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{{about|the recurring obstacle|the enemy from [[Wario Land 4]]|[[Mine (enemy)]]|the object from [[Mario Party 6]]|[[Mine (fruit)]]}} | {{about|the recurring obstacle|the enemy from [[Wario Land 4]]|[[Mine (enemy)]]|the object from [[Mario Party 6]]|[[Mine (fruit)]]}} | ||
{{species infobox | {{species infobox | ||
|image=[[File:Mine SMW.png|100px]]<br> | |image=[[File:Mine SMW.png|100px]]<br>A Floating Mine as it appears in ''Super Mario World'' | ||
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | |first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | ||
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]]) | |latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]]) | ||
|comparable=[[Bomb]]<br>[[Mikey Mine]]<br>[[Mine (fruit)]]<br>[[Proximity mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Spike Ball]]<br>[[Spiny (Dance Dance Revolution: Mario Mix)|Spiny (''Dance Dance Revolution: Mario Mix'')]] | |comparable=[[Bomb]]<br>[[Mikey Mine]]<br>[[Mine (fruit)]]<br>[[Proximity mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Spike Ball]]<br>[[Spiny (Dance Dance Revolution: Mario Mix)|Spiny (''Dance Dance Revolution: Mario Mix'')]] | ||
}} | }} | ||
'''Mines''' (either capitalized<ref> | '''Mines''' (either capitalized<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 58 and 137.</ref> or lowercase<ref>"''Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!''" — '''Hints''', ''Mario's Time Machine'', 1994</ref>) are [[Spike Ball]]-like [[bomb]]s that first appear in ''[[Super Mario World]]''. Despite their name, they are not always shown to be explosive. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario World''==== | ====''Super Mario World''==== | ||
Mines, also referred to as '''Floating Mines''',<ref> | In ''Super Mario World'', Mines, also referred to as '''Floating Mines''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref><ref>''Nintendo Power Advance'' V.4, page 71.</ref> first appear in [[Yoshi's Island 4]] as spiked balls with a wooden texture that drift in the water. They follow the current continuously and pulsate with spikes. [[Yoshi]] can step on their spikes harmlessly and eat them, and a [[Super Star]] can defeat them. In the [[Sunken Ghost Ship]], many are in free fall, making it difficult for [[Mario]] or [[Luigi]] to move around, and slowly rise to the surface when landing in the water. | ||
[[ | |||
====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
Mines, simply called '''bombs''' in ''[[Super Mario 64]]'' and also called '''spiked orbs''' in the [[Nintendo Power|Player's Guide]]<ref> | Mines, simply called '''bombs''' in ''[[Super Mario 64]]'' and also called '''spiked orbs''' in the [[Nintendo Power|Player's Guide]]<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 43 and 125.</ref> and ''[[Super Mario 64 DS]]'', play a vital role in defeating [[Bowser]]. In the final arenas of [[Bowser in the Dark World]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]], where the bombs surround the arena, Mario, Luigi, or [[Wario]] has to throw Bowser into one of the bombs to defeat him (three in Bowser in the Sky). If the player jumps into one of the bombs, it will blow up and they will take two wedges of damage. | ||
[[List of Super Mario 64 pre-release and unused content|There was also going to be]] [[ | [[List of Super Mario 64 pre-release and unused content|There was also going to be]] [[TCRF:Super Mario 64 (Nintendo 64)/Unused Objects & Models#Water Mine|a smaller, water-based variant]], but it was cut out from the final. | ||
===''Mario's Time Machine''=== | ===''Mario's Time Machine''=== | ||
[[File:Mine MTMDX.png|frame|left]] | [[File:Mine MTMDX.png|frame|left]] | ||
In ''[[Mario's Time Machine]]'', unexplosive mines appear as obstacles while Mario is surfing around. In the PC version, hitting a mine causes Mario to lose only one [[mushroom]], whereas in the [[Super Nintendo Entertainment System|SNES]] version, hitting a mine causes Mario to lose all of them. | |||
{{br}} | {{br}} | ||
===''Wario Land: Super Mario Land 3''=== | ===''Wario Land: Super Mario Land 3''=== | ||
[[File:WL Course07 start.png|thumb|A mine in ''Wario Land: Super Mario Land 3'']] | [[File:WL Course07 start.png|thumb|A mine in ''Wario Land: Super Mario Land 3'']] | ||
In ''[[Wario Land: Super Mario Land 3]]'', small mines appear as somewhat common obstacles. They can be found on the ground, where they can be picked up, or floating in underwater, where they can interrupt a [[Dash Attack|Body Slam]]. If interacted with, they proceed to flash and then soon explode, causing damage. The [[Pecan]] enemy can also spit mines that sink and automatically explode. | |||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
====''Mario Party 2''==== | ====''Mario Party 2''==== | ||
In ''[[Mario Party 2]]'', mines appear in the minigame [[Deep Sea Salvage]], where they are thrown in an arc among [[Coin]]s and [[coin bag]]s by a [[Hammer Bro]] on a ship. Like the other objects, they sink directly downward when they land in the water. They explode if they hit a player, stunning them for several seconds. Unlike the other objects, they also explode if they touch the ground on either side of the screen. | |||
====''Mario Party 3'' | ====''Mario Party 3''==== | ||
In ''[[Mario Party 3]]'', mines (referred to as bombs) appear in the minigame [[Cheep Cheep Chase]], where they are in the way of the players, who are being pursued by a giant [[Cheep Cheep]]. To get around them, the players must dive. | |||
===''Donkey Kong Country 3''=== | |||
====''Mario Party Superstars''==== | |||
Mines reappear in ''[[Mario Party Superstars]]'', reprising their roles in the Cheep Cheep Chase minigame. | |||
===''Donkey Kong Country 3'' (Game Boy Advance)=== | |||
In the [[Game Boy Advance]] remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'', floating mines appear in the "Disarm" mission of [[Funky's Rentals (minigame)|Funky's Rentals]]. The [[Kong]]s must take four mines from a [[Kremling]] one at a time, and have them safely detonate in a designated space. | |||
===''DK: Jungle Climber''=== | ===''DK: Jungle Climber''=== | ||
Mines | Mines appear in ''[[DK Jungle Climber]]'', having a similar role as floating [[Spike Trap|spike]]s from ''[[DK: King of Swing]]''. They are seen floating in the air, and explode upon contact. | ||
===''Luigi's Mansion 3''=== | ===''Luigi's Mansion 3''=== | ||
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===Names in other languages=== | ===Names in other languages=== | ||
{{foreign names | {{foreign names | ||
|Jap=機雷<ref> | |Jap=機雷<ref>「任天堂公式ガイドブック スーパーマリオワールド」 (''Nintendo Kōshiki Guidebook – Super Mario World''), page 40.</ref> <small>(''Super Mario World'')</small> / {{ruby|機雷|きらい}} <small>(''Luigi's Mansion 3'')</small> | ||
|JapR=Kirai | |JapR=Kirai | ||
|JapM=Mine | |JapM=Mine | ||
|Jap2=バクダン / {{ruby|爆弾|ばくだん}}<ref> | |Jap2=バクダン / {{ruby|爆弾|ばくだん}}<ref>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/z9vOPNp.jpeg page 166].</ref><ref>「任天堂公式ガイドブック スーパーマリオ64」 (''Nintendo Kōshiki Guidebook – Super Mario 64''), pages 35, 63, 94.</ref><ref>「任天堂公式ガイドブック スーパーマリオ64DS」 (''Nintendo Kōshiki Guidebook – Super Mario 64 DS''), page 026.</ref> <small>(''Wario Land: Super Mario Land 3'', ''Super Mario 64'' and ''Super Mario 64 DS'')</small> / ばくだん <small>(''Mario Party'' series)</small> | ||
|Jap2R=Bakudan | |Jap2R=Bakudan | ||
|Jap2M=Bomb; shared with [[bomb#Names in other languages|bomb]] and ''Super Mario 64'''s [[flame thrower (Flame Chomp)#Names in other languages|flame thrower]] | |Jap2M=Bomb; shared with [[bomb#Names in other languages|bomb]] and ''Super Mario 64'''s [[flame thrower (Flame Chomp)#Names in other languages|flame thrower]] | ||
|Jap3=トゲボール<ref> | |Jap3=トゲボール<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario World'' section, page 61.</ref> <small>(''Super Mario World'')</small> | ||
|Jap3R=Toge Bōru | |Jap3R=Toge Bōru | ||
|Jap3M=Spike Ball; shared with [[Spike Ball#Names in other languages|Spike Ball]] and [[spike ball (seed)#Names in other languages|spike ball]] | |Jap3M=Spike Ball; shared with [[Spike Ball#Names in other languages|Spike Ball]] and [[spike ball (seed)#Names in other languages|spike ball]] | ||
|Ger=Stachel Floating Mine | |Ger=Stachel Floating Mine | ||
|GerM=Spike Floating Mine | |GerM=Spike Floating Mine | ||
|Spa=Mina Flotante | |Spa=Mina Flotante | ||
|SpaM=Floating Mine | |SpaM=Floating Mine | ||
|Ita=Mina | |||
|ItaM=Mine | |||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{SMW}} | {{SMW}} | ||
{{MTM}} | {{MTM}} | ||
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{{LM3}} | {{LM3}} | ||
{{MPS}} | {{MPS}} | ||
[[Category:Hazardous objects]] | [[Category:Hazardous objects]] | ||
[[Category:Projectiles]] | [[Category:Projectiles]] | ||
[[Category:Explosives]] | [[Category:Explosives]] | ||
[[Category: | [[Category:Koopa Troop weapons]] | ||
[[Category:DK: Jungle Climber]] | [[Category:DK: Jungle Climber]] | ||
[[Category:Donkey Kong Country 3 | [[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! objects]] | ||
[[Category:Mario's Time Machine]] | [[Category:Mario's Time Machine]] | ||
[[Category:Super Mario 64 objects]] | [[Category:Super Mario 64 objects]] |