Editing Metroid Dread

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{{new subject}}
{{minigame infobox
{{minigame infobox
|image=[[File:WWMI Metroid Dread microgame.jpg|250px]]
|image=[[File:WWMI Metroid Dread microgame.jpg|250px]]
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|type=[[9-Volt]]
|type=[[9-Volt]]
|intro=''Crouch in the zone!''
|intro=''Crouch in the zone!''
|info="''Crouch after building enough momentum from sprinting to activate a Shinespark! Can you get the energy tank? {{color|green|2021: Nintendo Switch}}''"
|info=
|controls={{button|switch|joy-con}}
|controls={{button|switch|joy-con}}
|form="Archer"
|form="Archer"
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==Gameplay==
==Gameplay==
[[metroidwiki:Samus Aran|Samus]] is running in a set direction. The direction she runs in is determined by the dominant hand of the player. The player must crouch down to the ground when Samus is below the [[metroidwiki:Boost Block|Boost Blocks]] to make her perform a [[metroidwiki:Shinespark|Shinespark]] and collect an [[metroidwiki:Energy Tank|Energy Tank]], resulting in the microgame being cleared. If the player crouches too early or too late, the microgame is failed; crouching too early results in Samus crashing into the ceiling and being attacked by an enemy, causing her to break her [[metroidwiki:Power Suit|Power Suit]] and die, while Samus falls off if she overshoots the area.
[[metroidwiki:Samus Aran|Samus]] is running in a set direction. The direction she runs in is determined by the dominant hand of the player. The player must crouch down to the ground when Samus is below breakable blocks to allow her to grab an [[metroidwiki:Energy Tank|energy tank]], resulting in the microgame being cleared. If the player crouches too early or too late, the microgame is failed; crouching too early results in Samus crashing into the ceiling and being attacked by an enemy, while Samus falls off if she overshoots the area.


* '''Level 1:''' The crouching area is five blocks wide.
* '''Level 1:''' The crouching area is six blocks wide.
* '''Level 2:''' The crouching area is four blocks wide.
* '''Level 2:''' The crouching area is five blocks wide.
* '''Level 3:''' The crouching area is two blocks wide.
* '''Level 3:''' The crouching area is three blocks wide.
 
==Names in other languages==
{{foreign names
|Jap=メトロイド ドレッド
|JapR=Metoroido Doreddo
|JapM=Metroid Dread
|ChiS=密特罗德 生存恐惧
|ChiSR=Mì tè luó dé shēngcún kǒngjù
|ChiSM=Metroid Survival Fear
|ChiT=密特羅德 生存恐懼
|ChiTR=Mì tè luó dé shēngcún kǒngjù
|ChiTM=Metroid Survival Fear
|Kor=메트로이드 드레드
|KorR=Meteuroideu Deuredeu
|KorM=Metroid Dread
}}


{{9-Volt & 18-Volt's microgames}}
{{9-Volt & 18-Volt's microgames}}

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