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{{character-infobox | |||
{{character infobox | |image=[[File:Letter5PM.PNG]]<br>Moustafa's photo on the letter he sends to Mario | ||
|image=[[File: | |||
|first_appearance=''[[Paper Mario]]'' ([[List of games by date#2000|2000]]) | |first_appearance=''[[Paper Mario]]'' ([[List of games by date#2000|2000]]) | ||
| | |origin=[[Dry Dry Outpost]] | ||
|species=[[Nomadimouse]] | |||
}} | }} | ||
'''Moustafa''' (known as '''Sheek''' when disguised) is a green [[Nomadimouse]] who inhabits [[Dry Dry Outpost]], which he has a great deal of control over, being the leader of a secret group of honorable thieves that dwell within it. He is a key character in the storyline of Chapter 2 in ''[[Paper Mario]]'', where [[Mario]] must solve a riddle in order to meet him and receive the [[Pulse Stone]] to go to [[Dry Dry Ruins]]. In order to find Moustafa and obtain the Pulse Stone, Mario must purchase a [[Dry Shroom]] for 2 coins and then a [[Dry Hammer]] for 2 coins from the [[Dry Dry Outpost]] item shop, and then re-enter the house which was previously blocked by Sheik. This method of obtaining the whereabouts of Mustafa may be found in-game by giving Sheik a [[Lemon]], which may be found at the [[Dry Dry Desert]] Oasis. | |||
''' | |||
==History== | ==History== | ||
===''Paper Mario'' | ===''Paper Mario''=== | ||
[[File:Moustafa.PNG|thumb|Moustafa in disguise as Sheek]] | |||
[[File:Paper Mario Moustafa First Meet.png|thumb|left| | [[File:Paper Mario Moustafa First Meet.png|thumb|left|Moustafa suspiciously sitting at a door that would lead to his real house]] | ||
Upon arriving at Dry Dry Outpost in | Upon arriving at the [[Dry Dry Outpost]] in Chapter 2, Mario learns that he must speak with Moustafa in order to reach the [[Dry Dry Ruins]] and rescue the [[Star Spirit]] that is imprisoned there. In order to gain an audience, however, he must first exchange items for information from an informant known as Sheek. If Mario gives Sheek his favorite thing, a [[Lemon]] obtained from the oasis in the desert, Sheek will instruct him to purchase a [[Dried Shroom]] and a [[Dusty Hammer]], in that order, from the outpost shop, as this is a secret combination known only to Moustafa and his affiliates. It should be noted that obtaining this hint from Sheek first is not necessary for the secret code at the shop to work. | ||
[[File:Paper Mario Moustafa Reveal.png|thumb|Moustafa reveals himself to Mario]] | [[File:Paper Mario Moustafa Reveal.png|thumb|Moustafa reveals himself to Mario]] | ||
[[File:PM Moustafa Uncloaked.png|thumb|left]] | |||
Purchasing the two items in the designated order leads the shopkeeper to tell Mario that Moustafa resides at the highest point of Dry Dry Outpost, and that Mario will need to keep climbing higher and higher in order to meet with him. Returning to the spot where Mario first met Sheek and continuing up through the buildings beyond it eventually leads the plumber to Moustafa's chamber, where he discovers that the leader of the thieves and the informant are one and the same, and that Moustafa resorts to using a disguise when out and about in the outpost. After detailing his status and a protector of Dry Dry Ruins, Moustafa yields to Mario the [[Pulse Stone]], which will helps to lead him to the location of the ruins as well as raise them from the desert sands. | |||
If Mario visits Moustafa after defeating [[Tutankoopa]] in the Dry Dry Ruins, he will tell Moustafa of what transpired there. Shocked at the revelation that minions of [[Bowser]] were in the Dry Dry Ruins, Moustafa will gratefully thank Mario for having gotten rid of Bowser's influence in the ruins, saying he will be eternally grateful to Mario. He has written Mario a [[List of letters in Paper Mario#Moustafa|letter]] later in the game. | |||
Moustafa, as well as several other Nomadimice, also appear in the parade that takes place after ''Paper Mario'' is beaten; during the parade, Moustafa and his companions stop to talk with [[Rowf and Rhuff]] before continuing onward. | |||
An unnamed [[Toad (species)|Toad]] in [[Toad Town]], located near the port, will reveal that, having become lost in [[Dry Dry Desert]], he was saved by Moustafa, who brought him to Dry Dry Outpost. It was there that Moustafa revealed to the Toad a large secret, though what this secret was is unrevealed. Additionally, the [[Nomadimouse (character)|Nomadimouse]] seems to have met Moustafa, as the latter had sent him a letter; where the Nomadimouse met Moustafa is unrevealed, indeed, the Nomadimouse only had vague memories of meeting Moustafa at one time. | |||
The | ===''Paper Mario: The Thousand-Year Door''=== | ||
In ''[[Paper Mario: The Thousand-Year Door]]'', Moustafa is mentioned in [[Lumpy (character)|Lumpy]]'s diaries, where he says he received assistance from Moustafa during his search of oil in [[Dry Dry Desert]]. Again, Moustafa asked "if you're a nice guy then give me something nice". Despite Lumpy giving nothing, Moustafa still took Lumpy to the location where there was oil. | |||
==Tattle== | |||
*''This is Sheek. You'd think the guy could shake the dust from his clothes! If I didn't know he was an information trader, I'd say we should steer clear of him. Still, he's our best soure for gossip... As adventurers, we have to deal with all kinds!'' | |||
*''Da Da Da Duuum! Sheek reveals his true self! ...I guess that means he's the boss everyone talks about. Oh... I was expecting Moustafa to look a lot cooler.'' | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ロレンチュ | ||
| | |JapR=Rorenchu | ||
| | |JapM=Lawrence | ||
|Spa= | |Spa=Mustafá | ||
|SpaM=Moustafa | |||
|Fra=Moustafa | |||
|FraM= | |||
|Ger=Maustafa | |||
| | |GerM=Moustafa | ||
| | |||
| | |||
|Chi=劳伦斯鼠 | |Chi=劳伦斯鼠 | ||
|ChiR=Láolúnsī Shǔ | |ChiR=Láolúnsī Shǔ | ||
|ChiM=Mouse Lawrence | |ChiM=Mouse Lawrence | ||
}} | }} | ||
==Trivia== | |||
*It is not required to give "Sheek" a lemon in order to learn where Moustafa is. Buying a Dried Shroom followed by a Dusty Hammer will always result in the shop keeper telling where Moustafa is, regardless of whether Sheek has told Mario about the code or not. If Moustafa is found this way, he will comment upon meeting Mario about how surprised he is that Mario found him without anybody telling him how to, remarking that he "must be very lucky." | |||
*The name of Moustafa's alter-ego, "Sheek", is reminiscent of [[Zelda|Princess Zelda]]'s alter-ego [[Sheik]] from ''The Legend of Zelda: Ocarina of Time''. Both characters are royals who don an alter-ego as a disguise. In addition, [[Goombario]] seems to recite the classic Zelda melody ("Da Da Da Duuum!" meaning the player has obtained a treasure in the series) if he uses [[Tattle]] on the recently-revealed Moustafa. Moustafa's alter-ego may also be derived from the word "Sikh", a follower of the religion [[Wikipedia:Sikhism|Sikhism]], or the Arab title "[[Wikipedia:Sheikh|Sheikh]]", meaning "elder". | |||
* The requirement to meeting Moustafa (not as Sheek) by buying a Dried Shroom and Dusty Hammer is similar to [[Paper Mario: The Thousand-Year Door|the sequel]]'s requirement to meeting [[Don Pianta]], another Dried Shroom and a [[Dizzy Dial]]. | |||
* His name is a pun on the common Muslim given name ''[[Wikipedia:Mustafa|Mustafa]]'' (a name which in Arabic means "the Chosen One") combined with the word ''mouse'' (which is the real-world creature [[Little Mouser|Moustafa's species]] is based on). | |||
**His original Japanese name "Lawrence" is possibly a pun on the 1962 historical epic film ''{{wp|Lawrence of Arabia (film)|Lawrence of Arabia}}'', based on the life of British military officer {{wp|T. E. Lawrence}}'s experiences in the Arabian Peninsula during World War I. | |||
{{Little Mousers}} | {{Little Mousers}} | ||
{{PM}} | {{PM}} | ||
[[Category:Allies]] | [[Category:Allies]] | ||
[[Category:Rodents]] | |||
[[Category:Little Mousers]] | [[Category:Little Mousers]] | ||
[[Category:Paper Mario | [[Category:Paper Mario Characters]] | ||
[[de:Maustafa]] | [[de:Maustafa]] |