wario must hurry back to the start of the level within a set time limit of fifty seconds (0:50:00).
|icon4=[[File:No image.png|18px]]
|-
|mission4=''Defeat the golden enemy''
| [[File:WLSI! Heart icon.png]]
|icon5=[[File:No image.png|18px]]
| style="text-align:left" | ''Beat the stage without taking damage''
|mission5=''Detonate 3 [[bomb]]s simultaneously''
| style="text-align:left" | Wario must clear the level without taking any damage.
|icon6=[[File:No image.png|18px]]
|-
|mission6=''Eat 5 heads of [[garlic]]''
| [[File:WLSI! Coin icon.png]]
}}
| style="text-align:left" | ''Collect 70,000 [[coin]]s''
{{br}}
| style="text-align:left" | Wario must collect at least 70,000 coins, including [[diamond]]s.
|-
| [[File:WLSI! Golden Bandinero icon.png]]
| style="text-align:left" | ''Defeat the golden enemy''
| style="text-align:left" | Wario must defeat a lone golden [[Bandinero]].
|-
| [[File:WLSI! Bomb icon (2).png]]
| style="text-align:left" | ''Detonate 3 [[bomb]]s simultaneously''
| style="text-align:left" | Wario must use an [[Earthshake Punch]] to simultaneously detonate three bombs.
|-
| [[File:WLSI! Garlic icon.png]]
| style="text-align:left" | ''Eat 5 heads of [[garlic]]''
| style="text-align:left" | Wario must shake Bandineros, [[Boomdinero]]s, [[Nosedozer]]s, [[Pitchfork]]s, and/or [[Shortfuse]]s to collect at least five heads of garlic.
|}


==Enemies==
==Enemies==
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==Treasures==
==Treasures==
{| class="wikitable sortable" style="text-align:center"
{|class="wikitable"style="text-align:center"
! rowspan="2" width="5%" | Treasure
! rowspan="2" width="5%" class="unsortable" | Image
! colspan="2" width="30%" | Description
! rowspan="2" width="5%" class="unsortable" | Location image
|-
|-
! width="15%" class="unsortable" | NTSC-U
!width="5%"|Chest location
! width="15%" class="unsortable" | PAL
!width="5%"|Treasure
!width="15%"|NTSC-U description
!width="15%"|PAL description
|-
|-
| Play Money
|[[File:WLSI Neon City chest1.png|200px]]
| [[File:WLSItreasure52.png]]
|[[File:WLSItreasure52.png|55px]]<br>Play Money
| colspan="2" style="text-align:left" | ''Experience the feeling of being a millionaire without any of the actual wealth!''
|colspan=2|''Experience the feeling of being a millionaire without any of the actual wealth!
| [[File:WLSI Neon City chest1.png|200px]]
|-
|-
| Mirror Crystal Ball<br><small>Crystal Mirrorball</small>
|[[File:WLSI Neon City chest2.png|200px]]
| [[File:WLSItreasure53.png]]
|[[File:WLSItreasure53.png|55px]]<br>Mirror Crystal Ball<br><small>Crystal Mirrorball</small>
| colspan="2" style="text-align:left" | ''Finally, a way to simultaneously tell fortunes and host disco parties!''
|colspan=2|''Finally, a way to simultaneously tell fortunes and host disco parties!
| [[File:WLSI Neon City chest2.png|200px]]
|-
|-
| Spyfruit<br><small>Mr Orange and Mr Berry</small>
|[[File:WLSI Neon City chest3.png|200px]]
| [[File:WLSItreasure54.png]]
|[[File:WLSItreasure54.png|55px]]<br>Spyfruit<br><small>Mr Orange and Mr Berry</small>
| style="text-align:left" | ''Extremely rare fruit trained in espionage and counterintelligence.''
|''Extremely rare fruit trained in espionage and counterintelligence.
| style="text-align:left" | ''Unique fruits trained in espionage and counter-intelligence.''
|''Unique fruits trained in espionage and counter-intelligence.
| [[File:WLSI Neon City chest3.png|200px]]
|}
|}


==Data==
==Data==
{| class="wikitable" style="text-align:center"
{{WLSI level data
! Given time
|time=2:30:00
! Sum of coins
|coins=51,730{{footnote|main|a}}
|-
}}
| 2:30:00
{{footnote|note|a|In addition to the sum of 51,730 coins, a hidden slot machine in the level can be encountered during Wario's escape sequence and produces an indefinite amount of gold coins worth 10,000 coins. However, given the limited time of two minutes and thirty seconds, the player can theoretically reach a sum of coins between 150,000 and 200,000 if each Earthshake Punch stops the slot machine for it to display a coin.}}
| 51,730
|-
| colspan="2" style="text-align:left; background:#eaecf0" | <small>In addition to the sum of 51,730 coins, a hidden slot machine in the level can be encountered during Wario's escape sequence and produces an indefinite amount of gold coins worth 10,000 coins. However, given the limited time of two minutes and thirty seconds, the player can theoretically reach a sum of coins between 150,000 and 200,000 if each Earthshake Punch stops the slot machine for it to display a coin.</small>
|}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ダスデガス
|Jap=ダスデガス
|JpnR=Dasu degasu
|JapR=Dasu degasu
|JpnM=Portmanteau of「出すでガス」(''dasu de gasu'', a Japanese phrase meaning "I'm farting!") and "{{wp|Las Vegas}}"
|JapM=Portmanteau of「出すでガス」(''dasu de gasu'', a Japanese phrase meaning "I'm farting!") and "{{wp|Las Vegas}}"
|Ger=Lux Angeles
|Ger=Lux Angeles
|GerM=Portmanteau of "luxury" and "Los Angeles"
|GerM=Portmanteau of "luxury" and "Los Angeles"

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