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{{about|Morton's Compactor Castle, a level in [[New Super Mario Bros. U]]|other uses|[[Layer-Cake Desert-Castle]]}}
{{about|Morton's Compactor Castle, a level in [[New Super Mario Bros. U]]|other uses|[[Layer-Cake Desert-Castle]]}}
{{level infobox
{{level infobox
|title=Morton's Compactor Castle
|image=[[File:NSMBU Morton's Compactor Castle Screenshot.jpg|250px]]
|image=[[File:NSMBU Morton's Compactor Castle Screenshot.jpg|250px]]
|code=Layer-Cake Desert-[[File:Castle Icon.png|18px]]
|code={{world|Cake|castle}} (2-[[File:Castle Icon.png|18px]])
|world=[[Layer-Cake Desert]]
|world=[[Layer-Cake Desert]]
|game=''[[New Super Mario Bros. U]]''
|game=''[[New Super Mario Bros. U]]''
|powerup=[[Ice Flower]]
|limit=500 seconds
|limit=500 seconds
|boss=[[Morton|Morton Koopa Jr.]]
|boss=[[Morton Koopa Jr.]]
|before_alt=
|before_alt=
|before=[[Blooming Lakitus|<<]]  
|before=[[Blooming Lakitus|<<]]  
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}}
}}
'''Morton's Compactor Castle''', or '''{{world|Cake|castle}}''', is the [[Castle]] course of [[Layer-Cake Desert]] in ''[[New Super Mario Bros. U]]''. It is unlocked via completion of [[Blooming Lakitus]], and its own completion opens a fork for the player to choose either [[Sparkling Waters]] or [[Frosted Glacier]].
'''Morton's Compactor Castle''', or '''{{world|Cake|castle}}''', is the [[Castle]] course of [[Layer-Cake Desert]] in ''[[New Super Mario Bros. U]]''. It is unlocked via completion of [[Blooming Lakitus]], and its own completion opens a fork for the player to choose either [[Sparkling Waters]] or [[Frosted Glacier]].
==Layout==
==Layout==
[[File:MariovsMortonNSMBU.png|thumb|left|Mario battling Morton Koopa Jr.]]
The level begins with stone blocks that constantly move back and forth, which can crush the player. Two [[? Block]]s are found in between the platforms, one of which contains a power-up. Using a [[Mini Mushroom]], the player can climb up a wall that leads to a hidden area with [[coin]]s. [[Lava Bubble]]s are found jumping out of pits of [[lava]], and are followed by platforms with [[Dry Bones]] on them and moving blocks in the lava below. A [[Big Dry Bones]] is found, prior to a section in which the player passes through multiple moving blocks in order to continue. A hole in the ceiling can be once again accessed by using [[Mini Mario (form)|Mini Mario]], and leads to an area with multiple coins and a [[Brick Block]] containing a [[1-Up Mushroom]]. The [[Checkpoint Flag]] is found, with a Dry Bones and a ? Block containing a power-up nearby. A section of moving blocks above the lava must then be crossed. A [[Green Ring]] and a Dry Bones are on a platform above a moving block. The Mini Mushroom can be used once again to access a [[Pipe Cannon]] that catapults the player into another hidden area of gold coins. A passage containing a large amount of Lava Bubbles follows. The player must then cross the lava with moving blocks, with coins indicating sections in which there are openings. The boss door is then found at the end of the area.
The level begins with stone blocks that constantly move back and forth, which can crush the player. Two [[? Block]]s are found in between the platforms, one of which contains a power-up. Using a [[Mini Mushroom]], the player can climb up a wall that leads to a hidden area with [[coin]]s. [[Lava Bubble]]s are found jumping out of pits of [[lava]], and are followed by platforms with [[Dry Bones]] on them and moving blocks in the lava below. A [[Mega Dry Bones|Big Dry Bones]] is found, prior to a section in which the player passes through multiple moving blocks in order to continue. A hole in the ceiling can be once again accessed by using [[Mini Mario (form)|Mini Mario]], and leads to an area with multiple coins and a [[Brick Block]] containing a [[1-Up Mushroom]]. The [[Checkpoint Flag]] is found, with a Dry Bones and a ? Block containing a power-up nearby. A section of moving blocks above the lava must then be crossed. A [[Green Ring]] and a Dry Bones are on a platform above a moving block. The Mini Mushroom can be used once again to access a [[Pipe Cannon]] that catapults the player into another hidden area of gold coins. A passage containing a large amount of Lava Bubbles follows. The player must then cross the lava with moving blocks, with coins indicating sections in which there are openings. The boss door is then found at the end of the area.


During the boss battle with [[Morton|Morton Koopa Jr.]], he ground pounds the ground, causing a shockwave that can stun the player and causes a [[Big Pokey]] to appear. Morton uses his magic hammer to then knock [[Big Pokey]] segments at the player. After he is jumped on three times, he is defeated.
During the boss battle with [[Morton Koopa Jr.]], he ground pounds the ground, causing a shockwave that can stun the player and causes a [[Big Pokey]] to appear. Morton uses his magic hammer to then knock [[Big Pokey]] segments at the player. After he is jumped on three times, he is defeated.


==[[Star Coin]]s==
==[[Star Coin]]s==
{|class="wikitable" style="text-align: center"
*'''Star Coin 1''': The player must run across the gap when the blocks are in the right position and grab the Star Coin.
|-
*'''Star Coin 2''': The player must [[Wall Jump]] between the red [[Warp Pipe]] and the wall next to it to reach the area with the second Star Coin.
!Image
*'''Star Coin 3''': After the [[Checkpoint Flag]], the player must carefully maneuver on the blocks to reach the third Star Coin.
!Location
|-
|[[File:NSMBU 2-C Coin 1.jpg|200px]]
|The player must run across the gap when the blocks are in the right position and grab the Star Coin.
|-
|[[File:NSMBU 2-C Coin 2.jpg|200px]]
|The player must find a hidden Warp Pipe above the level, before the [[Checkpoint Flag]]. Some wall jumps in the bonus room can be used to access the second Star Coin.
|-
|[[File:NSMBU Morton's Compactor Castle Screenshot.jpg|200px]]
|After the Checkpoint Flag, the player must carefully maneuver on the blocks to reach the third Star Coin.
|}
{{br|left}}


==Enemies==
==Enemies==
{{number of enemies
<gallery>
|image1=[[File:MP8 DryBones.png|50px]]
MPSR Dry Bones.png|[[Dry Bones]]: 8
|name1=[[Dry Bones]]
Big Dry Bones NSMB2 Prima.jpg|[[Big Dry Bones]]: 1
|count1=8
NSMBU Lava Bubble Render.png|[[Lava Bubble]]: 18
|image2=[[File:NSMBU Asset Model Dry Bones.png|50px]]
MortonNSMBU.png|[[Morton Koopa Jr.]] (boss)
|name2=[[Mega Dry Bones|Big Dry Bones]]
NSMBU Pokey Alternate Artwork.png|[[Big Pokey]] (from Morton Koopa Jr.)
|count2=1
</gallery>
|image3=[[File:NSMBW Asset Model Lava Bubble.png|50px]]
|name3=[[Lava Bubble]]
|count3=18
|image4=[[File:MortonNSMBU.png|50px]]
|name4=[[Morton|Morton Koopa Jr.]]
|count4=(boss)
|image5=[[File:NSMBU Screenshot Big Pokey.png|50px]]
|name5=[[Big Pokey]]
|count5=(spawned by Morton Koopa Jr.)
}}


==Names in other languages==
==Names in other languages==
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|RusM=Morton and his masher-castle
|RusM=Morton and his masher-castle
|Kor=모톤이 버티는 블록의 성
|Kor=모톤이 버티는 블록의 성
|KorR=Moton-i Beotineun Beullok-ui Seong
|KorR=Motoni Beotineun Beullogi Seong
|KorM=Castle of Block Where Morton Stands
|KorM=Castle of Block Where Morton Stands
|Chi=莫顿的移动砖块城堡 (Simplified)<br>莫頓的移動磚塊城堡 (Traditional)
|Chi=莫顿的移动砖块城堡 (Simplified)<br>莫頓的移動磚塊城堡 (Traditional)
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==Level map==
==Level map==
[[File:NSMBU Morton's Compactor Castle Map.png|600px|thumb|left|]]
[[File:NSMBU Morton's Compactor Castle Map.png|600px|thumb|left|]]
{{NSMBU levels}}
{{NSMBU levels}}
[[Category:Castles]]
[[Category:Castles]]

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