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'''Mushroomy Kingdom''' is a {{iw|smashwiki|stage}} from ''[[Super Smash Bros. Brawl]]'', also returning in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on ''[[Super Mario Bros.]]'', but with a more barren appearance and realistic graphics. Mushroomy Kingdom replicates the layout of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''[[Super Mario Bros.]]''. In ''Super Smash Bros. Brawl'', an alternate version also replicates [[World 1-2 (Super Mario Bros.)|World 1-2]] from ''Super Mario Bros.'' Several {{iw|smashwiki|block}}s, pits and walls are placed along the way, though to facilitate gameplay, [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s, [[Coin]]s, and World 1-2's [[Warp Zone]] are not retained, nor are the [[Warp Pipe]] entrances to bonus rooms and the [[Goal Pole|flagpole]] of World 1-2. Any blocks normally containing Coins and power-up items release {{iw|smashwiki|item}}s of the ''Super Smash Bros.'' series instead. [[Coin Block]]s can release up to three items. The vertical pipes were all shortened a little. In World 1-1, the [[Hidden Block]] was lowered by a block, the flagpole and [[fortress]] are in the background, and the flagpole does not stand on a [[Hard Block]]. In World 1-2, the [[Brick Block]]s on the ground after the pipes and at the end were changed to ground blocks. | '''Mushroomy Kingdom''' is a {{iw|smashwiki|stage}} from ''[[Super Smash Bros. Brawl]]'', also returning in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on ''[[Super Mario Bros.]]'', but with a more barren appearance and realistic graphics. Mushroomy Kingdom replicates the layout of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''[[Super Mario Bros.]]''. In ''Super Smash Bros. Brawl'', an alternate version also replicates [[World 1-2 (Super Mario Bros.)|World 1-2]] from ''Super Mario Bros.'' Several {{iw|smashwiki|block}}s, pits and walls are placed along the way, though to facilitate gameplay, [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s, [[Coin]]s, and World 1-2's [[Warp Zone]] are not retained, nor are the [[Warp Pipe]] entrances to bonus rooms and the [[Goal Pole|flagpole]] of World 1-2. Any blocks normally containing Coins and power-up items release {{iw|smashwiki|item}}s of the ''Super Smash Bros.'' series instead. [[Coin Block]]s can release up to three items. The vertical pipes were all shortened a little. In World 1-1, the [[Hidden Block]] was lowered by a block, the flagpole and [[fortress]] are in the background, and the flagpole does not stand on a [[Hard Block]]. In World 1-2, the [[Brick Block]]s on the ground after the pipes and at the end were changed to ground blocks. | ||
The name indicates that this stage is a different perspective on the classic ''Super Mario Bros.'' than what was used for the previous [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage in ''[[Super Smash Bros.]]'', which replicates the visuals from ''Super Mario Bros.'' more closely with a different layout and several gimmicks, and [[Mushroom Kingdom (Super Smash Bros. Melee)|the one]] in ''[[Super Smash Bros. Melee]]'', which lifts them completely from the original while having yet another layout and very few gimmicks.<ref>{{cite|quote=But why the "y" on the end of "Mushroom"? What’s the difference? Oh, so that’s why! This time around, we’ve designed a stage that recreates the layout of World 1-1 in Super Mario Bros.—but with rich backgrounds added to the mix.|author=[[Masahiro Sakurai]]|date=January 23, 2008|title=Mushroomy Kingdom|url=https://www.smashbros.com/wii/en_us/stages/stage23.html|publisher=Nintendo|accessdate=November 17, 2024}}</ref> | The name indicates that this stage is a different perspective on the classic ''Super Mario Bros.'' than what was used for the previous [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage in ''[[Super Smash Bros.]]'', which replicates the visuals from ''Super Mario Bros.'' more closely with a different layout and several gimmicks, and [[Mushroom Kingdom (Super Smash Bros. Melee)|the one]] in ''[[Super Smash Bros. Melee]]'', which lifts them completely from the original while having yet another layout and very few gimmicks.<ref>{{cite|quote=But why the "y" on the end of "Mushroom"? What’s the difference? Oh, so that’s why! This time around, we’ve designed a stage that recreates the layout of World 1-1 in Super Mario Bros.—but with rich backgrounds added to the mix.|author=[[Masahiro Sakurai]]|date=January 23, 2008|title=Mushroomy Kingdom|url=https://www.smashbros.com/wii/en_us/stages/stage23.html|publisher=Nintendo|accessdate=November 17, 2024}}</ref> The heavy use of muted color is otherwise foreign to the ''[[Super Mario (franchise)|Super Mario]]'' franchise, though it was common in films and video games at the time of ''Super Smash Bros. Brawl''{{'}}s creation, including within the game itself. | ||
The {{iw|smashwiki|Ω form}} takes place on the ground with two rows of Hard Blocks on top of it, creating a perfectly even {{iw|smashwiki|platform}}. The unlock match for [[Dr. Mario]] in ''Super Smash Bros. for Nintendo 3DS'' takes place in the stage. Mushroomy Kingdom is graphically similar in ''Super Smash Bros. Ultimate'' but attempts a greater resemblance to the aesthetic of ''Super Mario Bros.'', including the Flagpole now standing on a Hard Block. It is also noticeably lighter in color, though it keeps its tan, barren appearance. Both the Ω form and {{iw|smashwiki|Battlefield form}} take place on the ground, with Hard Blocks instead forming the {{iw|smashwiki|Platform#Semisoft platforms|semisoft platforms}} of the latter form. | The {{iw|smashwiki|Ω form}} takes place on the ground with two rows of Hard Blocks on top of it, creating a perfectly even {{iw|smashwiki|platform}}. The unlock match for [[Dr. Mario]] in ''Super Smash Bros. for Nintendo 3DS'' takes place in the stage. Mushroomy Kingdom is graphically similar in ''Super Smash Bros. Ultimate'' but attempts a greater resemblance to the aesthetic of ''Super Mario Bros.'', including the Flagpole now standing on a Hard Block. It is also noticeably lighter in color, though it keeps its tan, barren appearance. Both the Ω form and {{iw|smashwiki|Battlefield form}} take place on the ground, with Hard Blocks instead forming the {{iw|smashwiki|Platform#Semisoft platforms|semisoft platforms}} of the latter form. |