Editing Millstone Mayhem
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==Enemies== | ==Enemies== | ||
The following enemies appear, in the following quantities, and enemies marked in '''bold''' first appear in the level: | The following enemies appear, in the following quantities, and enemies marked in '''bold''' first appear in the level: | ||
{{number of enemies | |||
|image1=[[File:Gnawty-brown-DKC.png]] | |||
Gnawty-brown-DKC.png|'''[[Gnawty]] (millstone)''' | |name1='''[[Gnawty]] (millstone)''' | ||
Kritter-blue-DKC.png|[[Kritter]] (blue) | |count1=12 | ||
Krusha DKC blue.png|[[Krusha]] | |image2=[[File:Kritter-blue-DKC.png]] | ||
Necky perched DKC.png|[[Necky]] (perched) | |name2=[[Kritter]] (blue) | ||
Slippa DKC.png|[[Slippa]] | |count2=7 | ||
Zinger-orange-DKC.png|[[Zinger]] | |image3=[[File:Krusha DKC blue.png]] | ||
|name3=[[Krusha]] | |||
|count3=5 | |||
|image4=[[File:Necky perched DKC.png]] | |||
|name4=[[Necky]] (perched) | |||
|count4=2 | |||
|image5=[[File:Slippa DKC.png]] | |||
|name5=[[Slippa]] | |||
|count5=12 | |||
|image6=[[File:Zinger-orange-DKC.png]] | |||
|name6=[[Zinger]] | |||
|count6=1 | |||
}} | |||
==Items and objects== | ==Items and objects== | ||
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*'''''Collect the Prizes!''''': At the start of the level, the Kongs must bounce from a tire stuck in the ground to land onto a elevated platform, which the first [[Bonus Barrel]] is above. In the [[Bonus Level]], the Kongs can blast up three columns, each with ten bananas and an item above. The leftmost column has a DK Barrel above it, the middle column has a Banana Bunch above it, and the rightmost column has the letter K above it. The Kongs can exit the Bonus Level by missing the Barrel Cannon as they fall back down. | *'''''Collect the Prizes!''''': At the start of the level, the Kongs must bounce from a tire stuck in the ground to land onto a elevated platform, which the first [[Bonus Barrel]] is above. In the [[Bonus Level]], the Kongs can blast up three columns, each with ten bananas and an item above. The leftmost column has a DK Barrel above it, the middle column has a Banana Bunch above it, and the rightmost column has the letter K above it. The Kongs can exit the Bonus Level by missing the Barrel Cannon as they fall back down. | ||
*'''''Spell it Out!''''': After the first millstone Gnawty, the Kongs must go into a gap and blast from a [[Blast Barrel]] to land on a ground patch and release a round tire. They must roll it past a few blue Kritters, another millstone-riding Gnawty and the letter O. When the Kongs encounter the third millstone Gnawty, they must bounce from the tire to enter the second Bonus Barrel above it. In the Bonus Level, the Kongs must spell out the word "[[Rare|RARE]]" from four letters rotating in a circular motion. A Kritter head appears between each letter, and if the Kongs jump at it, the letters rotate faster. An [[Enguarde]] [[animal token|Token]] is the reward for correctly hitting the letters in order. The Kongs exit the Bonus Level after winning or losing the challenge. | *'''''Spell it Out!''''': After the first millstone Gnawty, the Kongs must go into a gap and blast from a [[Blast Barrel]] to land on a ground patch and release a round tire. They must roll it past a few blue Kritters, another millstone-riding Gnawty and the letter O. When the Kongs encounter the third millstone Gnawty, they must bounce from the tire to enter the second Bonus Barrel above it. In the Bonus Level, the Kongs must spell out the word "[[Rare Ltd.|RARE]]" from four letters rotating in a circular motion. A Kritter head appears between each letter, and if the Kongs jump at it, the letters rotate faster. An [[Enguarde]] [[animal token|Token]] is the reward for correctly hitting the letters in order. The Kongs exit the Bonus Level after winning or losing the challenge. | ||
*'''''Stop the Barrel!''''': After the second Bonus Level is the fourth millstone Gnawty, who vertically moves up and down on a TNT Drum. The lead Kong must grab the TNT Drum and continue with it. They must jump over two Krushas along the way. After the Krushas is the fifth millstone Gnawty, who is moving back and forth over an alcove. With the TNT Drum, the Kongs must break the right wall in the alcove to enter the third and last Bonus Level. In the Bonus Level, the Kongs must observe a [[Green Balloon|2-Up Balloon]] as it quickly moves between four barrels. When it stops moving, the Kongs must jump at the barrel that it stopped in to win the 2-Up Balloon as a prize. The Kongs automatically leave the Bonus Level after either winning or losing at the Bonus Level. | *'''''Stop the Barrel!''''': After the second Bonus Level is the fourth millstone Gnawty, who vertically moves up and down on a TNT Drum. The lead Kong must grab the TNT Drum and continue with it. They must jump over two Krushas along the way. After the Krushas is the fifth millstone Gnawty, who is moving back and forth over an alcove. With the TNT Drum, the Kongs must break the right wall in the alcove to enter the third and last Bonus Level. In the Bonus Level, the Kongs must observe a [[Green Balloon|2-Up Balloon]] as it quickly moves between four barrels. When it stops moving, the Kongs must jump at the barrel that it stopped in to win the 2-Up Balloon as a prize. The Kongs automatically leave the Bonus Level after either winning or losing at the Bonus Level. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ノーティのいせき | ||
| | |JapR=Nōti no iseki | ||
| | |JapM=Gnawty's Ruin | ||
| | |Jap2=ノーティの{{ruby|遺|い}}{{ruby|跡|せき}} | ||
| | |Jap2R=Nōti no iseki | ||
| | |Jap2M=Gnawty's Ruin | ||
| | |Jap2C=<ref>''[[Super Mario-kun]]'' [[Super Mario-kun Volume 14|volume 14]], page 144.</ref> | ||
|Spa=Peligro de Piedras | |Spa=Peligro de Piedras | ||
|SpaM=Stone Danger | |SpaM=Stone Danger | ||
|Fre=Moulin Maboule | |Fre=Moulin Maboule | ||
|FreM=Mad Mill | |FreM=Mad Mill | ||
|Ger=Bad Mühlstein | |Ger=Bad Mühlstein (SNES)<br>Mühlstein-Mambo (GBA) | ||
|GerM=''Bad'' Millstone ("''Bad''" - not the English adjective "bad" - is part of German spa town names)<br>Millstone Mambo | |||
|GerM=''Bad'' Millstone ("''Bad''" - not the English adjective "bad" - is part of German spa town names) | |||
|Ita=Frantoia Frantuma | |Ita=Frantoia Frantuma | ||
|ItaM=Oil Mill Crush | |ItaM=Oil Mill Crush | ||
}} | }} | ||
== | ==Trivia== | ||
*[[Mark Stevenson]] stated that the temple background first used in this level was originally an indoor location with "torchlights and stuff", but was changed to its final appearance as [[ | *[[Mark Stevenson]] stated that the temple background first used in this level was originally an indoor location with "torchlights and stuff", but was changed to its final appearance as [[Tim Stamper]] felt there were too many indoor environments already. Stevenson stated that he was not fully satisfied with the redesign.<ref>GameXplain (November 22, 2021). [https://www.youtube.com/watch?v=1TDcFCu4rJs#t=10m10s Talking to Kiddy Kong's Creator for DKC3's 25th Anniversary! (Kiddy Origins, DK64 & More!)]. ''YouTube''. Retrieved November 22, 2021</ref> | ||
==References== | ==References== |