Editing Mine Cart
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{{redirect|Mine Car|the minigame also referred to as "Mine Car" in [[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]|[[Moleville Mountain]]}} | {{redirect|Mine Car|the minigame also referred to as "Mine Car" in [[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]|[[Moleville Mountain]]}} | ||
{{about|rail-bound freight cars|the vehicles from the [[Mario Kart (series)|Mario Kart series]]|[[Kart]]|the Yoshi transformation from [[Yoshi's New Island]]|[[Mine-Cart Yoshi]]}} | {{about|rail-bound freight cars|the vehicles from the ''[[Mario Kart (series)|Mario Kart'' series]]|[[Kart]]|the Yoshi transformation from [[Yoshi's New Island]]|[[Mine-Cart Yoshi]]}} | ||
{{item infobox | {{item infobox | ||
|image=[[File:DKCTF Mine Cart.png]]<br>A Mine Cart from ''[[Donkey Kong Country: Tropical Freeze]]'' | |image=[[File:DKCTF Mine Cart.png]]<br>A Mine Cart from ''[[Donkey Kong Country: Tropical Freeze]]'' | ||
|first_appearance=''[[The Super Mario Bros. Super Show!]]'' - "[[The Great Gold Coin Rush]]" (1989) | |first_appearance=''[[The Super Mario Bros. Super Show!]]'' - "[[The Great Gold Coin Rush]]" (1989) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Donkey Kong Country Returns HD]]'' ([[List of games by date#2025|2025]]) | ||
}} | }} | ||
{{quote|While riding a mine cart, you can [[jump]] or [[crouch]] to avoid obstacles. In some mine cart [[level]]s, [[Donkey Kong]] jumps separately from the mine cart. In these stages you must time your jumps so you can land back on the mine cart.|''[[Donkey Kong Country Returns]]'' manual}} | {{quote|While riding a mine cart, you can [[jump]] or [[crouch]] to avoid obstacles. In some mine cart [[level]]s, [[Donkey Kong]] jumps separately from the mine cart. In these stages you must time your jumps so you can land back on the mine cart.|''[[Donkey Kong Country Returns]]'' manual}} | ||
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====''Donkey Kong Country Returns'' (''3D'' / ''HD'')==== | ====''Donkey Kong Country Returns'' (''3D'' / ''HD'')==== | ||
[[File:BombsAway.png|thumb|The Kongs riding a Mine Cart in Bombs Away, a level from ''Donkey Kong Country Returns''.]] | [[File:BombsAway.png|thumb|The Kongs riding a Mine Cart in Bombs Away, a level from ''Donkey Kong Country Returns''.]] | ||
Mine Carts in ''[[Donkey Kong Country Returns]]'' are rideable vehicles in six levels: [[Crazy Cart]], [[Rickety Rails]], [[Grip 'n' Trip]], [[Bombs Away (level)|Bombs Away]], [[Prehistoric Path]], and [[Roasting Rails]], most of them being in the [[Cave]] world. | Mine Carts in ''[[Donkey Kong Country Returns]]'' are rideable vehicles in six levels: [[Crazy Cart]], [[Rickety Rails]], [[Grip 'n' Trip]], [[Bombs Away (level)|Bombs Away]], [[Prehistoric Path]], and [[Roasting Rails]], most of them being in the [[Cave]] world. A difference from before is that if Donkey Kong and Diddy Kong are hit even once while riding in a Mine Cart, the vehicle is destroyed, and the Kongs lose a life immediately. | ||
The Kongs ride inside the cart and jump with the cart in the levels Crazy Cart, Bombs Away, and Prehistoric Path | The Kongs ride inside the cart and jump with the cart in the levels Crazy Cart, Bombs Away, and Prehistoric Path. At the end of these levels, damaged rails throw the Kongs off the cart and onto the concluding platforms. | ||
The levels Rickety Rails, Grip 'n' Trip, and Roasting Rails instead have the Kongs stand on top of | The levels Rickety Rails, Grip 'n' Trip, and Roasting Rails instead have the Kongs stand on top of the carts; such carts are indicated by being filled with blue crystals. As such, they jump off the carts. Sometimes they have to land back onto the cart, but other times they have to land on different carts or on nearby platforms. When jumping from these carts, the Kongs can be moved while airborne. As such, the player has to carefully move them back into a Mine Cart, as like in the prior game the track rails are not platforms for the Kongs. The player stays in alignment with the cart by default, and stays in alignment when they [[stomp]] enemies, but moving left or activating Diddy's [[Barrel Jet]] reduces their speed and therefore unaligns them. Donkey Kong and Diddy Kong take normal damage while standing on a minecart, though the stun animation in this case allows them to continue standing on the cart. Taking damage while jumping off a minecart offers no such leniency and inevitably has the Mine Cart drive away without the Kongs. Additionally, standing on top of a Mine Cart that collides with an obstacle is an instant KO. In Roasting Rails, Mine Carts can drive through [[lava]] safely but they splash some of it upward so the player has to jump off or take damage. | ||
Donkey Kong and Diddy Kong take normal damage while standing on a | |||
Some Mine Carts are being ridden by [[Mole Miner]]s and [[Skellirex]]es, serving as obstacles. Some levels have [[Mole Guard]]s riding carts on different tracks that attack using explosives. Mine Carts with blue crystals cannot be ridden by the Kongs, since they bounce off of the crystals. | Some Mine Carts are being ridden by [[Mole Miner]]s and [[Skellirex]]es, serving as obstacles. Some levels have [[Mole Guard]]s riding carts on different tracks that attack using explosives. Mine Carts with blue crystals cannot be ridden by the Kongs, since they bounce off of the crystals. | ||
In the boss level of the Cave, [[The Mole Train]], the [[ | In the boss level of the Cave, [[The Mole Train]], the [[Train (Donkey Kong Country Returns)|train]]'s Mine Carts are filled to the brim with [[banana]]s. Instead of being vehicles, these carts are normal moving platforms for the boss fight against [[Mole Miner Max]] and the other Mole Miners. | ||
''[[Donkey Kong Country Returns 3D]]'' and ''[[Donkey Kong Country Returns HD]]'' , the game's [[Nintendo 3DS]] and [[Nintendo Switch]] ports, still have Mine Carts, In the new [[Cloud]] world, the level [[Mischievous Moles]] incorporates crystal filled Mine Carts, being split more half and half between cart riding and standard platforming. The player can equip [[Crash Guard]]s while in [[Donkey Kong Country Returns 3D#Gameplay changes|New Mode]] in the former game and Modern Mode in the later game. A Crash Guard takes two instances of damage in place of a Mine Cart, granting standard mercy invincibility. Like [[Banana Juice]], this protection is not replenished after losing a life. Crash Guards have no effect for a crystal filled Mine Cart that collides with an obstacle. | ''[[Donkey Kong Country Returns 3D]]'' and ''[[Donkey Kong Country Returns HD]]'' , the game's [[Nintendo 3DS]] and [[Nintendo Switch]] ports, still have Mine Carts, In the new [[Cloud]] world, the level [[Mischievous Moles]] incorporates crystal filled Mine Carts, being split more half and half between cart riding and standard platforming. The player can equip [[Crash Guard]]s while in [[Donkey Kong Country Returns 3D#Gameplay changes|New Mode]] in the former game and Modern Mode in the later game. A Crash Guard takes two instances of damage in place of a Mine Cart, granting standard mercy invincibility. Like [[Banana Juice]], this protection is not replenished after losing a life. Crash Guards have no effect for a crystal filled Mine Cart that collides with an obstacle. | ||
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[[File:YCW Mine Cart.png|150px|thumb|A Mine-Cart in ''Yoshi's Crafted World'']] | [[File:YCW Mine Cart.png|150px|thumb|A Mine-Cart in ''Yoshi's Crafted World'']] | ||
Mine-Carts in ''[[Yoshi's Crafted World]]'' are rideable objects that Yoshi can stand on top of to ride. Some Mine-Carts also contain [[spring]]s on them. Mine-Carts appear in [[Mine-Cart Cave]], where their main purpose is to be pushed into certain parts of the level in order to fill up gaps, defeat some enemies and allow Yoshi to jump up to higher areas. If a Mine-Cart reaches a dead end, it can no longer be pushed. While the Mine-Carts in the level have green wheels, a Mine-Cart with red wheels and a flag appears in the background as a [[List of crafts in Yoshi's Crafted World|craft]], and another as a costume. | Mine-Carts in ''[[Yoshi's Crafted World]]'' are rideable objects that Yoshi can stand on top of to ride. Some Mine-Carts also contain [[spring]]s on them. Mine-Carts appear in [[Mine-Cart Cave]], where their main purpose is to be pushed into certain parts of the level in order to fill up gaps, defeat some enemies and allow Yoshi to jump up to higher areas. If a Mine-Cart reaches a dead end, it can no longer be pushed. While the Mine-Carts in the level have green wheels, a Mine-Cart with red wheels and a flag appears in the background as a [[List of crafts in Yoshi's Crafted World|craft]], and another as a costume. | ||
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