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{{level infobox
{{Levelbox
|image=[[File:MountaintopTussle1.jpg|250px]]
|image=[[File:MountaintopTussle1.jpg|250px]]
|world=[[Autumn Heights]]
|world=[[Autumn Heights]]
|code=2-BOSS
|code=2 - BOSS
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|boss=[[Skowl]]
|boss=[[Skowl]]
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'''Mountaintop Tussle''' is the second boss level of ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]], located at the end of [[Autumn Heights]]. It takes place inside the island's summit, where the [[Kong]]s fight [[Skowl]].
'''Mountaintop Tussle''' is the second boss level of ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]], located at the end of [[Autumn Heights]]. It takes place inside the island's summit, where the [[Kong]]s fight [[Skowl]].


In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 3:15.00 is required to get a gold medal, a time of 3:45.00 for silver, and a time of 4:05.00 for bronze.
==Layout==
==Layout==
[[File:Mountaintop Tussle start.jpg|thumb|left|The Kongs cross a bridge at the start just before entering into the mountain]]
[[File:Mountaintop Tussle start.jpg|thumb|left|The Kongs cross a bridge at the start just before entering into the mountain]]
The level starts outside on a narrow, straightforward path with a bridge extending its way across to a [[Barrel Cannon]] floating in midair. The Barrel Cannon blasts the Kongs into Autumn Heights' summit. In there, a cutscene plays, where the Kongs witness a [[Hootz]] placing a [[banana]] onto a stone slab. Other Hootzes witness their superior, Skowl, smash the banana with a large hammer. The Kongs scream in horror, which gains the attention of the Snowmads. Skowl reveals himself and angrily hoots. The Kongs jump onto the arena and smash the stone slab as the Hootz fly away, starting their battle against Skowl.
The level starts outside on a narrow, straightforward path with a bridge extending its way across to a [[Barrel Cannon]] floating in midair. The Barrel Cannon blasts the Kongs into Autumn Heights' summit. In there, a cutscene plays, where the Kongs witness a [[Hootz]] throw a [[banana]] onto a stone slab. Other Hootzes witness their leader, Skowl, take out a large hammer and smash the banana. The Kongs shriek in disgust, which gains the attention of the Snowmads. Skowl reveals himself and hoots angrily. The Kongs jump onto the arena and smash the stone slab as the Hootz fly away, starting their battle against Skowl.


In the first phase of the battle, Skowl flies to a steel platform located on either side of the arena. He then fires two waves of sharp feathers at the Kongs, who must avoid being hit by them. Skowl then flies to the other side of the arena and drops three eggs on the ground. Hootz partially hatch out from the eggs, with the eggshell still being on their head. As Skowl continues throwing eggs on the arena, Donkey Kong must stomp one of the Hootzes, then pick it up, and throw it at Skowl to damage him. This causes Skowl to briefly flash red and collapse, though he instantly returns on-screen to the left. Skowl slowly flies down and Donkey Kong must throw another Hootz at Skowl before it attempts to charge into the Kongs.
In the first phase of the battle, Skowl flies to a steel platform located on either side of the arena. He then fires two waves of sharp feathers at the Kongs, who must avoid being hit by them. Skowl then flies to the other side of the arena and drops three eggs on the ground. Hootz partially hatch out from the eggs, with the eggshell still being on their head. As Skowl continues throwing eggs on the arena, Donkey Kong must stomp one of the Hootzes, then pick it up, and throw it at Skowl to damage him. This causes Skowl to briefly flash red and collapse, though he instantly returns on-screen to the left. Skowl slowly flies down, and Donkey Kong must throw another Hootz at Skowl before it attempts to charge into the Kongs.


Upon taking a second hit, Skowl starts using another attack among his previous, where his wings briefly become covered in ice and he throws two spiked [[chunk of ice|chunks of ice]] onto the arena. The chunks of ice move right in the direction of the Kongs. They must avoid it by either jumping onto a steel platform or by jumping over the obstacle itself. After throwing the last Hootz at Skowl a third time, his face turns red and he continues higher up. A [[Blast Barrel]] appears, which the Kongs must enter to follow him.
Upon taking a second hit, Skowl starts using another attack among his previous, where its wings briefly turn to ice and he throws two spiked [[Ice Ball (obstacle)|chunks of ice]] onto the arena. The chunks of ice move right in the direction of the Kongs. They must avoid it by either jumping onto a steel platform or by jumping over the obstacle itself. After throwing the last Hootz at Skowl a third time, his face turns red and he continues higher up. A [[Blast Barrel]] appears, which the Kongs must enter to follow him.
[[File:MountaintopTussle2.jpg|thumb|left|Donkey Kong and Cranky during the second part of the battle]]
[[File:MountaintopTussle2.jpg|thumb|left|Donkey Kong and Cranky during the second part of the battle]]
The Kongs are blasted onto a steel platform with a Barrel Cannon on each side and pine trees in the background. Skowl flaps its wings to create a windstorm, which a Hootz with an eggshell on its head and other Hootzes get caught in. The Kongs must stomp the eggshell-wearing Hootz and pick it up and bounce on the other Hootzes to gain the height to throw it at Skowl. After this, the Kongs must enter into a Barrel Cannon as Skowl performs a charge attack while sticking out his talons in the air. Just before Skowl runs into the Barrel Cannon, the Kongs must blast out above him and onto the center platform. Skowl then flies above the center platform, raining sharp feathers down from left to right. The Kongs must go back into a Barrel Cannon and only blast back out on the center platform once every feather hits the ground. Skowl performs this attack another time, except in the other direction.
The Kongs are blasted onto a steel platform with a Barrel Cannon on each side and pine trees in the background. Skowl flaps its wings to create a windstorm, which a Hootz with an eggshell on its head and other Hootzes get caught in. The Kongs must stomp the eggshell-wearing Hootz and pick it up and bounce on the other Hootzes to gain the height to throw it at Skowl. After this, the Kongs must enter into a Barrel Cannon as Skowl performs a charge attack while sticking out his talons in the air. Just before Skowl runs into the Barrel Cannon, the Kongs must blast out above him and onto the center platform. Skowl then flies above the center platform, raining sharp feathers down from left to right. The Kongs must go back into a Barrel Cannon and only blast back out on the center platform once every feather hits the ground. Skowl performs this attack another time, except in the other direction.


After avoiding both waves of feathers, Skowl throws down some more eggs, from which a Hootz, an eggshell-wearing Hootz, or nothing hatches. If it is an eggshell-wearing Hootz, the Kongs must stomp it and pick it up. Skowl flies down another time and attempts a charge attack into the Kongs. They must throw the eggshell-wearing Hootz at Skowl to hit him a fifth time. After this, Skowl generates another windstorm, sending an eggshell-wearing Hootz and other Hootzes at the Kongs. After the Kongs throw an eggshell-wearing Hootz at Skowl a sixth time, his face turns red again, and Skowl advances up to the third and final area of the stage. A Barrel Cannon appears for the Kongs to follow Skowl to the area.
After avoiding both waves of feathers, Skowl throws down some more eggs, from which a Hootz, an eggshell-wearing Hootz, or nothing hatches. If it is an eggshell-wearing Hootz, the Kongs must stomp it and pick it up. Skowl flies down another time and attempts a charge attack into the Kongs. They must throw the eggshell-wearing Hootz at Skowl to hit him a fifth time. After this, Skowl generates another windstorm, sending a an eggshell-wearing Hootz and other Hootzes at the Kongs. After the Kongs throw an eggshell-wearing Hootz at Skowl a sixth time, his face turns red again, and Skowl advances up to the third and final area of the stage. A Barrel Cannon appears for the Kongs to follow Skowl to the area.
{{br|left}}
{{br|left}}
[[File:MountaintopTussle3.jpg|thumb|Skowl and the Hootzes in the third and final area of the battle]]
[[File:MountaintopTussle3.jpg|thumb|Skowl and the Hootzes in the third and final area of the battle]]
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Just after taking an eighth hit, Skowl appears back from the left side of the screen, and manages to regain his helmet. Skowl then proceeds to launch a series of attacks against the Kongs. His first attack is individually throwing four chunks of ice onto the rightmost side of the platform. The Kongs must jump over each one. Right when the fourth and last chunk of ice rolls off the platform, Skowl launches four more sets of feathers at the Kongs, one after the other. He then flies to the right side of the screen and launches three more sets of feathers. Skowl flies back into the background to summon more Hootzes to fly onto the stage. Like the previous time, there is eggshell-wearing Hootz in each pair of the third group. Like last time, the Kongs must stomp the eggshell-wearing Hootz and pick it up. As Skowl prepares another charge, this time with a slight delay, the Kong must throw the Hootz at Skowl a ninth and final time to defeat him. The player is led to a screen where they must press the buttons instructed to have one of the Kongs punch Skowl far away.
Just after taking an eighth hit, Skowl appears back from the left side of the screen, and manages to regain his helmet. Skowl then proceeds to launch a series of attacks against the Kongs. His first attack is individually throwing four chunks of ice onto the rightmost side of the platform. The Kongs must jump over each one. Right when the fourth and last chunk of ice rolls off the platform, Skowl launches four more sets of feathers at the Kongs, one after the other. He then flies to the right side of the screen and launches three more sets of feathers. Skowl flies back into the background to summon more Hootzes to fly onto the stage. Like the previous time, there is eggshell-wearing Hootz in each pair of the third group. Like last time, the Kongs must stomp the eggshell-wearing Hootz and pick it up. As Skowl prepares another charge, this time with a slight delay, the Kong must throw the Hootz at Skowl a ninth and final time to defeat him. The player is led to a screen where they must press the buttons instructed to have one of the Kongs punch Skowl far away.


==Naming==
==Names in other languages==
===Internal names===
{{internal names
|game1=''[[Donkey Kong Country: Tropical Freeze]]''
|file1=<tt>content/Worlds/w03_alps/b00_alps_owl.pak</tt>
|name1=b00_alps_owl.pak
|meaning1=Alps Boss: Owl
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jpn=お山の大将 スカール
|Jap=お山の大将 スカール
|JpnR=Oyama no taishō Sukāru
|JapR=Oyama no taishō Sukāru
|JpnM=Mountain King Skowl
|JapM=Mountain King Skowl
|Spa=Combate en la cumbre
|Spa=Combate en la cumbre
|SpaM=Combat at the Summit
|SpaM=Combat at the Summit
|Fre=Le hululeur des hauteurs
|Fra=Le hululeur des hauteurs
|FreM=The Hooing Heights
|FraM=The Hooing Heights
|Ger=Affenaufstand
|Ger=Affenaufstand
|GerM=Ape Uprising
|GerM=Ape Uprising
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|ItaM=Challenge at the Summit
|ItaM=Challenge at the Summit
}}
}}
{{DKCTF}}
{{DKCTF}}
[[Category:Mountains]]
[[Category:Sky areas]]
[[Category:Donkey Kong Country: Tropical Freeze levels]]
[[Category:Donkey Kong Country: Tropical Freeze levels]]

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