Editing Mudhole Marsh (Donkey Kong Country 2)
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|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
|track=Bayou Boogie | |track=Bayou Boogie | ||
|before=[[Rickety Race (Donkey Kong Country 2)|<<]] | |before=[[Rickety Race (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | ||
|after=[[Rambi Rumble (Donkey Kong Country 2)|>>]] | |after=[[Rambi Rumble (Donkey Kong Country 2: Diddy's Kong Quest)|>>]] | ||
|secret=<sup>[[Klobber Karnage (Donkey Kong Country 2)|KK]] | |secret=<sup>[[Klobber Karnage (Donkey Kong Country 2: Diddy's Kong Quest)|KK]] | ||
}} | }} | ||
'''Mudhole Marsh''', also titled '''Swamp Level''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #36|page=20|date=March 1996}}</ref> is the twenty-first level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. It is also the fifth level of [[Krazy Kremland]]. It takes place in a swamp just outside the exit of the Kremland amusement park. It is the only swamp level to not appear in [[Krem Quay]], and the last one overall in the game. There are many gaps for [[Diddy Kong]] and [[Dixie Kong]] to cross throughout the level, either by jumping from [[Krockhead]]s, lilypad platforms, barrel platforms, cattails, [[Flitter]]s, or even [[barrel]]s shot by [[Kannon]]s. While on land, the Kongs must go across moss-covered piers, where they encounter [[Cat O' 9 Tails]]: these enemies can fling them up to collectible items and, in one instance, a [[Bonus Barrel]]. | '''Mudhole Marsh''', also titled '''Swamp Level''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #36|page=20|date=March 1996}}</ref> is the twenty-first level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. It is also the fifth level of [[Krazy Kremland]]. It takes place in a swamp just outside the exit of the Kremland amusement park. It is the only swamp level to not appear in [[Krem Quay]], and the last one overall in the game. There are many gaps for [[Diddy Kong]] and [[Dixie Kong]] to cross throughout the level, either by jumping from [[Krockhead]]s, lilypad platforms, barrel platforms, cattails, [[Flitter]]s, or even [[barrel]]s shot by [[Kannon]]s. While on land, the Kongs must go across moss-covered piers, where they encounter [[Cat O' 9 Tails]]: these enemies can fling them up to collectible items and, in one instance, a [[Bonus Barrel]]. |