Editing Minigame

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{{distinguish|[[Microgame]]}}
[[File:NSMB-Minigames Logo.PNG|frame|Minigame logo, seen in ''[[New Super Mario Bros.]]'']]
[[File:NSMB-Minigames Logo.PNG|frame|Minigame logo, seen in ''[[New Super Mario Bros.]]'']]
A '''minigame''' (sometimes formatted as '''mini-game''') is a short game that may reward [[coin]]s, [[List of items|items]], or higher scores. However, some main games may require the completion of a minigame to access a new area or gain a [[key]]. The most common form of minigame is from the [[Mario Party (series)|''Mario Party'' series]].
A '''minigame''' (sometimes formatted as '''mini-game''') is a short game that may reward [[coin]]s, [[List of items|items]], or higher scores. However, some main games may require the completion of a minigame to access a new area or gain a [[key]]. The most common form of minigame is from the [[Mario Party (series)|''Mario Party'' series]].
==''[[Mario Paint]]'' minigames==
 
*[[Gnat Attack]]
==''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series minigames==
==''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series minigames==
[[File:Target Blast (Super Smash Bros. for Nintendo 3DS).jpg|thumb|Target Blast in ''[[Super Smash Bros. for Nintendo 3DS]]'']]
[[File:Target Blast (Super Smash Bros. for Nintendo 3DS).jpg|thumb|Target Blast in ''[[Super Smash Bros. for Nintendo 3DS]]'']]
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*[[Break the Targets!]]
*[[Break the Targets!]]
*[[Home-Run Contest]]
*[[Home-Run Contest]]
*[[Super Smash Bros. Brawl#Coin Launcher|Coin Launcher]]
*[[Super Smash Bros. Melee#Stadium|Multi-Man Melee]]/[[Super Smash Bros. Brawl#Multi-Man Brawl|Brawl]]/[[Super Smash Bros. for Nintendo 3DS#Stadium|Smash]]
*[[Target Blast]]
*[[Target Blast]]
*[[Trophy Rush]]
*[[Trophy Rush]]
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*[[Moleville Mountain]]
*[[Moleville Mountain]]
*[[Beetle Race]]
*[[Beetle Race]]
*[[Goomba-thumping]]
*[[Goomba thumping]]
*[[Midas River]]
*[[Midas River]] [[Midas Waterfall|course]]
*[[Melody Bay]]
*[[Melody Bay]]
*[[Mushroom Derby]]  
*[[Mushroom Derby]]  
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==''Mario Party'' series minigames==
==''Mario Party'' series minigames==
[[File:CatchyTunes.png|200px|thumb|An in-game screenshot of [[Catchy Tunes]], a minigame from ''[[Mario Party 7]]'']]
[[File:CatchyTunes.png|200px|thumb|An in-game screenshot of [[Catchy Tunes]], a minigame from ''[[Mario Party 7]]'']]
The [[Mario Party (series)|''Mario Party'' series]] has many types of minigames. Most award ten coins, while some award items. In ''[[Mario Party]]'', a few minigames can cause a player to lose coins, although this system was changed in later ''Mario Party'' games. Since ''[[Mario Party 2]]'', players can now practice minigames before trying them out for real. Some minigames involve collecting coins freely, and any coins players collect are added to their coin totals afterwards; players technically cannot lose unless they do not get any coins. Some minigames can last as long as ten, five, four, three, or two minutes, but a timer does not appear until 30 or 60 seconds are left.
The [[Mario Party (series)|''Mario Party'' series]] has many types of minigames. Most award ten coins, while some award items. In ''[[Mario Party]]'', a few minigames can cause a player to lose coins, although this system was changed in later ''Mario Party'' games. Since ''[[Mario Party 2]]'', players can now practice minigames before trying them out for real. Some minigames involve collecting coins freely, and any coins players collect are added to their coin totals afterwards; players cannot lose unless they do not get any coins. Some minigames can last as long as five or two minutes, but a timer does not appear until 30 or 60 seconds are left.
 
===Minigame types===
===Minigame types===
====1-Player minigames====
====1-Player minigames====
[[File:MP1 Ghost Guess.png|thumb|left|170px|[[Ghost Guess]], a 1-Player minigame from ''[[Mario Party]]'']]
[[File:MP1 Ghost Guess.png|thumb|left|170px|[[Ghost Guess]], a 1-Player minigame from ''[[Mario Party]]'']]
Originally featured in ''Mario Party'', '''1-Player minigames''' are minigames played alone. These minigames are usually accessed by landing on the [[Minigame Space]]. If the player fails, they lose five coins; if the player wins, they win 10 coins, unless it is a different kind of minigame, such as [[Whack-a-Plant]], where the player cannot win or lose.
Originally featured in ''Mario Party'', 1-Player minigames are minigames played alone. These minigames are usually accessed by landing on the [[Minigame Space]]. If the player fails, they lose five coins; if the player wins, they win 10 coins, unless it is a different kind of minigame, such as [[Whack-a-Plant]], where the player cannot win or lose.


1-Player minigames reappear in ''[[Mario Party 8]]'', where they are called '''Challenge minigames'''. A Challenge minigame is triggered when a player lands on a [[Challenge Space]]. If the player wins, they get to spin the wheel to throw a dart to collect the number of coins on the wedge the dart lands on. However, if the player loses, they cannot throw the dart and their turn ends. The three Challenge minigames are [[Pour to Score]], [[Stampede (minigame)|Stampede]], and [[Fruit Picker]].
1-Player minigames reappear in ''[[Mario Party 8]]'', now called '''Challenge minigames'''. If the player wins, they get to spin the wheel to throw a dart to collect the number of coins on the wedge the arrow lands on. However, if the player loses, they cannot throw the dart and their turn ends. A Challenge minigame is triggered when a player lands on a [[Challenge Space]]. The three Challenge minigames are [[Pour to Score]], [[Stampede (minigame)|Stampede]], and [[Fruit Picker]].
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====1-vs.-3 minigames====
====1-vs.-3 minigames====
[[File:MP3 Coconut Conkers.png|170px|thumb|[[Luigi]], [[Donkey Kong]], and [[Waluigi]] attempt to hit [[Wario]] with a [[coconut]] in [[Coconut Conk]], a 1-vs.-3 minigame.]]
[[File:MP3 Coconut Conkers.png|170px|thumb|[[Luigi]], [[Donkey Kong]], and [[Waluigi]] attempt to hit [[Wario]] with a [[coconut]] in [[Coconut Conk]].]]
'''1-vs.-3 minigames''' are minigames that challenge a single player against the other three. They typically come in three forms: the team players trying to take down or hinder the solo player, the solo player trying to take down or hinder the other three players, or both the solo and team players trying to achieve a similar goal, with the solo player usually getting some form of advantage. In ''[[Mario Party 9]]'', these minigames are called '''1-vs.-Rivals minigames'''.
1-vs.-3 minigames are minigames that challenge a single player against the other three. They typically come in three forms: the team players trying to take down or hinder the solo player, the solo player trying to take down or hinder the other three players, or both the solo and team players trying to achieve a similar goal, with the solo player usually getting some form of advantage. In ''[[Mario Party 9]]'', these minigames are called '''1-vs.-Rivals minigames'''.
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====2-vs.-2 minigames====
====2-vs.-2 minigames====
[[File:Burnstile.png|thumb|170px|left|[[Burnstile]], a 2-vs.-2 minigame from ''[[Mario Party 6]]'']]
[[File:Burnstile.png|thumb|170px|left|[[Burnstile]], a 2-vs.-2 minigame from ''[[Mario Party 6]]'']]
'''2-vs.-2 minigames''' are minigames that have the player paired up with another player. Players often need to work together and cooperate to beat these minigames. ''Mario Party 9'' is the only ''Mario Party'' game (not counting ''[[Mario Party Advance]]'') not to feature this category of minigames, but [[Shell Soccer]] qualifies as a 2-vs.-2 minigame.
2-vs.-2 minigames are minigames that have the player paired up with another player. Players often need to work together and cooperate to beat these games. ''Mario Party 9'' is the only ''Mario Party'' game (not counting ''[[Mario Party Advance]]'') not to feature this category of minigames, but [[Shell Soccer]] qualifies as a 2-vs.-2 minigame.
{{br|left}}
{{br|left}}


====4-Player minigames====
====4-Player minigames====
[[File:Mario Party 5 Frozen Frenzy.png|thumb|170px|[[Frozen Frenzy (minigame)|Frozen Frenzy]], a 4-Player minigame from ''Mario Party 5'']]
[[File:Mario Party 5 Frozen Frenzy.png|thumb|170px|[[Frozen Frenzy (minigame)|Frozen Frenzy]], a 4-Player minigame from ''Mario Party 5'']]
'''4-Player minigames''' are minigames that pit all four players against each other. In ''[[Mario Party]]'', the two games [[Key-pa-Way]] and [[Running of the Bulb]] require the four players to work together, and if they succeed, they all get coins. However, this concept has not been used in any other ''Mario Party'' game, and instead, there are now only versus games; however, games in which players simply have to achieve an objective to win and are not actually competing with each other (allowing each player to win), such as [[Granite Getaway]] and [[Trash Landing]], do exist.
4-Player minigames are minigames that pit all four players against each other. In ''[[Mario Party]]'', the two games [[Key-pa-Way]] and [[Running of the Bulb]] require the four players to work together, and if they succeed, they all get coins. However, this concept has not been used in any other ''Mario Party'' game, and instead, there are now only versus games; however, games in which players simply have to achieve an objective to win and are not actually competing with each other (allowing each player to win), such as [[Granite Getaway]] and [[Trash Landing]], do exist. This system has remained unchanged since the first ''Mario Party''; however, in ''Mario Party 9'', 4-Player minigames are renamed, being called '''Free-for-All minigames'''.
 
This system has remained unchanged since the first ''Mario Party''; however, in ''Mario Party 9'', 4-Player minigames are renamed '''Free-for-All minigames''', as this title features the option of only two or three characters (human-controlled or otherwise) competing in the Party and Minigame modes. ''[[Super Mario Party]]'' reverts the category to its original name.


====8-Player minigames====
====8-Player minigames====
[[File:FruitSmoothie.png|thumb|left|170px|[[Real Smoothie]], an 8-Player minigame from ''[[Mario Party 7]]'']]
[[File:FruitSmoothie.png|thumb|left|170px|[[Real Smoothie]], an 8-Player minigame from ''[[Mario Party 7]]'']]
'''8-Player minigames''' are minigames in ''Mario Party 7''. They are played with eight players, in four teams of two. With the [[Nintendo GameCube]] not having eight controller slots, this must be done by having four controllers plugged in and each player sharing half of the controller. The first player of each team uses {{button|gcn|Stick}} and {{button|gcn|L}}, while the second player of each team uses {{button|gcn|C}} and {{button|gcn|R}}. These minigames are accessible only in 8-Player parties.
8-Player minigames are minigames only in ''Mario Party 7''. They are played with eight players, in four teams of two. With the [[Nintendo GameCube]] not having eight controller slots, this must be done by having four controllers plugged in and each player sharing half of the controller. The first player of each team uses {{button|gcn|Stick}} and {{button|gcn|L}}, while the second player of each team uses {{button|gcn|C}} and {{button|gcn|R}}. These minigames are accessible only in 8-Player parties.
{{br}}


====Battle minigames====
====Battle minigames====
{{redirect|Battle Game|the mode in the [[Super Mario All-Stars]] version of [[Super Mario Bros. 3]]|[[Battle Game (Super Mario All-Stars)]]}}
[[File:Insectiride Night.png|thumb|150px|[[Mario]], Daisy, Waluigi, and Wario competing in a race in [[Insectiride]], a Battle minigame]]
[[File:Insectiride Night.png|thumb|150px|[[Mario]], Daisy, Waluigi, and Wario competing in a race in [[Insectiride]], a Battle minigame from ''Mario Party 6'']]
Battle minigames are minigames that take coins from all the players, then give them back in different quantities based on the results. The number of coins taken can go from 10 (later five) to 50 coins per player. Unlike in other minigames, the rank order is important—a player can still win some coins for being in second place. Like the 4-Player minigames, most minigames are evenly matched between the four players.
'''Battle minigames''' (also known as '''Battle Games''') are minigames that take coins from all the players, then give them back in different quantities based on the results. The number of coins taken can go from 10 (later five) to 50 coins per player. Unlike in other minigames, the rank order is important—a player can still win some coins for being in second place. Like the 4-Player minigames, most minigames are evenly matched between the four players. From ''Mario Party 2'' until ''[[Mario Party DS]]'', these minigames are unique from the other 4-Player minigames. However, in all other games where Battle minigames can happen, the minigame played is simply one of the regular 4-Player minigames.


In ''Mario Party 2'', ''Mario Party 3'', ''Mario Party 4'', and ''[[Mario Party 9]]'', Battle minigames are played when a player lands on a [[Battle Space]]. From ''[[Mario Party 5]]'' until ''Mario Party DS'', Battle minigames are not triggered for landing on any particular space (except for landing on a Battle Space in ''[[Mario Party 6]]''{{'}}s [[Mario Party 6#Solo Mode Boards|Solo Mode]]) but instead played at the end of a turn, like a normal minigame. Here, players are able to vote on which Battle minigame they want to play, out of a list of three Battle minigames, except in ''Mario Party 8'' and ''Mario Party DS'', in which minigames are shown on a wheel, and one is randomly selected. The minigame that gets the most votes after each player has voted is the one played. If there is a tie in the votes between two minigames, the minigame with no votes is played instead. Starting in ''[[Mario Party Superstars]]'', Battle Spaces return as [[VS Space]]s, landing on these spaces now provide the player who landed on it three coins, however they otherwise function identically.
In ''Mario Party 2'', ''Mario Party 3'', ''Mario Party 4'', and ''Mario Party 9'', Battle minigames are played when a player lands on a [[Battle Space]]. From ''Mario Party 5'' until ''Mario Party 8'', Battle minigames are not triggered for landing on any particular space (except for landing on a Battle Space in ''Mario Party 6''{{'}}s [[Mario Party 6#Solo Mode Boards|Solo Mode]]) but instead played at the end of a turn, like a normal minigame. Here, players are able to vote on which Battle minigame they want to play, out of a list of three Battle minigames. The minigame that gets the most votes after each player has voted is the one played. If there is a tie in the votes between two minigames, the minigame with no votes is played instead.


The scoring for Battle minigames up to ''Mario Party 5'':
The scoring for Battle minigames up to ''[[Mario Party 5]]'':
*'''1st:''' 70% of the total no. coins; 50% for tie; 33% for three-way tie; 25% if all players win/lose
*'''1st:''' 70% of the total no. coins; 50% for tie; 33% for three-way tie; 25% if all players win/lose
*'''2nd:''' 30% of the total no. coins; 15% for tie; 10% for three-way tie
*'''2nd:''' 30% of the total no. coins; 15% for tie; 10% for three-way tie
If the total number of coins is not a multiple of 10, one random player gets a bonus coin.
If the total number of coins is not a multiple of 10, one random player gets a bonus coin.


Starting in ''Mario Party 6'', the scoring was changed slightly:
Starting in ''[[Mario Party 6]]'', the scoring was changed slightly:
*'''1st:''' 70% of the total
*'''1st:''' 70% of the total
*'''2nd:''' 25% of the total
*'''2nd:''' 25% of the total
*'''3rd:''' 5% of the total
*'''3rd:''' 5% of the total
*'''4th:''' 0% of the total
*'''4th:''' 0% of the total
In ''Mario Party DS'', there are some big changes. Depending on the turn number ranging from two to 30, the players can pay up to 60 coins, and the scoring is a bit different from the scoring in the previous installments. The reward distribution is as follows:
 
In ''[[Mario Party DS]]'', there are some big changes. Depending on the turn number ranging from two to 30, the players can pay up to 60 coins, and the scoring is a bit different from the previous installments. The reward distribution is as follows:
*'''1st:''' 65% of the total
*'''1st:''' 65% of the total
*'''2nd:''' 30% of the total
*'''2nd:''' 30% of the total
*'''3rd:''' 5% of the total
*'''3rd:''' 5% of the total
*'''4th:''' 0% of the total
*'''4th:''' 0% of the total
In ''Mario Party 9'', players can engage in a battle minigame by landing on the "Battle Minigame" space. Once a player has done so, a [[Hammer Bro]] comes and takes three [[Mini Star]]s from each player.
 
In ''[[Mario Party 9]]'', players can engage in a battle minigame by landing on the "Battle Minigame" space. Once a player has done so, a [[Hammer Bro]] will come and take three [[Mini Star]]s from each player:
*4-Player Battle:
*4-Player Battle:
**'''1st:''' (50%) 6 Mini Stars
**'''1st:''' (50%) 6 Mini Stars
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**'''2nd:''' (33%) 3 Mini Stars
**'''2nd:''' (33%) 3 Mini Stars
**'''3rd:''' 0 Mini Stars
**'''3rd:''' 0 Mini Stars
Sometimes landing on the space mentioned above causes a [[Fire Bro]] to appear. The Fire Bro only makes last place lose 10 Mini Stars, while the winners split the 10 of the results:
Sometimes landing on the space mentioned above will cause a [[Fire Bro]] to appear. The Fire Bro only makes last place lose ten Mini Stars, while the winners split the ten of the results:
*4-Player Battle:
*4-Player Battle:
**'''1st:''' +5 Mini Stars; +4 for tie; +3 for three-way tie; +9 if three players tie for last place; +6 if two players tie for 2nd place or last
**'''1st:''' +5 Mini Stars; +4 for tie; +3 for three-way tie; +9 if three players tie for last place; +6 if two players tie for 2nd place or last
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|}
|}
In ''[[Mario Party 10]]'', players can engage in a battle minigame in three different ways.
In ''[[Mario Party 10]]'', players can engage in a battle minigame in three different ways.
*After the mini-boss is defeated, a regular battle minigame can be triggered by landing on a [[Minigame Space]]. Upon the player hitting the minigame box and having the box show two hammers, a Hammer Bro comes and takes five Mini Stars from each player.
*After the mini-boss is defeated, a regular battle minigame can be triggered by landing on a [[Minigame Space]]. Upon the player hitting the minigame box and having the box show two hammers, a Hammer Bro will come and take five Mini Stars from each player.
**In a 4-Player Battle:
**In a 4-Player Battle:
***'''1st:''' (50%) 10 Mini Stars
***'''1st:''' (50%) 10 Mini Stars
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***'''1st:''' (100%) 10 Mini Stars
***'''1st:''' (100%) 10 Mini Stars
***'''2nd:''' 0 Mini Stars
***'''2nd:''' 0 Mini Stars
*If someone lands on a [[Bowser Jr. Space]] while playing Mario Party mode, one of the four options in the roulette is for all players to battle for 10 Mini Stars. [[Bowser Jr.]] distributes the Mini Stars depending on how well each player does.
*If someone lands on a [[Bowser Jr. Space]] while playing Mario Party mode, one of the four options in the roulette is for all players to battle for 10 Mini Stars. [[Bowser Jr.]] will distribute the Mini Stars depending on how well each player does.
**In a 4-Player Battle:
**In a 4-Player Battle:
***'''1st:''' (65%) 26 Mini Stars
***'''1st:''' (65%) 26 Mini Stars
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***'''1st:''' (100%) 20 Mini Stars
***'''1st:''' (100%) 20 Mini Stars
***'''2nd:''' 0 Mini Stars
***'''2nd:''' 0 Mini Stars
*If someone lands on a Bowser Space while playing Mario Party mode and the roulette stops on "Battle for half of your Mini Stars," Bowser takes half of everyone's Mini Stars and distributes them depending on how well each player does.
*If someone lands on a Bowser Space while playing Mario Party mode and the roulette stops on "Battle for half of your Mini Stars," Bowser will take half of everyone's Mini Stars and distribute them depending on how well each player does.
**The payout goes as follows:
**The payout goes as follows:
{|class="wikitable"
{|class="wikitable"
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|'''4th'''||-||-||0%
|'''4th'''||-||-||0%
|}
|}
*Like in ''Mario Party 9'', if there are not enough Mini Stars to wager in for the battle, extra Mini Stars are always provided.
*Like in ''Mario Party 9'', if there are not enough Mini Stars to wager in for the battle, extra Mini Stars will always be provided.
*Unlike in ''Mario Party 9'', battle minigames can also appear when there are only two players instead of three or four players. Also, any ties are always decided by dice rolls.
*Unlike in ''Mario Party 9'', battle minigames can also appear when there are only two players instead of three or four players. Also, any ties will always be decided by dice rolls.
 
In ''[[Mario Party Superstars]]'', the scoring was once again changed slightly:
In ''[[Mario Party Superstars]]'', the scoring was once again changed slightly:
*'''1st:''' 70% of the total
*'''1st:''' 70% of the total
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====Boss battles====
====Boss battles====
[[File:King Boo's Tricky Tiles MP10.png|thumb|left|200px|[[King Boo's Tricky Tiles]], a boss minigame from ''[[Mario Party 10]]'']]
[[File:King Boo's Tricky Tiles MP10.png|thumb|left|200px|[[King Boo's Tricky Tiles]], a boss minigame from ''[[Mario Party 10]]'']]
Appearing in ''Mario Party 9'', ''Mario Party 10'', ''[[Mario Party: Star Rush]]'' and ''[[Super Mario Party Jamboree]]'', boss battles are played when the players reach a [[Boss Battle Space]]. Each [[board (Mario Party series)|board]] in ''Mario Party 9'' and ''Mario Party 10'' features two bosses. In these minigames, players must defeat an enemy by working together (except in [[Diddy's Banana Blast]] and [[DK's Banana Bonus]]), though each one tries to get more points than the others. These minigames have no time limit and end only when the boss health meter is empty. When half of the health meter is empty, the boss develops more diverse ways to attack. Whoever lands the final hit on the boss receives bonus points.
Appearing in ''Mario Party 9'', ''Mario Party 10'', and ''Mario Party: Star Rush'', boss battles are played when the players reach a [[Boss Battle Space]]. Each [[board (Mario Party series)|board]] features two bosses. In these minigames, players must defeat an enemy by working together (except in [[Diddy's Banana Blast]] and [[DK's Banana Bonus]]), though each one tries to get more points than the others. These minigames have no time limit and end only when the boss health meter is empty. When half of the health meter is empty, the boss develops more diverse ways to attack. Whoever lands the final hit on the boss will receive bonus points.
 
In ''Mario Party 10'', any tie in a mini-boss or boss battle is always decided by a [[Dice Block|dice]] roll if the minigame is played during Mario Party mode.
 
In ''Super Mario Party Jamboree'', Boss minigames can only appear in the main Mario Party mode through VS Spaces, functionally making them similar to the unique Battle minigames in previous games. They also appear in the Party-Planner Trek mode, where they must be played after obtaining enough Mini Stars to move on to the next board.


''[[Mario Party DS]]'' and ''[[Mario Party: Island Tour]]'' also feature boss minigames, though they are one-to-one showdowns; in the latter, boss minigames can be played in [[Bowser's Tower]].
''[[Mario Party DS]]'' and ''[[Mario Party: Island Tour]]'' also feature boss minigames, though they are one-to-one showdowns; in the latter, boss minigames can be played in [[Bowser's Tower]].
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====Bowser minigames====
====Bowser minigames====
[[File:FruitsofDonkey.png|thumb|170px|[[Fruits of Doom]], a Bowser minigame from ''Mario Party 4'']]
[[File:FruitsofDonkey.png|thumb|170px|[[Fruits of Doom]], a Bowser minigame from ''Mario Party 4'']]
'''Bowser minigames''' are [[Bowser]]'s own minigames. Bowser minigames are often extremely unfair to the players, as Bowser makes all the rules. Bowser minigames are also similar to 4-Player and 1-vs.-3 minigames (where the 1 is the player who lands on the [[Bowser Space]]), except that they produce a loser instead of a winner. The loser can lose [[coin]]s, [[Star (Mario Party series)|Star]]s (if they have one, or more), or [[List of items|items]].
Bowser minigames are [[Bowser]]'s own minigames. Bowser minigames are often extremely unfair to the players, as Bowser makes all the rules. Bowser minigames are also similar to 4-Player and 1-vs.-3 minigames (where the 1 is the player who lands on the [[Bowser Space]]), except that they produce a loser instead of a winner. The loser can lose [[coin]]s, [[Star (Mario Party series)|Star]]s (if they have one, or more), or [[List of items|items]].


In ''[[Mario Party]]'', players compete against each other in a 4-Player or 1-vs.-3 minigame where each player that loses must hand over somewhere between 10 to 50 coins. If there are no losers due to the game not ending in the time limit, Bowser steals coins from either the player who landed on his space or everyone.
In ''[[Mario Party]]'', Bowser minigames are minigames where players compete against each other in a 4-Player or 1-vs.-3 minigame where each player that loses must hand over somewhere between 10 to 50 coins. If there are no losers due to the game not ending in the time limit, then Bowser steals coins from everyone.


In ''[[Mario Party 4]]'', players compete against each other in a special 4-Player minigame. The losing player loses either half or all of their coins, or all of their items.
In ''[[Mario Party 4]]'', Bowser minigames are minigames where players compete against each other and the one player who messes up loses. The loser loses either half or all of their coins, or all of their items.


In ''[[Mario Party 5]]'', ''[[Mario Party 6]]'', and ''[[Mario Party 7]]'', each player must survive attacks from Bowser and/or [[Koopa Kid]] (in ''Mario Party 7'') in a given time limit, and each player that does not survive loses. Each loser in the minigames loses either half or all of their coins, all of their items (in ''Mario Party 5'' and ''Mario Party 6''), or a Star (in ''Mario Party 7''). Also in ''Mario Party 7'', there are single-player Bowser minigames, where the one player who lands on the Bowser Space has to do various things to collect a [[key]] to escape from a dungeon before the time limit runs out. The penalty for losing is the same as in the multiplayer Bowser minigames.
In ''[[Mario Party 5]]'', ''[[Mario Party 6]]'', and ''[[Mario Party 7]]'', there are Bowser minigames where each player must survive attacks from Bowser and/or [[Koopa Kid]] (in ''Mario Party 7'') in a given time limit, and each player that does not survive loses. Each loser in the minigames loses either half or all of their coins, all of their items (in ''Mario Party 5'' and ''Mario Party 6''), or a Star (in ''Mario Party 7''). Also in ''Mario Party 7'', there are single-player Bowser minigames, where the one player who lands on the Bowser Space has to do various things to collect a [[key]] to escape from a dungeon before the time limit runs out. The penalty for losing is the same as in the multiplayer Bowser minigames.


In ''[[Mario Party 9]]'', Bowser's minigames are referred to as '''[[Reverse Minigame]]s''', where the player has to get last place in order to win [[Mini Star]]s.
In ''[[Mario Party 9]]'', Bowser's minigames are referred to as '''[[Reverse Minigame]]s''', where the player has to lose in order to win [[Mini Star]]s.


In  ''[[Mario Party 10]]'', Bowser minigames are referred to as '''Bowser Battles'''. [[heart (item)|Heart]]s can be lost there. Reverse Minigames from ''Mario Party 9'' also return in this game. If someone gets last place, they win 20 Mini Stars.
In  ''[[Mario Party 10]]'', Bowser minigames are referred to as '''Bowser Battles'''. If someone loses, they lose [[heart (item)|heart]]s. Reverse Minigames from ''Mario Party 9'' also return in this game. If someone loses, they will win 20 Mini Stars.


In ''[[Mario Party Superstars]]'', Bowser minigames return as one of the events that could occur when a player lands on a Bowser Space. Each player that fails the minigame loses 10 coins.
In ''[[Mario Party Superstars]]'', Bowser minigames return as one of the events that could occur when a player lands on a Bowser Space. Each player that fails the minigame loses 10 coins.
In ''[[Super Mario Party Jamboree]]'', while there are no traditional Bowser minigames, the Koopathlon mode features 20-player Survivathon minigames, which function similarly to Bowser minigames in other games. Like in other games, they are often intentionally unfair to the players and the goal is to simply survive.


====Bowser Jr. minigames====
====Bowser Jr. minigames====
[[File:MP9 2-Player Bumper Sparks.png|thumb|left|200px|[[Bumper Sparks]], a Bowser Jr. minigame from ''Mario Party 9'']]
[[File:MP9 2-Player Bumper Sparks.png|thumb|left|200px|[[Bumper Sparks]], an Bowser Jr. minigame from ''Mario Party 9'']]
Featured in ''Mario Party 9'', '''Bowser Jr. minigames''' are played only when a player lands on a [[Bowser Jr. Space]]. These minigames involve two players, a captain and a partner, competing against Bowser Jr. If the players win, they get five Mini Stars each. If they lose, Bowser Jr. steals five Mini Stars each. Bowser Jr. minigames also appear in ''Mario Party 10''. They can be activated only by selecting them from Bonus Games or landing on an [[Event Space]] on the [[Bowser Board]] in amiibo Party. Players who win get 10 coins or a Star, and players who lose must pay 10 coins. Unlike in ''Mario Party 9'', players who face Bowser Jr. do not receive a partner.
Featured in ''[[Mario Party 9]]'', Bowser Jr. minigames are played only when a player lands on a [[Bowser Jr. Space]]. These minigames involve two players, a captain and a partner, competing against Bowser Jr. If the players win, they get five [[Mini Star]]s each. If they lose, Bowser Jr. steals five Mini Stars each. Bowser Jr. minigames also appear in ''[[Mario Party 10]]''. They can be activated only by selecting them from Bonus Games or landing on an event space on Bowser's Board in amiibo party. Players who win get 10 coins or a Star, and players who lose must pay 10 coins. Unlike in ''Mario Party 9'', players who face Bowser Jr. do not receive a partner.
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====Coin Chaos minigames====
[[File:Spike Roll Jump.webp|thumb|200px|[[Spike's Gambit]], a Coin minigame from ''Super Mario Party Jamboree'']]
Appearing in ''[[Mario Party: Star Rush]]'' and ''Super Mario Party Jamboree'', '''Coin Chaos minigames''' are single-player minigames that revolve around collecting as many coins as possible in a time limit. They are integral to the [[Coinathlon]] and [[Koopathlon]] modes in their respective games, in which collecting coins in minigames allows players to advance on the board. In ''Super Mario Party Jamboree'', they are known as '''Coin minigames'''.


====Co-op minigames====
====Co-op minigames====
[[File:NetWorth SuperMarioParty.png|thumb|left|200px|[[Net Worth]], a Co-op minigame from ''Super Mario Party'']]
[[File:NetWorth SuperMarioParty.png|thumb|200px|[[Net Worth]], a Co-op minigame from ''Super Mario Party'']]
Featured in ''[[Super Mario Party]]'' and ''Super Mario Party Jamboree'', '''Co-op minigames''' are minigames where the players must work together in order to win. In ''Super Mario Party'', they are four-player minigames that are played mainly in the [[River Survival]] mode. In ''Super Mario Party Jamboree'', they are eight-player minigames known as '''Kaboom-Squad minigames''', as they are exclusively played in the Bowser Kaboom Squad mode.
Featured only in ''[[Super Mario Party]]'', Co-op minigames pit all four players in a minigame where they must work together in order to win.
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====Donkey Kong minigames====
====Donkey Kong minigames====
[[File:BananaMilkShake.png|thumb|170px|[[Toadette]], [[Princess Daisy|Daisy]], Waluigi, and Wario collecting bananas in [[Banana Shake]], a Donkey Kong minigame from ''Mario Party 6'']]
[[File:BananaMilkShake.png|thumb|left|170px|[[Toadette]], [[Princess Daisy|Daisy]], Waluigi, and Wario collecting bananas in [[Banana Shake]]]]
Introduced in ''[[Mario Party 5]]'', '''Donkey Kong minigames''' are minigames run by [[Donkey Kong]], which are often short. They usually have players focus on collecting as many [[banana]]s as possible. After a Donkey Kong minigame is finished, players can trade their bananas to Donkey Kong for coins. They can also gain more depending on the DK Roulette.
Introduced in ''[[Mario Party 5]]'', Donkey Kong minigames are minigames run by [[Donkey Kong]], which are often short. They usually have players focus on collecting as many [[banana]]s as possible. After a Donkey Kong minigame is finished, players can trade their bananas to Donkey Kong for coins. They can also gain more depending on the DK Roulette.


Three single-player Donkey Kong minigames appear in ''Mario Party 7'': [[Jump, Man]]; [[Vine Country]]; and [[A Bridge Too Short]]. During the Party Cruise, if a player lands on a [[DK Space]] and is asked to beat Donkey Kong in a single-player Donkey Kong minigame, their reward can be 20 coins, 30 coins, or a Star, depending on what the roulette stops on. If Donkey Kong wins, the player gets nothing.
Three single-player Donkey Kong minigames appear in ''Mario Party 7'': [[Jump, Man]]; [[Vine Country]]; and [[A Bridge Too Short]]. During the Party Cruise, if a player lands on a [[DK Space]] and is asked to beat Donkey Kong in a single-player Donkey Kong minigame, their reward can be 20 coins, 30 coins, or a Star, depending on what the roulette stops on. If Donkey Kong wins, the player gets nothing.
During the Solo Cruise, the reward for a Star for beating a single-player Donkey Kong minigame is replaced by 10 coins.
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====Duel minigames====
====Duel minigames====
[[File:SuperSmashEyeBrawl.png|thumb|left|150px|[[Toadette]] and Wario battling in [[Eyebrawl]], a Duel minigame from ''Mario Party 8'']]
[[File:SuperSmashEyeBrawl.png|thumb|150px|[[Toadette]] and Wario battling in [[Eyebrawl]], a Duel minigame from ''Mario Party 8'']]
First appearing in ''[[Mario Party 2]]'', '''Duel minigames''' are minigames that involve two players playing against each other. Most usually have high stakes. They are the only type of minigame in any 1-vs.-1 game mode. The challenging player can choose to play for either coins or [[Star (Mario Party series)|Star]]s. This is provided that the challenging player themself has enough to wager. From ''[[Mario Party 7]]'' onwards, the winner's prize is decided by a roulette wheel.
First appearing in ''[[Mario Party 2]]'', Duel minigames are minigames that involve two players playing a minigame against each other. Most usually have high stakes. They are the only type of minigame in any 1-vs.-1 game mode. The challenging player can choose to play for either coins or [[Star (Mario Party series)|Star]]s. This is provided that the challenging player themself has enough to wager. From ''[[Mario Party 7]]'' onwards, the winner's prize is decided by a roulette wheel.
*In ''Mario Party 7'', the winner decides what to take from the loser through the Slot of Stupendousness. The loser gives either coins, Stars, or nothing to the winner, depending on what the roulette stops on.
*In ''Mario Party 7'', the winner decides what to take from the loser through the Slot of Stupendousness. The loser will give either coins, Stars, or nothing to the winner, depending on what the roulette stops on.
**If the roulette lands on an "X," nothing happens.
**If the roulette lands on an "X," nothing happens.
**If the roulette lands on a coin with the number ten on it, the loser must give ten coins to the winner. The loser must forfeit all of their coins if they have ten coins or fewer.
**If the roulette lands on a coin with the number ten on it, the loser must give ten coins to the winner. The loser must forfeit all of their coins if they have ten coins or fewer.
**If the roulette lands on two coins, the loser must give half of their coins to the winner. If the loser has an odd number of coins, the upper portion is taken.
**If the roulette lands on two coins, the loser must give half of their coins to the winner. If the loser has an odd number of coins, the upper portion will be taken.
**If the roulette lands on three coins, the loser must give all of their coins to the winner.
**If the roulette lands on three coins, the loser must give all of their coins to the winner.
**If the roulette lands on a Star with the number one on it or a Star with the number two on it, the loser must give one of their Stars or two of their Stars to the winner, respectively. Duelers cannot bet Stars in [[Windmillville]] due to its unorthodox method of collecting Stars.
**If the roulette lands on a Star with the number one on it or a Star with the number two on it, the loser must give one of their Stars or two of their Stars to the winner, respectively.
**The Slot of Stupendousness is not used if both players tie in the minigame.
**The Slot of Stupendousness is not used if both players tie in the minigame.
**If the loser must give coins or Stars to the winner but does not have any coins or Stars to give, nothing happens.
**Nothing happens if the loser must give coins or Stars to the winner and the loser does not have any coins or Stars to give.
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*In ''Mario Party 8'', the winner decides what to take from the loser with the Dart Wheel. The loser usually gives coins to the winner, but in rare cases, the loser can also give a Star or two to the winner. Nothing happens if both players tie or if the loser cannot give coins or Stars to the winner.
*In ''Mario Party 8'', the winner decides what to take from the loser with a dart wheel. The loser will usually give coins to the winner, but in rare cases, the loser can also give a Star or two to the winner. Nothing happens if both players tie.
**[[Duel Space|VS Spaces]] appear in Star Battle Arena and Duel Battles and always pit the two players competing in the match against each other. The loser must give either one, five, or ten coins to the winner (if the loser is the attacker) or five, ten, or 20 coins to the winner (if the loser is the defender), depending on what the dart lands on. Unlike in Battle Royale and Tag Battle, the loser never gives Stars to the winner.
**[[VS Space]]s appear in Star Battle Arena and Duel Battles and will always pit the two players competing in the match against each other. The loser must give either one, five, or ten coins to the winner (if the loser is the attacker) or five, ten, or 20 coins to the winner (if the loser is the defender), depending on what the wheel stops on. Unlike in Battle Royale and Tag Battle, the loser will never give Stars to the winner.
**During Battle Royale and Tag Battle, Duel minigames are triggered when a player uses [[Duelo Candy]], a candy that lets the player roll two [[Dice Block]]s and then duel with the first player they meet. If more than one player is on the same space, the player can choose whom to duel with. Like in Star Battle Arena and Duel Battles, the winner uses the Dart Wheel to determine what the loser must give to the winner. Unlike in Star Battle Arena and Duel Battles, the winner can also make the loser give a Star or two to them, although this occurs less frequently than the loser's giving coins to the winner. The loser can give Stars to the winner only if the attacker wins; if the defender wins, the loser gives just between one to 20 coins to the winner, depending on how many coins the loser has.
**During Battle Royale and Tag Battle, Duel minigames are triggered when a player uses [[Duelo Candy]], a candy that lets the player roll two [[Dice Block]]s and then duel with the first player they meet. If more than one player is on the same space, the player can choose whom to duel with. Like in Star Battle Arena and Duel Battles, the winner will use a dart wheel to determine what the loser must give to the winner. Unlike in Star Battle Arena and Duel Battles, the winner can also make the loser give a Star or two to them, although this occurs less frequently than the loser's giving coins to the winner. The loser can give Stars to the winner only if the attacker wins; if the defender wins, the loser just gives between one to 30 coins to the winner, depending on how many coins the loser has.
**During Battle Royale and Tag Battle, Duel minigames cannot occur in [[Koopa's Tycoon Town]] due to its unorthodox method of collecting Stars.
 
In ''Mario Party Superstars'', Duel minigames return to functioning as they do in earlier appearances, where players wager coins instead of the prize being randomly chosen. However, it is not possible to duel for Stars in this game. The ability to duel for Stars returns in ''Super Mario Party Jamboree''; however, it is possible to duel for Stars only when playing with Pro Rules or by using the [[Super Dueling Glove]] item.
 
====Game Guy minigames====
[[File:MP3 Game Guys Sweet Surprise.png|thumb|200px|[[Game Guy's Sweet Surprise]], a Game Guy minigame from ''Mario Party 3'']]
Appearing only in ''[[Mario Party 3]]'', '''Game Guy minigames''' are minigames run by [[Game Guy]]. These minigames are played upon a player landing on a [[Game Guy Space]]. These mostly luck-based minigames determine if the player takes the [[coin]]s back doubled (or more, depending on the minigame) or if they lose them all.


====Item minigames====
====Item minigames====
[[File:Hammer Slammer.png|thumb|left|170px|[[Hammer Slammer]], an Item minigame from ''Mario Party 2'']]
[[File:Hammer Slammer.png|thumb|left|170px|[[Hammer Slammer]], an Item minigame from ''[[Mario Party 2]]'']]
'''Item minigames''' are games that a player can play to get an item. They are triggered by landing on an [[Item Space]]. If the player gets [[Koopa Kid|Baby Bowser]], they get nothing. Item minigames appear in ''Mario Party 2'' and ''[[Mario Party 3]]''. In ''Mario Party 2'', the minigame played depends on what board is being played on. In ''Mario Party 3'', the Item Space may trigger a roulette to decide a minigame to be played. Item minigames return in ''[[Mario Party Superstars]]'', where they are picked randomly upon a player reaching an Item Space. Also, Baby Bowser is replaced by [[Bowser Jr.]] Item minigames reappear in ''[[Super Mario Party Jamboree]]''. However, they are not guaranteed to be played when a player lands on an Item Space, as they are played only if the roulette that appears when the player lands on the space lands on a minigame icon. Also, obtaining an item is always guaranteed, as Bowser Jr. does not appear, nor does any equivalent. The below table displays information pertaining to which Item minigame is played on which board in ''Mario Party 2''.
Item minigames are games that a player can play to get an item. They are triggered by landing on an [[Item Space]]. If the player gets [[Koopa Kid|Baby Bowser]], they get nothing. Item minigames appear only in ''[[Mario Party 2]]'' and ''[[Mario Party 3]]''. In ''Mario Party 2'', the minigame played depends on what board is being played on. In ''Mario Party 3'', the Item Space may trigger a roulette to decide a minigame to be played. The below table displays information pertaining to which Item minigame is played on which board in ''Mario Party 2''. In ''Mario Party Superstars'', Baby Bowser is replaced by [[Bowser Jr.]] These return in ''[[Mario Party Superstars]]'', and are picked randomly upon reaching an Item Space.
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====Last minigame====
====Last minigame====
[[File:StarShowdown1.png|thumb|200px|Superstar Showdown, the Last minigame from ''Mario Party 8'']]
[[File:StarShowdown1.png|thumb|200px|Superstar Showdown, the Last minigame from ''Mario Party 8'']]
Being a category found only in ''[[Mario Party 8]]'', the Last category features only one minigame, [[Superstar Showdown]], which is played at the end of [[Mario Party 8#Star Battle Arena|Star Battle Arena]]. The minigame plays out similarly to the boss minigames in ''Mario Party DS'' and ''Mario Party: Island Tour'', as it involves the player fighting against [[Bowser]] one-on-one.
A category found only in ''[[Mario Party 8]]'', the Last category features only one minigame, [[Superstar Showdown]], which is played at the end of [[Mario Party 8#Star Battle Arena|Star Battle Arena]]. The minigame plays out similarly to the boss minigames in ''Mario Party DS'' and ''Mario Party: Island Tour'', as it involves the player fighting against [[Bowser]] one-on-one.
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====Mic minigames====
[[File:BalloonBustersMP7.png|thumb|left|200px|[[Balloon Busters]], a Mic minigame from ''Mario Party 7'']]
First appearing in ''[[Mario Party 6]]'', '''Mic minigames''' are minigames that utilize the [[Nintendo GameCube#Nintendo GameCube Microphone|Nintendo GameCube Microphone]] when they are played. In ''Mario Party 6'', five different Mic minigames appear, with all of them being 1-vs.-3 minigames. In these minigames, the solo player says a variety of commands with the microphone to try to win against the team of three. A separate mode, known as Mic Mode, is also found in ''Mario Party 6'', in which players can play extra minigames using the microphone that they are unable to play in Party Mode or Minigame Mode. If there is no microphone inserted, there is an option for players to play Mic minigames by using the GameCube Controller like a microphone instead of using the microphone itself. Pressing the {{button|gcn|R}} button on the controller opens up a blue box of commands; the player can select which command they want to do by using the control stick to navigate. Mic minigames cannot appear if the microphone is turned off.
Mic minigames reappear in ''[[Mario Party 7]]''. This time, 10 different Mic minigames appear, with five of them being 1-vs.-3 minigames and the other five being 4-Player minigames. In addition to the 10 Mic minigames, there is also a special Mic minigame that can be played only if the player lands on a [[Mic Space]] during Party Mode. Here, the player can wager the number of coins they have (up to 99) and double the number of coins they wager. In the special Mic minigame, three to five cards appear, each with a different type of fruit. In order to win the Mic minigame and double the coins wagered, the player must guess all of the fruits on each card correctly. If the player does not guess the fruit on a card within the given time limit or makes a wrong guess, the Mic minigame ends, and the player loses their wager. The Mic minigames function as they did in ''Mario Party 6''.


====Mini Mini-Games====
====Mini Mini-Games====
[[File:Miminimini.jpg|thumb|left|170px|Goomba Poker, a Mini Mini-Game]]
[[File:Miminimini.jpg|thumb|left|170px|Goomba Poker, a Mini Mini-Game]]
'''Mini Mini-Games''' are a type of minigame in ''[[Mario Party 4]]''. They can be played only by a character that has the effects of a [[Mini Mushroom]] via [[tiny pipe]]s that lead to secret passageways on all of the boards. There are two types of Mini Mini-Games: those that involve winning [[List of items|items]], such as [[Item-Go-Round]] and [[Item Poker]], and those that involve winning [[coin]]s, such as [[Coin Slots]] and [[Tropical Fishing]]. The themes are usually paired with the theme of the board (such as [[Goomba Poker]] and [[Card Matching]] on [[Goomba's Greedy Gala]]).
Mini Mini-Games are a type of minigame in ''[[Mario Party 4]]''. They can be played only by a character that has the effects of a [[Mini Mushroom]] via [[Gate (Mario Party 4)|Gates]] that lead to secret passageways on all of the boards. There are two types of Mini Mini-Games: those that involve winning [[List of items|items]], such as [[Item-Go-Round]] and [[Item Poker]], and those that involve winning [[coin]]s, such as [[Coin Slots]] and [[Tropical Fishing]]. The themes are usually paired with the theme of the board (such as Goomba Poker and Card Matching on [[Goomba's Greedy Gala]]).
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====Motion minigames====
Motion minigames appear in ''[[Super Mario Party Jamboree]]''. They are minigames that require the use of Joy-Con to perform specific tasks. These minigames are optional in all modes in which they are playable. All players are required to use a single Joy-Con controller each. [[Rosalina's Radical Race]] is the only Showdown minigame that is classified as a Motion minigame, which makes [[Rosalina]] the only Jamboree Buddy exclusive to games with Motion minigames turned on. [[Roll with It]] is also the only Item minigame to be classified as a Motion minigame.
While ''[[Mario Party 8]]'', ''[[Mario Party 9]]'', ''[[Mario Party 10]]'', and ''[[Super Mario Party]]'' all feature motion-controlled minigames, they are treated as regular minigames in those games.


====Rare minigames====
====Rare minigames====
[[File:DunkBros.png|thumb|Mario and Toadette competing against Waluigi and Wario in [[Dunk Bros.]], a Rare minigame from ''Mario Party 6'']]
[[File:DunkBros.png|thumb|Mario and Toadette competing against Waluigi and Wario in [[Dunk Bros.]]]]
Introduced in ''[[Mario Party 3]]'', '''Rare minigames''' are special minigames that do not appear at all in normal Party Mode. They are sometimes very long and have special options that other minigames do not have. These minigames return in ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'' under the same name, though similar minigames are featured in side modes in other games in the series: the Extra Room in ''Mario Party 4'', the Bonus Room in ''[[Mario Party 5]]'', the Extras Zone in ''Mario Party 8'', Puzzle Mode in ''[[Mario Party DS]]'', the Extras in ''Mario Party 9'', the Bonus Games in ''Mario Party 10'', and Toad's Rec Room in ''Super Mario Party''. In ''[[Mario Party: Island Tour]]'', such minigames are categorized under the "Puzzle" and "Extras" categories. In ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', returning minigames of this category appear in the "Special" and "Sports & Puzzles" categories, respectively.
Introduced in ''[[Mario Party 3]]'', Rare minigames are special minigames that do not appear at all in normal Party Mode. They are sometimes very long and have special options that other minigames do not have. These minigames return in ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'' under the same name, though similar minigames are featured in side modes in other games in the series: the Extra Room in ''[[Mario Party 4]]'', the Bonus Room in ''[[Mario Party 5]]'', the Extras Zone in ''[[Mario Party 8]]'', Puzzle Mode in ''[[Mario Party DS]]'', the Extras in ''[[Mario Party 9]]'', the Bonus Games in ''[[Mario Party 10]]'', and Toad's Rec Room in ''[[Super Mario Party]]''. In ''[[Mario Party: Island Tour]]'', such minigames are categorized under the "Puzzle" and "Extras" categories. In ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', returning minigames of this category appear in the "Special" and "Sports & Puzzles" categories, respectively.


====Rhythm minigames====
====Rhythm minigames====
[[File:Super Mario Party - All-Star Swingers.png|thumb|left|200px|[[All-Star Swingers]], a Rhythm minigame from ''Super Mario Party'']]
[[File:Super Mario Party - All-Star Swingers.png|thumb|left|200px|[[All-Star Swingers]], a Rhythm minigame from ''Super Mario Party'']]
Featured in ''Super Mario Party'' and ''Super Mario Party Jamboree'', '''Rhythm minigames''' are four-player minigames where the players gain points by performing actions to the rhythms of songs that play during the minigames. Perfect timing earns the player three points, while early or late inputs are worth just one point. In ''Super Mario Party'', each player has separate points from each other and whoever scores the most points wins. In ''Super Mario Party Jamboree'', this is changed so that they are purely cooperative, with all players contributing to the same point counter.
Featured only in ''Super Mario Party'', Rhythm minigames pit all four players in a minigame where they gain points by performing actions to the rhythm of the song that plays during the minigame.
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====Showdown minigames====
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[[File:SMPJ Yoshi Race Minigame.jpg|thumb|200px|[[Yoshi's Mountain Race]], a Showdown minigame from ''Super Mario Party Jamboree'']]
'''Showdown minigames''' appear in ''Super Mario Party Jamboree'' and can be played to earn Jamboree Buddies. They are four-player minigames that are typically longer than regular four-player minigames, often being split into multiple parts or having many small back-to-back challenges. These minigames are themed after each respective character that can appear as a Jamboree Buddy while also featuring them in a non-playable capacity. In Minigame Bay, if the player chooses to play as the specific character of a Showdown minigame, the non-playable character appears to be a grayed-out version, and the ally in question will not cheer for the winner. The first player to reach the Jamboree Buddy on the board is given an advantage over the other players that is specified before the minigame starts.
====Story minigames====
[[File:BowserzBop 4.png|thumb|left|200px|[[Bowser Bop]], a Story minigame from ''Mario Party 4'']]
Being a category found only in ''Mario Party 4'', '''Story minigames''' are minigames that are played in the game's Story Mode to win the player character's present in the [[Present Room]].
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====Team minigames====
====Team minigames====
[[File:SMP image6.png|thumb|200px|[[Bumper Brawl]], a Team minigame from ''Super Mario Party'']]
[[File:SMP image6.png|thumb|200px|[[Bumper Brawl]], a Team minigame from ''Super Mario Party'']]
Featured only in ''Super Mario Party'', '''Team minigames''' are four-player minigames in which each player's allies also participate. The more allies a player has, the more of an advantage they have over other players.
Featured only in ''Super Mario Party'', Team minigames are four-player minigames in which each player's allies also participate. The more allies a player has, the more of an advantage they have over other players.
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*''[[List of Mario Party 3 minigames|Mario Party 3]]'' – 71 minigames
*''[[List of Mario Party 3 minigames|Mario Party 3]]'' – 71 minigames
*''[[List of Mario Party 4 minigames|Mario Party 4]]'' – 62 minigames
*''[[List of Mario Party 4 minigames|Mario Party 4]]'' – 62 minigames
*[[Mario Party 4 (Flash game)|''Mario Party 4'' (Flash game)]] – 10 minigames
*[[Mario Party 4 (Flash game)|''Mario Party 4'' (Flash game)]]'' – 10 minigames
*''[[Mario Party-e]]'' – 11 minigames
*''[[Mario Party-e]]'' – 11 minigames
*''[[List of Mario Party 5 minigames|Mario Party 5]]'' – 75 minigames
*''[[List of Mario Party 5 minigames|Mario Party 5]]'' – 75 minigames
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*''[[List of Super Mario Party minigames|Super Mario Party]]'' – 84 minigames
*''[[List of Super Mario Party minigames|Super Mario Party]]'' – 84 minigames
*''[[List of Mario Party Superstars minigames|Mario Party Superstars]]'' – 105 minigames
*''[[List of Mario Party Superstars minigames|Mario Party Superstars]]'' – 105 minigames
*''[[List of Super Mario Party Jamboree minigames|Super Mario Party Jamboree]]'' – 112 minigames


===Trivia===
===Trivia===
*''Super Mario Party Jamboree'' has the most minigames, at 112 minigames. Not counting ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'' (which are compilations of 100 and 105 returning minigames, respectively), ''Mario Party 7'' has the second-highest number of minigames, at 88 minigames.
*''Mario Party 7'' has the most minigames, at 88 minigames (not counting ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', which are compilations of 100 and 105 returning minigames, respectively).
*Unless ''Mario Party-e'', which is a card game that utilizes the [[e-Reader]] for short minigames, is counted, ''Mario Party'' and ''Mario Party Advance'' are tied at last place with the fewest minigames, at 50 minigames. The second-to-last is ''Mario Party: Star Rush'', with 53 minigames.
*Unless ''Mario Party-e'', which is a card game that utilizes the [[e-Reader]] for short minigames, is counted, ''Mario Party'' and ''Mario Party Advance'' are tied at last place with the fewest minigames, at 50 minigames. The second-to-last is ''Mario Party: Star Rush'', with 53 minigames.
*A total of 1,399 minigames is found in the ''Mario Party'' series, including returning minigames in ''Mario Party 2'', ''Mario Party: The Top 100'', ''Mario Party Superstars'', and ''Super Mario Party Jamboree''. Not including the returning minigames, the total is 1,163 minigames.
*A total of 1,262 minigames is found in the ''Mario Party'' series, including returning minigames in ''Mario Party 2'', ''Mario Party: The Top 100'', and ''Mario Party Superstars''.


==''WarioWare'' series minigames==
==''WarioWare'' series minigames==
Despite its focus on short [[microgame]]s, the ''[[WarioWare (series)|WarioWare]]'' series additionally features a small number of long-form minigames in each installment, which are played separately from the microgame sets and take the form of either simple endless games where the goal is to improve one's high score or competitive multiplayer. They are typically unlocked by beating a score target in the character stages, which is indicated in the character's story mode description.  
Despite its focus on short [[microgame]]s, the ''[[WarioWare (series)|WarioWare]]'' series additionally features a small number of long-form minigames in each installment, which are played separately from the microgame sets and take the form of either simple endless games where the goal is to improve one's high score or competitive multiplayer. They are typically unlocked by beating a score target in the character stages, which is indicated in the character's story mode description.  
===''[[WarioWare, Inc.: Mega Microgame$!]]'' minigames===
===''[[WarioWare, Inc.: Mega Microgame$!]]'' minigames===
====Single Player====
====Single Player====
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===''[[WarioWare: Smooth Moves]]''===
===''[[WarioWare: Smooth Moves]]''===
====Single-player====
All minigames are unlocked by progressing through the game, with the exception of [[Pyoro S]], which requires unlocking every [[microgame]].
All minigames are unlocked by progressing through the game, with the exception of [[Pyoro S]], which requires unlocking every [[microgame]].
*[[Tower Tennis]]
*[[Tower Tennis]]
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*[[Tortoise & Hare]]
*[[Tortoise & Hare]]
*[[Pyoro S]]
*[[Pyoro S]]
====Multi-player====
*[[Darts]]
*[[Star Nose]]
*[[Bungee Buddies]]


===''[[WarioWare Gold]]'' minigames===
===''[[WarioWare Gold]]'' minigames===
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*[[Sew Tricky]]
*[[Sew Tricky]]
*[[Foiled!]]
*[[Foiled!]]
===''[[WarioWare: Get It Together!]]'' minigames===
Minigames are accessible from the Variety Pack.
====Completionist====
*[[Gotta Bounce]] (1-4 players)
*[[Daily Grind (minigame)|Daily Grind]] (1-4 players)
*[[Friendless Battle]] (1 player)
====Party====
*[[High Five]] (1-4 players)
*[[Sly Angle]] (2-4 players)
*[[Frenemy Frenzy]] (2-4 players)
===''[[WarioWare: Move It!]]'' minigames===
Both minigames can be played with one or two players.
*[[Dirty Job]]
*[[Pyoro W]]


==''[[Donkey Kong 64]]''==
==''[[Donkey Kong 64]]''==
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==''Mario Tennis'' series minigames==
==''Mario Tennis'' series minigames==
The games in the ''[[Mario Tennis (series)|Mario Tennis]]'' series have all had minigames of some sort, with most being tennis-based, although there are some exceptions.
The games in the ''[[Mario Tennis (series)|Mario Tennis]]'' series have all had minigames of some sort, with most being tennis-based, although there are some exceptions.
===[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]===
===[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]===
[[File:Luigi Shooting Stars.png|thumb|Luigi Shooting Stars from ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'' for the Game Boy Color]]
[[File:Luigi Shooting Stars.png|thumb|Luigi Shooting Stars from ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'' for the Game Boy Color]]
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*[[Chain-Chomp Challenge]]
*[[Chain-Chomp Challenge]]
*[[Gooper Blooper Volley]]
*[[Gooper Blooper Volley]]
*[[Mecha-Bowser Mayhem]]
*[[Mecha-Bowser]]
*[[Terror Tennis]]
*[[Terror Tennis]]
*[[Tic-Tac-Glow]]
*[[Tic-Tac-Glow]]
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===''Super Mario 64 DS'' minigames===
===''Super Mario 64 DS'' minigames===
''[[Super Mario 64 DS]]'' features a grand total of 36 minigames, which are divided among the game's four playable characters. Two of each character's minigames are unlocked along with the characters themselves, while the remainder are unlocked by catching [[rabbit]]s. All of the minigames utilize the [[Nintendo DS]]'s Touch Screen.
''[[Super Mario 64 DS]]'' features a grand total of 36 minigames, which are divided among the game's four playable characters. Two of each character's minigames are unlocked along with the characters themselves, while the remainder are unlocked by catching [[rabbit]]s. All of the minigames utilize the [[Nintendo DS]]'s touchscreen.
 
====Yoshi's games====
====Yoshi's games====
Yoshi's minigames are puzzle-based.
Yoshi's minigames are puzzle-based.
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====Wario's games====
====Wario's games====
Wario has the most diverse collection of minigames; almost no description applies to all of them.
Wario has the most diverse collection of minigames; almost no description applies to all of them.
#[[Bob-omb Squad]]
#[[Bob-omb Squad (minigame)|Bob-omb Squad]]
#[[Snowball Slalom]]
#[[Snowball Slalom]]
#[[Bingo Ball]]
#[[Bingo Ball]]
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[[File:Picture Poker.png|thumb|One of the Table minigames in ''[[New Super Mario Bros.]]'', [[Picture Poker]]]]
[[File:Picture Poker.png|thumb|One of the Table minigames in ''[[New Super Mario Bros.]]'', [[Picture Poker]]]]
''New Super Mario Bros.'' features minigames in much the same vein as ''Super Mario 64 DS''. Some of the latter's minigames are copied exactly for the former; however, most of the minigames are new, and many are multiplayer, something never seen in ''Super Mario 64 DS''{{'}}s games. Most of the minigames' HUDs also have most of the characters lowercase.
''New Super Mario Bros.'' features minigames in much the same vein as ''Super Mario 64 DS''. Some of the latter's minigames are copied exactly for the former; however, most of the minigames are new, and many are multiplayer, something never seen in ''Super Mario 64 DS''{{'}}s games. Most of the minigames' HUDs also have most of the characters lowercase.
====Vs. Battle====
====Vs. Battle====
=====Action=====
=====Action=====
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#[[Sort or 'Splode]]
#[[Sort or 'Splode]]
#[[Bounce and Trounce]]
#[[Bounce and Trounce]]
#[[Bob-omb Squad]]
#[[Bob-omb Squad (minigame)|Bob-omb Squad]]
#[[Trampoline Time]]
#[[Trampoline Time]]


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==''[[Game & Wario]]'' minigames==
==''[[Game & Wario]]'' minigames==
''Game & Wario'' is a game for [[Wii U]] that has 16 minigames. These games usually try to showcase the [[Wii U#Wii U GamePad|Wii U GamePad's]] capabilities. All of their titles are based off of how the original [[Game & Watch]] games had one-word names.
''Game & Wario'' is a game for [[Wii U]] that has 16 minigames. These games usually try to showcase the [[Wii U#Wii U GamePad|Wii U GamePad's]] capabilities. All of their titles are based off of how the original [[Game & Watch]] games had one-word names.
===1-player minigames===
===1-player minigames===
[[File:Taxi.png|thumb|200px|Gameplay of the minigame Taxi]]
[[File:Taxi.png|thumb|200px|Gameplay of the minigame Taxi]]
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==''[[Paper Mario (series)|Paper Mario]]'' series minigames==
==''[[Paper Mario (series)|Paper Mario]]'' series minigames==
===''[[Paper Mario: The Thousand-Year Door]]'' minigames===
===''[[Paper Mario: The Thousand-Year Door]]'' minigames===
In ''Paper Mario: The Thousand-Year Door'', there are four minigames (spelled '''mini-games''') in the [[Pianta Parlor]]. These games require a certain card to play each one.
In ''Paper Mario: The Thousand-Year Door'', there are four minigames in the [[Pianta Parlor]]. These games require a certain card to play each one.
*Plane Game
*Plane Game
*Paper Game  
*Paper Game  
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**[[Prize Pipe Paths]]
**[[Prize Pipe Paths]]
**[[Paint Hunter!]]
**[[Paint Hunter!]]
===''[[Paper Mario: The Origami King]]'' minigames===
There are four minigames in ''Paper Mario: The Origami King''.
*[[Fishing spot|Fishing]]
*[[Eddy River]]
*[[Shuriken Dojo]]
*[[Shy Guys Finish Last]]


==''[[Mario & Luigi (series)|Mario & Luigi]]'' series==
==''[[Mario & Luigi (series)|Mario & Luigi]]'' series==
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*In the Leg Outpost, when Bowser performs tasks that involve pushing objects using his legs, Mario and Luigi visit this area to play a minigame which requires them stomping on Bowser's leg muscles to make him move faster. The player must press the correct, corresponding brother button to make Mario and Luigi press down on the muscle when they land, making Bowser push the object forward. After stomping down on each muscle a set number of times, Mario and Luigi will separate, and the player must press both brother buttons to press down on both muscles, causing Bowser to push even further forward. This area is visited two times throughout the course of the game.
*In the Leg Outpost, when Bowser performs tasks that involve pushing objects using his legs, Mario and Luigi visit this area to play a minigame which requires them stomping on Bowser's leg muscles to make him move faster. The player must press the correct, corresponding brother button to make Mario and Luigi press down on the muscle when they land, making Bowser push the object forward. After stomping down on each muscle a set number of times, Mario and Luigi will separate, and the player must press both brother buttons to press down on both muscles, causing Bowser to push even further forward. This area is visited two times throughout the course of the game.
*In the Nose Deck, when Bowser smells certain aroma, Mario and Luigi have to go to this area due to an odd disturbance. The minigame starts once the brothers enter a cyclone. Like with the carrot minigame, the player utilizes the stylus to launch the [[Spin Jump (Mario & Luigi series)|spinning]] brothers into pollen so they knock it into ten large nasal mounds on the side, turning them from blue to pink. Once enough pollen is knocked, a large mound will appear, which the brothers must spin into. Spiked pollen will start to appear after this is done, which will take away a heart from the player when they are touched, so they must be avoided while hitting the large mounds that sporadically appear from time to time. After enough mounds are hit, the minigame is over and Bowser will let out a large sneeze, which is required at certain points in the game to progress. This area is revisited three times.
*In the Nose Deck, when Bowser smells certain aroma, Mario and Luigi have to go to this area due to an odd disturbance. The minigame starts once the brothers enter a cyclone. Like with the carrot minigame, the player utilizes the stylus to launch the [[Spin Jump (Mario & Luigi series)|spinning]] brothers into pollen so they knock it into ten large nasal mounds on the side, turning them from blue to pink. Once enough pollen is knocked, a large mound will appear, which the brothers must spin into. Spiked pollen will start to appear after this is done, which will take away a heart from the player when they are touched, so they must be avoided while hitting the large mounds that sporadically appear from time to time. After enough mounds are hit, the minigame is over and Bowser will let out a large sneeze, which is required at certain points in the game to progress. This area is revisited three times.
*In the Memory Banks, when Bowser has to remember the combination to the safe containing the second [[Star Cure]], Mario and Luigi visit this area to find out what the combination is. After defeating [[Bowser Memory M and Bowser Memory L]], the brothers play a minigame where they must complete a puzzle which contains the memory of the safe's combination. Using the stylus, the player must drag and move the pieces, occasionally rotating them to the correct angle via a button on the bottom of the touch screen, in the right place to finish the puzzle.
*In the Memory Banks, when Bowser has to remember the combination to the safe containing the second [[Star Cure]], Mario and Luigi visit this area to find out what the combination is. After defeating [[Bowser Memory ML]], the brothers play a minigame where they must complete a puzzle which contains the memory of the safe's combination. Using the stylus, the player must drag and move the pieces, occasionally rotating them to the correct angle via a button on the bottom of the touch screen, in the right place to finish the puzzle.
*In the Chest Station, when Bowser is burned while he is curled up into a ball, Mario and Luigi visit this area. The minigame starts once the brothers enters a cannon in the area, sending them into a small area as a ball, which requires the player to use the stylus to bring back the brothers and fling them in a direction, causing Bowser to boost upwards in that same direction. If Bowser gets hit, he loses a few coins or a hit point, depending on the current minigame being  played. This area is visited twice, the first time the brothers visit this area is when two giant [[Fire Piranha Plant|fire-breathing]] [[Piranha Plant]]s burn Bowser as he is storming [[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]], and a second time when Bowser meets up with (the now-completed) [[Dark Bowser]] deeper into the castle and battles him with the [[spike ball (move)|spike ball]] technique.
*In the Chest Station, when Bowser is burned while he is curled up into a [[spike ball]], Mario and Luigi visit this area. The minigame starts once the brothers enters a cannon in the area, sending them into a small area as a ball, which requires the player to use the stylus to bring back the brothers and fling them in a direction, causing Bowser to boost upwards in that same direction. If Bowser gets hit, he loses a few coins or a hit point, depending on the current minigame being  played. This area is visited twice, the first time the brothers visit this area is when two giant [[Fire Piranha Plant|fire-breathing]] [[Piranha Plant]]s burn Bowser as he is storming [[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]], and a second time when Bowser meets up with (the now-completed) [[Dark Bowser]] deeper into the castle and battles him with the spike ball technique.
Besides those minigames, the player can play the [[Cholesteroad]] minigame in the [[Challenge Node]], where they are tested into using their acquired [[Bros. Attack|Special Attacks]] to defeat [[Cholesteron]]s and earn enough points to win prizes. There are also minigames that are played outside of Bowser's body, like [[Broque Madame]]'s minigame in [[Blubble Lake]], where the player is tested into using their acquired [[Brawl Attack]]s to earn points and win points, similar to the Cholesteroad.
Besides those minigames, the player can play the [[Cholesteroad]] minigame in the [[Challenge Node]], where they are tested into using their acquired [[Bros. Attack|Special Attacks]] to defeat [[Cholesteron]]s and earn enough points to win prizes. There are also minigames that are played outside of Bowser's body, like [[Broque Madame]]'s minigame in [[Blubble Lake]], where the player is tested into using their acquired [[Brawl Attack]]s to earn points and win points, similar to the Cholesteroad.


===''[[Mario & Luigi: Dream Team]]''===
===''[[Mario & Luigi: Dream Team]]''===
In ''Mario & Luigi: Dream Team'', there are four minigames played on [[Pi'illo Island]]. The first two are hosted by [[Broque Monsieur]], take place in [[Pi'illo Blimport]], and are only played once as part of the game's introduction. The latter two are found in other locations, and use the mechanics of specific [[Bros. Move]]s. Both of them are mandatory to play, but can also be played again.
In ''Mario & Luigi: Dream Team'', there are total 4 minigames found in the [[Pi'illo Island]].
*[[Check-X Quiz]]
*[[Check-X Quiz]]
*[[Coin-Up Challenge]]
*[[Coin-Up Challenge]]
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*[[Mole Hunt]]
*[[Mole Hunt]]


Additionally, the [[Mad Skillathon]] has a minigame for seven of the game's Bros. Attacks, and [[Battle Broque Madame]] has a minigame for four of the game's [[Luiginary Attack]]s.
==Official profiles==
 
==Profiles==
===''Mario Party 2''===
===''Mario Party 2''===
*'''Wii Virtual Console manual:'''
*'''Wii Virtual Console manual:'''
**'''4-Player Minigame:''' "''If the color of the space that everyone stops on is the same, a 4-player minigame begins.''"
**'''4-Player Minigame:''' ''"If the color of the space that everyone stops on is the same, a 4-player minigame begins."''
**'''1-Vs.-3 Minigame:''' "''When just one player stops on a different color, players are divided into a 1-vs.-3 minigame.''"
**'''1-Vs.-3 Minigame:''' ''"When just one player stops on a different color, players are divided into a 1-vs.-3 minigame."''
**'''2-Vs.-2 Minigame:''' "''When two players land on red and two players land on blue, players are divided into teams for the game.''"
**'''2-Vs.-2 Minigame:''' ''"When two players land on red and two players land on blue, players are divided into teams for the game."''
**'''Item Minigame:''' "''Begins when you stop on an Item Space. If you succeed, you get an item.''"
**'''Item Minigame:''' ''"Begins when you stop on an Item Space. If you succeed, you get an item."''
**'''Battle Minigame:''' "''Begins when you stop on a Battle Space. A number of coins is collected from everyone, and then a minigame is played for them.''"
**'''Battle Minigame:''' ''"Begins when you stop on a Battle Space. A number of coins is collected from everyone, and then a minigame is played for them."''
**'''Duel Minigame:''' "''Begins when you use the Dueling Glove item or when two or more characters land on the same space during the last five turns. Characters on the same space select an opponent, set the number of coins to risk, and do a battle one-on-one.''"
**'''Duel Minigame:''' ''"Begins when you use the Dueling Glove item or when two or more characters land on the same space during the last five turns. Characters on the same space select an opponent, set the number of coins to risk, and do a battle one-on-one."''
 
==See also==
*[[Microgame]]
*[[Bonus Game]]
*[[Battle Mode]], the ''[[Mario Kart (series)|Mario Kart]]'' series equivalent


==Names in other languages==
==Names in other languages==
===Minigame===
{{foreign names
{{foreign names
|Jap=ミニゲーム
|Jap=ミニゲーム
|JapR=Minigēmu
|JapR=Minigēmu
|JapM=Minigame
|JapM=Minigame
|Chi=
|ChiR=
|ChiM=
|Dut=Minigame
|Dut=Minigame
|Fre=Mini-jeu
|DutM=-
|FreM=Minigame
|Fra=Mini-jeu
|FraM=Minigame
|Ger=Minispiel
|Ger=Minispiel
|GerM=Minigame
|GerM=Minigame
|Ita=Minigioco
|Ita=Minigioco
|ItaM=Minigame
|ItaM=Minigame
|Kor=미니게임
|KorR=minigeim
|KorM=Minigame
|Por=Minijogo
|PorM=Minigame
|PorC=<ref name="detona-pt-names">Detona (October 17, 2024). [https://www.youtube.com/watch?v=G-b0z0pRq4o Super Mario Party Jamboree - Jornada das Tarefas - Completo 100%]. ''Youtube''. Retrieved October 23, 2024.</ref>
|Rus=Мини-игра
|RusR=Mini-igra
|RusM=Minigame
|Spa=Minijuego
|SpaM=Minigame
|ChiS=小遊戏
|ChiSR=Xiǎo yóuxì
|ChiSM=Minigame
|ChiT=小遊戲
|ChiTR=Xiǎo yóuxì
|ChiTM=Minigame
}}
===4-Player Minigame===
{{foreign names
|Jap=
|JapR=
|JapM=
|Chi=
|ChiR=
|ChiM=
|Dut=Minigame voor 4
|DutM=Minigame for 4
|Fre=Mini-jeu à quatre
|FreM=Minigame for Four
|Ger=4-Spieler-Minispiel
|GerM=4-Player Minigame
|Ita=Minigioco x 4 giocatori
|ItaM=Minigame x 4 Players
|Kor=
|Kor=
|KorR=
|KorR=
|KorM=
|KorM=
|Por=Minijogo - 4 jogadores
|Por=Minijogo
|PorM=Minigame - 4 Players
|PorM=Minigame
|PorC=<ref name="detona-pt-names" />
|Rus=
|Rus=
|RusR=
|RusR=
|RusM=
|RusM=
|Spa=Para 4 jugadores
|Spa=Minijuego
|SpaM=For 4 Players
|SpaM=Minigame
|ChiS=
|ChiSM=
|ChiT=
|ChiTR=
|ChiTM=
}}
}}


===1 vs. 3 Minigame===
==See also==
{{foreign names
*[[Gnat Attack]]
|Jap=
*[[Microgame]]
|JapR=
*[[Bonus Game]]
|JapM=
*[[Battle Mode]], the ''[[Mario Kart (series)|Mario Kart]]'' series equivalent.
|Chi=
|ChiR=
|ChiM=
|Dut=1-vs.-3-minigame
|DutM=1 vs. 3 Minigame
|Fre=Mini-jeu seul contre tous
|FreM=Alone Against Everyone Minigame
|Ger=1-vs.-3-Minispiel
|GerM=1 vs. 3 Minigame
|Ita=Minigioco 1 contro 3
|ItaM=1-on-3 Minigame
|Kor=
|KorR=
|KorM=
|Por=Minijogo de 1 contra 3
|PorM=1-on-3 Minigame
|PorC=
|Rus=
|RusR=
|RusM=
|Spa=1 contra 3
|SpaM=1-on-3
}}
 
===2 vs. 2 Minigame===
{{foreign names
|Jap=
|JapR=
|JapM=
|Chi=
|ChiR=
|ChiM=
|Dut=2-vs.-2-minigame
|DutM=2 vs. 2 Minigame
|Fre=Mini-jeu 2 contre 2
|FreM=2-on-2 Minigame
|Ger=2-vs.-2-Minispiel
|GerM=2 vs. 2 Minigame
|Ita=Minigioco 2 contro 2
|ItaM=2-on-2 Minigame
|Kor=
|KorR=
|KorM=
|Por=Minijogo de 2 contra 2
|PorM=2-on-2 Minigame
|PorC=
|Rus=
|RusR=
|RusM=
|Spa=2 contra 2
|SpaM=2-on-2
}}
 
==References==
<references />
 
{{Mario Party minigames}}
{{Mario Party minigames}}
[[Category:Minigames|*]]
[[Category:Minigames|*]]

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