Editing NO JUMPING ALLOWED!
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{{ | {{Levelbox | ||
|image=[[File:SMM2 No Jumping Allowed.jpg|270px]] | |image=[[File:SMM2 No Jumping Allowed.jpg|270px]] | ||
|code= | |code= | ||
|game=''[[Super Mario Maker 2]]'' | |game=''[[Super Mario Maker 2]]'' | ||
|style={{ | |style={{SMMstyle|nsmbu}} | ||
|theme=Ghost House | |theme=Ghost House | ||
|limit=500 seconds | |limit=500 seconds | ||
|before=[[Twisting through the Desert Sands|<<]] | |before=[[Twisting through the Desert Sands|<<]] | ||
|after=[[That's One Hot Car!|>>]] | |after=[[That's One Hot Car!|>>]] | ||
}} | }} | ||
'''NO JUMPING ALLOWED!''' is the fifteenth course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the ghost house theme and in the ''[[New Super Mario Bros. U]]'' style. It is posted by The Gamemaster, and has a difficulty rating of 3/4 stars. | '''NO JUMPING ALLOWED!''' is the fifteenth course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the ghost house theme and in the ''[[New Super Mario Bros. U]]'' style. It is posted by The Gamemaster, and has a difficulty rating of 3/4 stars. | ||
==Layout== | ==Layout== | ||
The level begins with a few [[Grinder]]s and [[Stretch]]es. After climbing a slope, Mario can head left, where he can try avoiding some [[Swinging Claw]]s to reach a [[10-Coin]] before entering a [[Warp Door]]. After passing some [[Fire Bar]]s, Mario must head through a [[Warp Pipe]], where he must then lure over a group of [[Boo]]s so as to drop some [[Bill Blaster]]s to ground level. Afterwards, a [[Monty Mole]] with a [[ | The level begins with a few [[Grinder]]s and [[Stretch (Boo)|Stretch]]es. After climbing a slope, Mario can head left, where he can try avoiding some [[Swinging Claw]]s to reach a [[10-Coin]] before entering a [[Warp Door]]. After passing some [[Fire Bar]]s, Mario must head through a [[Warp Pipe]], where he must then lure over a group of [[Boo]]s so as to drop some [[Bill Blaster]]s to ground level. Afterwards, a [[Monty Mole]] with a [[Cannon]] will appear, prompting Mario to get on and reach the next area, where he must stand on a platform above some [[Muncher]]s to wait for a Big Winged [[Rocky Wrench]] to surface so that he can take another Warp Door. Mario must then cross a [[Big Boo]] followed by some [[Circling Boo Buddies]], followed by some alternating [[Burner]]s. Mario can then have a [[Giant Bob-omb]] explode near a [[30-Coin]] to collect it, then must enter another Warp Door. In the next room, Mario must throw a [[P Switch]] so that a [[Thwomp]] activates it, then cross some [[Bumper (Super Mario series)|Bumper]]s to another [[Warp Pipe]]. Mario must then ride a Big Boo with a big Cannon to the [[Goal Pole]]. | ||
==Description== | ==Description== | ||
''"Here's a challenge: try to get through the whole level without jumping off the ground and landing! Any takers? Anyone? There's a prize for anyone who succeeds! Here's a hint—use {{button|ns|Y}} to dash! Heh heh heh..."'' | |||
==Enemies== | ==Enemies== | ||
*[[Grinder]] | *[[Grinder]]s | ||
*[[Stretch]] | *[[Stretch (Boo)|Stretch]]es | ||
*[[Fire Bar]] | *[[Fire Bar]]s | ||
*[[Boo]] | *[[Boo]]s | ||
*[[ | *[[Cannonball]]s | ||
*[[ | *[[Monty Mole]] | ||
*[[ | *[[Muncher]]s | ||
*[[Muncher]] | *Big [[Muncher]] | ||
*Big | *Big Winged [[Rocky Wrench]] | ||
*[[Big Boo]] | |||
*[[Big Boo]] | *[[Circling Boo Buddies]] | ||
*[[Boo Buddies]] | *[[Burner]]s | ||
*[[Burner]] | *[[Giant Bob-omb]] | ||
*[[ | *[[Thwomp]] | ||
*[[Thwomp]] | *[[Big Cannonball]]s | ||
*[[ | |||
{{SMM2 Levels}} | |||
[[Category:Super Mario Maker 2 Levels]] | |||
{{SMM2 | |||
[[Category:Super Mario Maker 2 | |||