Editing Moon (Super Mario Maker 2)
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{{italic title| | {{italic title|Moon (''Super Mario Maker 2'')}} | ||
{{ | {{item-infobox | ||
|title=Moon | |||
|image=[[File:SMM2-NSMBU-Moon.png|125px]]<br>The Moon in the ''[[New Super Mario Bros. U]]'' style | |image=[[File:SMM2-NSMBU-Moon.png|125px]]<br>The Moon in the ''[[New Super Mario Bros. U]]'' style | ||
|description=A crescent moon that follows the player. | |||
|first_appearance= ''[[Super Mario Maker 2]]'' ([[List of games by date#2019|2019]]) | |first_appearance= ''[[Super Mario Maker 2]]'' ([[List of games by date#2019|2019]]) | ||
}} | }} | ||
The '''Moon''' is a course part introduced in ''[[Super Mario Maker 2]]''. It is a crescent moon with a face, similar to [[3-Up Moon]]s and the moon found in the [[Space Zone]] of ''[[Super Mario Land 2: 6 Golden Coins]]''. It serves as an alternate form of the [[Angry Sun]]. | |||
The '''Moon''' is a course part introduced in ''[[Super Mario Maker 2]]''. It is a crescent moon with a face, | |||
When | ==Description== | ||
When a Moon is placed in a course in the editor mode, the current theme switches to a 'night' variant with different properties than the normal daytime one. However, after it has been placed once, the night variant of every theme becomes selectable from the menu, and the Moon will not need to be placed again to trigger night mode from that point onward. In addition to unique level effects, nighttime levels have a starry background, with the exception of Ghost House, Airship, and Underwater levels, which have darker versions of their respective backgrounds; a music-box version of the level's music plays instead of the standard one. [[Stiletto Goomba]]s play an 8-bit drum beat while walking, and the laughing sound that plays while flutter jumping in a winged Goomba's Stiletto is bit-crushed. | |||
In gameplay, unlike the Angry Sun, the Moon does not harm the playable characters upon contact; when touched, it instead defeats every enemy on the screen, similar to a [[POW Block]] or a [[Lucky Star (Super Mario Bros. Special)|Lucky Star]]. | In gameplay, unlike the Angry Sun, the Moon does not harm the playable characters upon contact; when touched, it instead defeats every enemy on the screen, similar to a [[POW Block]] or a [[Lucky Star (Super Mario Bros. Special)|Lucky Star]]. | ||
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==Level effects== | ==Level effects== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Theme !! | ! Theme !! Night-time effect | ||
|- | |- | ||
| Ground || | | Ground || [[Super Mushroom]]s and [[Big Mushroom]]s continuously bounce while trying to avoid the player; [[Fire Flower]]s travel along the ground while trying to avoid the player, bouncing if they hit a wall; [[Super Leaf|Super Leaves]] float against gravity; [[Cape Feather]]s descend slower and over a wider radius; [[Propeller Mushroom]]s fly erratically; [[Goomba]]s and [[Wiggler]]s behave as if underwater; [[Chain Chomp]]s have extended chains; [[Boo]]s chase [[Mario]] only when he is facing them; Boo Buddies chase Mario (while still maintaining the spinning ring) if not looked at and stop (both moving and rotating) if looked at; Thwomps slowly move so they can hit Mario if not looked at; [[Stretch]]es will stop moving (and also not disappear) if Mario is looking at them; [[Spike Ball]]s roll while targeting Mario; [[Pokey]]s move in a wave-like pattern, and chase Mario if winged; [[1-Up Mushroom]]s turn into [[Rotten Mushroom]]s. | ||
|- | |- | ||
| Underground || Level is flipped upside-down | | Underground || Level is flipped upside-down | ||
|- | |- | ||
| Underwater | | | Underwater || Level is completely dark except for a small radius around the player and certain objects; the radius changes based on the status of the [[ON/OFF Switch]] | ||
|- | |- | ||
| Ghost House | | Ghost House || Level is completely dark except for a small radius around the player and certain objects; the radius changes based on the status of the [[ON/OFF Switch]] | ||
|- | |- | ||
| Airship || Cosmetic thunder and rain effects | | Airship || Cosmetic thunder and rain effects; all enemies behave as if underwater | ||
|- | |- | ||
| Castle || Characters swim in the air | | Castle || Characters swim in the air, everything else behaves as normal | ||
|- | |- | ||
| Desert|| Strong [[wind]]s blow (direction and frequency | | Desert|| Strong [[wind]]s blow (direction and frequency depends on game style) | ||
|- | |- | ||
| Snow || All walkable surfaces | | Snow || All walkable surfaces have reduced traction | ||
|- | |- | ||
| Forest || Water is turned into [[Poison (obstacle)|poison]] | | Forest || Water is turned into [[Poison (obstacle)|poison]] | ||
|- | |- | ||
| | | Sky || Low gravity for all players; all enemies behave as if underwater | ||
| | |||
|} | |} | ||
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<gallery> | <gallery> | ||
SMM2-SMB-Moon.png|The Moon in the ''[[Super Mario Bros.]]'' game style | SMM2-SMB-Moon.png|The Moon in the ''[[Super Mario Bros.]]'' game style | ||
SMM2-SMB-Moon.gif|The Moon in the ''Super Mario Bros.'' game style | SMM2-SMB-Moon.gif|The Moon in the ''[[Super Mario Bros.]]'' game style | ||
SMM2 SMB3 Moon.png|The Moon in the ''[[Super Mario Bros. 3]]'' game style | SMM2 SMB3 Moon.png|The Moon in the ''[[Super Mario Bros. 3]]'' game style | ||
SMM2 SMW Moon.png|The Moon in the ''[[Super Mario World]]'' game style | SMM2 SMW Moon.png|The Moon in the ''[[Super Mario World]]'' game style | ||
</gallery> | </gallery> | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=月 | ||
| | |JapR=Tsuki | ||
| | |JapM=Moon | ||
|Chi=月亮 | |Chi=月亮 | ||
|ChiR=Yuèliang | |ChiR=Yuèliang | ||
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|Spa=Luna | |Spa=Luna | ||
|SpaM=Moon | |SpaM=Moon | ||
}} | }} | ||
{{SMM2}} | {{SMM2}} | ||
[[Category: | [[Category:Super Mario Maker 2 Enemies]] | ||
[[Category:Super Mario Maker 2 | [[Category:Super Mario Maker 2 Objects]] | ||
[[it:Luna (Super Mario Maker 2)]] | [[it:Luna (Super Mario Maker 2)]] |