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{{ | {{Italic title|Metroid (''WarioWare: D.I.Y.'')}} | ||
| | [[Image:MetroidWWDIY.png|thumb|'''Metroid''']] | ||
'''Metroid''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]'' It is set in the [[GBA]] game ''[[metroidwiki:Metroid: Zero Mission|Metroid: Zero Mission]]''. | |||
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'''Metroid''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]'' It is set in the [[ | |||
==Gameplay== | ==Gameplay== | ||
The player must help [[ | The player must help [[Samus Aran]] go across the stage. When she is tapped, she will curl into her [[metroidwiki:Morph Ball|Morph Ball]] and continue moving. If she is tapped again, she will pop back up. Towards the middle of the stage, a [[metroidwiki:Skree|Skree]] must be rolled under, or Samus will be damaged. After that, she must pop back up to grab a [[metroidwiki:Missile Expansion|Missile Tank]] on the other side and win the game. If the player cannot avoid the Skree or fails to grab the Missile Tank, the game will end in a loss. | ||
== | ==Description== | ||
''"Roll Samus to the missle tank!"'' | |||
{{ | {{BoxTop}} | ||
{{WWDIY | {{WWDIY Microgames}} | ||
[[Category:WarioWare: D.I.Y. | [[Category:Microgames]] | ||
[[Category:WarioWare: D.I.Y.]] |