Editing Metroid Dread
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[[metroidwiki:Samus Aran|Samus]] is running in a set direction. The direction she runs in is determined by the dominant hand of the player. The player must crouch down to the ground when Samus is below the [[metroidwiki:Boost Block|Boost Blocks]] to make her perform a [[metroidwiki:Shinespark|Shinespark]] and collect an [[metroidwiki:Energy Tank|Energy Tank]], resulting in the microgame being cleared. If the player crouches too early or too late, the microgame is failed; crouching too early results in Samus crashing into the ceiling and being attacked by an enemy, causing her to break her [[metroidwiki:Power Suit|Power Suit]] and die, while Samus falls off if she overshoots the area. | [[metroidwiki:Samus Aran|Samus]] is running in a set direction. The direction she runs in is determined by the dominant hand of the player. The player must crouch down to the ground when Samus is below the [[metroidwiki:Boost Block|Boost Blocks]] to make her perform a [[metroidwiki:Shinespark|Shinespark]] and collect an [[metroidwiki:Energy Tank|Energy Tank]], resulting in the microgame being cleared. If the player crouches too early or too late, the microgame is failed; crouching too early results in Samus crashing into the ceiling and being attacked by an enemy, causing her to break her [[metroidwiki:Power Suit|Power Suit]] and die, while Samus falls off if she overshoots the area. | ||
* '''Level 1:''' The crouching area is | * '''Level 1:''' The crouching area is six blocks wide. | ||
* '''Level 2:''' The crouching area is | * '''Level 2:''' The crouching area is five blocks wide. | ||
* '''Level 3:''' The crouching area is | * '''Level 3:''' The crouching area is three blocks wide. | ||
==Names in other languages== | ==Names in other languages== |