Editing Mushroomy Kingdom

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{{about|the stage in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series|other uses of the term "Mushroom Kingdom"|[[Mushroom Kingdom (disambiguation)]]}}
{{about|the stage in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series|other uses of the term "Mushroom Kingdom"|[[Mushroom Kingdom (disambiguation)]]}}
[[File:SSBB_Mushroomy_Kingdom_Stage.png|200px|thumb|Mushroomy Kingdom as World 1-1 in ''Super Smash Bros. Brawl'']]
[[File:SSBB_Mushroomy_Kingdom_Stage.png|200px|thumb|Mushroomy Kingdom as World 1-1 in ''Super Smash Bros. Brawl'']]
'''Mushroomy Kingdom''' is a {{iw|smashwiki|stage}} from ''[[Super Smash Bros. Brawl]]'', also returning in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on  ''[[Super Mario Bros.]]'', but with a more barren appearance and realistic graphics. Mushroomy Kingdom replicates the layout of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''[[Super Mario Bros.]]''. In ''Super Smash Bros. Brawl'', an alternate version also replicates [[World 1-2 (Super Mario Bros.)|World 1-2]] from ''Super Mario Bros.'' Several {{iw|smashwiki|block}}s, pits and walls are placed along the way, though to facilitate gameplay, [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s, [[Coin]]s, and World 1-2's [[Warp Zone]] are not retained, nor are the [[Warp Pipe]] entrances to bonus rooms and the [[Goal Pole|flagpole]] of World 1-2. Any blocks normally containing Coins and power-up items release {{iw|smashwiki|item}}s of the ''Super Smash Bros.'' series instead. [[Coin Block]]s can release up to three items. The vertical pipes were all shortened a little. In World 1-1, the [[Hidden Block]] was lowered by a block, the flagpole and [[fortress]] are in the background, and the flagpole does not stand on a [[Hard Block]]. In World 1-2, the [[Brick Block]]s on the ground after the pipes and at the end were changed to ground blocks.
'''Mushroomy Kingdom''' is a {{iw|smashwiki|stage}} from ''[[Super Smash Bros. Brawl]]'', also returning in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on  ''[[Super Mario Bros.]]'', but with a more barren and realistic graphics. Mushroomy Kingdom replicates the layout of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''[[Super Mario Bros.]]''. In ''Super Smash Bros. Brawl'', an alternate version also replicates [[World 1-2 (Super Mario Bros.)|World 1-2]] from ''Super Mario Bros.'' . Several {{iw|smashwiki|block}}s, pits and walls are placed along the way, though to facilitate gameplay, [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s, [[Coin]]s, and World 1-2's [[Warp Zone]] are not retained, nor are the [[Warp Pipe]] entrances to bonus rooms and the [[Goal Pole|flagpole]] of World 1-2. Any blocks normally containing Coins and power-up items release {{iw|smashwiki|item}}s of the ''Super Smash Bros.'' series instead. [[Coin Block]]s can release up to three items. The vertical pipes were all shortened a little. In World 1-1, the [[Hidden Block]] was lowered by a block, the flagpole and [[fortress]] are in the background, and the flagpole does not stand on a [[Hard Block]]. In World 1-2, the [[Brick Block]]s on the ground after the pipes and at the end were changed to ground blocks.


The name indicates that this stage is a different perspective on the classic ''Super Mario Bros.'' than what was used for the previous [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage in ''[[Super Smash Bros.]]'', which replicates the visuals from ''Super Mario Bros.'' more closely with a different layout and several gimmicks, and [[Mushroom Kingdom (Super Smash Bros. Melee)|the one]] in ''[[Super Smash Bros. Melee]]'', which lifts them completely from the original while having yet another layout and very few gimmicks.<ref>{{cite|quote=But why the "y" on the end of "Mushroom"? What’s the difference? Oh, so that’s why! This time around, we’ve designed a stage that recreates the layout of World 1-1 in Super Mario Bros.—but with rich backgrounds added to the mix.|author=[[Masahiro Sakurai]]|date=January 23, 2008|title=Mushroomy Kingdom|url=https://www.smashbros.com/wii/en_us/stages/stage23.html|publisher=Nintendo|accessdate=November 17, 2024}}</ref> This has an added meaning with the "Ancient Kingdom" name used for these stages in Japanese, as this time it is depicting the stage as literal ancient ruins rather than simply older graphics. The heavy use of muted color is otherwise foreign to the ''[[Super Mario (franchise)|Super Mario]]'' franchise, though it was common in films and video games at the time of ''Super Smash Bros. Brawl''{{'}}s creation, including within the game itself.
Considering its barren appearance and its Japanese name, the "-y" at the end of "Mushroom" is intended to convey that it is similar to the previous Mushroom Kingdom stages, not that it contains mushrooms. Its dull, barren appearance is likely intended as a spoof to the heavy use of muted color with high contrast camera bloom seen in games and movies at the time, including ''Super Smash Bros. Brawl'' itself, which otherwise was never used in the ''[[Super Mario (franchise)|Super Mario]]'' franchise beyond ''[[Mario Kart Wii]]'' using camera bloom.


The {{iw|smashwiki|Ω form}} takes place on the ground with two rows of Hard Blocks on top of it, creating a perfectly even {{iw|smashwiki|platform}}. The unlock match for [[Dr. Mario]] in ''Super Smash Bros. for Nintendo 3DS'' takes place in the stage. Mushroomy Kingdom is graphically similar in ''Super Smash Bros. Ultimate'' but attempts a greater resemblance to the aesthetic of ''Super Mario Bros.'', including the Flagpole now standing on a Hard Block. It is also noticeably lighter in color, though it keeps its tan, barren appearance. Both the Ω form and {{iw|smashwiki|Battlefield form}} take place on the ground, with Hard Blocks instead forming the {{iw|smashwiki|Platform#Semisoft platforms|semisoft platforms}} of the latter form.
The {{iw|smashwiki|Ω form}} takes place on the ground with two rows of Hard Blocks on top of it, creating a perfectly even {{iw|smashwiki|platform}}. The unlock match for [[Dr. Mario]] in ''Super Smash Bros. for Nintendo 3DS'' takes place in the stage. Mushroomy Kingdom is graphically similar in ''Super Smash Bros. Ultimate'' but attempts a greater resemblance to the aesthetic of ''Super Mario Bros.'', including the Flagpole now standing on a Hard Block. Both the Ω form and {{iw|smashwiki|Battlefield form}} take place on the ground, with Hard Blocks instead forming the {{iw|smashwiki|Platform#Semisoft platforms|semisoft platforms}} of the latter form.


A chart for which buttons on which controllers to hold down to ensure which level will load up when selecting Mushroomy Kingdom, applying to ''Super Smash Bros. Brawl'' only:
A chart for which buttons on which controllers to hold down to ensure which level will load up when selecting Mushroomy Kingdom, applying to ''Super Smash Bros. Brawl'' only:
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| align=center | {{button|wii|A}}
| align=center | {{button|wii|A}}
| rowspan=2 | [[File:SSBB Controllers.gif]]
| rowspan=2 | [[File:SSBB Controllers.gif]]
| align=center | {{button|wii|C}}
| align=center | {{button|wii|Z}}
|-
|-
| align=center | {{button|wii|x}} or {{button|wii|y}}
| align=center | {{button|wii|x}} or {{button|wii|y}}
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| align=center | {{button|wii|B}}
| align=center | {{button|wii|B}}
| rowspan=2 | [[File:SSBB Controllers.gif]]
| rowspan=2 | [[File:SSBB Controllers.gif]]
| align=center | {{button|wii|Z}}
| align=center | {{button|wii|C}}
|-
|-
| align=center | {{button|wii|L}} or {{button|wii|R}}
| align=center | {{button|wii|L}} or {{button|wii|R}}
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{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
{{foreign names
{{foreign names
|Jpn=いにしえっぽい王国
|Jap=いにしえっぽい王国
|JpnR=Inishieppoi ōkoku
|JapR=Inishieppoi ōkoku
|JpnM=Ancient-ish Kingdom
|JapM=Ancient-ish Kingdom
|ChiS=仿佛古老的王国
|ChiS=仿佛古老的王国
|ChiSR=Fǎngfú gǔlǎo de wángguó
|ChiSR=Fǎngfú gǔlǎo de wángguó
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|SpaM=Mushroomy Kingdom
|SpaM=Mushroomy Kingdom
}}
}}
==References==
<references/>


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