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==''[[Mario Paint]]'' minigames== | ==''[[Mario Paint]]'' minigames== | ||
*[[Gnat Attack]] | *[[Gnat Attack]] | ||
==''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series minigames== | ==''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series minigames== | ||
[[File:Target Blast (Super Smash Bros. for Nintendo 3DS).jpg|thumb|Target Blast in ''[[Super Smash Bros. for Nintendo 3DS]]'']] | [[File:Target Blast (Super Smash Bros. for Nintendo 3DS).jpg|thumb|Target Blast in ''[[Super Smash Bros. for Nintendo 3DS]]'']] | ||
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====8-Player minigames==== | ====8-Player minigames==== | ||
[[File:FruitSmoothie.png|thumb|left|170px|[[Real Smoothie]], an 8-Player minigame from ''[[Mario Party 7]]'']] | [[File:FruitSmoothie.png|thumb|left|170px|[[Real Smoothie]], an 8-Player minigame from ''[[Mario Party 7]]'']] | ||
'''8-Player minigames''' are minigames in ''Mario Party 7''. They are played with eight players, in four teams of two. With the [[Nintendo GameCube]] not having eight controller slots, this must be done by having four controllers plugged in and each player sharing half of the controller. The first player of each team uses {{button|gcn|Stick}} and {{button|gcn|L}}, while the second player of each team uses {{button|gcn|C}} and {{button|gcn|R}}. These minigames are accessible only in 8-Player parties. | '''8-Player minigames''' are minigames only in ''Mario Party 7''. They are played with eight players, in four teams of two. With the [[Nintendo GameCube]] not having eight controller slots, this must be done by having four controllers plugged in and each player sharing half of the controller. The first player of each team uses {{button|gcn|Stick}} and {{button|gcn|L}}, while the second player of each team uses {{button|gcn|C}} and {{button|gcn|R}}. These minigames are accessible only in 8-Player parties. | ||
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{{redirect|Battle Game|the mode in the [[Super Mario All-Stars]] version of [[Super Mario Bros. 3]]|[[Battle Game (Super Mario All-Stars)]]}} | {{redirect|Battle Game|the mode in the [[Super Mario All-Stars]] version of [[Super Mario Bros. 3]]|[[Battle Game (Super Mario All-Stars)]]}} | ||
[[File:Insectiride Night.png|thumb|150px|[[Mario]], Daisy, Waluigi, and Wario competing in a race in [[Insectiride]], a Battle minigame from ''Mario Party 6'']] | [[File:Insectiride Night.png|thumb|150px|[[Mario]], Daisy, Waluigi, and Wario competing in a race in [[Insectiride]], a Battle minigame from ''Mario Party 6'']] | ||
'''Battle minigames''' (also known as '''Battle Games''') are minigames that take coins from all the players, then give them back in different quantities based on the results. The number of coins taken can go from 10 (later five) to 50 coins per player. Unlike in other minigames, the rank order is important—a player can still win some coins for being in second place. Like the 4-Player minigames, most minigames are evenly matched between the four players | '''Battle minigames''' (also known as '''Battle Games''') are minigames that take coins from all the players, then give them back in different quantities based on the results. The number of coins taken can go from 10 (later five) to 50 coins per player. Unlike in other minigames, the rank order is important—a player can still win some coins for being in second place. Like the 4-Player minigames, most minigames are evenly matched between the four players. | ||
In ''Mario Party 2'', ''Mario Party 3'', ''Mario Party 4'', and ''[[Mario Party 9]]'', Battle minigames are played when a player lands on a [[Battle Space]]. From ''[[Mario Party 5]]'' until ''Mario Party | In ''Mario Party 2'', ''Mario Party 3'', ''Mario Party 4'', and ''[[Mario Party 9]]'', Battle minigames are played when a player lands on a [[Battle Space]]. From ''[[Mario Party 5]]'' until ''Mario Party 8'', Battle minigames are not triggered for landing on any particular space (except for landing on a Battle Space in ''[[Mario Party 6]]''{{'}}s [[Mario Party 6#Solo Mode Boards|Solo Mode]]) but instead played at the end of a turn, like a normal minigame. Here, players are able to vote on which Battle minigame they want to play, out of a list of three Battle minigames, except in ''Mario Party 8'', in which five different minigames are shown on a wheel, and one is randomly selected. The minigame that gets the most votes after each player has voted is the one played. If there is a tie in the votes between two minigames, the minigame with no votes is played instead. | ||
The scoring for Battle minigames up to ''Mario Party 5'': | The scoring for Battle minigames up to ''Mario Party 5'': | ||
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*'''3rd:''' 5% of the total | *'''3rd:''' 5% of the total | ||
*'''4th:''' 0% of the total | *'''4th:''' 0% of the total | ||
In ''Mario Party DS'', there are some big changes. Depending on the turn number ranging from two to 30, the players can pay up to 60 coins, and the scoring is a bit different from the scoring in the previous installments. The reward distribution is as follows: | In ''[[Mario Party DS]]'', there are some big changes. Depending on the turn number ranging from two to 30, the players can pay up to 60 coins, and the scoring is a bit different from the scoring in the previous installments. The reward distribution is as follows: | ||
*'''1st:''' 65% of the total | *'''1st:''' 65% of the total | ||
*'''2nd:''' 30% of the total | *'''2nd:''' 30% of the total | ||
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*'''4th:''' 0% of the total | *'''4th:''' 0% of the total | ||
====Boss | ====Boss battles==== | ||
[[File:King Boo's Tricky Tiles MP10.png|thumb|left|200px|[[King Boo's Tricky Tiles]], a boss minigame from ''[[Mario Party 10]]'']] | [[File:King Boo's Tricky Tiles MP10.png|thumb|left|200px|[[King Boo's Tricky Tiles]], a boss minigame from ''[[Mario Party 10]]'']] | ||
Appearing in ''Mario Party 9'', ''Mario Party 10'', and ''[[Mario Party: Star Rush]]'', boss battles are played when the players reach a [[Boss Battle Space]]. Each [[board (Mario Party series)|board]] features two bosses. In these minigames, players must defeat an enemy by working together (except in [[Diddy's Banana Blast]] and [[DK's Banana Bonus]]), though each one tries to get more points than the others. These minigames have no time limit and end only when the boss health meter is empty. When half of the health meter is empty, the boss develops more diverse ways to attack. Whoever lands the final hit on the boss receives bonus points. | |||
In '' | In ''Mario Party 10'', any tie in a mini-boss or boss battle is always decided by a [[Dice Block|dice]] roll if the minigame is played during Mario Party mode. | ||
''[[Mario Party DS]]'' and ''[[Mario Party: Island Tour]]'' also feature boss minigames, though they are one-to-one showdowns; in the latter, boss minigames can be played in [[Bowser's Tower]]. | ''[[Mario Party DS]]'' and ''[[Mario Party: Island Tour]]'' also feature boss minigames, though they are one-to-one showdowns; in the latter, boss minigames can be played in [[Bowser's Tower]]. | ||
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In ''[[Mario Party 9]]'', Bowser's minigames are referred to as '''[[Reverse Minigame]]s''', where the player has to get last place in order to win [[Mini Star]]s. | In ''[[Mario Party 9]]'', Bowser's minigames are referred to as '''[[Reverse Minigame]]s''', where the player has to get last place in order to win [[Mini Star]]s. | ||
In ''Mario Party 10'', Bowser minigames are referred to as '''Bowser Battles'''. [[heart (item)|Heart]]s can be lost there. Reverse Minigames from ''Mario Party 9'' also return in this game. If someone gets last place, they win 20 Mini Stars. | In ''[[Mario Party 10]]'', Bowser minigames are referred to as '''Bowser Battles'''. [[heart (item)|Heart]]s can be lost there. Reverse Minigames from ''Mario Party 9'' also return in this game. If someone gets last place, they win 20 Mini Stars. | ||
In ''[[Mario Party Superstars]]'', Bowser minigames return as one of the events that could occur when a player lands on a Bowser Space. Each player that fails the minigame loses 10 coins. | In ''[[Mario Party Superstars]]'', Bowser minigames return as one of the events that could occur when a player lands on a Bowser Space. Each player that fails the minigame loses 10 coins. | ||
====Bowser Jr. minigames==== | ====Bowser Jr. minigames==== | ||
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Featured in ''Mario Party 9'', '''Bowser Jr. minigames''' are played only when a player lands on a [[Bowser Jr. Space]]. These minigames involve two players, a captain and a partner, competing against Bowser Jr. If the players win, they get five Mini Stars each. If they lose, Bowser Jr. steals five Mini Stars each. Bowser Jr. minigames also appear in ''Mario Party 10''. They can be activated only by selecting them from Bonus Games or landing on an [[Event Space]] on the [[Bowser Board]] in amiibo Party. Players who win get 10 coins or a Star, and players who lose must pay 10 coins. Unlike in ''Mario Party 9'', players who face Bowser Jr. do not receive a partner. | Featured in ''Mario Party 9'', '''Bowser Jr. minigames''' are played only when a player lands on a [[Bowser Jr. Space]]. These minigames involve two players, a captain and a partner, competing against Bowser Jr. If the players win, they get five Mini Stars each. If they lose, Bowser Jr. steals five Mini Stars each. Bowser Jr. minigames also appear in ''Mario Party 10''. They can be activated only by selecting them from Bonus Games or landing on an [[Event Space]] on the [[Bowser Board]] in amiibo Party. Players who win get 10 coins or a Star, and players who lose must pay 10 coins. Unlike in ''Mario Party 9'', players who face Bowser Jr. do not receive a partner. | ||
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====Co-op minigames==== | ====Co-op minigames==== | ||
[[File:NetWorth SuperMarioParty.png|thumb | [[File:NetWorth SuperMarioParty.png|thumb|200px|[[Net Worth]], a Co-op minigame from ''Super Mario Party'']] | ||
Featured in ''[[Super Mario Party]] | Featured only in ''[[Super Mario Party]]'', '''Co-op minigames''' are four-player minigames where the players must work together in order to win. | ||
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====Donkey Kong minigames==== | ====Donkey Kong minigames==== | ||
[[File:BananaMilkShake.png|thumb|170px|[[Toadette]], [[Princess Daisy|Daisy]], Waluigi, and Wario collecting bananas in [[Banana Shake]], a Donkey Kong minigame from ''Mario Party 6'']] | [[File:BananaMilkShake.png|thumb|left|170px|[[Toadette]], [[Princess Daisy|Daisy]], Waluigi, and Wario collecting bananas in [[Banana Shake]], a Donkey Kong minigame from ''Mario Party 6'']] | ||
Introduced in ''[[Mario Party 5]]'', '''Donkey Kong minigames''' are minigames run by [[Donkey Kong]], which are often short. They usually have players focus on collecting as many [[banana]]s as possible. After a Donkey Kong minigame is finished, players can trade their bananas to Donkey Kong for coins. They can also gain more depending on the DK Roulette. | Introduced in ''[[Mario Party 5]]'', '''Donkey Kong minigames''' are minigames run by [[Donkey Kong]], which are often short. They usually have players focus on collecting as many [[banana]]s as possible. After a Donkey Kong minigame is finished, players can trade their bananas to Donkey Kong for coins. They can also gain more depending on the DK Roulette. | ||
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====Duel minigames==== | ====Duel minigames==== | ||
[[File:SuperSmashEyeBrawl.png|thumb | [[File:SuperSmashEyeBrawl.png|thumb|150px|[[Toadette]] and Wario battling in [[Eyebrawl]], a Duel minigame from ''Mario Party 8'']] | ||
First appearing in ''[[Mario Party 2]]'', '''Duel minigames''' are minigames that involve two players playing against each other. Most usually have high stakes. They are the only type of minigame in any 1-vs.-1 game mode. The challenging player can choose to play for either coins or [[Star (Mario Party series)|Star]]s. This is provided that the challenging player | First appearing in ''[[Mario Party 2]]'', '''Duel minigames''' are minigames that involve two players playing against each other. Most usually have high stakes. They are the only type of minigame in any 1-vs.-1 game mode. The challenging player can choose to play for either coins or [[Star (Mario Party series)|Star]]s. This is provided that the challenging player themself has enough to wager. From ''[[Mario Party 7]]'' onwards, the winner's prize is decided by a roulette wheel. | ||
*In ''Mario Party 7'', the winner decides what to take from the loser through the Slot of Stupendousness. The loser gives either coins, Stars, or nothing to the winner, depending on what the roulette stops on. | *In ''Mario Party 7'', the winner decides what to take from the loser through the Slot of Stupendousness. The loser gives either coins, Stars, or nothing to the winner, depending on what the roulette stops on. | ||
**If the roulette lands on an "X," nothing happens. | **If the roulette lands on an "X," nothing happens. | ||
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**If the roulette lands on two coins, the loser must give half of their coins to the winner. If the loser has an odd number of coins, the upper portion is taken. | **If the roulette lands on two coins, the loser must give half of their coins to the winner. If the loser has an odd number of coins, the upper portion is taken. | ||
**If the roulette lands on three coins, the loser must give all of their coins to the winner. | **If the roulette lands on three coins, the loser must give all of their coins to the winner. | ||
**If the roulette lands on a Star with | **If the roulette lands on a Star with the number one on it or a Star with the number two on it, the loser must give one of their Stars or two of their Stars to the winner, respectively. Duelers cannot bet Stars in [[Windmillville]] due to its unorthodox method of collecting Stars. | ||
**The Slot of Stupendousness is not used if both players tie in the minigame. | **The Slot of Stupendousness is not used if both players tie in the minigame. | ||
**If the loser must give coins or Stars to the winner but does not have any coins or Stars to give, nothing happens. | **If the loser must give coins or Stars to the winner but does not have any coins or Stars to give, nothing happens. | ||
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**During Battle Royale and Tag Battle, Duel minigames are triggered when a player uses [[Duelo Candy]], a candy that lets the player roll two [[Dice Block]]s and then duel with the first player they meet. If more than one player is on the same space, the player can choose whom to duel with. Like in Star Battle Arena and Duel Battles, the winner uses the Dart Wheel to determine what the loser must give to the winner. Unlike in Star Battle Arena and Duel Battles, the winner can also make the loser give a Star or two to them, although this occurs less frequently than the loser's giving coins to the winner. The loser can give Stars to the winner only if the attacker wins; if the defender wins, the loser gives just between one to 20 coins to the winner, depending on how many coins the loser has. | **During Battle Royale and Tag Battle, Duel minigames are triggered when a player uses [[Duelo Candy]], a candy that lets the player roll two [[Dice Block]]s and then duel with the first player they meet. If more than one player is on the same space, the player can choose whom to duel with. Like in Star Battle Arena and Duel Battles, the winner uses the Dart Wheel to determine what the loser must give to the winner. Unlike in Star Battle Arena and Duel Battles, the winner can also make the loser give a Star or two to them, although this occurs less frequently than the loser's giving coins to the winner. The loser can give Stars to the winner only if the attacker wins; if the defender wins, the loser gives just between one to 20 coins to the winner, depending on how many coins the loser has. | ||
**During Battle Royale and Tag Battle, Duel minigames cannot occur in [[Koopa's Tycoon Town]] due to its unorthodox method of collecting Stars. | **During Battle Royale and Tag Battle, Duel minigames cannot occur in [[Koopa's Tycoon Town]] due to its unorthodox method of collecting Stars. | ||
====Game Guy minigames==== | ====Game Guy minigames==== | ||
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====Item minigames==== | ====Item minigames==== | ||
[[File:Hammer Slammer.png|thumb|left|170px|[[Hammer Slammer]], an Item minigame from ''Mario Party 2'']] | [[File:Hammer Slammer.png|thumb|left|170px|[[Hammer Slammer]], an Item minigame from ''Mario Party 2'']] | ||
'''Item minigames''' are games that a player can play to get an item. They are triggered by landing on an [[Item Space]]. If the player gets [[Koopa Kid|Baby Bowser]], they get nothing. Item minigames appear in ''Mario Party 2'' and ''[[Mario Party 3]]''. In ''Mario Party 2'', the minigame played depends on what board is being played on. In ''Mario Party 3'', the Item Space may trigger a roulette to decide a minigame to be played. Item minigames return in ''[[Mario Party Superstars]]'', where they are picked randomly upon a player reaching an Item Space. Also, Baby Bowser is replaced by [[Bowser Jr.]] | '''Item minigames''' are games that a player can play to get an item. They are triggered by landing on an [[Item Space]]. If the player gets [[Koopa Kid|Baby Bowser]], they get nothing. Item minigames appear in ''Mario Party 2'' and ''[[Mario Party 3]]''. In ''Mario Party 2'', the minigame played depends on what board is being played on. In ''Mario Party 3'', the Item Space may trigger a roulette to decide a minigame to be played. Item minigames return in ''[[Mario Party Superstars]]'', where they are picked randomly upon a player reaching an Item Space. Also, Baby Bowser is replaced by [[Bowser Jr.]] The below table displays information pertaining to which Item minigame is played on which board in ''Mario Party 2''. | ||
{|class="wikitable"width=50% | {|class="wikitable"width=50% | ||
|- | |- | ||
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Mic minigames reappear in ''[[Mario Party 7]]''. This time, 10 different Mic minigames appear, with five of them being 1-vs.-3 minigames and the other five being 4-Player minigames. In addition to the 10 Mic minigames, there is also a special Mic minigame that can be played only if the player lands on a [[Mic Space]] during Party Mode. Here, the player can wager the number of coins they have (up to 99) and double the number of coins they wager. In the special Mic minigame, three to five cards appear, each with a different type of fruit. In order to win the Mic minigame and double the coins wagered, the player must guess all of the fruits on each card correctly. If the player does not guess the fruit on a card within the given time limit or makes a wrong guess, the Mic minigame ends, and the player loses their wager. The Mic minigames function as they did in ''Mario Party 6''. | Mic minigames reappear in ''[[Mario Party 7]]''. This time, 10 different Mic minigames appear, with five of them being 1-vs.-3 minigames and the other five being 4-Player minigames. In addition to the 10 Mic minigames, there is also a special Mic minigame that can be played only if the player lands on a [[Mic Space]] during Party Mode. Here, the player can wager the number of coins they have (up to 99) and double the number of coins they wager. In the special Mic minigame, three to five cards appear, each with a different type of fruit. In order to win the Mic minigame and double the coins wagered, the player must guess all of the fruits on each card correctly. If the player does not guess the fruit on a card within the given time limit or makes a wrong guess, the Mic minigame ends, and the player loses their wager. The Mic minigames function as they did in ''Mario Party 6''. | ||
====Mini Mini-Games==== | ====Mini Mini-Games==== | ||
[[File:Miminimini.jpg|thumb|left|170px|Goomba Poker, a Mini Mini-Game]] | [[File:Miminimini.jpg|thumb|left|170px|Goomba Poker, a Mini Mini-Game]] | ||
'''Mini Mini-Games''' are a type of minigame in ''[[Mario Party 4]]''. They can be played only by a character that has the effects of a [[Mini Mushroom]] via [[ | '''Mini Mini-Games''' are a type of minigame in ''[[Mario Party 4]]''. They can be played only by a character that has the effects of a [[Mini Mushroom]] via [[gate (Mario Party 4)|gate]]s that lead to secret passageways on all of the boards. There are two types of Mini Mini-Games: those that involve winning [[List of items|items]], such as [[Item-Go-Round]] and [[Item Poker]], and those that involve winning [[coin]]s, such as [[Coin Slots]] and [[Tropical Fishing]]. The themes are usually paired with the theme of the board (such as [[Goomba Poker]] and [[Card Matching]] on [[Goomba's Greedy Gala]]). | ||
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====Rare minigames==== | ====Rare minigames==== | ||
[[File:DunkBros.png|thumb|Mario and Toadette competing against Waluigi and Wario in [[Dunk Bros.]], a Rare minigame from ''Mario Party 6'']] | [[File:DunkBros.png|thumb|Mario and Toadette competing against Waluigi and Wario in [[Dunk Bros.]], a Rare minigame from ''Mario Party 6'']] | ||
Introduced in ''[[Mario Party 3]]'', '''Rare minigames''' are special minigames that do not appear at all in normal Party Mode. They are sometimes very long and have special options that other minigames do not have. These minigames return in ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'' under the same name, though similar minigames are featured in side modes in other games in the series: the Extra Room in ''Mario Party 4'', the Bonus Room in ''[[Mario Party 5]]'', the Extras Zone in ''Mario Party 8'', Puzzle Mode in ''[[Mario Party DS]]'', the Extras in ''Mario Party 9'', the Bonus Games in ''Mario Party 10'', and Toad's Rec Room in ''Super Mario Party''. In ''[[Mario Party: Island Tour]]'', such minigames are categorized under the "Puzzle" and "Extras" categories. In ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', returning minigames of this category appear in the "Special" and "Sports & Puzzles" categories, respectively. | Introduced in ''[[Mario Party 3]]'', '''Rare minigames''' are special minigames that do not appear at all in normal Party Mode. They are sometimes very long and have special options that other minigames do not have. These minigames return in ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'' under the same name, though similar minigames are featured in side modes in other games in the series: the Extra Room in ''Mario Party 4'', the Bonus Room in ''[[Mario Party 5]]'', the Extras Zone in ''[[Mario Party 8]]'', Puzzle Mode in ''[[Mario Party DS]]'', the Extras in ''[[Mario Party 9]]'', the Bonus Games in ''[[Mario Party 10]]'', and Toad's Rec Room in ''[[Super Mario Party]]''. In ''[[Mario Party: Island Tour]]'', such minigames are categorized under the "Puzzle" and "Extras" categories. In ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', returning minigames of this category appear in the "Special" and "Sports & Puzzles" categories, respectively. | ||
====Rhythm minigames==== | ====Rhythm minigames==== | ||
[[File:Super Mario Party - All-Star Swingers.png|thumb|left|200px|[[All-Star Swingers]], a Rhythm minigame from ''Super Mario Party'']] | [[File:Super Mario Party - All-Star Swingers.png|thumb|left|200px|[[All-Star Swingers]], a Rhythm minigame from ''Super Mario Party'']] | ||
Featured in ''Super Mario Party | Featured only in ''Super Mario Party'', '''Rhythm minigames''' are four-player minigames where the players gain points by performing actions to the rhythms of songs that play during the minigames. Perfect timing earns the player three points, while early or late inputs are worth just one point. | ||
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====Story minigames==== | ====Story minigames==== | ||
[[File:BowserzBop 4.png|thumb | [[File:BowserzBop 4.png|thumb|200px|[[Bowser Bop]], a Story minigame from ''Mario Party 4'']] | ||
Being a category found only in ''Mario Party 4'', '''Story minigames''' are minigames that are played in the game's Story Mode to win the player character's present in the [[Present Room]]. | Being a category found only in ''Mario Party 4'', '''Story minigames''' are minigames that are played in the game's Story Mode to win the player character's present in the [[Present Room]]. | ||
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*''[[List of Super Mario Party Jamboree minigames|Super Mario Party Jamboree]]'' – 112 minigames | *''[[List of Super Mario Party Jamboree minigames|Super Mario Party Jamboree]]'' – 112 minigames | ||
=== | ===Trivia=== | ||
*''Super Mario Party Jamboree'' has the most minigames, at 112 minigames. Not counting ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'' (which are compilations of 100 and 105 returning minigames, respectively), ''Mario Party 7'' has the second-highest number of minigames, at 88 minigames. | *''Super Mario Party Jamboree'' has the most minigames, at 112 minigames. Not counting ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'' (which are compilations of 100 and 105 returning minigames, respectively), ''Mario Party 7'' has the second-highest number of minigames, at 88 minigames. | ||
*Unless ''Mario Party-e'', which is a card game that utilizes the [[e-Reader]] for short minigames, is counted, ''Mario Party'' and ''Mario Party Advance'' are tied at last place with the fewest minigames, at 50 minigames. The second-to-last is ''Mario Party: Star Rush'', with 53 minigames. | *Unless ''Mario Party-e'', which is a card game that utilizes the [[e-Reader]] for short minigames, is counted, ''Mario Party'' and ''Mario Party Advance'' are tied at last place with the fewest minigames, at 50 minigames. The second-to-last is ''Mario Party: Star Rush'', with 53 minigames. | ||
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*[[Ashley (minigame)|Ashley]] | *[[Ashley (minigame)|Ashley]] | ||
*[[Taxi (minigame)|Taxi]] | *[[Taxi (minigame)|Taxi]] | ||
*[[ | *[[Pirates]] | ||
*[[Bowling]] | *[[Bowling]] | ||
*[[Bird (minigame)|Bird]] | *[[Bird (minigame)|Bird]] | ||
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===''[[Mario & Luigi: Partners in Time]]''=== | ===''[[Mario & Luigi: Partners in Time]]''=== | ||
In ''Mario & Luigi: Partners in Time'', there are 4 minigames, two of which are found in [[Thwomp Caverns]] and the other two are found in [[Shroob Castle]]. | In ''Mario & Luigi: Partners in Time'', there are 4 minigames, two of which are found in [[Thwomp Caverns]] and the other two are found in [[Shroob Castle]]. | ||
*The minigames in Thwomp Caverns are hosted by the [[Thwomp Bros.]]; the elder brother operates a slot machine, which involves Mario and Luigi to use the [[ | *The minigames in Thwomp Caverns are hosted by the [[Thwomp Bros.]]; the elder brother operates a slot machine, which involves Mario and Luigi to use the [[Bros. Ball]] to collect jewels so [[Baby Mario]] can hammer the button to stop the slots. Depending on the slots aligned and the difficulty setting, the quartet can receive various items (ranging from coins to [[bean]]s) as rewards. The younger brother hosts another minigame, which involves Baby Mario and [[Baby Luigi]] using the [[Baby Spin]] on a [[Whirlwind]]. As they slowly descend to the ground, the babies must collect many jewels as possible, and depending on how many jewels they have collected, they will receive various prizes, ranging from coins to a piece of gear. | ||
*The minigames in Shroob Castle involve using a spaceship. The first minigame involves the quartet using the [[Shroob Mother Ship]] to fire at smaller [[Shroob saucer]]s to take them down, while the second minigame involves them using the [[Princess Shroob]] statue's spaceship head to fire Shroob saucers back at the Shroob Mother Ship to take it down. Both minigames require Luigi, Baby Mario and Baby Luigi to hit blocks that adjust the height of the spaceship and Mario to hit a block to fire an energy blast. In the second minigame, the spaceship the quartet are piloting have a set number of hit points, and should they lose all of them, the player will receive an instant [[Game Over]]. | *The minigames in Shroob Castle involve using a spaceship. The first minigame involves the quartet using the [[Shroob Mother Ship]] to fire at smaller [[Shroob saucer]]s to take them down, while the second minigame involves them using the [[Princess Shroob]] statue's spaceship head to fire Shroob saucers back at the Shroob Mother Ship to take it down. Both minigames require Luigi, Baby Mario and Baby Luigi to hit blocks that adjust the height of the spaceship and Mario to hit a block to fire an energy blast. In the second minigame, the spaceship the quartet are piloting have a set number of hit points, and should they lose all of them, the player will receive an instant [[Game Over]]. | ||
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*In the Leg Outpost, when Bowser performs tasks that involve pushing objects using his legs, Mario and Luigi visit this area to play a minigame which requires them stomping on Bowser's leg muscles to make him move faster. The player must press the correct, corresponding brother button to make Mario and Luigi press down on the muscle when they land, making Bowser push the object forward. After stomping down on each muscle a set number of times, Mario and Luigi will separate, and the player must press both brother buttons to press down on both muscles, causing Bowser to push even further forward. This area is visited two times throughout the course of the game. | *In the Leg Outpost, when Bowser performs tasks that involve pushing objects using his legs, Mario and Luigi visit this area to play a minigame which requires them stomping on Bowser's leg muscles to make him move faster. The player must press the correct, corresponding brother button to make Mario and Luigi press down on the muscle when they land, making Bowser push the object forward. After stomping down on each muscle a set number of times, Mario and Luigi will separate, and the player must press both brother buttons to press down on both muscles, causing Bowser to push even further forward. This area is visited two times throughout the course of the game. | ||
*In the Nose Deck, when Bowser smells certain aroma, Mario and Luigi have to go to this area due to an odd disturbance. The minigame starts once the brothers enter a cyclone. Like with the carrot minigame, the player utilizes the stylus to launch the [[Spin Jump (Mario & Luigi series)|spinning]] brothers into pollen so they knock it into ten large nasal mounds on the side, turning them from blue to pink. Once enough pollen is knocked, a large mound will appear, which the brothers must spin into. Spiked pollen will start to appear after this is done, which will take away a heart from the player when they are touched, so they must be avoided while hitting the large mounds that sporadically appear from time to time. After enough mounds are hit, the minigame is over and Bowser will let out a large sneeze, which is required at certain points in the game to progress. This area is revisited three times. | *In the Nose Deck, when Bowser smells certain aroma, Mario and Luigi have to go to this area due to an odd disturbance. The minigame starts once the brothers enter a cyclone. Like with the carrot minigame, the player utilizes the stylus to launch the [[Spin Jump (Mario & Luigi series)|spinning]] brothers into pollen so they knock it into ten large nasal mounds on the side, turning them from blue to pink. Once enough pollen is knocked, a large mound will appear, which the brothers must spin into. Spiked pollen will start to appear after this is done, which will take away a heart from the player when they are touched, so they must be avoided while hitting the large mounds that sporadically appear from time to time. After enough mounds are hit, the minigame is over and Bowser will let out a large sneeze, which is required at certain points in the game to progress. This area is revisited three times. | ||
*In the Memory Banks, when Bowser has to remember the combination to the safe containing the second [[Star Cure]], Mario and Luigi visit this area to find out what the combination is. After defeating [[Bowser Memory | *In the Memory Banks, when Bowser has to remember the combination to the safe containing the second [[Star Cure]], Mario and Luigi visit this area to find out what the combination is. After defeating [[Bowser Memory ML]], the brothers play a minigame where they must complete a puzzle which contains the memory of the safe's combination. Using the stylus, the player must drag and move the pieces, occasionally rotating them to the correct angle via a button on the bottom of the touch screen, in the right place to finish the puzzle. | ||
*In the Chest Station, when Bowser is burned while he is curled up into a ball, Mario and Luigi visit this area. The minigame starts once the brothers enters a cannon in the area, sending them into a small area as a ball, which requires the player to use the stylus to bring back the brothers and fling them in a direction, causing Bowser to boost upwards in that same direction. If Bowser gets hit, he loses a few coins or a hit point, depending on the current minigame being played. This area is visited twice, the first time the brothers visit this area is when two giant [[Fire Piranha Plant|fire-breathing]] [[Piranha Plant]]s burn Bowser as he is storming [[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]], and a second time when Bowser meets up with (the now-completed) [[Dark Bowser]] deeper into the castle and battles him with the [[spike ball (move)|spike ball]] technique. | *In the Chest Station, when Bowser is burned while he is curled up into a ball, Mario and Luigi visit this area. The minigame starts once the brothers enters a cannon in the area, sending them into a small area as a ball, which requires the player to use the stylus to bring back the brothers and fling them in a direction, causing Bowser to boost upwards in that same direction. If Bowser gets hit, he loses a few coins or a hit point, depending on the current minigame being played. This area is visited twice, the first time the brothers visit this area is when two giant [[Fire Piranha Plant|fire-breathing]] [[Piranha Plant]]s burn Bowser as he is storming [[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]], and a second time when Bowser meets up with (the now-completed) [[Dark Bowser]] deeper into the castle and battles him with the [[spike ball (move)|spike ball]] technique. | ||
Besides those minigames, the player can play the [[Cholesteroad]] minigame in the [[Challenge Node]], where they are tested into using their acquired [[Bros. Attack|Special Attacks]] to defeat [[Cholesteron]]s and earn enough points to win prizes. There are also minigames that are played outside of Bowser's body, like [[Broque Madame]]'s minigame in [[Blubble Lake]], where the player is tested into using their acquired [[Brawl Attack]]s to earn points and win points, similar to the Cholesteroad. | Besides those minigames, the player can play the [[Cholesteroad]] minigame in the [[Challenge Node]], where they are tested into using their acquired [[Bros. Attack|Special Attacks]] to defeat [[Cholesteron]]s and earn enough points to win prizes. There are also minigames that are played outside of Bowser's body, like [[Broque Madame]]'s minigame in [[Blubble Lake]], where the player is tested into using their acquired [[Brawl Attack]]s to earn points and win points, similar to the Cholesteroad. | ||
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*[[Ding-a-Ring]] | *[[Ding-a-Ring]] | ||
*[[Mole Hunt]] | *[[Mole Hunt]] | ||
Additionally, the [[Mad Skillathon]] has a minigame for seven of the game's Bros. Attacks, and [[Battle Broque Madame]] has a minigame for four of the game's [[Luiginary Attack]]s. | Additionally, the [[Mad Skillathon]] has a minigame for seven of the game's Bros. Attacks, and [[Battle Broque Madame]] has a minigame for four of the game's [[Luiginary Attack]]s. | ||
==Profiles== | ==Profiles== | ||
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===Minigame=== | ===Minigame=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ミニゲーム | ||
| | |JapR=Minigēmu | ||
| | |JapM=Minigame | ||
|Chi= | |Chi= | ||
|ChiR= | |ChiR= | ||
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|Por=Minijogo | |Por=Minijogo | ||
|PorM=Minigame | |PorM=Minigame | ||
|Rus=Мини-игра | |Rus=Мини-игра | ||
|RusR=Mini-igra | |RusR=Mini-igra | ||
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===4-Player Minigame=== | ===4-Player Minigame=== | ||
{{foreign names | {{foreign names | ||
| | |Jap= | ||
| | |JapR= | ||
| | |JapM= | ||
|Chi= | |Chi= | ||
|ChiR= | |ChiR= | ||
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|Por=Minijogo - 4 jogadores | |Por=Minijogo - 4 jogadores | ||
|PorM=Minigame - 4 Players | |PorM=Minigame - 4 Players | ||
|Rus= | |Rus= | ||
|RusR= | |RusR= | ||
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===1 vs. 3 Minigame=== | ===1 vs. 3 Minigame=== | ||
{{foreign names | {{foreign names | ||
| | |Jap= | ||
| | |JapR= | ||
| | |JapM= | ||
|Chi= | |Chi= | ||
|ChiR= | |ChiR= | ||
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|Por=Minijogo de 1 contra 3 | |Por=Minijogo de 1 contra 3 | ||
|PorM=1-on-3 Minigame | |PorM=1-on-3 Minigame | ||
|Rus= | |Rus= | ||
|RusR= | |RusR= | ||
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===2 vs. 2 Minigame=== | ===2 vs. 2 Minigame=== | ||
{{foreign names | {{foreign names | ||
| | |Jap= | ||
| | |JapR= | ||
| | |JapM= | ||
|Chi= | |Chi= | ||
|ChiR= | |ChiR= | ||
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|Por=Minijogo de 2 contra 2 | |Por=Minijogo de 2 contra 2 | ||
|PorM=2-on-2 Minigame | |PorM=2-on-2 Minigame | ||
|Rus= | |Rus= | ||
|RusR= | |RusR= | ||
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|SpaM=2-on-2 | |SpaM=2-on-2 | ||
}} | }} | ||
{{Mario Party minigames}} | {{Mario Party minigames}} | ||
[[Category:Minigames|*]] | [[Category:Minigames|*]] |