Editing Mustard Café
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Continuing through the pipe leads Mario to an area with a tunnel of Warp Pipes, which rotate and may knock him off. One of these pipes is uncolored, and Mario must paint a section before he can use the pipe. This leads him to an area with quicksand where the Mustard Café chef is floating in a parasol. Once Mario and Huey get on, it collapses, and the chef begins following Mario around. He promises to give Mario a seat in the café, near the [[Mini Paint Star]], if he is rescued. | Continuing through the pipe leads Mario to an area with a tunnel of Warp Pipes, which rotate and may knock him off. One of these pipes is uncolored, and Mario must paint a section before he can use the pipe. This leads him to an area with quicksand where the Mustard Café chef is floating in a parasol. Once Mario and Huey get on, it collapses, and the chef begins following Mario around. He promises to give Mario a seat in the café, near the [[Mini Paint Star]], if he is rescued. | ||
The next area contains a larger pipe structure, with Pokeys jumping out of the sand across the pipes. Mario must navigate and paint every part of the pipe so he and the chef can pass through. After this is an area with a [[Save Block]] and a smaller pipe structure, where Mario must use Cutout to get on top and paint a Warp Pipe. In the following section, Mario and the chef see a very tall pipe that leads back aboveground. Before they can enter it, Snifits grab them and throw them in cells | The next area contains a larger pipe structure, with Pokeys jumping out of the sand across the pipes. Mario must navigate and paint every part of the pipe so he and the chef can pass through. After this is an area with a [[Save Block]] and a smaller pipe structure, where Mario must use Cutout to get on top and paint a Warp Pipe. In the following section, Mario and the chef see a very tall pipe that leads back aboveground. Before they can enter it, Snifits grab them and throw them in cells. | ||
Inside the cell, Mario must hammer the ground to uncover a weak spot and drop down a floor, to B2. The cell is open and Mario must walk to the left to find another weak spot, and drop to floor B3. Here, Mario must hit a poster to lower a rope, which uncovers another weak spot after being pulled. The chef is trapped on B4, along with the [[Snifit's Card Key]], found underneath the couch in a room to the left. With the Snifit's Card Key, Mario can open cells and operate the elevator, going to any floor. | Inside the cell, Mario must hammer the ground to uncover a weak spot and drop down a floor, to B2. The cell is open and Mario must walk to the left to find another weak spot, and drop to floor B3. Here, Mario must hit a poster to lower a rope, which uncovers another weak spot after being pulled. The chef is trapped on B4, along with the [[Snifit's Card Key]], found underneath the couch in a room to the left. With the Snifit's Card Key, Mario can open cells and operate the elevator, going to any floor. |