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__NOTOC__
{{about|the stage in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series|other uses of the term "Mushroom Kingdom"|[[Mushroom Kingdom (disambiguation)]]}}
{{about|the stage in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series|other uses of the term "Mushroom Kingdom"|[[Mushroom Kingdom (disambiguation)]]}}
[[File:SSBB_Mushroomy_Kingdom_Stage.png|200px|thumb|Mushroomy Kingdom as World 1-1 in ''Super Smash Bros. Brawl'']]
[[File:SSBB_Mushroomy_Kingdom_Stage.png|200px|thumb|Mushroomy Kingdom as World 1-1 in ''Super Smash Bros. Brawl'']]
'''Mushroomy Kingdom''' is a {{iw|smashwiki|stage}} from ''[[Super Smash Bros. Brawl]]'', also returning in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on  ''[[Super Mario Bros.]]'', but with a more barren appearance and realistic graphics. Mushroomy Kingdom replicates the layout of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''[[Super Mario Bros.]]''. In ''Super Smash Bros. Brawl'', an alternate version also replicates [[World 1-2 (Super Mario Bros.)|World 1-2]] from ''Super Mario Bros.'' Several {{iw|smashwiki|block}}s, pits and walls are placed along the way, though to facilitate gameplay, [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s, [[Coin]]s, and World 1-2's [[Warp Zone]] are not retained, nor are the [[Warp Pipe]] entrances to bonus rooms and the [[Goal Pole|flagpole]] of World 1-2. Any blocks normally containing Coins and power-up items release {{iw|smashwiki|item}}s of the ''Super Smash Bros.'' series instead. [[Coin Block]]s can release up to three items. The vertical pipes were all shortened a little. In World 1-1, the [[Hidden Block]] was lowered by a block, the flagpole and [[fortress]] are in the background, and the flagpole does not stand on a [[Hard Block]]. In World 1-2, the [[Brick Block]]s on the ground after the pipes and at the end were changed to ground blocks.
'''Mushroomy Kingdom''' is a stage that appears in ''[[Super Smash Bros. Brawl]]'' and returns in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on  ''[[Super Mario Bros.]]'', but with a more barren and realistic look, rather than the typical 8-bit graphics used in [[Mushroom Kingdom (Super Smash Bros.)|previous Mushroom]] [[Mushroom Kingdom (Super Smash Bros. Melee)|Kingdom stages]]. The stage layouts are almost exact replicas of [[World 1-1 (Super Mario Bros.)|Worlds 1-1]] and [[World 1-2 (Super Mario Bros.)|1-2]] from ''Super Mario Bros.'', with the stage gently scrolling by. Due to this, players have to keep moving with the stage, as well as KO their opponents. There are many blocks, pits and walls to act as obstacles along the way. Other than this, there is no real danger, as the stage scrolls by slowly. Though there are two levels to fight on, the same conditions apply, as only the stage appears differently.


The name indicates that this stage is a different perspective on the classic ''Super Mario Bros.'' than what was used for the previous [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage in ''[[Super Smash Bros.]]'', which replicates the visuals from ''Super Mario Bros.'' more closely with a different layout and several gimmicks, and [[Mushroom Kingdom (Super Smash Bros. Melee)|the one]] in ''[[Super Smash Bros. Melee]]'', which lifts them completely from the original while having yet another layout and very few gimmicks.<ref>{{cite|quote=But why the "y" on the end of "Mushroom"? What’s the difference? Oh, so that’s why! This time around, we’ve designed a stage that recreates the layout of World 1-1 in Super Mario Bros.—but with rich backgrounds added to the mix.|author=[[Masahiro Sakurai]]|date=January 23, 2008|title=Mushroomy Kingdom|url=https://www.smashbros.com/wii/en_us/stages/stage23.html|publisher=Nintendo|accessdate=November 17, 2024}}</ref> This has an added meaning with the "Ancient Kingdom" name used for these stages in Japanese, as this time it is depicting the stage as literal ancient ruins rather than simply older graphics. The heavy use of muted color is otherwise foreign to the ''[[Super Mario (franchise)|Super Mario]]'' franchise, though it was common in films and video games at the time of ''Super Smash Bros. Brawl''{{'}}s creation, including within the game itself.
Several small changes were made to facilitate ''Super Smash Bros.'' gameplay: the [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s, [[Coin]]s, and World 1-2's [[Warp Zone]] were removed; the [[Warp Pipe]]s that led to bonus rooms and the [[Goal Pole|flagpole]] of World 1-2 were also made inaccessible. Blocks that held Coins and [[power-up]]s were changed to release items in the stage, and [[Coin Block]]s now offer up to three items. In World 1-1, the [[Hidden Block]] was lowered by a block, the flagpole and [[fortress]] are in the background, and the block the flagpole stood on was removed. In World 1-2, the [[Brick Block]]s on the ground after the pipes and at the end of the level were changed to ground blocks in the stage.


The {{iw|smashwiki|Ω form}} takes place on the ground with two rows of Hard Blocks on top of it, creating a perfectly even {{iw|smashwiki|platform}}. The unlock match for [[Dr. Mario]] in ''Super Smash Bros. for Nintendo 3DS'' takes place in the stage. Mushroomy Kingdom is graphically similar in ''Super Smash Bros. Ultimate'' but attempts a greater resemblance to the aesthetic of ''Super Mario Bros.'', including the Flagpole now standing on a Hard Block. It is also noticeably lighter in color, though it keeps its tan, barren appearance. Both the Ω form and {{iw|smashwiki|Battlefield form}} take place on the ground, with Hard Blocks instead forming the {{iw|smashwiki|Platform#Semisoft platforms|semisoft platforms}} of the latter form.
In ''Super Smash Bros. for Nintendo 3DS'', the World 1-2 version is removed, though the underground theme can still be played. The [[Final Destination]] form of Mushroomy Kingdom is set on the ground with two rows of [[Hard Block]]s on top of it, creating a perfectly even platform, and the [[fortress]] can be seen in the background. Also, the unlock match for [[Dr. Mario]] takes place here.


A chart for which buttons on which controllers to hold down to ensure which level will load up when selecting Mushroomy Kingdom, applying to ''Super Smash Bros. Brawl'' only:
In ''Super Smash Bros. Ultimate'', the stage's graphics look more like they did in ''Super Mario Bros.'', while retaining the deserted and realistic look. The Hard Block the flagpole stood on is also present, though it is also in the background. Both the Final Destination and [[Battlefield]] forms of the stage are set on the ground, with Hard Blocks instead forming the [[Semisolid Platform|pass-through platforms]] of the latter form, and the fortress and flagpole (including its Hard Block) are in the background. As in ''Super Smash Bros. for Nintendo 3DS'', the World 1-2 version is absent.


{| class=wikitable
Here is a chart for which buttons on which controllers to hold down to ensure which level will load up when selecting Mushroomy Kingdom (in ''Super Smash Bros. Brawl'' only):
! colspan=3 | World 1-1
 
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
! colspan=3 style="background:aquamarine" | World 1-1
|-
|-
| align=center | {{button|wii|A}}
| align=center | {{button|wii|A}}
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| align=center | {{button|gcn|X}} or {{button|gcn|Y}}
| align=center | {{button|gcn|X}} or {{button|gcn|Y}}
|-
|-
! colspan=3 | World 1-2
! colspan=3 style="background:aquamarine" | World 1-2
|-
|-
| align=center | {{button|wii|B}}
| align=center | {{button|wii|B}}
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===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
====World 1-1====
====World 1-1====
{| class=wikitable
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
! width=25% | Name
! width=25% style="background:aquamarine"| Name
! Source
!style="background:aquamarine"| Source
! Credits
!style="background:aquamarine"| Credits
! Requirements
!style="background:aquamarine"| Requirements
|-
|- style="background:#E0FFE0"
| align=center | Ground Theme<br> (Super Mario Bros.)
| align=center | Ground Theme<br> (Super Mario Bros.)
|''Super Mario Bros.''
|''Super Mario Bros.''
|Arrangement Supervisor: Koji Kondo
|Arrangement Supervisor: Koji Kondo
|None
|None
|-
|- style="background:#EDFFFF"
| align=center | Ground Theme 2<br> (Super Mario Bros.)
| align=center | Ground Theme 2<br> (Super Mario Bros.)
|''Super Mario Bros.''
|''Super Mario Bros.''
|Arrangement: Masaaki Iwasaki
|Arrangement: Masaaki Iwasaki
|Grab a random [[CD]] containing this track.
|Grab a random [[CD]] containing this track.
|-
|- style="background:#E0FFE0"
| align=center | Gritzy Desert
| align=center | Gritzy Desert
|''Mario & Luigi: Partners in Time''
|''Mario & Luigi: Partners in Time''
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====World 1-2====
====World 1-2====
{| class=wikitable
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
! width=25% | Name
! width=25% style="background:aquamarine"| Name
! Source
!style="background:aquamarine"| Source
! Credits
!style="background:aquamarine"| Credits
! Requirements
!style="background:aquamarine"| Requirements
|-
|- style="background:#E0FFE0"
| align=center | Underground Theme<br> (Super Mario Bros.)
| align=center | Underground Theme<br> (Super Mario Bros.)
|''Super Mario Bros.''
|''Super Mario Bros.''
|Arrangement Supervisor: Kentaro Ishizaka
|Arrangement Supervisor: Kentaro Ishizaka
|None
|None
|-
|- style="background:#EDFFFF"
| align=center | Underwater Theme<br> (Super Mario Bros.)
| align=center | Underwater Theme<br> (Super Mario Bros.)
|''Super Mario Bros.''
|''Super Mario Bros.''
|Arrangement Supervisor: Shogo Sakai
|Arrangement Supervisor: Shogo Sakai
|Brawl on the Mushroomy Kingdom stage 10 times.
|Brawl on the Mushroomy Kingdom stage 10 times.
|-
|- style="background:#E0FFE0"
| align=center | Underground Theme<br> (Super Mario Land)
| align=center | Underground Theme<br> (Super Mario Land)
|''Super Mario Land''
|''Super Mario Land''
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===''Super Smash Bros. for Nintendo 3DS''===
===''Super Smash Bros. for Nintendo 3DS''===
{| class="wikitable" width=65%
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=65%
!width=25% | Name
!width=25% style="background:aquamarine"| Name
! Source
!style="background:aquamarine"| Source
! Credits
!style="background:aquamarine"| Credits
|-
|- style="background:#E0FFE0"
|align=center|Ground Theme (Super Mario Bros.)
|align=center|Ground Theme (Super Mario Bros.)
|align=center|''Super Mario Bros.''
|align=center|''Super Mario Bros.''
|Arrangement Supervisor: Koji Kondo<br>Composition: Nintendo<br>Arrangement: Nintendo
|Arrangement Supervisor: Koji Kondo<br>Composition: Nintendo<br>Arrangement: Nintendo
|-
|- style="background:#EDFFFF"
|align=center|Underground Theme (Super Mario Bros.)
|align=center|Underground Theme (Super Mario Bros.)
|align=center|''Super Mario Bros.''
|align=center|''Super Mario Bros.''
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==Gallery==
==Gallery==
<gallery>
<gallery>
Judge Brawl.png|[[Mr. Game & Watch]] using Judge
SSBB_Mushroomy_Kingdom_Stage 2.png|200px|thumb|The stage as World 1-2 in ''[[Super Smash Bros. Brawl]]''
Oil Panic Brawl screenshot.png|[[Mr. Game & Watch]]es using Oil Panic to absorb [[Mario]] and [[Luigi]]'s [[fireball]]s
Mushroomy Kingdom Omega.jpg|200px|thumb|Omega Form in ''[[Super Smash Bros. for Nintendo 3DS]]''
Oil Panic Brawl screenshot 2.png|Mr. Game & Watch using Oil Panic to attack Mario
Mushroomy Kingdom SSBU.jpg|200px|thumb|The stage in ''[[Super Smash Bros. Ultimate]]''
SSBB Mushroomy Kingdom Stage 2.png|200px|thumb|The stage as World 1-2 in ''[[Super Smash Bros. Brawl]]''
Mushroomy Kingdom Omega.jpg|200px|thumb|{{iw|smashwiki|Ω form}} in ''[[Super Smash Bros. for Nintendo 3DS]]''
SSBU-Mushroomy_Kingdom.png|200px|thumb|''[[Super Smash Bros. Ultimate]]''
Mushroomy Kingdom SSBU.jpg|200px|thumb|''Super Smash Bros. Ultimate''
</gallery>
</gallery>
{{br}}


==Names in other languages==
==Names in other languages==
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|JapR=Inishieppoi ōkoku
|JapR=Inishieppoi ōkoku
|JapM=Ancient-ish Kingdom
|JapM=Ancient-ish Kingdom
|ChiS=仿佛古老的王国
|Spa=Reino Champiñónico
|ChiSR=Fǎngfú gǔlǎo de wángguó
|SpaM=Mushroomy Kingdom
|ChiSM=Ancient-ish Kingdom
|Fra=Royaume Champiternel
|ChiT=仿佛古老的王國
|FraM="Champiternel" is a portmanteau of "champignon" (mushroom) and "sempiternel" (everlasting)
|ChiTR=Fǎngfú gǔlǎo de wángguó
|ChiTM=Ancient-ish Kingdom
|Dut=Verlaten Paddenstoelenrijk
|Dut=Verlaten Paddenstoelenrijk
|DutM=Forgotten Mushroom Kingdom
|DutM=Forgotten Mushroom Kingdom
|Fre=Royaume Champiternel
|FreM="Champiternel" is a portmanteau of ''champignon'' ("mushroom") and ''sempiternel'' ("everlasting")
|Ger=Pilz-Urkönigreich
|Ger=Pilz-Urkönigreich
|GerM=Primeval Mushroom Kingdom
|GerM=Primeval Mushroom Kingdom
|Ita=Il Regno Fungoso
|Ita=Il Regno Fungoso
|ItaM=The Mushroomy Kingdom
|ItaM=The Mushroomy Kingdom
|Rus=Королевство грибов
|RusR=Korolevstvo gribov
|RusM=Kingdom of Mushrooms (as opposite of Грибное королевство (Mushroom Kingdom))
|Kor=예스러운 왕국
|Kor=예스러운 왕국
|KorR=Yeseureo'un Wangguk
|KorR=Yeseureo'un Wangguk
|KorM=Ancient-ish Kingdom
|KorM=Ancient-ish Kingdom
|Chi=仿佛古老的王國 (Traditional)<br>仿佛古老的王国 (Simplified)
|ChiR=Fǎngfú gǔlǎo de wángguó
|ChiM=Ancient-ish Kingdom
|Por=Reino Fungo
|Por=Reino Fungo
|PorM=Fungus Kingdom
|PorM=Fungus Kingdom
|Rus=Королевство грибов
|RusR=Korolevstvo gribov
|RusM=Kingdom of Mushrooms (as opposite of Грибное королевство (Mushroom Kingdom))
|Spa=Reino Champiñónico
|SpaM=Mushroomy Kingdom
}}
}}
==References==
<references/>
{{SSBB}}
{{SSBB}}
{{SSB4}}
{{SSB4}}
{{SSBU}}
{{SSBU}}
[[Category:Underground areas]]
[[Category:Subterranean areas]]
[[Category:Deserts]]
[[Category:Deserts]]
[[Category:Super Smash Bros. Brawl stages]]
[[Category:Super Smash Bros. Brawl stages]]

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