Editing Negative Zone

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[[File:Negative Zone Brawl screenshot.png|thumb|Negative Zone in ''[[Super Smash Bros. Brawl]]'']]
[[File:Negative Zone Brawl screenshot.png|thumb|Negative Zone in ''[[Super Smash Bros. Brawl]]'']]
[[File:King Dedede sleeping Brawl.png|thumb|King Dedede [[sleep]]ing from Luigi using Negative Zone]]
[[File:King Dedede sleeping Brawl.png|thumb|King Dedede [[sleep]]ing from Luigi using Negative Zone]]
'''Negative Zone''' is [[Luigi]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''. When Luigi uses it, he starts dancing around while Indian-style music can be heard playing. A large greenish circle with a fairly large radius appears on the stage, and everything in the circle is altered to look like an inverted image. Any opponents caught in the circle can be affected by a variety of effects. Opponents can escape the circle and possibly avoid the effects after leaving the circle. They are affected while the circle is still on the stage, and will stay affected a little bit after the circle disappears. Luigi is not affected by this move in any way, except for being slightly slowed down. The effects wear off after a while, after the circle starts to shrink. The effects of Negative Zone are as follows: drastically reduced attack power; greater launch distance from being hit; increased likelihood of slipping; steady increase in [[smashwiki:Damage|damage]] percentage; a [[smashwiki:Lip's Stick|Lip's Stick]] on the head; [[smashwiki:Stun|dizziness]]; uncontrollable [[smashwiki:Taunt|taunting]]; sudden sleepiness; decreased movement speed; and tumbling in midair. According to the Final Smash's North American description, it is a manifestation of Luigi's negative feelings about being in Mario's shadow.
'''Negative Zone''' is [[Luigi]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''. When Luigi uses it, he starts dancing around while Arabian-style music can be heard playing. A large greenish circle with a fairly large radius appears on the stage, and everything in the circle is altered to look like an inverted image. Any opponents caught in the circle can be affected by a variety of effects. Opponents can escape the circle and possibly avoid the effects after leaving the circle. They are affected while the circle is still on the stage, and will stay affected a little bit after the circle disappears. Luigi is not affected by this move in any way, except for being slightly slowed down. The effects wear off after a while, after the circle starts to shrink. The effects of Negative Zone are as follows: drastically reduced attack power; greater launch distance from being hit; increased likelihood of slipping; steady increase in [[smashwiki:Damage|damage]] percentage; a [[smashwiki:Lip's Stick|Lip's Stick]] on the head; [[smashwiki:Stun|dizziness]]; uncontrollable [[smashwiki:Taunt|taunting]]; sudden sleepiness; decreased movement speed; and tumbling in midair. According to the American version of the game, it's implied that the Negative Zone was created by Luigi's negative feelings about being in Mario's shadow and reflects his darkest thoughts about it.


In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Luigi's Final Smash was changed to [[Poltergust 5000]], which itself was replaced with the [[Poltergust G-00]] in ''[[Super Smash Bros. Ultimate]]''.
In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Luigi's Final Smash was changed to [[Poltergust 5000]], which itself was replaced with the [[Poltergust G-00]] in ''[[Super Smash Bros. Ultimate]]''.

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