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| [[File:MP2 Mini-Game Coaster.png|thumb|The Mini-Game Coaster]]
| | The '''Mini-Game Coaster''' is a feature in the [[Mini-game Land]] of ''[[Mario Party 2]]''. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 mini-games from [[Woody]]. The player has to pick his or her own character and the partner for the 2-vs-2 mini-games as well as the difficulty setting (easy, normal, or hard). |
| The '''Mini-Game Coaster''' is a feature in the [[Mini-Game Land]] of ''[[Mario Party 2]]''. Although the setting is different with some additional features, the concept is identical to [[Mini-Game Island]] from ''[[Mario Party]]''. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 minigames from [[Woody]]. The player picks out their own character, as well as the partner for the 2-vs-2 minigames (the partner will also appear in 1-vs-3 minigames whenever the human player is part of the team of three). | |
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| [[File:MP2 Mini-Game Coaster intro.png|thumb|Mario and Luigi getting on the Mini-Game Coaster]]
| | The objective is to reach the Goal. The player has 3 lives. If he or she loses a mini-game, they lose one life. At 100 [[coin]]s, the player gets an extra life. By clearing mini-games in a row without losing, the player will get bonus coins for consecutive clears. All 43 mini-gameso f the game, divided into 9 worlds, have to be completed to finish the Mini-Game Coaster. At the end of the game, the player gets bonus coins for the remaining lives and coins. |
| The objective is to reach the goal. The player starts with four lives. Each time the player loses a minigame, they lose a life. If the player misses and loses their last life, they are given a Game Over and must restart at the beginning of the world. After obtaining 100 [[coin]]s, the player gets an extra life. The player gets bonus coin multipliers equal to the number of minigames that they win in a row (e.g. a 10-win streak multiplies the number of coins earned by 10). | |
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| All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for [[Rainbow Run (minigame)|Rainbow Run]] and [[Dungeon Dash]]) are divided into nine worlds, and have to be completed to finish the Mini-Game Coaster. Depending on the difficulty chosen at the start, the player can only progress until a certain point: Easy only goes as far as World 3, Normal ends at World 6, and Hard runs the full course. At the end of the game, the player gets bonus coins for the remaining lives (multiplied by 100) and coins, plus 100, or 500, or 1000 additional coins on Easy, Normal, and Hard difficulty, respectively. Beating the Normal course lets the player buy Item minigames, as well as unlocking the Hard course; and beating the Hard course lets the player buy Battle minigames.
| | Here is the list of the mini-games in order and their world for the Mini-Gane Coaster: |
| | (Key:mini-game world-number) |
| | {{rewrite}} |
| | Bumper Balls 1-1 |
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| ==Spaces==
| | Roll Call 1-2 |
| *Mini-Game Space - Enter this space to play a minigame. Blue spaces are uncleared spaces and yellow spaces are cleared spaces.
| | |
| *Toad Save Space - Appears at the beginning of every world. Here players save their progress.
| | Tile Driver 1-3 |
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| | Slot Car Derby 1-4 |
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| ==Levels==
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| {|class="wikitable"
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| !Level
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| !Mini-game
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| !Type
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| !Image
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| |-
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| !colspan="4"|World 1
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| |-
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| !1-1
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| |[[Bumper Balls]]
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| |rowspan=4|4-player
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| |rowspan=4|[[File:MP2 Mini-Game Coaster W1.png|250px]]
| |
| |-
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| !1-2
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| |[[Roll Call (minigame)|Roll Call]]
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| |-
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| !1-3
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| |[[Tile Driver]]
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| |-
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| !1-4
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| |[[Slot-Car Derby|Slot Car Derby]]
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| |-
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| !colspan="4"|World 2
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| |-
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| !2-1
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| |[[Cake Factory]]
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| |rowspan=5|2 vs. 2
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| |rowspan=5|[[File:MP2 Mini-Game Coaster W2.png|250px]]
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| |-
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| !2-2
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| |[[Destruction Duet]]
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| |-
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| !2-3
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| |[[Balloon Burst (2 vs. 2)|Balloon Burst]]
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| |-
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| !2-4
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| |[[Looney Lumberjacks]]
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| |-
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| !2-5
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| |[[Speed Hockey]]
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| |-
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| !colspan="4"|World 3
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| |-
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| !3-1
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| |[[Crane Game (minigame)|Crane Game]]
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| |rowspan=4|1 vs. 3
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| |rowspan=4|[[File:MP2 Mini-Game Coaster W3.png|250px]]
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| |-
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| !3-2
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| |[[Look Away]]
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| |-
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| !3-3
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| |[[Archer-ival]]
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| |-
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| !3-4
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| |[[Bowl Over]]
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| |-
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| !colspan="4"|World 4
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| |-
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| !4-1
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| |[[Toad in the Box]]
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| |rowspan=5|4-player
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| |rowspan=5|[[File:MP2 Mini-Game Coaster W4.png|250px]]
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| |-
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| !4-2
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| |[[Tipsy Tourney]]
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| |-
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| !4-3
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| |[[Totem Pole Pound]]
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| |-
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| !4-4
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| |[[Dizzy Dancing]]
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| |-
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| !4-5
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| |[[Shell Shocked]]
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| |-
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| !colspan="4"|World 5
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| |-
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| !5-1
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| |{{color link|gold|Magnet Carta}}
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| |rowspan=6|2 vs. 2
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| |rowspan=6|[[File:MP2 Mini-Game Coaster W5.png|250px]]
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| |-
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| !5-2
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| |[[Bobsled Run]]
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| |-
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| !5-3
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| |[[Handcar Havoc]]
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| |-
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| !5-4
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| |[[Sky Pilots]]
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| |-
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| !5-5
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| |[[Torpedo Targets]]
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| |-
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| !5-6
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| |[[Toad Bandstand]]
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| |-
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| !colspan="4"|World 6
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| |-
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| !6-1
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| |{{color link|gold|Quicksand Cache}}
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| |rowspan=6|1 vs. 3
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| |rowspan=6|[[File:MP2 Mini-Game Coaster W6.png|250px]]
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| |-
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| !6-2
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| |[[Lights Out]]
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| |-
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| !6-3
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| |[[Shock, Drop or Roll]]
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| |-
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| !6-4
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| |[[Move to the Music]]
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| |-
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| !6-5
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| |[[Filet Relay]]
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| |-
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| !6-6
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| |[[Bob-omb Barrage]]
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| |-
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| !colspan="4"|World 7
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| |-
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| !7-1
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| |[[Honeycomb Havoc]]
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| |rowspan=6|4-player
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| |rowspan=6|[[File:MP2 Mini-Game Coaster W7.png|250px]]
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| |-
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| !7-2
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| |[[Mecha Marathon|Mecha-Marathon]]
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| |-
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| !7-3
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| |[[Abandon Ship (minigame)|Abandon Ship]]
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| |-
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| !7-4
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| |[[Hot Rope Jump]]
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| |-
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| !7-5
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| |[[Skateboard Scamper]]
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| |-
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| !7-6
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| |[[Platform Peril]]
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| |-
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| !colspan="4"|World 8
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| |-
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| !8-1
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| |{{color link|gold|Deep Sea Salvage}}
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| |rowspan=6|4-player
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| |rowspan=6|[[File:MP2 Mini-Game Coaster W8.png|250px]]
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| |-
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| !8-2
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| |[[Shy Guy Says]]
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| |-
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| !8-3
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| |[[Sneak 'n' Snore]]
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| |-
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| !8-4
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| |[[Hexagon Heat]]
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| |-
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| !8-5
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| |[[Lava Tile Isle]]
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| |-
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| !8-6
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| |[[Bombs Away (minigame)|Bombs Away]]
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| |-
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| !colspan="4"|World 9
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| |-
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| !GOAL
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| |[[Shell Shocked|Baby Bowser's Shell Shocked]]
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| |1 vs. 3
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| |[[File:MP2 Mini-Game Coaster W9.png|250px]]
| |
| |}
| |
| After saving, the Toad in the Goal Star will ask the player to start from world one. No matter which answer is given, another Toad tells them it is a fake and it will transform into three [[Koopa Kid|Baby Bowser]]s. They will challenge the player to a Shell Shocked game. After the Bowser bunch have been defeated, they will run away, and the real Toad that was at the save point will give the player some rewards.
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| ==Names in other languages==
| | Cake Factory 2-1 |
| {{foreign names
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| |Spa=Montaña Minijuego
| | Destruction Duet 2-2 |
| |SpaM=Minigame Mountain
| | |
| |Ger=Minispiel-Bahn
| | Balloon Burst 2-3 |
| |GerM=Minigame Track
| | |
| |Jpn=ミニゲームコースター
| | Looney Lumberjacks 2-4 |
| |JpnR=Minigēmu Kōsutā
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| |JpnM=Minigame Coaster
| | Speed Hockey 2-5 |
| |Fre=Montagne Mini-Jeux
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| |FreM=Minigame Mountain
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| |Ita=Minigioco Ottovolante
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| |ItaM=Rollercoaster minigames
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| }}
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| [[Category:Locations]]
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| [[Category:Mario Party 2 minigames]]
| | Crane Game 3-1 |
| [[Category:Mario Party 2]] | | |
| | Look Away 3-2 |
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| | Archer-ival 3-3 |
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| | Bowl Over 3-4 |
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| | TOAD in the Box 4-1 |
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| | Tipsy Tourney 4-2 |
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| | Totem Pole Pound 4-3 |
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| | Dizzy Dancing 4-4 |
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| | Shell Shocked 4-5 |
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| | Magnet Carta 5-1 |
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| | Bobsled Run 5-2 |
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| | Handcar Havoc 5-3 |
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| | Sky Pilots 5-4 |
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| | Torpedo Targets 5-5 |
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| | TOAD Bandstand 5-6 |
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| | Quicksand Cache 6-1 |
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| | Lights Out 6-2 |
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| | Shock Drop or Roll 6-3 |
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| | Move to the Music 6-4 |
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| | Filet Relay 6-5 |
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| | BOB-OMB Barrage 6-6 |
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| | Honeycomb Havoc 7-1 |
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| | Mecha-Marathon 7-2 |
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| | Abandon Ship 7-3 |
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| | Hot Rope Jump 7-4 |
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| | Skateboard Scamper 7-5 |
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| | Platform Peril 7-6 |
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| | Deep Sea Salvage 8-1 |
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| | Shy Guy Says 8-2 |
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| | Sneak ‘n’ Snore 8-3 |
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| | Hexagon Heat 8-4 |
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| | Lava Tile Isle 8-5 |
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| | Bombs Away 8-6 |
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| | Goal- Shell Shocked (Baby Bowser) 9-1 |
| | [[Category: Mini-games]] |