Editing Missile Meg Mayhem

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{{level infobox
{{level infobox
|title=Missile Meg Mayhem
|image=[[File:SMBW Missile Meg Mayhem Wonder Effect.jpg|250px]]
|image=[[File:SMBW Missile Meg Mayhem Wonder Effect.jpg|250px]]
|world=[[Petal Isles]]
|world=[[Petal Isles]]
|game=''[[Super Mario Bros. Wonder]]''
|game=''[[Super Mario Bros. Wonder]]''
|difficulty=★★★
|difficulty=★★★
|powerup=[[Bubble Flower]]
|wonder=Causes [[Missile Meg]]s to fly from various directions and to leave colorful trails of smoke behind them
|wonder=Causes [[Missile Meg]]s to fly from various directions and leave colorful trails of smoke behind them
|before_alt=
|before_alt=
|before=
|before=
|after=[[High-Voltage Gauntlet|>>]]
|after=[[High-Voltage Gauntlet|>>]]
|secret=
|secret=
|sample=[[File:SMBW Factory.wav]]
}}
}}
{{quote|You can stand on top of [[Missile Meg]]s. Just make sure to carefully time your jump.|Loading screen tip|[[Super Mario Bros. Wonder]]}}
 
'''Missile Meg Mayhem''' is a course in ''[[Super Mario Bros. Wonder]]''. It is found in the [[Petal Isles]], specifically [[Castle Bowser]]. It is the first course in the latter, and completing it unlocks [[High-Voltage Gauntlet]]. As its name suggests, [[Missile Meg]]s are introduced here. This course has two [[Wonder Seed]]s and has a difficulty of three stars, making it the only level in Castle Bowser's portion to have a difficulty of less than four stars.
{{quote2|You can stand on top of [[Missile Meg]]s. Just make sure to carefully time your jump.|Loading screen tip|[[Super Mario Bros. Wonder]]}}
 
'''Missile Meg Mayhem''' is a course in ''[[Super Mario Bros. Wonder]]''. It is found in the [[Petal Isles]], specifically [[Castle Bowser]]. It is the first course in the latter, and completing it unlocks [[High-Voltage Gauntlet]]. As its name suggests, [[Missile Meg]]s are introduced here. This course has two [[Wonder Seed]]s and a difficulty of three stars.


==Layout==
==Layout==
The players start in a hallway where two Missile Megs of different elevations launch from the left side at certain intervals. This hallway has lots of chasms where the players must use the Missile Megs to get across. [[Gamboo]]s roam the ground areas throughout this hallway, sometimes in stacks. About halfway through the hallway, a single row of Missile Megs launch from the right side at faster intervals. A red pipe near the end of the hallway leads to the only checkpoint.
The players start in a hallway where two Missile Megs of different elevations launch from the left side at certain intervals. This hallway has lots of chasms where the players must use the Missile Megs to get across. [[Takebo]] roam the ground areas throughout this hallway, sometimes in stacks. About halfway through the hallway, a single row of Missile Megs launch from the right side at faster intervals. A red pipe near the end of the hallway leads to the only checkpoint.
 
After the checkpoint, three rows of Missile Megs launch from the left side of the screen at specific intervals. This section is another hallway, this time with less ground and [[Smogrin]]s acting as air obstacles. The [[Wonder Flower]] is found here, a high up above the ground, so the player must use the Missile Megs to reach to it. Upon collecting it, a single row of six Missile Megs rocket diagonally upwards to the right. This eventually separates and leaving behind colorful trails of smoke. The Missile Megs all eventually curve downward to the ground. More Missile Megs fire downwards diagonally towards the left, acting as obstacles for the players as they travel on foot. At the end of the ground level, more Missile Megs launch, this time from the right side. The players must use these ones to reach to higher ground, where more Missile Megs will takes the players diagonally upward toward the right, where the Wonder Seed is. Upon collecting it, the [[Wonder Effect]] ends, and the players fall down to the ground. A nearby pipe will take the players to the goal, where two rows of Missile Megs can be used as platforms to reach the top of the [[Goal Pole]].


===Hidden Character Blocks===
After the checkpoint, three rows of Missile Megs launch from the left side of the screen at specific intervals. This section is another hallway, this time with less ground and [[Smogrin]]s acting as air obstacles. The [[Wonder Flower]] is found here, a high up above the ground, so the player must use the Missile Megs to reach to it. Upon collecting it, a single row of six Missile Megs rocket diagonally upwards to the right, eventually separating and leaving behind colorful trails of smoke. They all eventually curve downward to the ground. More Missile Megs fire downwards diagonally towards the left, acting as obstacles for the players as they travel on foot. At the end of the ground level, more Missile Megs launch, this time from the right side. The players must use these ones to reach to higher ground, where more Missile Megs will takes the players diagonally upward toward the right, where the Wonder Seed is. Upon collecting it, the [[Wonder Effect]] ends, and the players fall down to the ground. A nearby pipe will take the players to the goal, where two rows of Missile Megs can be used as platforms to reach the top of the [[Goal Pole]].
*A [[Princess Peach|Peach]] Hidden Character Block can be found attached to the left of the pink pipe that leads to the [[Checkpoint Flag]] of the stage. It contains a [[Flower coin|flower coin]].


==10-flower coins==
==10-flower coins==
*'''[[10-flower coin]] 1:''' It is found early on in the level while riding on Missile Megs. A [[Wow Bud]] must be activated for the coin to appear.
* '''[[10-flower coin]] 1:''' Found early on in the level while riding on Missile Megs. A {{conjectural|interactive tulip}} must be activated for the coin to appear.
*'''10-flower coin 2:''' It is at the end of the first hallway of the level past the red pipe. The players must jump across Missile Megs to reach to the coin.
* '''10-flower coin 2:''' At the end of the first hallway of the level past the red pipe. The players must jump across Missile Megs to reach to the coin.
*'''10-flower coin 3:''' It is found after the checkpoint. A Wow Bud causes many coins leading downwards to appear, leading to the 10-flower coin. A Missile Meg must be used to reach the 10-flower coin.
* '''10-flower coin 3:''' Found after the checkpoint. An interactive tulip causes many coins leading downwards to appear, leading to the 10-flower coin. A Missile Meg must be used to reach the 10-flower coin.
<gallery>
<gallery>
SMBW Missile Meg Mayhem first 10-flower coin.jpg|First 10-flower coin
SMBW Missile Meg Mayhem first 10-flower coin.jpg|First 10-flower coin
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SMBW Missile Meg Mayhem third 10-flower coin.jpg|Third 10-flower coin
SMBW Missile Meg Mayhem third 10-flower coin.jpg|Third 10-flower coin
</gallery>
</gallery>
==Primary power-up==
* [[Bubble Flower]]


==Enemies==
==Enemies==
*[[Missile Meg]]
* [[Missile Meg]]
*[[Gamboo]]
* [[Takebo]]
*[[Smogrin]]
* [[Smogrin]]


==Gallery==
==Gallery==
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|ChiTR=Zhǎng xíng pàodàn cìkè jǐnjí shēng kōng
|ChiTR=Zhǎng xíng pàodàn cìkè jǐnjí shēng kōng
|ChiTM=Missile Megs Emergency Lift Off
|ChiTM=Missile Megs Emergency Lift Off
|Dut=Missile Marks met een missie
|Fra=Mission missiles
|DutM=Missile Megs with a mission
|FraM=Missile mission
|Fre=Mission missiles
|FreM=Missile mission
|Ger=Torpedo-Kugelwillis im Anflug!
|Ger=Torpedo-Kugelwillis im Anflug!
|GerM=Missile Megs approaching!
|GerM=
|Ita=Comitiva di Pallottoli Bill missile
|Ita=Comitiva di Pallottoli Bill missile
|ItaM=Party of Missile Megs
|ItaM=
|Kor=롱킬러 스크램블
|Kor=롱킬러 스크램블
|KorR=Long Killeo Seukeuraembeul
|KorR=Long Killeo Seukeulaembeul
|KorM=Missile Meg Scramble
|KorM=Missile Meg Scramble
|PorA=Bando dos Bills Balístico!
|Por=Bando dos Bill Balístico!
|PorAM=Gang of Missile Megs!
|PorM=Group of Missile Megs!
|PorE=Ataque dos Bills Balísticos!
|Rus=Атака рикки-ракета
|PorEM=Attack of the Missile Megs!
|RusR=Ataka rikki-raketa
|Rus=Атака рикки-ракет
|RusM=
|RusR=Ataka rikki-raket
|Spa=Comitiva de Milo Misil
|RusM=Attack of Missile Megs
|SpaM=
|Spa=Comitiva de Milo Misiles
|SpaM=Party of Missile Megs
}}
}}


==Trivia==
*The sound heard when this course's [[Wonder Effect]] begins sounds more distorted than normal.
{{SMBW levels}}
{{SMBW levels}}
[[Category:Super Mario Bros. Wonder levels]]
[[Category:Super Mario Bros. Wonder levels]]

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