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{{minigame infobox
{{minigame-infobox
|image=[[File:WWGIT Muscle Out.jpg|250px]]
|image=[[File:WWGIT Muscle Out.jpg|250px]]
|appears_in=''[[WarioWare: Get It Together!]]''
|appeared_in=''[[WarioWare: Get It Together!]]''
|type=Anything Goes
|type=Anything Goes
|intro=''Knock down!''
|intro=''Knock down!''
|info="''Want to see me flex my muscles? Of course you do! I just need a liiittle help with the competition. Give the show-offs a shove, and they'll make room for yours truly to take the stage!''"
|info=''"Want to see me flex my muscles? Of course you do! I just need a liiittle help with the competition. Give the show-offs a shove, and they'll make room for yours truly to take the stage!"''
|clear=15
|clear=15
}}
}}
'''Muscle Out''' is a [[microgame]] in the [[Wario Bug]]'s Anything Goes level in ''[[WarioWare: Get It Together!]]''
'''Muscle Out''' is a [[microgame]] in the [[Wario Bug]]'s Anything Goes level in ''[[WarioWare: Get It Together!]]''
==Gameplay==
 
The object of the microgame is to knock down all of the musclemen. The most efficient way to knock them all down is to do so like dominoes. Some musclemen face left or right and have a leg bent behind them, making them resistant to bring knocked in the direction they are not facing. When the microgame is completed, a muscular Wario appears.
== Gameplay ==
The object of the microgame is to knock down all of the musclemen. The most efficient way to knock them all down is to do so like dominoes. Some musclemen face left or right and have a leg bent behind them, making them resistant to bring knocked in the direction they're not facing. When the microgame is completed, a muscular Wario appears.
 
*'''Level 1:''' There is a single row of musclemen on a flat platform. One is much larger and faces the others.
*'''Level 1:''' There is a single row of musclemen on a flat platform. One is much larger and faces the others.
*'''Level 2:''' There is either two sets of musclemen, or a single row that is further apart and gradually gets smaller. In both cases, the platform is still flat.  
*'''Level 2:''' There is either two sets of musclemen, or a single row that is further apart and gradually gets smaller. In both cases, the platform is still flat.  
*'''Level 3:''' Either the platform is slanted, and all of the musclemen face the direction going upward, or the platform has two levels, with one muscleman facing the others. In both cases, all of the musclemen are the same size.
*'''Level 3:''' Either the platform is slanted, and all of the musclemen face the direction going upward, or the platform has two levels, with one muscleman facing the others. in both cases, all of the musclemen are the same size.
 
If two players are utilized for this microgame, there are some major changes. The player who knocks over more musclemen earns an effort point.


If two players are utilized for this microgame, some factors change. If the players win, the player who knocks over more musclemen earns an effort point, or a star in [[Rising Star]].
*'''Level 1:''' There is a single row of musclemen on a flat platform. The second muscleman from each side faces the first.
*'''Level 1:''' There is a single row of musclemen on a flat platform. The second muscleman from each side faces the first.
*'''Level 2:''' There are five musclemen, getting larger the further away from the center. The outermost two face inward.
*'''Level 2:''' There are five musclemen, getting larger the further away from the center. The outermost two face inward.
*'''Level 3:''' There is a large number of musclemen. Either the platform slants away from the center, or some musclemen are on a higher platform.
*'''Level 3:''' There is a large number of musclemen. Either the platform slants away from the center, or some musclemen are on a higher platform.


==Mission==
== Suitability ==
*'''[[List of WarioWare: Get It Together! missions#Game|Macho Dominoes]]''' (one player only): Using all crew members, the player has to move only 1 bodybuilder, and use the domino effect to knock everyone else down for 9 games before they get a Game Over.
{{WWGITFit
 
==Suitability==
{{WWGIT fit
|5.1=Orbulon|5.2=5-Volt
|5.1=Orbulon|5.2=5-Volt
|4.1=Wario|4.2=18-Volt|4.3=Dribble and Spitz|4.4=Dr. Crygor|4.5=Mike|4.6=Ashley|4.7=Red
|4.1=Wario|4.2=18-Volt|4.3=Dribble and Spitz|4.4=Dr. Crygor|4.5=Mike|4.6=Ashley|4.7=Red
|3.1=Young Cricket|3.2=Mona|3.3=Kat and Ana|3.4=Jimmy T|3.5=Master Mantis|3.6=Lulu
|3.1=Young Cricket|3.2=Kat and Ana|3.3=Jimmy T|3.4=Master Mantis|3.5=Lulu
|2.1=9-Volt|2.2=Penny|2.3=Pyoro
|2.1=9-Volt|2.2=Penny|2.3=Pyoro
}}
}}
*[[Orbulon]] can use his [[Oinker]]’s tractor beam to carry the musclemen and easily knock them over.
*[[Orbulon]]'s [[Oinker]]'s tractor beam and [[5-Volt]]'s shockwave can easily knock over all of the musclemen.
*[[5-Volt]]'s shockwave is effective in knocking over all of the musclemen, even going in between some of them to knock them all down with just a single warp.


==Names in other languages==
== Names in other languages ==
{{foreign names
|Jap=ボディビルたいかい
|JapR=Bodibiru Taikai
|JapM=Bodybuilder Contest
|ChiS=健美大赛
|ChiSR=Jiànměi dàsài
|ChiSM=Bodybuilding Competition
|ChiT=健美大賽
|ChiTR=Jiànměi dàsài
|ChiTM=Bodybuilding Competition
|Kor=보디빌더 대회
|KorR=Bodibildeo Daehoe
|KorM=Bodybuilder Contest
|Ita=Effetto domino
|ItaM=Domino effect
|Ger=Umwerfend muskulös
|GerM=Stunningly Muscular
|Spa=Fuerte competencia
|SpaM=Strong competition
|Fre=Domino des adonis
|FreM=Domino of adonis
}}


{{Wario's microgames}}
{{Wario's Microgames}}
{{WWGIT microgames}}
{{WWGIT Microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

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