Editing Missile Meg

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{{new subject}}
{{distinguish|[[Bull's-Eye Bill|Missile Bill]]}}
{{distinguish|[[Bull's-Eye Bill|Missile Bill]]}}
{{species infobox
{{species infobox
|image=[[File:Missile Meg (render) - SMBW.png|300px]]<br>Rendered game model of Missile Meg
|image=[[File:Missile Meg (render) - SMBW.png|300px]]<br>Custom render of Missile Meg
|first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|variant_of=[[Bullet Bill]]
|variant_of=[[Bullet Bill]]
}}
}}
{{quote|That's your cue, Missile Megs! Get out there, and show them how dangerous a show can be!|Castle Bowser|Super Mario Bros. Wonder}}
{{quote|That's your cue, Missile Megs! Get out there, and show them how dangerous a show can be!|Castle Bowser|Super Mario Bros. Wonder}}
'''Missile Megs''' are a variant of [[Bullet Bill]]s resembling anthropomorphic missiles introduced in ''[[Super Mario Bros. Wonder]]''. They are purple and have shark-like faces as well as two arms. Missile Megs make their debut in the level oriented around them, [[Missile Meg Mayhem]], and return in [[The Final-Final Test Badge Marathon]]. They spawn off-screen and simply fly forwards in either direction. Players can stand on a Missile Meg as a normal platform while it descends slowly before it falls into a bottomless pit. This causes them to get crosses within their eyes.
'''Missile Megs''' are a variant of [[Bullet Bill]]s resembling anthropomorphic missiles introduced in ''[[Super Mario Bros. Wonder]]''. They first appear in the level oriented around it, [[Missile Meg Mayhem]]. They spawn off-screen and simply fly forwards in either direction. Players can stand on a Missile Meg as a normal platform while it descends slowly before it falls into a bottomless pit.


During a [[Wonder Effect]], they instead fly in more diagonal or curved directions and do not lose altitude or get crosses in their eyes when the player jumps on them. Colorful clouds also emit from their rocket boosters.
During a [[Wonder Effect]], they instead fly in more diagonal or curved directions and do not lose altitude when the player jumps on them. Colorful clouds also emit from the enemy as they fly.


Their name keeps the tradition of Bullet Bills' having an alliterative combination between the type of projectile and a common single-syllable English name, similar to with Bullet Bills and [[Torpedo Ted]]s. It may also be a pun on the megalodon, a reference to their shark-like face.
Its name keeps the tradition of Bullet Bills' having an alliterative combination between the type of projectile and a common single-syllable English name, similar to with Bullet Bills and [[Torpedo Ted]]s.


==Gallery==
==Gallery==
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|file1=<tt>G:/romfs/Model/EnemyKillerLong.bfres.zs</tt>
|file1=<tt>G:/romfs/Model/EnemyKillerLong.bfres.zs</tt>
|name1=KillerLong
|name1=KillerLong
|meaning1=Bullet Bill Long
|meaning1=  
}}
}}


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|ChiM=Long-type Bullet Bill
|ChiM=Long-type Bullet Bill
|Kor=롱킬러
|Kor=롱킬러
|KorR=Rong Killeo
|KorR=Long Killeo
|KorM=Long Bullet Bill
|KorM=Long Bullet Bill
|Dut=Missile Mark
|Dut=Missile Mark
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|Ger=Torpedo-Kugelwilli
|Ger=Torpedo-Kugelwilli
|GerM=Torpedo Bullet Bill
|GerM=Torpedo Bullet Bill
|Rus=Рикки-ракета
|Rus=Рикки-ракет
|RusR=Rikki-raketa
|RusR=Rikki-raket
|RusM=Rocket Ricky
|RusM=Ricky Rocket
}}
}}


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[[Category:Bullet Bills]]
[[Category:Bullet Bills]]
[[Category:Super Mario Bros. Wonder enemies]]
[[Category:Super Mario Bros. Wonder enemies]]
[[it:Pallottolo Bill missile]]

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