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{{world infobox
{{worldbox
|image=[[File:Monkey Mines (GBA).png|200px]]<br>World map in the [[Donkey Kong Country (Game Boy Advance)|second remake]]
|image=[[File:MonkeyMines DKC.png|256px]]
|game=''[[Donkey Kong Country]]
|app=''[[Donkey Kong Country]]
|levels=5
|lev=5
|before=[[Kongo Jungle|<<]]
|before=[[Kongo Jungle|<<]]
|after=[[Vine Valley (world)|>>]]
|after=[[Vine Valley (world)|>>]]
}}
}}
'''Monkey Mines''' (simply known as '''Mines''' in the [[Donkey Kong Country (television series)|television series]]) is the second world of ''[[Donkey Kong Country]]''. It has five levels, most of which take place in a subterranean setting. On [[Donkey Kong Island]], Monkey Mines is located at the foot of the hill leading to next world, [[Vine Valley (world)|Vine Valley]]. [[Winky]] is the only [[Animal Friends|Animal Friend]] who appears in the world. [[Master Necky]] is the boss fought at the end. The [[Ruins]] world from ''[[Donkey Kong Country Returns]]'' is thematically similar and has been suggested to be the same location.<ref>{{cite|author=KynanPearson|language=en|date=August 12, 2021|url=x.com/KynanPearson/status/1425940659152769030|title=Tweet|publisher=X|archive=web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030|accessdate=January 30, 2022}}</ref>
{{quote2|The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but [[Klump]] is not about to give up his!|''Donkey Kong Country'' manual, page 23}}
'''Monkey Mines''' (simply known as '''Mines''' in the [[Donkey Kong Country (show)|animated series]]) is the second world of ''[[Donkey Kong Country]]''. It has five levels, most of which take place in a subterranean setting. On [[Donkey Kong Island]], Monkey Mines is located at the foot of the hill leading to next world, [[Vine Valley]]. [[Winky the Frog]] is the only [[Animal Friend]] who appears in the world. [[Master Necky]] is the boss fought at the end.


In the [[Donkey Kong Country (television series)|cartoon]], this area is closely connected to King K. Rool and his minions' [[Kremkroc Industries, Inc.|base]]. The area is alluded to in the ''[[Mario + Rabbids Kingdom Battle]]'' [[Donkey Kong Adventure]] story expansion, where it is mentioned in the description of [[Rabbid Cranky]]'s [[List of weapons in Mario + Rabbids Kingdom Battle#Croaker Disposer|Croaker Disposer]]. Since this weapon takes its design after Winky the Frog, the description references how the Animal Buddy first appears in this world in ''Donkey Kong Country''.
In the [[Donkey Kong Country (TV series)|cartoon]], this area is closely connected to King K. Rool and his minions' [[Kremkroc Industries, Inc.|base]]. The area is alluded to in the ''[[Mario + Rabbids Kingdom Battle]]'' [[Donkey Kong Adventure]] story expansion, where it is mentioned in the description of [[Rabbid Cranky]]'s [[List of weapons in Mario + Rabbids Kingdom Battle#Croaker Disposer|Croaker Disposer]]. Since this weapon takes its design after Winky the Frog, the description references how the Animal Buddy first appears in this world in ''Donkey Kong Country''.
{{DKCmap}}


==Levels==
== Levels ==
{{DKC map}}
{|class="dktable-brown" width=75%
{|class="wikitable dk"
|-style="background:#bb8855;"
!#!!Screenshot!!Level!!Summary
! Name !! Description !! Enemies !! Animal Friends
|-
|-
|1
|align=center|[[File:Winky's Walkway SNES 5.png]]<br>'''[[Winky's Walkway]]'''
|[[File:Winky's Walkway SNES 5.png|200px]]
|The first level features [[Winky the Frog]], whom the level is named after. [[Donkey Kong]] and [[Diddy Kong]] can reach his [[Animal Crate]] by jumping off a [[Necky]]. With Winky, the Kongs can reach collectibles and even a [[Bonus Barrel]]. Winky's Walkway is the shortest level in the game, and is about half the length of other levels. The level is an odd series of walkways, riddled with [[Kritter]]s, [[Gnawty]]s, and some [[Necky]]s. The level was made longer in the [[Game Boy Color]] version.
|[[Winky's Walkway]]
|[[Kritter]]<br>[[Necky]]<br>[[Gnawty]]<br>[[Zinger]]
|A short level and the first to feature its namesake, [[Winky]]. The level is longer in the [[Donkey Kong Country (Game Boy Color)|first remake]].
|[[Winky the Frog|Winky]]
|-
|-
|2
|align=center|[[File:Mine Cart Carnage SNES.png]]<br>'''[[Mine Cart Carnage]]'''
|[[File:Mine Cart Carnage SNES.png|200px]]
|The second level of Monkey Mines and the first [[Mine Cart]] level. It involves Donkey Kong and Diddy Kong riding an unstoppable Mine Cart on numerous rail segments. There are tipped over Mine Carts lying on the tracks, and the Kongs must jump over them to avoid hitting into them. [[Krash]]es are the only enemies in the level. At the start, the Kongs can enter a warp to skip the entire level: to do so, they must jump over the [[Blast Barrel]] at the start, and move left against the wall to land into the [[Warp Barrel]]. The warp does not appear in the Game Boy Color version.
|[[Mine Cart Carnage]]
|[[Krash]]
|The player characters ride a [[Mine Cart]] on several rail segments and jump over abandoned Mine Carts and [[Krash]]es along the way.
|None
|-
|-
|3
|align=center|[[File:Bouncy Bonanza 5.png]]<br>'''[[Bouncy Bonanza]]'''
|[[File:Bouncy Bonanza 5.png|200px]]
|The third level of Monkey Mines is the only cavern-themed level. As its name suggests, Bouncy Bonanza features a lot of bouncing. There are many bouncing [[tire]]s that the Kongs can bounce on, mostly to reach higher areas. Many bouncing Kritters and [[Zinger]]s also get in the Kongs' way. Halfway into the level, the Kongs can optionally enter a room to find Winky and utilize his high-jumping ability.
|[[Bouncy Bonanza]]
|Kritter<br>Zinger
|A cave level with several [[tire]]s, including optional assistance from Winky.
|Winky
|-
|-
|4
|align=center|[[File:Stop & Go Station tire bouncing.png]]<br>'''[[Stop & Go Station]]'''
|[[File:Stop & Go Station tire bouncing.png|200px]]
|In this level, Donkey Kong and Diddy Kong encounter rapid, invulnerable [[Rock Kroc]]s. Throughout the level, the Kongs must use the Stop and Go Barrels to manipulate the Rock Krocs' movement. When they jump at a Stop and Go Barrel, it changes to "STOP", causing the Rock Krocs stop moving. After a few seconds, the barrels revert to "GO" which allows the Rock Krocs resume with moving.
|[[Stop & Go Station]]
|[[Klaptrap]]<br>[[Rock Kroc]]
|A dark level and the only one to feature the fast-moving [[Rock Kroc]]s that can only be calmed using [[Stop & Go Barrel]]s along the way.
|None
|-
|-
|5
|align=center|[[File:Millstone Mayhem SNES 6.png]]<br>'''[[Millstone Mayhem]]'''
|[[File:Millstone Mayhem SNES 6.png|200px]]
|The final regular level of Monkey Mines, Millstone Mayhem takes place in a temple-like setting. The level introduces a strong enemy, [[Krusha]], who can either be defeated by throwing a [[TNT Barrel]] at it or by Donkey Kong jumping on it. Winky makes his third level appearance hiding inside an Animal Crate about halfway into the level.
|[[Millstone Mayhem]]
|[[Krusha]]<br>Gnawty<br>Kritter<br>[[Slippa]]<br>Necky<br>Zinger
|The first level taking place outside of a temple and to have millstone-operating Gnawties and [[Krusha]]s.
|Winky
|-
|-
|6
|align=center|[[File:DKC-NeckyNuts.png]]<br>'''Boss level: [[Necky's Nuts]]'''
|[[File:DKC-NeckyNuts.png|200px]]
|The Kongs engage in a boss fight against the giant vulture, [[Master Necky]].
|[[Necky's Nuts]]
|None
|The boss level where [[Master Necky]] is fought.
|None
|}
|}
==Profiles==
{{multilang profile
|type=manual
|Eng=The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but [[Klump]] is not about to give up his!<ref>{{cite|title=''Donkey Kong Country'' instruction booklet|page=23|date=1994|publisher=Nintendo of America|language=en}}</ref>}}


==Gallery==
==Gallery==
<gallery>
<gallery>
MonkeyMines DKC.png|World map in the original version
Monkey Mines design.jpg|Monkey Mines design plan
DKC-GBC-Monkey-Mines.png|World map in the [[Game Boy Color]] version
DKC-GBC-Monkey-Mines.png|World map in the [[Game Boy Color]] version
Monkey Mines design.jpg|Monkey Mines design plan
Monkey Mines (GBA).png|World map in the [[Game Boy Advance]] version
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=レベル2 モンキーマインズ
|Jap=レベル2 モンキーマインズ
|JpnR=Reberu 2 Monkī mainzu
|JapR=Reberu 2 Monkī mainzu
|JpnM=Level 2 Monkey Mines
|JapM=Level 2 Monkey Mines
|Spa=Minas Mono
|Spa=Minas Mono
|SpaM=Monkey Mines
|SpaM=Monkey Mines
|Fre=Mines des Macaques
|Fre=Mines Macaques
|FreM=Macaque Mines
|FreM=''Macaques'' is a type of monkey
|Ger=Affen-Minen
|Ger=Affen-Minen
|GerM=Monkey Mines
|GerM=Monkey Mines
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|ItaM=World of Mines
|ItaM=World of Mines
}}
}}
 
{{br}}
==References==
<references/>
 
{{DKC}}
{{DKC}}
[[Category:Donkey Kong Island]]
[[Category:Mines]]
[[Category:Mines]]
[[Category:Donkey Kong Island]]
[[Category:Subterranean Areas]]
[[Category:Donkey Kong Country worlds]]
[[Category:Donkey Kong Country Worlds]]
[[de:Affen-Minen]]
[[de:Affen-Minen]]
[[it:Mondo di Miniere]]
[[it:Mondo di Miniere]]

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