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{{ | {{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Naplock}} | ||
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Naplock|image=[[File:Naplock.gif]]}} | |||
| | '''Naplocks''' are pig-like golem enemies found in [[Peach's Castle]] during the events of ''[[Mario & Luigi: Bowser's Inside Story]]''. Their name is a play on the words "nap" and "block," which refers to them falling asleep at the start of the battle, and the fact that they are made out of and use blocks in their attacks. Only Bowser can fight these enemies. | ||
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}} | |||
'''Naplocks''' are pig-like golem enemies | |||
When a battle starts, the Naplocks fighting will be asleep unless [[Bowser]] started the fight with a punch or his fire breath. While asleep, they shoot bubbles at Bowser. Naplocks shoot out two different kinds of bubbles. One of them contains a [[Mushroom]] ([[Drumstick]] in [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|the remake]]) that can heal Bowser if he pops the bubble with his spikes. The other is a green bubble that causes damage and possibly the [[Sick]] status. It is avoided by withdrawing into the shell. Naplocks can be awoken by being attacked or if their [[Alarm Bob-omb]]s explode, the latter giving them the POW up status. While awake, they attack by spitting out [[Brick Block]]s and throwing them at Bowser. They spit five to seven brick blocks, then charge at Bowser, who can punch the blocks as the enemy approaches, causing them to break. This can be done up to five times, leaving two blocks. Afterwards, the Naplock will throw the remaining blocks into the air and they will fall toward Bowser. He needs to dodge this attack by withdrawing into his shell. If none of the seven blocks were broken, some damage is unavoidable, as Bowser cannot hold his position long enough for all seven to break. Additionally, if Bowser is hit by any of the blocks, he will be hit by every other falling block as well because he is temporarily stunned by each individual block, not giving any time to react to the rest. Additionally, not only does Bowser take damage from each block, but they can make him [[Dizzy]]. While in the overworld, they shoot bubbles that will immediately start the fight if they touch Bowser. | |||
Naplocks | |||
[[Mario]] and [[Luigi]] cannot actually fight Naplocks at all in the game, since they cannot fight enemies in Peach's Castle. However, through cheats, it is shown the bros must jump to destroy the blocks before they fall on the bros. heads. Bowser can use the [[Vacuum Block]] to inhale a [[Blitty]] from Naplocks. | |||
In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the number of blocks they spit out and launch at Bowser is changed to eight. If an Alarm Bob-omb is defeated with a counterattack by Bowser while sleeping Naplocks are present, the explosion will make them Dizzy rather than giving them the POW-Up status. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
MLBISNaplockAsleep.png|A sleeping Naplock | MLBISNaplockAsleep.png|A sleeping Naplock | ||
Naplock asleep (green bubble) MLBiS.png|A sleeping Naplock about to shoot a green bubble | Naplock asleep (green bubble) MLBiS.png|A sleeping Naplock about to shoot a green bubble | ||
MLBISBJJNaplockAsleep.png|A sleeping Naplock in the remake | MLBISBJJNaplockAsleep.png|A sleeping Naplock in the remake | ||
MLBISBJJNaplockHoldingBlocks.png|A Naplock holding its blocks in the remake | MLBISBJJNaplockHoldingBlocks.png|A Naplock holding its blocks in the remake | ||
</gallery> | </gallery> | ||
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|Jap=ゴーネム | |Jap=ゴーネム | ||
|JapR=Gōnemu | |JapR=Gōnemu | ||
|JapM= | |JapM=From "golem" and ''nemui'', "sleepy". | ||
|Ger=Hippoblockamus | |Ger=Hippoblockamus | ||
|GerM=From | |GerM=From hippopotamus and block. | ||
|SpaA=Sonambloque | |SpaA=Sonambloque | ||
|SpaAM=From | |SpaAM=From ''sonambulo'' (sleepwalker) and ''bloque'' (block) | ||
|SpaE=Golmiente | |SpaE=Golmiente | ||
|SpaEM=From | |SpaEM=From Golem and ''durmiente'' (sleepy). | ||
| | |Fra=Goflem | ||
|FraM=From golem and ''flemme'' (laziness). | |||
| | |||
|Ita=Ronfem | |Ita=Ronfem | ||
|ItaM=From | |ItaM=From Golem and "ronfare" (to sleep)}} | ||
}} | |||
==Trivia== | |||
*Naplocks appear to be based off the ''[[Mario & Luigi: Partners in Time]]'' enemy [[Snoozorb]], another sleepy monster in the final area. | |||
*In the overworld, the bubbles that follow Bowser are blue, although not containing a mushroom (drumstick in the remake). | |||
{{M&LBIS}} | {{M&LBIS}} | ||
[[Category:Mario & Luigi: Bowser's Inside Story | [[Category:Sleeping Enemies/Bosses]] | ||
[[Category:Mario & Luigi: Bowser's Inside Story Enemies]] | |||
[[de:Hippoblockamus]] | [[de:Hippoblockamus]] | ||
[[it:Ronfem]] | [[it:Ronfem]] |