Editing N64 Choco Mountain
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==''Mario Kart Tour''== | ==''Mario Kart Tour''== | ||
[[File:MKT Choco Mountain Scene.jpg|thumb|left|The view of Choco Mountain in ''Mario Kart Tour'']] | [[File:MKT Choco Mountain Scene.jpg|thumb|left|The view of {{classic|N64|Choco Mountain}} in ''Mario Kart Tour'']] | ||
Choco Mountain reappears once more in ''[[Mario Kart Tour]]'', where it makes its debut in the [[Exploration Tour (2020)|2020 Exploration Tour]]. The course has seen extensive graphical improvements. Its starting banner has been changed to a wooden sign with a blue, three-dimensional ''Mario Kart'' logo, and more signs were added to the track. There is now a scarce amount of foliage on the borders of the road. A pit and some dead trees have been added at the left of the first turn and some small ramps were added just before the face of the mountain. After entering through the mountain, the track now has a cavern section with [[Swoop]]s, crystals and off-road shortcuts. A [[Glide Ramp]] with a pit below and on the right has been added at the end of the cavern. A concrete wall and [[Fish Bone]] fossils were added in the part with the boulders. The banister that was originally present in ''Mario Kart 64'' in 50cc and Time Trials reappears in all difficulty levels, but only from the curve right after the boulders. The last turn now has an off-road part that the players can use as a shortcut. The player can now perform a [[Jump Boost]] by hitting the broken bridge. In addition, the white fog that covers most the track has been made less dense, making the surroundings slightly more visible. | {{classic|N64|Choco Mountain}} reappears once more in ''[[Mario Kart Tour]]'', where it makes its debut in the [[Exploration Tour (2020)|2020 Exploration Tour]]. The course has seen extensive graphical improvements. Its starting banner has been changed to a wooden sign with a blue, three-dimensional ''Mario Kart'' logo, and more signs were added to the track. There is now a scarce amount of foliage on the borders of the road. A pit and some dead trees have been added at the left of the first turn and some small ramps were added just before the face of the mountain. After entering through the mountain, the track now has a cavern section with [[Swoop]]s, crystals and off-road shortcuts. A [[Glide Ramp]] with a pit below and on the right has been added at the end of the cavern. A concrete wall and [[Fish Bone]] fossils were added in the part with the boulders. The banister that was originally present in ''Mario Kart 64'' in 50cc and Time Trials reappears in all difficulty levels, but only from the curve right after the boulders. The last turn now has an off-road part that the players can use as a shortcut. The player can now perform a [[Jump Boost]] by hitting the broken bridge. In addition, the white fog that covers most the track has been made less dense, making the surroundings slightly more visible. | ||
Like [[SNES Donut Plains 1]], [[SNES Koopa Troopa Beach 2]], [[N64 Frappe Snowland]] and [[GCN Mushroom Bridge]], it retains its original music, rather than using the ''Mario Kart DS'' arrangement. | Like [[SNES Donut Plains 1|Donut Plains 1]], [[SNES Koopa Troopa Beach 2|Koopa Troopa Beach 2]], [[N64 Frappe Snowland|Frappe Snowland]] and [[GCN Mushroom Bridge|Mushroom Bridge]], it retains its original music, rather than using the ''Mario Kart DS'' arrangement. | ||
In the T and R/T variants, the glide ramp is now gone, replaced with a series of regular ramps. | In the T and R/T variants, the glide ramp is now gone, replaced with a series of regular ramps. |