Editing Minus World
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 45: | Line 45: | ||
**It is possible for glitch levels to also load the pipe entering cutscene (which is normally used before underground and underwater levels), usually up to three times before the level actually begins.<ref name="Kosmic"/> The player may also end up being in the cutscene state in some glitch levels and walk in an endless hallway until Mario/Luigi collides with an enemy or falls into a [[bottomless pit]].<ref name="Kosmic2">[https://www.youtube.com/watch?v=mMIvFqZi8-o YouTube video titled "Glitched Worlds in Super Mario Bros!" by Kosmic], which also features some glitch levels crashing</ref> | **It is possible for glitch levels to also load the pipe entering cutscene (which is normally used before underground and underwater levels), usually up to three times before the level actually begins.<ref name="Kosmic"/> The player may also end up being in the cutscene state in some glitch levels and walk in an endless hallway until Mario/Luigi collides with an enemy or falls into a [[bottomless pit]].<ref name="Kosmic2">[https://www.youtube.com/watch?v=mMIvFqZi8-o YouTube video titled "Glitched Worlds in Super Mario Bros!" by Kosmic], which also features some glitch levels crashing</ref> | ||
*Black screens or instant death due to bottomless pits or no timer, which put the player in an [[unwinnable state]] until they either reset the game or (if the game is still playable) lose all their lives. | *Black screens or instant death due to bottomless pits or no timer, which put the player in an [[unwinnable state]] until they either reset the game or (if the game is still playable) lose all their lives. | ||
*Sometimes, there are glitch levels that the player cannot move around in, such as World -A (36-10) | *Sometimes, there are glitch levels that the player cannot move around in, such as World -A. (36-10) | ||
*Some glitch levels may even end up crashing the game if enough progress has been made into the level, usually from loading an invalid enemy or object.<ref name="Kosmic2"/> | *Some glitch levels may even end up crashing the game if enough progress has been made into the level, usually from loading an invalid enemy or object.<ref name="Kosmic2"/> | ||