Editing Minus World

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It is possible for each world to have up to 256 levels, however most of these levels beyond the ones that can be normally accessed are glitched and either require hacking the game to access them, or by completing the fourth level and so on by using [[Goal Pole]]s as exits. Common descriptions of these glitch levels include:
It is possible for each world to have up to 256 levels, however most of these levels beyond the ones that can be normally accessed are glitched and either require hacking the game to access them, or by completing the fourth level and so on by using [[Goal Pole]]s as exits. Common descriptions of these glitch levels include:
*Duplicate levels - some glitch levels simply reuse the original data, including the exact enemy layouts and properties, however warps do not work properly and send the player back to the beginning of the level instead.<ref name="Kosmic">[https://www.youtube.com/watch?v=D0Eev2YdrKY YouTube video titled "SMB1 Glitched Worlds" by Kosmic], at 8:41 into the video]</ref>
*Duplicate levels - some glitch levels simply reuse the original data, including the exact enemy layouts and properties, however warps do not work properly and send the player back to the beginning of the level instead.<ref name="Kosmic">[https://www.youtube.com/watch?v=D0Eev2YdrKY YouTube video titled "SMB1 Glitched Worlds" by Kosmic], at 8:41 into the video]</ref>
*Incorrect graphics and palettes used in the level - for example, World -2 (36-2) loads [[World 3-4 (Super Mario Bros.)|World 3-4]] with the palette and tilesets used from underwater levels
*Incorrect graphics and palettes used in the level - for example, World -2 (36-2) loads [[World 3-4 (Super Mario Bros.)|World 3-4]] loads a level with the palette and tilesets used from underwater levels
*Randomized enemy and level layouts, sprites and properties as a result of the game loading garbage data as a level
*Randomized enemy and level layouts, sprites and properties as a result of the game loading garbage data as a level
**Sometimes, a glitch level could involve spawning into a [[Coin Heaven]] with a blank timer, which causes the player to instantly lose due to the game thinking the time is up.<ref name="Kosmic"/>
**Sometimes, a glitch level could involve spawning into a [[Coin Heaven]] with a blank timer, which causes the player to instantly lose due to the game thinking the time is up.<ref name="Kosmic"/>
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==Other versions==
==Other versions==
It is possible to perform the Minus World glitch in other versions and direct emulations of ''[[Super Mario Bros.]]'', as well as ''[[Super Mario Bros.: The Lost Levels]]''. However, the way this glitch behaves varies per version of the game, with some versions sending the player to completely different places in the same level or sending them to a different version of World -1 altogether. This does not include remakes of the game (such as ''[[Super Mario All-Stars]]'' and ''[[Super Mario Bros. Deluxe]]''), which completely remove the Minus World glitch due to various differences in the games' technical data.
It is possible to perform the Minus World glitch in other versions and direct emulations of ''[[Super Mario Bros.]]'', as well as ''[[Super Mario Bros.: The Lost Levels]]''. However, the way this glitch behaves varies per version of the game, with some versions sending the player to completely different places in the same level or sending them to a different version of World -1 altogether. This does not include remakes of the game (such as ''[[Super Mario All-Stars]]'' and ''[[Super Mario Bros. Deluxe]]''), which completely remove the Minus World glitch due to various differences in the games' technical data.

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