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| {{about|the mode in Mario Party|the mode in [[Mario Party: The Top 100]]|[[Mario Party: The Top 100#Minigame Island|Mario Party: The Top 100 § Minigame Island]]}}
| | '''Mini-Game Island''' is an island located on the outskirts of the [[Mushroom Village]] in ''[[Mario Party]]''. To get here, the [[player]] must use the raft in the [[Mushroom Village]]. The goal of the island is to clear all 50 mini-games, although the character can reach the end by taking shortcuts. The player starts out with 3 lives and loses a life every time he or she fails a mini-game. [[Coin]]s are won after each mini-game is complete. Collecting 100 coins grants the character a life. At World 9, [[Fwoosh]] can take the character to start if they wanted to. |
| [[File:Mario Party Mini-Game Island.png|thumb|Screenshot from ''Mario Party'']]
| |
| '''Mini-Game Island''' is a [[List of locations|location]] in ''[[Mario Party]]''. It is an island located on the outskirts of [[Village Square|Mushroom Village]], from which it can be reached using a raft. The goal of the island is to clear all 50 [[minigame]]s, although the character can reach the end by taking shortcuts. Each minigame has a quota the player must reach; the player starts out with four lives and loses a life every time they fail a minigame. (If they lose a minigame and lose their last life, they receive a [[Game Over]].) [[Coin]]s are won after each minigame is complete. Collecting 100 coins or completing a minigame for the first time grants the character an [[extra life]] unless they have 100 lives. At World 9, [[Fwoosh]] can take the character to start if they want. | |
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| ==Spaces== | | ==Spaces== |
| *[[Minigame Space|Mini-Game Space]] – When the player enters this space, they get to play a minigame. Blue spaces are un-cleared spaces, and yellow spaces are cleared spaces. | | *Mini-Game Space – enter this space to play a mini-game. Red spaces are uncleared spaces and the yellow spaces are cleared spaces. |
| *Koopa Troopa Space – When the player enters this space, they get to talk to the [[Koopa Troopa]] and save. Most worlds end with a Koopa Troopa Space. | | *Koopa Troopa Space – enter this space to talk to the [[Koopa Troopa]] and save. Most worlds end with a Koopa Troopa Space. |
| *Entrance Space – When the player enters this space, they get to go to another area. | | *Entrance Space – enter this space to go to another area. |
| *Pink Space – This space cannot be entered and is merely used to move across. | | *Pink Space – this space cannot be entered and are merely used to move across. |
|
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| ==Levels== | | ==Levels== |
| {|class="wikitable"
| | ===World 1=== |
| !Level
| | Most of the mini-games in World 1 are based collecting coins. |
| !Minigame
| |
| !Type
| |
| !How to clear
| |
| |-
| |
| !colspan="4"|World 1
| |
| |-
| |
| !1-1
| |
| |{{color-link|gold|Coin Block Blitz}}
| |
| |4-Player
| |
| |The player must collect 10 Coins.
| |
| |-
| |
| !1-2
| |
| |{{color-link|gold|Coin Block Bash}}
| |
| |1 vs. 3
| |
| |The player must collect 10 Coins.
| |
| |-
| |
| !1-3
| |
| |{{color-link|gold|Coin Shower Flower}}
| |
| |1 vs. 3
| |
| |The player must collect 20 Coins.
| |
| |-
| |
| !1-4
| |
| |{{color-link|gold|Paddle Battle}}
| |
| |1 vs. 3
| |
| |The player must collect 15 Coins.
| |
| |-
| |
| !colspan="4"|World 2
| |
| |-
| |
| !2-1
| |
| |[[Memory Match (Mario Party)|Memory Match]]
| |
| |Single player
| |
| |The player must match all the pairs.
| |
| |-
| |
| !2-2
| |
| |[[Ground Pound (minigame)|Ground Pound]]
| |
| |Single player
| |
| |The player must [[Ground Pound|hip-drop]] all the pegs.
| |
| |-
| |
| !2-3
| |
| |[[Limbo Dance]]
| |
| |Single player
| |
| |The player must reach the end.
| |
| |-
| |
| !2-4
| |
| |[[Musical Mushroom]]
| |
| |4-Player
| |
| |The player must collect the [[treasure chest|chest]].
| |
| |-
| |
| !2-5
| |
| |[[Piranha's Pursuit]]
| |
| |1 vs. 3
| |
| |The player must reach the end.
| |
| |-
| |
| !colspan="4"|World 3
| |
| |-
| |
| !3-1
| |
| |[[Crazy Cutters|Crazy Cutter]]
| |
| |4-Player
| |
| |The player must score 80 points.
| |
| |-
| |
| !3-2
| |
| |[[Buried Treasure (minigame)|Buried Treasure]]
| |
| |4-Player
| |
| |The player must find the treasure.
| |
| |-
| |
| !3-3
| |
| |[[Desert Dash]]
| |
| |2 vs. 2.
| |
| |The player must win the race.
| |
| |-
| |
| !3-4
| |
| |[[Tug o' War]]
| |
| |1 vs. 3
| |
| |The player must pull the team players off the cliff.
| |
| |-
| |
| !3-5
| |
| |[[Teetering Towers]]
| |
| |Single player
| |
| |The player must reach the end.
| |
| |-
| |
| !colspan="4"|World 4
| |
| |-
| |
| !4-1
| |
| |[[Bobsled Run]]
| |
| |2 vs. 2
| |
| |The player must win the race.
| |
| |-
| |
| !4-2
| |
| |[[Skateboard Scamper]]
| |
| |4-Player
| |
| |The player must win the race.
| |
| |-
| |
| !4-3
| |
| |[[Handcar Havoc]]
| |
| |2 vs. 2
| |
| |The player must win the race.
| |
| |-
| |
| !4-4
| |
| |[[Ghost Guess]]
| |
| |Single player
| |
| |The player must hit the correct [[Boo]].
| |
| |-
| |
| !colspan="4"|World 5
| |
| |-
| |
| !5-1
| |
| |[[Cast Aways]]
| |
| |4-Player
| |
| |The player must collect 30 Coins.
| |
| |-
| |
| !5-2
| |
| |[[Shy Guy Says]]
| |
| |4-Player
| |
| |The player must be the last player standing.
| |
| |-
| |
| !5-3
| |
| |[[Bumper Balls]]
| |
| |4-Player
| |
| |The player must be the last player standing.
| |
| |-
| |
| !5-4
| |
| |{{color-link|gold|Treasure Divers}}
| |
| |4-Player
| |
| |The player must collect 10 Coins.
| |
| |-
| |
| !5-5
| |
| |[[Bombs Away (minigame)|Bombs Away]]
| |
| |4-Player
| |
| |The player must survive until the timer runs out.
| |
| |-
| |
| !5-6
| |
| |{{color-link|gold|Deep Sea Divers}}
| |
| |2 vs. 2
| |
| |The player must collect 15 Coins.
| |
| |-
| |
| !5-7
| |
| |[[Mushroom Mix-Up]]
| |
| |4-Player
| |
| |The player must be the last player standing.
| |
| |-
| |
| !5-8
| |
| |[[Tightrope Treachery]]
| |
| |1 vs. 3
| |
| |The player must reach the end.
| |
| |-
| |
| !colspan="4"|World 6
| |
| |-
| |
| !6-1
| |
| |{{color-link|gold|Box Mountain Mayhem}}
| |
| |4-Player
| |
| |The player must collect 15 Coins.
| |
| |-
| |
| !6-2
| |
| |[[Pedal Power]]
| |
| |Single player
| |
| |The player must beat the Boo.
| |
| |-
| |
| !6-3
| |
| |[[Tipsy Tourney]]
| |
| |4-Player
| |
| |The player must be the first to complete the picture.
| |
| |-
| |
| !6-4
| |
| |[[Hot Bob-omb]]
| |
| |4-Player
| |
| |The player must not be the one with the bomb at the end of the game.
| |
| |-
| |
| !6-5
| |
| |[[Bombsketball]]
| |
| |2 vs. 2
| |
| |The player's team must be the first team to score.
| |
| |-
| |
| !6-6
| |
| |[[Hot Rope Jump]]
| |
| |4-Player
| |
| |The player must jump 40 times.
| |
| |-
| |
| !colspan="4"|World 7
| |
| |-
| |
| !7-1
| |
| |[[Slot Machine (Mario Party)|Slot Machine]]
| |
| |Single player
| |
| |The player must get three of the same mark.
| |
| |-
| |
| !7-2
| |
| |{{color-link|gold|Crane Game (minigame)|Crane Game}}
| |
| |1 vs. 3
| |
| |The player must grab one character and drop them in the pipe.
| |
| |-
| |
| !7-3
| |
| |{{color-link|gold|Pipe Maze (minigame)|Pipe Maze}}
| |
| |1 vs. 3
| |
| |The player must get the chest.
| |
| |-
| |
| !7-4
| |
| |[[Bowl Over]]
| |
| |1 vs. 3
| |
| |The player must knock down the three character pins.
| |
| |-
| |
| !7-5
| |
| |[[Whack-a-Plant]]
| |
| |Single player
| |
| |The player must collect 25 Coins.
| |
| |-
| |
| !7-6
| |
| |[[Mario Bandstand]]
| |
| |4-Player
| |
| |The player must clear without making any mistakes.
| |
| |-
| |
| !colspan="4"|World 8
| |
| |-
| |
| !8-1
| |
| |[[Running of the Bulb]]
| |
| |4-Player
| |
| |The player must put the bulb in the socket.
| |
| |-
| |
| !8-2
| |
| |{{color-link|gold|Grab Bag}}
| |
| |4-Player
| |
| |The player must collect 15 Coins.
| |
| |-
| |
| !8-3
| |
| |[[Key-pa-Way]]
| |
| |4-Player
| |
| |The four players must open the door.
| |
| |-
| |
| !8-4
| |
| |[[Balloon Burst (4-Player)|Balloon Burst]]
| |
| |4-Player
| |
| |The player must burst their own balloon first.
| |
| |-
| |
| !8-5
| |
| |[[Face-Lift (minigame)|Face Lift]]
| |
| |4-Player
| |
| |The player must score 90 points.
| |
| |-
| |
| !8-6
| |
| |{{color-link|gold|Bash 'n' Cash}}
| |
| |1 vs. 3
| |
| |The player must have at least one Coin left.
| |
| |-
| |
| !colspan="4"|World 9
| |
| |-
| |
| !9-1
| |
| |{{color-link|gold|Hammer Drop}}
| |
| |4-Player
| |
| |The player must collect 10 Coins.
| |
| |-
| |
| !9-2
| |
| |[[Slot-Car Derby|Slot Car Derby 1]]
| |
| |4-Player
| |
| |The player must win the race.
| |
| |-
| |
| !9-3
| |
| |[[Shell Game (minigame)|Shell Game]]
| |
| |Single player
| |
| |The player must find the Koopa Troopa with the chest.
| |
| |-
| |
| !9-4
| |
| |[[Knock Block Tower]]
| |
| |Single player
| |
| |The player must get the chest.
| |
| |-
| |
| !9-5
| |
| |[[Platform Peril]]
| |
| |4-Player
| |
| |The player must cross the finish line first.
| |
| |-
| |
| !GOAL
| |
| |[[Slot-Car Derby|Slot Car Derby 2]]
| |
| |4-Player
| |
| |The player must win the race.
| |
| |}
| |
| After clearing all of the minigames in World 9 and beating [[Toad]] at the Goal, the character receives [[Bumper Ball Maze|Bumper Ball Maze 1]] from Koopa Troopa, and if all the minigames are cleared, Toad will give Bumper Ball Maze 2 to the player as well. Finally, if the player beats the current record on both of those mazes, they will unlock Bumper Ball Maze 3.
| |
|
| |
|
| ==Paths==
| | *1-1 – [[Coin Block Blitz]] |
| There are many different paths the player can take to get through Mini-Game Island to the end, as follows.
| | *1-2 – [[Coin Block Bash]] |
| {|class="wikitable"
| | *1-3 – [[Coin Shower Flower]] |
| |-
| | *1-4 – [[Paddle Battle]] |
| |1st world||2nd world||3rd world||4th world||5th world||6th world||7th world||8th world||9th world||Does Bumper Ball Maze 2 get unlocked?
| | *Koopa Troopa Space |
| |-
| |
| |1||2||3||4||5||6||7||8||9||Yes
| |
| |-
| |
| |1||2||5||3||4||6||7||8||9||Yes
| |
| |-
| |
| |1||2||3||4||5||9|| || || ||No
| |
| |-
| |
| |1||2||5||3||4||9|| || || ||No
| |
| |-
| |
| |1||2||3||4||6||7||8||9|| ||No
| |
| |-
| |
| |1||2||5||6||7||8||9|| || ||No
| |
| |-
| |
| |1||2||3||4||9|| || || || ||No
| |
| |-
| |
| |1||2||5||9|| || || || || ||No
| |
| |}
| |
|
| |
|
| ==Media==
| | After clearing all of the mini-games in World 1, the character can go to World 2. |
| {{media table
| |
| |file1=MP Mini-Game Island Theme.oga
| |
| |title1=Mini-Game Island Theme
| |
| |length1=0:30
| |
| }}
| |
|
| |
|
| ==Names in other languages== | | ===World 2=== |
| {{foreign names
| | Most of the mini-games in World 2 are based on coordination. |
| |Jap=ミニゲームアイランド
| |
| |JapR=Minigēmu Airando
| |
| |JapM=Minigame Island
| |
| |Ger=Minispiel-Insel
| |
| |GerM=Minigame Island
| |
| |Fre=Île des mini-jeux
| |
| |FreM=Island of Mini-games
| |
| |Ita=Isola dei Mini-Games<ref>{{cite|language=it|date=1999|publisher=Nintendo of Europe|url=www.mariocastle.it/risorse/manuali/mario-party/4.jpg|format=JPG|title=''Mario Party'' instruction booklet|page=127, 134}}</ref>
| |
| |ItaM=Minigames Island
| |
| }}
| |
|
| |
|
| ==Trivia==
| | *2-1 – [[Memory Match]] |
| *The exterior map's music adds accompaniment when Worlds 1 and 2 are each completed. The World 4 Cave and the World 6-8 Castle have their own songs, but World 8 (the third floor) has extra accompaniment that does not add to Worlds 6 and 7 (the first and second floors, respectively). After World 9 is accessed after World 8 is completed, the exterior map's music changes drastically. | | *2-2 – [[Ground Pound (mini-game)|Ground Pound]] |
| | *2-3 – [[Limbo Dance]] |
| | *2-4 – [[Musical Mushroom]] |
| | *2-5 – [[Piranha's Pursuit]] |
| | *Koopa Troopa Space |
|
| |
|
| ==References==
| | After clearing all of the mini-games in World 2, the character can go to World 3 or World 5. |
| <references/>
| |
|
| |
|
| {{MP}}
| | ===World 3=== |
| | Most of the mini-games in World 3 are based on direction. |
| | |
| | *3-1 – [[Crazy Cutter]] |
| | *3-2 – [[Buried Treasure]] |
| | *3-3 – [[Desert Dash]] |
| | *3-4 – [[Tug o' War]] |
| | *3-5 – [[Teetering Towers]] |
| | *Koopa Troopa Space |
| | *Entrance Space – Cavern Entrance |
| | |
| | After clearing all of the mini-games in World 3, the character can go to World 4. |
| | |
| | ===World 4=== |
| | Most of the mini-games in World 4 are based on speed. |
| | |
| | *Entrance Space – Cavern Exit |
| | *4-1 – [[Bobsled Run]] |
| | *Pink Space |
| | *4-2 – [[Skateboard Scamper]] |
| | *Pink Space |
| | *4-3 – [[Handcar Havoc]] |
| | *Pink Space x3 |
| | *4-4 – [[Ghost Guess]] |
| | *Pink Space |
| | *Entrance Space – Cavern Exit |
| | *Entrance Space – Cavern Entrance |
| | *Koopa Troopa Space |
| | *Entrance Space – Castle Entrance |
| | |
| | |
| | After clearing all of the mini-games in World 4, the character can go to World 5 or World 6. |
| | |
| | ===World 5=== |
| | Most of the mini-games in World 5 are based on evasion. |
| | |
| | *5-1 – [[Cast Aways]] |
| | *5-2 – [[Shy Guy Says]] |
| | *5-3 – [[Bumper Balls]] |
| | *5-4 – [[Treasure Divers]] |
| | *5-5 – [[Bombs Away]] |
| | *5-6 – [[Deep Sea Divers]] |
| | *5-7 – [[Mushroom Mix-up]] |
| | *5-8 – [[TightRope Treachery]] |
| | *Koopa Troopa Space |
| | *Entrance Space – Cavern Entrance |
| | *Entrance Space – Castle Entrance |
| | |
| | After clearing all of the mini-games in World 5, the character can go to World 4 or World 6. |
| | |
| | ===World 6=== |
| | Most of the mini-games in World 6 are based on repetiton. |
| | |
| | *Entrance Space – Castle Exit |
| | *6-1 – [[Box Mountain Mayhem]] |
| | *6-2 – [[Pedal Power]] |
| | *6-3 – [[Tipsy Tourney]] |
| | *6-4 – [[Hot Bob-omb]] |
| | *6-5 – [[Bombsketball]] |
| | *6-6 – [[Hot Rope Jump]] |
| | *Entrance Space – Stairway to 2nd Floor |
| | |
| | After clearing all of the mini-games in World 6, the character can go to World 7. |
| | |
| | ===World 7=== |
| | Most of the mini-games in World 7 are based on luck. |
| | |
| | *Entrance Space – Stairway to 2nd Floor |
| | *7-1 – [[Slot Machine (MP)|Slot Machine]] |
| | *7-2 – [[Crane Game]] |
| | *7-3 – [[Pipe Maze (Mario Party)|Pipe Maze]] |
| | *7-4 – [[Bowl Over]] |
| | *7-5 – [[Whack-a-Plant]] |
| | *7-6 – [[Mario Bandstand]] |
| | *Entrance Space – Stairway to 3rd Floor |
| | |
| | After clearing all of the mini-games in World 7, the character can go to World 8. |
| | |
| | ===World 8=== |
| | Most of the mini-games in World 8 are based on [[Bowser]]. |
| | |
| | *Entrance Space – Stairway to 3rd Floor |
| | *8-1 – [[Running of the Bulb]] |
| | *8-2 – [[Grab Bag]] |
| | *8-3 – [[Key-pa-Way]] |
| | *8-4 – [[Balloon Burst]] |
| | *8-5 – [[Face Lift]] |
| | *8-6 – [[Bash 'n' Cash]] |
| | *Entrance Space – Castle Exit |
| | |
| | After clearing all of the mini-games in World 8, the character can go to World 9. |
| | |
| | ===World 9=== |
| | Most of the mini-games in World 9 are based on timing. |
| | |
| | *Entrance Space – Castle Exit |
| | *9-1 – [[Hammer Drop]] |
| | *9-2 – [[Slot Car Derby]] (1st track) |
| | *9-3 – [[Shell Game]] |
| | *9-4 – [[Knock Block Tower]] |
| | *9-5 – [[Platform Peril]] |
| | *Goal – [[Slot Car Derby]] (2nd track) |
| | |
| | After clearing all of the mini-games in World 9 and beating [[Toad]] at the Goal, the character got something special from Koopa Troopa, and if all the Mini-Games were cleared, Toad gave something to the player as well. |
| | |
| | [[Category:Places]] |
| [[Category:Islands]] | | [[Category:Islands]] |
| [[Category:Mario Party]] | | [[Category:Mario Party]] |